i915tex: Catch cases where not all state is emitted for a new batchbuffer.

This could lead to incorrect rendering or even lockups.
This commit is contained in:
Keith Whitwell 2007-11-15 09:59:33 +00:00 committed by Michel Dänzer
parent 0967e1270d
commit 718d2dfbbd
6 changed files with 57 additions and 2 deletions

View file

@ -281,7 +281,7 @@ get_state_size(struct i915_hw_state *state)
/* Push the state into the sarea and/or texture memory.
*/
static void
i915_emit_state(struct intel_context *intel)
i915_do_emit_state(struct intel_context *intel)
{
struct i915_context *i915 = i915_context(&intel->ctx);
struct i915_hw_state *state = i915->current;
@ -298,10 +298,33 @@ i915_emit_state(struct intel_context *intel)
*/
intel_batchbuffer_require_space(intel->batch, get_state_size(state), 0);
/* Workaround. There are cases I haven't been able to track down
* where we aren't emitting a full state at the start of a new
* batchbuffer. This code spots that we are on a new batchbuffer
* and forces a full state emit no matter what.
*
* In the normal case state->emitted is already zero, this code is
* another set of checks to make sure it really is.
*/
if (intel->batch->id != intel->last_state_batch_id ||
intel->batch->map == intel->batch->ptr)
{
state->emitted = 0;
intel_batchbuffer_require_space(intel->batch, get_state_size(state), 0);
}
/* Do this here as we may have flushed the batchbuffer above,
* causing more state to be dirty!
*/
dirty = get_dirty(state);
state->emitted |= dirty;
assert(get_dirty(state) == 0);
if (intel->batch->id != intel->last_state_batch_id) {
assert(dirty & I915_UPLOAD_CTX);
intel->last_state_batch_id = intel->batch->id;
}
if (INTEL_DEBUG & DEBUG_STATE)
fprintf(stderr, "%s dirty: %x\n", __FUNCTION__, dirty);
@ -424,7 +447,29 @@ i915_emit_state(struct intel_context *intel)
i915_disassemble_program(state->Program, state->ProgramSize);
}
state->emitted |= dirty;
intel->batch->dirty_state &= ~dirty;
}
static void
i915_emit_state(struct intel_context *intel)
{
struct i915_context *i915 = i915_context(&intel->ctx);
i915_do_emit_state( intel );
/* Second chance - catch batchbuffer wrap in the middle of state
* emit. This shouldn't happen but it has been observed in
* testing.
*/
if (get_dirty( i915->current )) {
/* Force a full re-emit if this happens.
*/
i915->current->emitted = 0;
i915_do_emit_state( intel );
}
assert(get_dirty(i915->current) == 0);
assert((intel->batch->dirty_state & (1<<1)) == 0);
}
static void

View file

@ -118,6 +118,8 @@ intel_batchbuffer_reset(struct intel_batchbuffer *batch)
batch->map = driBOMap(batch->buffer, DRM_BO_FLAG_WRITE, 0);
batch->ptr = batch->map;
batch->dirty_state = ~0;
batch->id = batch->intel->intelScreen->batch_id++;
}
/*======================================================================

View file

@ -38,6 +38,9 @@ struct intel_batchbuffer
struct buffer_reloc reloc[MAX_RELOCS];
GLuint nr_relocs;
GLuint size;
GLuint dirty_state;
GLuint id;
};
struct intel_batchbuffer *intel_batchbuffer_alloc(struct intel_context

View file

@ -189,6 +189,7 @@ struct intel_context
struct _DriFenceObject *first_swap_fence;
struct intel_batchbuffer *batch;
GLuint last_state_batch_id;
struct
{

View file

@ -95,6 +95,7 @@ typedef struct
struct _DriBufferPool *regionPool;
struct _DriBufferPool *staticPool;
unsigned int maxBatchSize;
unsigned batch_id;
GLboolean havePools;
} intelScreenPrivate;

View file

@ -111,6 +111,9 @@ intelStartInlinePrimitive(struct intel_context *intel,
BEGIN_BATCH(2, batch_flags);
OUT_BATCH(0);
assert(intel->batch->id == intel->last_state_batch_id);
assert((intel->batch->dirty_state & (1<<1)) == 0);
intel->prim.start_ptr = intel->batch->ptr;
intel->prim.primitive = prim;
intel->prim.flush = intel_flush_inline_primitive;