zink: generated tcs is on the tes, not the vs

not sure how I screwed this up

Fixes: 4c47d83051 ("zink: use EXT_shader_object to implement generic separate shader precompile")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24581>
This commit is contained in:
Mike Blumenkrantz 2023-08-09 07:50:22 -04:00 committed by Marge Bot
parent e1ff7893ba
commit 717ad8c5c8

View file

@ -1196,7 +1196,7 @@ create_gfx_program_separable(struct zink_context *ctx, struct zink_shader **stag
prog->last_vertex_stage = ctx->last_vertex_stage;
if (stages[MESA_SHADER_TESS_EVAL] && !stages[MESA_SHADER_TESS_CTRL]) {
prog->shaders[MESA_SHADER_TESS_CTRL] = stages[MESA_SHADER_VERTEX]->non_fs.generated_tcs;
prog->shaders[MESA_SHADER_TESS_CTRL] = stages[MESA_SHADER_TESS_EVAL]->non_fs.generated_tcs;
prog->stages_present |= BITFIELD_BIT(MESA_SHADER_TESS_CTRL);
}