ci/zink: add new zink-radv-navi10-valve flakes

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23215>
This commit is contained in:
Eric Engestrom 2023-05-24 15:09:38 +01:00 committed by Marge Bot
parent 862a3e3b9e
commit 713078f662

View file

@ -3,6 +3,7 @@ glx@glx_arb_sync_control@waitformsc
spec@arb_timer_query@timestamp-get
spec@arb_shader_image_load_store@coherency
spec@!opengl 1.0@rasterpos
spec@!opengl 1.1@depthstencil-default_fb-copypixels samples=6
# need to handle non-fbfetch feedback loops
spec@arb_texture_barrier@arb_texture_barrier-blending-in-shader*
@ -52,6 +53,7 @@ KHR-GL46.packed_pixels.varied_rectangle.rg8ui
# Hard to tell when this was introduced, but it is definitely a flake
spec@arb_copy_image@arb_copy_image-targets .* 32 32 1 gl_texture_1d 32 1 1 11 23 0 5 0 0 14 1 1
spec@arb_copy_image@arb_copy_image-targets .* 32 32 6 gl_texture_1d 32 1 1 11 23 3 5 0 0 14 1 1
# Regression introduced between a6d4139e59bf0aab66f09b321d1690d28c50a67f and 1ba2460e615b4f11e96366fe00d92fe0ab18f332
KHR-GL46.constant_expressions.*_tess_eval