diff --git a/src/gallium/drivers/d3d12/ci/d3d12-quick_gl.txt b/src/gallium/drivers/d3d12/ci/d3d12-quick_gl.txt index 61449dc8a2c..628ca865d3c 100644 --- a/src/gallium/drivers/d3d12/ci/d3d12-quick_gl.txt +++ b/src/gallium/drivers/d3d12/ci/d3d12-quick_gl.txt @@ -120,7 +120,6 @@ spec/!opengl 1.1/draw-pixels samples=32: skip spec/!opengl 1.1/draw-pixels samples=4: skip spec/!opengl 1.1/draw-pixels samples=6: skip spec/!opengl 1.1/draw-pixels samples=8: skip -spec/!opengl 1.1/getteximage-depth/gl_texture_cube_map-gl_stencil_index8: fail spec/!opengl 1.1/linestipple/factor 2x: fail spec/!opengl 1.1/linestipple/factor 3x: fail spec/!opengl 1.1/linestipple/line loop: fail @@ -3520,8 +3519,8 @@ wgl/wgl-sanity: skip summary: name: results ---- -------- - pass: 17864 - fail: 2044 + pass: 17865 + fail: 2043 crash: 11 skip: 1445 timeout: 0 diff --git a/src/gallium/drivers/d3d12/d3d12_blit.cpp b/src/gallium/drivers/d3d12/d3d12_blit.cpp index de967598d77..e31755da0b7 100644 --- a/src/gallium/drivers/d3d12/d3d12_blit.cpp +++ b/src/gallium/drivers/d3d12/d3d12_blit.cpp @@ -281,12 +281,6 @@ copy_subregion_no_barriers(struct d3d12_context *ctx, int src_array_size = src->base.b.array_size; int dst_array_size = dst->base.b.array_size; - if (dst->base.b.target == PIPE_TEXTURE_CUBE) - dst_array_size *= 6; - - if (src->base.b.target == PIPE_TEXTURE_CUBE) - src_array_size *= 6; - int stencil_src_res_offset = 1; int stencil_dst_res_offset = 1; diff --git a/src/gallium/drivers/d3d12/d3d12_resource.cpp b/src/gallium/drivers/d3d12/d3d12_resource.cpp index 7bc95d5b5d6..0dde1f57825 100644 --- a/src/gallium/drivers/d3d12/d3d12_resource.cpp +++ b/src/gallium/drivers/d3d12/d3d12_resource.cpp @@ -222,8 +222,6 @@ init_texture(struct d3d12_screen *screen, case PIPE_TEXTURE_CUBE: case PIPE_TEXTURE_CUBE_ARRAY: - desc.DepthOrArraySize *= 6; - FALLTHROUGH; case PIPE_TEXTURE_2D: case PIPE_TEXTURE_2D_ARRAY: case PIPE_TEXTURE_RECT: @@ -990,17 +988,7 @@ unsigned int get_subresource_id(struct d3d12_resource *res, unsigned resid, unsigned z, unsigned base_level) { - unsigned resource_stride = res->base.b.last_level + 1; - if (res->base.b.target == PIPE_TEXTURE_1D_ARRAY || - res->base.b.target == PIPE_TEXTURE_2D_ARRAY) - resource_stride *= res->base.b.array_size; - - if (res->base.b.target == PIPE_TEXTURE_CUBE) - resource_stride *= 6; - - if (res->base.b.target == PIPE_TEXTURE_CUBE_ARRAY) - resource_stride *= 6 * res->base.b.array_size; - + unsigned resource_stride = (res->base.b.last_level + 1) * res->base.b.array_size; unsigned layer_stride = res->base.b.last_level + 1; return resid * resource_stride + z * layer_stride +