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https://gitlab.freedesktop.org/mesa/mesa.git
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d3d1x: add blob and signature extraction APIs
NOTE: untested, needs a testing tool!
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parent
2ec86793bd
commit
70fed0b0ec
7 changed files with 116 additions and 13 deletions
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@ -75,6 +75,15 @@ struct dxbc_container
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std::map<unsigned, unsigned> chunk_map;
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};
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struct dxbc_container_header
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{
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unsigned fourcc;
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uint32_t unk[4];
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uint32_t one;
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uint32_t total_size;
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uint32_t chunk_count;
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};
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dxbc_container* dxbc_parse(const void* data, int size);
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std::ostream& operator <<(std::ostream& out, const dxbc_container& container);
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@ -98,4 +107,6 @@ struct _D3D11_SIGNATURE_PARAMETER_DESC;
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typedef struct _D3D11_SIGNATURE_PARAMETER_DESC D3D11_SIGNATURE_PARAMETER_DESC;
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int dxbc_parse_signature(dxbc_chunk_signature* sig, D3D11_SIGNATURE_PARAMETER_DESC** params);
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std::pair<void*, size_t> dxbc_assemble(struct dxbc_chunk_header** chunks, unsigned num_chunks);
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#endif /* DXBC_H_ */
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@ -0,0 +1,59 @@
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/**************************************************************************
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*
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* Copyright 2010 Luca Barbieri
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sublicense, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial
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* portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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* IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
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* LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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* OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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**************************************************************************/
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#include <stdlib.h>
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#include <string.h>
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#include "dxbc.h"
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std::pair<void*, size_t> dxbc_assemble(struct dxbc_chunk_header** chunks, unsigned num_chunks)
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{
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size_t data_size = 0;
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for(unsigned i = 0; i < num_chunks; ++i)
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data_size += sizeof(uint32_t) + sizeof(dxbc_chunk_header) + bswap_le32(chunks[i]->size);
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size_t total_size = sizeof(dxbc_container_header) + data_size;
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dxbc_container_header* header = (dxbc_container_header*)malloc(total_size);
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if(!header)
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return std::make_pair((void*)0, 0);
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header->fourcc = bswap_le32(FOURCC_DXBC);
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memset(header->unk, 0, sizeof(header->unk));
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header->one = bswap_le32(1);
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header->total_size = bswap_le32(total_size);
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header->chunk_count = num_chunks;
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uint32_t* chunk_offsets = (uint32_t*)(header + 1);
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uint32_t off = sizeof(struct dxbc_container_header) + num_chunks * sizeof(uint32_t);
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for(unsigned i = 0; i < num_chunks; ++i)
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{
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chunk_offsets[i] = bswap_le32(off);
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unsigned chunk_full_size = sizeof(dxbc_chunk_header) + bswap_le32(chunks[i]->size);
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memcpy((char*)header + off, chunks[i], chunk_full_size);
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off += chunk_full_size;
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}
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return std::make_pair((void*)header, total_size);
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}
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@ -29,26 +29,18 @@
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#include <d3d11shader.h>
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#include <d3dcommon.h>
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struct dxbc_container_header
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{
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unsigned fourcc;
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uint32_t unk[5];
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uint32_t total_size;
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uint32_t chunk_count;
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uint32_t chunk_offsets[];
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};
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dxbc_container* dxbc_parse(const void* data, int size)
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{
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std::auto_ptr<dxbc_container> container(new dxbc_container());
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container->data = data;
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dxbc_container_header* header = (dxbc_container_header*)data;
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uint32_t* chunk_offsets = (uint32_t*)(header + 1);
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if(bswap_le32(header->fourcc) != FOURCC_DXBC)
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return 0;
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unsigned num_chunks = bswap_le32(header->chunk_count);
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for(unsigned i = 0; i < num_chunks; ++i)
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{
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unsigned offset = bswap_le32(header->chunk_offsets[i]);
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unsigned offset = bswap_le32(chunk_offsets[i]);
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dxbc_chunk_header* chunk = (dxbc_chunk_header*)((char*)data + offset);
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unsigned fourcc = bswap_le32(chunk->fourcc);
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container->chunk_map[fourcc] = i;
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@ -60,12 +52,13 @@ dxbc_container* dxbc_parse(const void* data, int size)
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dxbc_chunk_header* dxbc_find_chunk(const void* data, int size, unsigned fourcc)
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{
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dxbc_container_header* header = (dxbc_container_header*)data;
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uint32_t* chunk_offsets = (uint32_t*)(header + 1);
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if(bswap_le32(header->fourcc) != FOURCC_DXBC)
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return 0;
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unsigned num_chunks = bswap_le32(header->chunk_count);
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for(unsigned i = 0; i < num_chunks; ++i)
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{
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unsigned offset = bswap_le32(header->chunk_offsets[i]);
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unsigned offset = bswap_le32(chunk_offsets[i]);
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dxbc_chunk_header* chunk = (dxbc_chunk_header*)((char*)data + offset);
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if(bswap_le32(chunk->fourcc) == fourcc)
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return chunk;
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@ -59,6 +59,7 @@ namespace std
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{ l, w1, w2, { b1, b2, b3, b4, b5, b6, b7, b8 } }
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#include "galliumdxgi.h"
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#include <d3dcommon.h>
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extern "C"
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{
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@ -1035,4 +1036,37 @@ struct GalliumDXGIDevice : public GalliumMultiPrivateDataComObject<Base, IDXGIDe
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}
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};
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COM_INTERFACE(ID3D10Blob, IUnknown);
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/* NOTE: ID3DBlob implementations may come from a Microsoft native DLL
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* (e.g. d3dcompiler), or perhaps even from the application itself.
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*
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* Hence, never try to access the data/size members directly, which is why they are private.
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* In internal code, use std::pair<void*, size_t> instead of this class.
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*/
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class GalliumD3DBlob : public GalliumComObject<ID3DBlob>
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{
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void* data;
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size_t size;
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GalliumD3DBlob(void* data, size_t size)
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: data(data), size(size)
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{}
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~GalliumD3DBlob()
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{
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free(data);
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}
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public:
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virtual LPVOID STDMETHODCALLTYPE GetBufferPointer()
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{
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return data;
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}
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virtual SIZE_T STDMETHODCALLTYPE GetBufferSize()
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{
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return size;
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}
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};
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#endif /* D3D1XSTUTIL_H_ */
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@ -314,6 +314,10 @@ interface ID3D10Blob : IUnknown
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SIZE_T GetBufferSize();
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};
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typedef ID3D10Blob* LPD3D10BLOB;
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typedef ID3D10Blob ID3DBlob;
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typedef ID3DBlob* LPD3DBLOB;
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typedef enum _D3D_INCLUDE_TYPE
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{
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D3D_INCLUDE_LOCAL = 0,
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@ -6,7 +6,7 @@ GEN_D3D10=perl d3d10.pl
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include ../Makefile.inc
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d3d10.generated.o: d3d10_objects.generated.h d3d10_screen.generated.h d3d10_context.generated.h
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d3d10.generated.o: d3d10_objects.generated.h d3d10_screen.generated.h d3d10_context.generated.h d3d10_misc.generated.h
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d3d10.generated.cpp: ../gd3d11/d3d11.cpp d3d10.pl
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$(GEN_D3D10) $< > $@
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@ -16,4 +16,5 @@ d3d10_screen.generated.h: ../gd3d11/d3d11_screen.h d3d10.pl
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$(GEN_D3D10) $< > $@
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d3d10_context.generated.h: ../gd3d11/d3d11_context.h d3d10.pl
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$(GEN_D3D10) $< > $@
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d3d10_misc.generated.h: ../gd3d11/d3d11_misc.h d3d10.pl
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$(GEN_D3D10) $< > $@
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@ -214,6 +214,7 @@ struct GalliumD3D11Screen
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#include "d3d11_objects.h"
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#include "d3d11_screen.h"
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#include "d3d11_context.h"
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#include "d3d11_misc.h"
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#if API >= 11
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HRESULT STDMETHODCALLTYPE GalliumD3D11DeviceCreate(struct pipe_screen* screen, struct pipe_context* context, BOOL owns_context, unsigned creation_flags, IDXGIAdapter* adapter, ID3D11Device** ppDevice)
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