radv: fix missing ZRANGE_PRECISION(1) for GFX9+

ZRANGE_PRECISION(1) seems to be the default optimal value, but
it was only set for VI and older chips.

This fixes a rendering issue with Banished through DXVK, and
might fix more than that.

There is still the ZRANGE_PRECISION bug that we need to handle
but that can be fixed later.

Cc: mesa-stable@lists.freedesktop.org
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
(cherry picked from commit 94706f0de4)
This commit is contained in:
Samuel Pitoiset 2018-06-08 17:59:49 +02:00 committed by Dylan Baker
parent 0de0b5c406
commit 70e56e8ea3

View file

@ -3928,7 +3928,8 @@ radv_initialise_ds_surface(struct radv_device *device,
ds->db_z_info = S_028038_FORMAT(format) |
S_028038_NUM_SAMPLES(util_logbase2(iview->image->info.samples)) |
S_028038_SW_MODE(iview->image->surface.u.gfx9.surf.swizzle_mode) |
S_028038_MAXMIP(iview->image->info.levels - 1);
S_028038_MAXMIP(iview->image->info.levels - 1) |
S_028038_ZRANGE_PRECISION(1);
ds->db_stencil_info = S_02803C_FORMAT(stencil_format) |
S_02803C_SW_MODE(iview->image->surface.u.gfx9.stencil.swizzle_mode);