pickup structs from vbo.h

This commit is contained in:
Keith Whitwell 2006-10-31 11:40:31 +00:00
parent 1f07439fe8
commit 70dd0126bd
2 changed files with 2 additions and 2 deletions

View file

@ -38,7 +38,7 @@
#include "t_pipeline.h"
#include "t_vp_build.h"
#include "vbo/vbo_attrib.h"
#include "vbo/vbo.h"
GLboolean
_tnl_CreateContext( GLcontext *ctx )

View file

@ -56,7 +56,7 @@
#include "math/m_vector.h"
#include "math/m_xform.h"
#include "vbo/vbo_attrib.h"
#include "vbo/vbo.h"
#define MAX_PIPELINE_STAGES 30