mesa/es3.1: Allow multisampled textures for GLES 3.1

GLES 3.1 must be allowed to create multisampled textures.

Signed-off-by: Marta Lofstedt <marta.lofstedt@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
This commit is contained in:
Marta Lofstedt 2015-05-11 15:03:56 +02:00 committed by Tapani Pälli
parent 2253a296c9
commit 704e764f06

View file

@ -5589,8 +5589,8 @@ _mesa_texture_image_multisample(struct gl_context *ctx, GLuint dims,
GLenum sample_count_error;
bool dsa = strstr(func, "ture") ? true : false;
if (!(ctx->Extensions.ARB_texture_multisample
&& _mesa_is_desktop_gl(ctx))) {
if (!((ctx->Extensions.ARB_texture_multisample
&& _mesa_is_desktop_gl(ctx))) && !_mesa_is_gles31(ctx)) {
_mesa_error(ctx, GL_INVALID_OPERATION, "%s(unsupported)", func);
return;
}