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i965: Improve comments for driver hooks in intel_buffer_object.c.
Consistently using a "The ___ driver hook." line at the the top of each function's comment block makes it easy to see at a glance what function is being implemented. Signed-off-by: Kenneth Graunke <kenneth@whitecape.org> Reviewed-by: Ian Romanick <ian.d.romanick@intel.com> Reviewed-by: Paul Berry <stereotype441@gmail.com>
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1 changed files with 52 additions and 16 deletions
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@ -25,6 +25,11 @@
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*
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**************************************************************************/
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/**
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* @file intel_buffer_objects.c
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*
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* This provides core GL buffer object functionality.
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*/
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#include "main/imports.h"
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#include "main/mtypes.h"
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@ -61,6 +66,10 @@ release_buffer(struct intel_buffer_object *intel_obj)
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}
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/**
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* The NewBufferObject() driver hook.
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*
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* Allocates a new intel_buffer_object structure and initializes it.
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*
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* There is some duplication between mesa's bufferobjects and our
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* bufmgr buffers. Both have an integer handle and a hashtable to
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* lookup an opaque structure. It would be nice if the handles and
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@ -79,8 +88,9 @@ intel_bufferobj_alloc(struct gl_context * ctx, GLuint name, GLenum target)
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}
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/**
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* Deallocate/free a vertex/pixel buffer object.
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* Called via glDeleteBuffersARB().
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* The DeleteBuffer() driver hook.
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*
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* Deletes a single OpenGL buffer object. Used by glDeleteBuffers().
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*/
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static void
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intel_bufferobj_free(struct gl_context * ctx, struct gl_buffer_object *obj)
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@ -101,12 +111,14 @@ intel_bufferobj_free(struct gl_context * ctx, struct gl_buffer_object *obj)
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}
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/**
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* Allocate space for and store data in a buffer object. Any data that was
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* previously stored in the buffer object is lost. If data is NULL,
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* memory will be allocated, but no copy will occur.
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* Called via ctx->Driver.BufferData().
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* The BufferData() driver hook.
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*
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* Implements glBufferData(), which recreates a buffer object's data store
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* and populates it with the given data, if present.
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*
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* Any data that was previously stored in the buffer object is lost.
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*
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* \return true for success, false if out of memory
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*/
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static GLboolean
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@ -145,10 +157,13 @@ intel_bufferobj_data(struct gl_context * ctx,
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/**
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* Replace data in a subrange of buffer object. If the data range
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* specified by size + offset extends beyond the end of the buffer or
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* if data is NULL, no copy is performed.
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* Called via glBufferSubDataARB().
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* The BufferSubData() driver hook.
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*
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* Implements glBufferSubData(), which replaces a portion of the data in a
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* buffer object.
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*
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* If the data range specified by (size + offset) extends beyond the end of
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* the buffer or if data is NULL, no copy is performed.
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*/
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static void
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intel_bufferobj_subdata(struct gl_context * ctx,
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@ -198,7 +213,10 @@ intel_bufferobj_subdata(struct gl_context * ctx,
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/**
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* Called via glGetBufferSubDataARB().
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* The GetBufferSubData() driver hook.
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*
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* Implements glGetBufferSubData(), which copies a subrange of a buffer
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* object into user memory.
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*/
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static void
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intel_bufferobj_get_subdata(struct gl_context * ctx,
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@ -217,9 +235,10 @@ intel_bufferobj_get_subdata(struct gl_context * ctx,
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}
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/**
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* Called via glMapBufferRange and glMapBuffer
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* The MapBufferRange() driver hook.
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*
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* This implements both glMapBufferRange() and glMapBuffer().
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*
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* The goal of this extension is to allow apps to accumulate their rendering
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* at the same time as they accumulate their buffer object. Without it,
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@ -318,7 +337,15 @@ intel_bufferobj_map_range(struct gl_context * ctx,
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return obj->Pointer;
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}
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/* Ideally we'd use a BO to avoid taking up cache space for the temporary
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/**
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* The FlushMappedBufferRange() driver hook.
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*
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* Implements glFlushMappedBufferRange(), which signifies that modifications
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* have been made to a range of a mapped buffer, and it should be flushed.
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*
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* This is only used for buffers mapped with GL_MAP_FLUSH_EXPLICIT_BIT.
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*
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* Ideally we'd use a BO to avoid taking up cache space for the temporary
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* data, but FlushMappedBufferRange may be followed by further writes to
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* the pointer, so we would have to re-map after emitting our blit, which
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* would defeat the point.
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@ -355,7 +382,9 @@ intel_bufferobj_flush_mapped_range(struct gl_context *ctx,
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/**
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* Called via glUnmapBuffer().
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* The UnmapBuffer() driver hook.
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*
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* Implements glUnmapBuffer().
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*/
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static GLboolean
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intel_bufferobj_unmap(struct gl_context * ctx, struct gl_buffer_object *obj)
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@ -421,6 +450,13 @@ intel_bufferobj_source(struct brw_context *brw,
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return intel_obj->buffer;
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}
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/**
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* The CopyBufferSubData() driver hook.
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*
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* Implements glCopyBufferSubData(), which copies a portion of one buffer
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* object's data to another. Independent source and destination offsets
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* are allowed.
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*/
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static void
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intel_bufferobj_copy_subdata(struct gl_context *ctx,
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struct gl_buffer_object *src,
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