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gallium/radeon: add depth/stencil_adjusted output to surface computation
This fixes a rare bug with stencil texturing -- seen on Polaris and Tonga, though it's basically a function of the memory configuration so could affect other parts as well. Fixes piglit "unaligned-blit * stencil downsample" and various "fbo-depth-array *stencil*" tests. Reviewed-by: Marek Olšák <marek.olsak@amd.com>
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68fe270e71
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3 changed files with 14 additions and 2 deletions
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@ -1030,8 +1030,8 @@ r600_texture_create_object(struct pipe_screen *screen,
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if (base->flags & (R600_RESOURCE_FLAG_TRANSFER |
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R600_RESOURCE_FLAG_FLUSHED_DEPTH) ||
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rscreen->chip_class >= EVERGREEN) {
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rtex->can_sample_z = true;
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rtex->can_sample_s = true;
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rtex->can_sample_z = !rtex->surface.depth_adjusted;
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rtex->can_sample_s = !rtex->surface.stencil_adjusted;
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} else {
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if (rtex->resource.b.b.nr_samples <= 1 &&
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(rtex->resource.b.b.format == PIPE_FORMAT_Z16_UNORM ||
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@ -401,6 +401,14 @@ struct radeon_surf {
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uint32_t macro_tile_index;
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uint32_t micro_tile_mode; /* displayable, thin, depth, rotated */
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/* Whether the depth miptree or stencil miptree as used by the DB are
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* adjusted from their TC compatible form to ensure depth/stencil
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* compatibility. If either is true, the corresponding plane cannot be
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* sampled from.
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*/
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bool depth_adjusted;
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bool stencil_adjusted;
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uint64_t dcc_size;
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uint64_t dcc_alignment;
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};
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@ -454,6 +454,10 @@ static int amdgpu_surface_init(struct radeon_winsys *rws,
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if (r)
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return r;
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/* DB uses the depth pitch for both stencil and depth. */
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if (surf->stencil_level[level].nblk_x != surf->level[level].nblk_x)
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surf->stencil_adjusted = true;
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if (level == 0) {
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/* For 2D modes only. */
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if (AddrSurfInfoOut.tileMode >= ADDR_TM_2D_TILED_THIN1) {
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