freedreno/a6xx: Remove dead code from a5xx

Reviewed-by: Rob Clark <robdclark@gmail.com>
This commit is contained in:
Kristian H. Kristensen 2019-06-04 13:38:33 -07:00
parent cea39af2fb
commit 6fffc091e2

View file

@ -507,11 +507,6 @@ setup_stateobj(struct fd_ringbuffer *ring, struct fd6_program_state *state,
if (s[VS].instrlen)
fd6_emit_shader(ring, s[VS].v);
// TODO depending on other bits in this reg (if any) set somewhere else?
#if 0
OUT_PKT4(ring, REG_A6XX_PC_PRIM_VTX_CNTL, 1);
OUT_RING(ring, COND(s[VS].v->writes_psize, A6XX_PC_PRIM_VTX_CNTL_PSIZE));
#endif
OUT_PKT4(ring, REG_A6XX_SP_PRIMITIVE_CNTL, 1);
OUT_RING(ring, A6XX_SP_PRIMITIVE_CNTL_VSOUT(l.cnt));
@ -573,11 +568,6 @@ setup_stateobj(struct fd_ringbuffer *ring, struct fd6_program_state *state,
OUT_PKT4(ring, REG_A6XX_VPC_GS_SIV_CNTL, 1);
OUT_RING(ring, 0x0000ffff); /* XXX */
#if 0
OUT_PKT4(ring, REG_A6XX_SP_SP_CNTL, 1);
OUT_RING(ring, 0x00000010); /* XXX */
#endif
OUT_PKT4(ring, REG_A6XX_GRAS_CNTL, 1);
OUT_RING(ring,
CONDREG(ij_pix_regid, A6XX_GRAS_CNTL_VARYING) |