Remove obsolete file.

This commit is contained in:
Karl Schultz 2003-07-24 03:35:34 +00:00
parent 6b4716c63a
commit 6ff00f91c8
7 changed files with 0 additions and 7788 deletions

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/* File: mesa_extend.c for wmesa-2.3
Written by Li Wei (liwei@aiar.xjtu.edu.cn)
*/
/*******************************************************************
Users can use the following keys to control the view
The following four key combinations can shift the view correspondingly,
function in both stereo and normal mode.
Ctrl+left arrow
Ctrl+right arrow
Ctrl+up arrow
Ctrl+down arrow
F (captital letter) shift the camera far from objects
N (captital letter) shift the camera near from objects
S (captital letter) toggle between normal and stereo mode
I (captital letter) increase the distance between two views
D (captital letter) decrease the distance between two views
if the Key function defined by user maps any key appearing above, it will be
masked by the program. Hence, user should either modify his own code or
modify function defaultKeyProc at the end of this file
*******************************************************************/
/* Log 6/14, 1997
* revision 1.01
* struct DisplayOptions defined for tk_ddmesa.c to read the initial file
*/
#include "mesa_extend.h"
#include "gltk.h"
#include <stdio.h>
#ifndef NO_STEREO
#include "stereo.h"
#endif
#ifndef NO_PARALLEL
// #include "parallel.h"
#endif
GLenum (*userKeyProc) (int, GLenum) = NULL;
GLfloat viewDistance = 1.0;
GLfloat deltaView = 0.1;
GLfloat deltaShift = 0.1;
GLuint viewShift = SHIFT_NONE;
GLuint viewTag = 0 ;
GLenum imageRendered = GL_FALSE;
GLenum glImageRendered()
{
return imageRendered;
}
//Code added by Li Wei to enable stereo display
GLenum defaultKeyProc(int key, GLenum mask )
{
GLenum flag = GL_FALSE ;
if(mask & TK_CONTROL){
flag = GL_TRUE ;
switch(key){
case TK_LEFT:
viewShift = SHIFT_LEFT;
break;
case TK_RIGHT:
viewShift = SHIFT_RIGHT;
break;
case TK_UP:
viewShift = SHIFT_UP;
break;
case TK_DOWN:
viewShift = SHIFT_DOWN;
break;
default:
flag = GL_FALSE ;
}
}
if(flag == GL_FALSE){
flag = GL_TRUE ;
switch(key){
case TK_F:
viewShift = SHIFT_FAR;
break;
case TK_N:
viewShift = SHIFT_NEAR;
break;
#if !defined(NO_STEREO)
case TK_D:
viewDistance-= deltaView;
break;
case TK_I:
viewDistance+= deltaView;
break;
case TK_S:
toggleStereoMode();
break;
#endif
#if !defined(NO_PARALLEL)
case TK_P:
if(machineType == MASTER)
toggleParallelMode();
break;
#endif
default:
flag = GL_FALSE;
}
}
if(userKeyProc)
flag=flag||(*userKeyProc)(key, mask);
#if !defined(NO_PARALLEL)
if(parallelFlag&&key!=TK_P&&machineType == MASTER){
PRKeyDown(key,mask);
}
#endif
return flag;
}
/* The following function implemented key board control of the display,
availabe even in normal mode so long the driver is linked into exe file.
*/
void shiftView()
{
GLfloat cm[16];
if(viewShift != SHIFT_NONE){
/* glGetFloatv(GL_MODELVIEW_MATRIX,cm);
glMatrixMode(GL_MODELVIEW);
*/
GLint matrix_mode;
glGetIntegerv(GL_MATRIX_MODE,&matrix_mode);
/* if(matrix_mode!=GL_PROJECTION)
glMatrixMode(GL_PROJECTION);
glGetFloatv(GL_PROJECTION_MATRIX,cm);
glLoadIdentity();
switch(viewShift){
case SHIFT_LEFT:
glTranslatef(-deltaShift,0,0);
break;
case SHIFT_RIGHT:
glTranslatef(deltaShift,0,0);
break;
case SHIFT_UP:
glTranslatef(0,deltaShift,0);
break;
case SHIFT_DOWN:
glTranslatef(0,-deltaShift,0);
break;
case SHIFT_FAR:
glTranslatef(0,0,-deltaShift);
break;
case SHIFT_NEAR:
glTranslatef(0,0,deltaShift);
break;
}
viewShift = SHIFT_NONE;
glMultMatrixf( cm );
if(matrix_mode!=GL_PROJECTION)
glMatrixMode(matrix_mode);
}
*/
if(matrix_mode!=GL_MODELVIEW)
glMatrixMode(GL_MODELVIEW);
glGetFloatv(GL_MODELVIEW_MATRIX,cm);
glLoadIdentity();
switch(viewShift){
case SHIFT_LEFT:
glTranslatef(-deltaShift,0,0);
break;
case SHIFT_RIGHT:
glTranslatef(deltaShift,0,0);
break;
case SHIFT_UP:
glTranslatef(0,deltaShift,0);
break;
case SHIFT_DOWN:
glTranslatef(0,-deltaShift,0);
break;
case SHIFT_FAR:
glTranslatef(0,0,-deltaShift);
break;
case SHIFT_NEAR:
glTranslatef(0,0,deltaShift);
break;
}
viewShift = SHIFT_NONE;
glMultMatrixf( cm );
if(matrix_mode!=GL_MODELVIEW)
glMatrixMode(matrix_mode);
}
}
void getDisplayOptions( void)
{
displayOptions.stereo = GetPrivateProfileInt("DISPLAY", "STEREO",1,"ddmesa.ini" );
displayOptions.fullScreen = GetPrivateProfileInt("DISPLAY", "FULLSCREEN",0,"ddmesa.ini" );
displayOptions.mode = GetPrivateProfileInt("DISPLAY", "MODE",1, "ddmesa.ini");
displayOptions.bpp = GetPrivateProfileInt("DISPLAY", "BPP", 32, "ddmesa.ini");
}
//end modification

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/* mesa_extend.h
* for wmesa-2.3
* Written by Li Wei (liwei@aiar.xjtu.edu.cn)
*/
/* Log 6/14, 1997
* revision 1.01
* struct DisplayOptions defined for tk_ddmesa.c to read the initial file
*/
#include <GL/gl.h>
#include <stdlib.h>
#include <windows.h>
#include <winbase.h>
typedef enum SHIFT{ SHIFT_NONE, SHIFT_LEFT,SHIFT_RIGHT,SHIFT_UP,SHIFT_DOWN,SHIFT_FAR,SHIFT_NEAR};
extern GLfloat deltaView ;
extern GLuint viewShift;
extern GLenum glImageRendered();
extern GLenum imageRendered ;
extern GLfloat deltaView ;
extern GLfloat deltaShift;
void shiftView( void );
struct DISPLAY_OPTIONS {
int stereo;
int fullScreen;
int mode;
int bpp;
};
extern struct DISPLAY_OPTIONS displayOptions;
extern void getDisplayOptions( void);
GLenum defaultKeyProc(int, GLenum);
extern GLenum (*userKeyProc) (int, GLenum);

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/* File name stereov.h
header file for stereo display driver
***************************************************************
* WMesa *
* version 2.3 *
* *
* By *
* Li Wei *
* Institute of Artificial Intelligence & Robotics *
* Xi'an Jiaotong University *
* Email: liwei@aiar.xjtu.edu.cn *
* Web page: http://sun.aiar.xjtu.edu.cn *
* *
* July 7th, 1997 *
***************************************************************
*/
#if defined( __WIN32__) || defined (WIN32)
#include <windows.h>
#endif
typedef enum VIEW_INDICATOR { FIRST, SECOND};
#define MAXIMUM_DISPLAY_LIST 99
extern GLenum stereoBuffer;
extern GLint displayList;
extern GLint stereo_flag ;
extern GLfloat viewDistance;
extern GLuint viewTag;
extern GLuint displayListBase;
extern GLuint numOfLists;
extern GLenum stereoCompile;
extern GLenum stereoShowing;
extern void glShowStereo(GLuint list);
extern void toggleStereoMode();

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EXPORTS
WinGBitBlt@32
WinGCreateBitmap@12
WinGCreateDC@0
WinGCreateHalftoneBrush@12
WinGCreateHalftonePalette@0
WinGGetDIBColorTable@16
WinGGetDIBPointer@8
WinGRecommendDIBFormat@4
WinGSetDIBColorTable@16
WinGStretchBlt@40

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