From 6fecdc6dda6da15d616a31900508214c81cd256e Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Marek=20Ol=C5=A1=C3=A1k?= Date: Sun, 6 Dec 2020 14:03:46 -0500 Subject: [PATCH] radeonsi: only use staging for linear textures when all VRAM is not visible Reviewed-by: Pierre-Eric Pelloux-Prayer Part-of: --- src/gallium/drivers/radeonsi/si_texture.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/gallium/drivers/radeonsi/si_texture.c b/src/gallium/drivers/radeonsi/si_texture.c index a16f007e4ae..68187f5e436 100644 --- a/src/gallium/drivers/radeonsi/si_texture.c +++ b/src/gallium/drivers/radeonsi/si_texture.c @@ -1810,7 +1810,7 @@ static void *si_texture_transfer_map(struct pipe_context *ctx, struct pipe_resou * is busy. */ if (!tex->surface.is_linear || (tex->buffer.flags & RADEON_FLAG_ENCRYPTED) || - tex->buffer.domains & RADEON_DOMAIN_VRAM) + (tex->buffer.domains & RADEON_DOMAIN_VRAM && !sctx->screen->info.all_vram_visible)) use_staging_texture = true; else if (usage & PIPE_MAP_READ) use_staging_texture =