mesa: Only reference logging symbols in debug builds

This commit is contained in:
Kristian Høgsberg 2010-09-09 18:00:44 -04:00
parent 144356f992
commit 6fe1b479ca

View file

@ -1370,6 +1370,8 @@ _mesa_check_init_viewport(GLcontext *ctx, GLuint width, GLuint height)
}
}
#ifdef DEBUG
static void
dispatch_logger(void *data, const char *fmt, ...)
{
@ -1391,6 +1393,15 @@ _mesa_set_dispatch(void *table)
}
}
#else
void
_mesa_set_dispatch(void *table)
{
_glapi_set_dispatch(table);
}
#endif
/**
* Bind the given context to the given drawBuffer and readBuffer and
* make it the current context for the calling thread.