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i965: Move program header printing to end of generate_code().
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This commit is contained in:
parent
92b055625d
commit
6fdfe3f2dc
4 changed files with 44 additions and 52 deletions
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@ -1324,22 +1324,6 @@ fs_generator::generate_untyped_surface_read(fs_inst *inst, struct brw_reg dst,
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void
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fs_generator::generate_code(exec_list *instructions)
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{
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if (unlikely(debug_flag)) {
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if (prog) {
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fprintf(stderr,
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"Native code for %s fragment shader %d (SIMD%d dispatch):\n",
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prog->Label ? prog->Label : "unnamed",
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prog->Name, dispatch_width);
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} else if (fp) {
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fprintf(stderr,
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"Native code for fragment program %d (SIMD%d dispatch):\n",
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fp->Base.Id, dispatch_width);
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} else {
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fprintf(stderr, "Native code for blorp program (SIMD%d dispatch):\n",
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dispatch_width);
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}
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}
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int start_offset = p->next_insn_offset;
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struct annotation_info annotation;
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@ -1789,6 +1773,20 @@ fs_generator::generate_code(exec_list *instructions)
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annotation.ann);
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if (unlikely(debug_flag)) {
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if (prog) {
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fprintf(stderr,
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"Native code for %s fragment shader %d (SIMD%d dispatch):\n",
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prog->Label ? prog->Label : "unnamed",
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prog->Name, dispatch_width);
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} else if (fp) {
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fprintf(stderr,
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"Native code for fragment program %d (SIMD%d dispatch):\n",
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fp->Base.Id, dispatch_width);
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} else {
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fprintf(stderr, "Native code for blorp program (SIMD%d dispatch):\n",
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dispatch_width);
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}
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const struct gl_program *prog = fp ? &fp->Base : NULL;
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dump_assembly(p->store, annotation.ann_count, annotation.ann,
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@ -1263,16 +1263,6 @@ vec4_generator::generate_vec4_instruction(vec4_instruction *instruction,
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void
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vec4_generator::generate_code(exec_list *instructions)
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{
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if (unlikely(debug_flag)) {
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if (shader_prog) {
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fprintf(stderr, "Native code for %s vertex shader %d:\n",
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shader_prog->Label ? shader_prog->Label : "unnamed",
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shader_prog->Name);
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} else {
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fprintf(stderr, "Native code for vertex program %d:\n", prog->Id);
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}
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}
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struct annotation_info annotation;
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memset(&annotation, 0, sizeof(annotation));
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@ -1324,6 +1314,14 @@ vec4_generator::generate_code(exec_list *instructions)
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brw_compact_instructions(p, 0, annotation.ann_count, annotation.ann);
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if (unlikely(debug_flag)) {
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if (shader_prog) {
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fprintf(stderr, "Native code for %s vertex shader %d:\n",
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shader_prog->Label ? shader_prog->Label : "unnamed",
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shader_prog->Name);
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} else {
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fprintf(stderr, "Native code for vertex program %d:\n", prog->Id);
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}
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dump_assembly(p->store, annotation.ann_count, annotation.ann,
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brw, prog, brw_disassemble);
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ralloc_free(annotation.ann);
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@ -886,22 +886,6 @@ gen8_fs_generator::generate_untyped_surface_read(fs_inst *ir,
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void
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gen8_fs_generator::generate_code(exec_list *instructions)
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{
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if (unlikely(INTEL_DEBUG & DEBUG_WM)) {
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if (prog) {
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fprintf(stderr,
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"Native code for %s fragment shader %d (SIMD%d dispatch):\n",
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shader_prog->Label ? shader_prog->Label : "unnamed",
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shader_prog->Name, dispatch_width);
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} else if (fp) {
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fprintf(stderr,
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"Native code for fragment program %d (SIMD%d dispatch):\n",
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prog->Id, dispatch_width);
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} else {
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fprintf(stderr, "Native code for blorp program (SIMD%d dispatch):\n",
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dispatch_width);
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}
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}
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struct annotation_info annotation;
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memset(&annotation, 0, sizeof(annotation));
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@ -1267,6 +1251,20 @@ gen8_fs_generator::generate_code(exec_list *instructions)
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annotation_finalize(&annotation, next_inst_offset);
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if (unlikely(INTEL_DEBUG & DEBUG_WM)) {
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if (prog) {
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fprintf(stderr,
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"Native code for %s fragment shader %d (SIMD%d dispatch):\n",
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shader_prog->Label ? shader_prog->Label : "unnamed",
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shader_prog->Name, dispatch_width);
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} else if (fp) {
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fprintf(stderr,
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"Native code for fragment program %d (SIMD%d dispatch):\n",
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prog->Id, dispatch_width);
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} else {
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fprintf(stderr, "Native code for blorp program (SIMD%d dispatch):\n",
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dispatch_width);
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}
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dump_assembly(store, annotation.ann_count, annotation.ann, brw, prog,
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gen8_disassemble);
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ralloc_free(annotation.ann);
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@ -844,16 +844,6 @@ gen8_vec4_generator::generate_vec4_instruction(vec4_instruction *instruction,
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void
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gen8_vec4_generator::generate_code(exec_list *instructions)
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{
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if (unlikely(debug_flag)) {
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if (shader_prog) {
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fprintf(stderr, "Native code for %s vertex shader %d:\n",
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shader_prog->Label ? shader_prog->Label : "unnamed",
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shader_prog->Name);
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} else {
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fprintf(stderr, "Native code for vertex program %d:\n", prog->Id);
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}
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}
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struct annotation_info annotation;
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memset(&annotation, 0, sizeof(annotation));
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@ -897,6 +887,14 @@ gen8_vec4_generator::generate_code(exec_list *instructions)
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annotation_finalize(&annotation, next_inst_offset);
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if (unlikely(debug_flag)) {
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if (shader_prog) {
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fprintf(stderr, "Native code for %s vertex shader %d:\n",
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shader_prog->Label ? shader_prog->Label : "unnamed",
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shader_prog->Name);
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} else {
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fprintf(stderr, "Native code for vertex program %d:\n", prog->Id);
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}
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dump_assembly(store, annotation.ann_count, annotation.ann,
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brw, prog, gen8_disassemble);
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ralloc_free(annotation.ann);
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