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nine: add fallback for D3DFMT_D16 in d3d9_to_pipe_format_checked
Helps with avoing crash in winetests on crocus.
Cc: mesa-stable
Reviewed-by: Axel Davy <davyaxel0@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20121>
(cherry picked from commit 421d3e3c8e)
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32c5980e63
commit
6f9c1af4a0
2 changed files with 9 additions and 1 deletions
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@ -364,7 +364,7 @@
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"description": "nine: add fallback for D3DFMT_D16 in d3d9_to_pipe_format_checked",
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"nominated": true,
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"nomination_type": 0,
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"resolution": 0,
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"resolution": 1,
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"main_sha": null,
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"because_sha": null
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},
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@ -346,6 +346,14 @@ d3d9_to_pipe_format_checked(struct pipe_screen *screen,
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* is precised in the name), so it is ok to match to another similar
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* format. In all cases, if the app reads the texture with a shader,
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* it gets depth on r and doesn't get stencil.*/
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case D3DFMT_D16:
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/* D16 support is a requirement, but as it cannot be locked,
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* it is ok to revert to D24 */
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if (format_check_internal(PIPE_FORMAT_Z24X8_UNORM))
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return PIPE_FORMAT_Z24X8_UNORM;
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if (format_check_internal(PIPE_FORMAT_X8Z24_UNORM))
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return PIPE_FORMAT_X8Z24_UNORM;
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break;
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case D3DFMT_INTZ:
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case D3DFMT_D24S8:
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if (format_check_internal(PIPE_FORMAT_Z24_UNORM_S8_UINT))
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