Fix a typo in a fallback string.

This commit is contained in:
Eric Anholt 2005-10-24 07:21:56 +00:00
parent dc793d4e9a
commit 6efd595bf5

View file

@ -962,7 +962,7 @@ void sisFlushPrims(sisContextPtr smesa)
static const char * const fallbackStrings[] = {
"Texture mode",
"Texture 0 mode",
"Texture 1 moder",
"Texture 1 mode",
"Texture 0 env",
"Texture 1 env",
"glDrawBuffer(GL_FRONT_AND_BACK)",