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Fix a typo in a fallback string.
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@ -962,7 +962,7 @@ void sisFlushPrims(sisContextPtr smesa)
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static const char * const fallbackStrings[] = {
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"Texture mode",
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"Texture 0 mode",
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"Texture 1 moder",
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"Texture 1 mode",
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"Texture 0 env",
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"Texture 1 env",
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"glDrawBuffer(GL_FRONT_AND_BACK)",
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