glsl: small builtin inline tidy up

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
This commit is contained in:
Timothy Arceri 2017-07-27 16:49:55 +10:00
parent c4652a0a5b
commit 6ee3323d7d

View file

@ -433,8 +433,7 @@ generate_call(exec_list *instructions, ir_function_signature *sig,
exec_list *actual_parameters,
ir_variable *sub_var,
ir_rvalue *array_idx,
struct _mesa_glsl_parse_state *state,
bool inline_immediately)
struct _mesa_glsl_parse_state *state)
{
void *ctx = state;
exec_list post_call_conversions;
@ -546,7 +545,8 @@ generate_call(exec_list *instructions, ir_function_signature *sig,
ir_call *call = new(ctx) ir_call(sig, deref,
actual_parameters, sub_var, array_idx);
instructions->push_tail(call);
if (inline_immediately) {
if (sig->is_builtin()) {
/* inline immediately */
call->generate_inline(call);
call->remove();
}
@ -2331,7 +2331,7 @@ ast_function_expression::hir(exec_list *instructions,
}
value = generate_call(instructions, sig, &actual_parameters, sub_var,
array_idx, state, sig->is_builtin());
array_idx, state);
if (!value) {
ir_variable *const tmp = new(ctx) ir_variable(glsl_type::void_type,
"void_var",