mesa/vbo: s/inline/INLINE/

MSVC does not support inline keyword.
This commit is contained in:
Vinson Lee 2011-09-06 21:43:51 -07:00
parent 9bd8d90646
commit 6edef25a4b

View file

@ -59,12 +59,12 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#define MAT_ATTR( A, N, V ) ATTR( A, N, (V)[0], (V)[1], (V)[2], (V)[3] )
static inline float conv_ui10_to_norm_float(unsigned ui10)
static INLINE float conv_ui10_to_norm_float(unsigned ui10)
{
return (float)(ui10) / 1023.0;
}
static inline float conv_ui2_to_norm_float(unsigned ui2)
static INLINE float conv_ui2_to_norm_float(unsigned ui2)
{
return (float)(ui2) / 3.0;
}
@ -91,28 +91,28 @@ static inline float conv_ui2_to_norm_float(unsigned ui2)
struct attr_bits_10 {signed int x:10;};
struct attr_bits_2 {signed int x:2;};
static inline float conv_i10_to_i(int i10)
static INLINE float conv_i10_to_i(int i10)
{
struct attr_bits_10 val;
val.x = i10;
return (float)val.x;
}
static inline float conv_i2_to_i(int i2)
static INLINE float conv_i2_to_i(int i2)
{
struct attr_bits_2 val;
val.x = i2;
return (float)val.x;
}
static inline float conv_i10_to_norm_float(int i10)
static INLINE float conv_i10_to_norm_float(int i10)
{
struct attr_bits_10 val;
val.x = i10;
return (2.0F * (float)val.x + 1.0F) * (1.0F / 511.0F);
}
static inline float conv_i2_to_norm_float(int i2)
static INLINE float conv_i2_to_norm_float(int i2)
{
struct attr_bits_2 val;
val.x = i2;