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docs: add release notes for 25.2.6
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@ -3,6 +3,7 @@ Release Notes
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The release notes summarize what's new or changed in each Mesa release.
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- :doc:`25.2.6 release notes <relnotes/25.2.6>`
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- :doc:`25.2.5 release notes <relnotes/25.2.5>`
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- :doc:`25.2.4 release notes <relnotes/25.2.4>`
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- :doc:`25.2.3 release notes <relnotes/25.2.3>`
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@ -462,6 +463,7 @@ The release notes summarize what's new or changed in each Mesa release.
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:maxdepth: 1
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:hidden:
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25.2.6 <relnotes/25.2.6>
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25.2.5 <relnotes/25.2.5>
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25.2.4 <relnotes/25.2.4>
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25.2.3 <relnotes/25.2.3>
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198
docs/relnotes/25.2.6.rst
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198
docs/relnotes/25.2.6.rst
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Mesa 25.2.6 Release Notes / 2025-10-29
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======================================
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Mesa 25.2.6 is a bug fix release which fixes bugs found since the 25.2.5 release.
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Mesa 25.2.6 implements the OpenGL 4.6 API, but the version reported by
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glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
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glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
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Some drivers don't support all the features required in OpenGL 4.6. OpenGL
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4.6 is **only** available if requested at context creation.
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Compatibility contexts may report a lower version depending on each driver.
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Mesa 25.2.6 implements the Vulkan 1.4 API, but the version reported by
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the apiVersion property of the VkPhysicalDeviceProperties struct
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depends on the particular driver being used.
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SHA checksums
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-------------
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::
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TBD.
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New features
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------------
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- None
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Bug fixes
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---------
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- [ANV][PTL][DG2] Flickering textures in Assassin's Creed Valhalla benchmark
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- ADL, ANV: Wuthering Waves leads to gpu reset on Alder Lake iGPU
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- [ANV][EXT_debug_utils] descriptor set object_name leak when not calling vkFreeDescriptorSets
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- nvk: CTS failures in sample_locations_ext.verify_interpolation.samples_1
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- [regression] [bisected] RuneLite GPU Experimental - GPU crash
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- lp_test_arit.c:200:14: error: static declaration of ‘rsqrtf’ follows non-static declaration
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- build failure with glibc 2.42
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- zink: chromium flickers in youtube when fullscreening videos
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- r600: Attribute stride updates may be skipped
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- anv: Assert in brew when descriptor indexing with modulo
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- [ANV][TGL]: test_buffer_feedback_instructions_sm51 on vkd3d-proton crashes
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Changes
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-------
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Alyssa Rosenzweig (1):
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- anv: use D3D-compatible texturing for Proton
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Benjamin Cheng (3):
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- radv/video_enc: Cleanup slice count assert
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- radv/video: Override H265 SPS block size parameters
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- radv/video: Override H265 SPS unaligned resolutions
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Connor Abbott (6):
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- tu: Don't patch GMEM for input attachments never in GMEM
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- tu: Fix 3d load path with D24S8 on a7xx
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- tu: Also disable stencil load for attachments not in GMEM
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- tu: Fix RT count with remapped color attachments
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- tu: Rename tu_render_pass_attachment::clear_views to used_views
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- tu: Fix attachment stores with subpasses with partial views
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Danylo Piliaiev (2):
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- tu: Destroy all mutexes used for device
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- tu: Synchronize access to copy_timestamp_cs_pool
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Emma Anholt (1):
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- nir/shrink_stores: Don't shrink stores to an invalid num_components.
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Eric Engestrom (8):
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- docs: add sha sum for 25.2.5
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- .pick_status.json: Mark !36883 commits as denominated
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- .pick_status.json: Update to b82044c31b0be1c7682548a8e10905a4ff5b13d7
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- .pick_status.json: Mark 77fb8fb062457dad73bd763e97bf757b6cd04080 as denominated
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- .pick_status.json: Mark bca29b1c92320dea0004341a08cc76a18e3edaf3 as denominated
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- .pick_status.json: Mark 8d05b7b72e70fe35d6ff6b5d65272ec520a707f3 as denominated
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- .pick_status.json: Mark 006085e6769c3697c29cd5087dfabe7b5b8d046a as denominated
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- .pick_status.json: Mark 343eef990e54d974d811f7414e79a8854b8c97f9 as denominated
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Faith Ekstrand (7):
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- panvk: Fix integer dot product properties
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- nvk: Include the chipset in the pipeline/binary cache UUID
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- nvk: Disable sampleLocationsSampleCounts for 1x MSAA
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- nvk: Look at the right pointer in GetDescriptorInfo for SSBOs
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- nvk: Capture/replay buffer addresses for EDB capture/replay
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- panvk/shader: [de]serialize desc_info.max_varying_loads
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- panvk/shader: Use the right copy size for deserializing dynamic UBOs/SSBOs
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Gert Wollny (1):
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- r600: Fix comparison of strides array when emitting vertex buffers
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Job Noorman (2):
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- nir: mark fneg distribution through fadd/ffma as nsz
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- spirv: don't set in_bounds for structs
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José Roberto de Souza (1):
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- gallium/llvmpipe/test: Rename rsqrtf() to _rsqrtf()
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Karol Herbst (1):
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- nak: fix MMA latencies on Ampere
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Konstantin Seurer (1):
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- aco: Fixup out_launch_size_y in the RT prolog for 1D dispatch
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Lionel Landwerlin (6):
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- brw: fix invalid sparse bitfield offset computation
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- brw: prevent LOAD_REG modifications on MOV_INDIRECT/BROADCAST
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- brw: only consider cross lane access on non scalar VGRFs
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- brw: fix ballot() type operations in shaders with HALT instructions
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- anv: destroy sets when destroying pool
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- vulkan/render_pass: Add a missing sType
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Marek Olšák (2):
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- r300: fix DXTC blits
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- winsys/radeon: fix completely broken tessellation for gfx6-7
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Mary Guillemard (5):
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- hk: Fix maxVariableDescriptorCount with inline uniform block
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- hk: Disable 1x in sampleLocationsSampleCounts
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- hk: Remove unused allocation in queue_submit
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- hk: Make width and height per block in HIC
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- hk: Allocate the temp tile buffer in copy_image_to_image_cpu
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Mel Henning (2):
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- nvk: Fix maxVariableDescriptorCount with iub
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- nvk: Really fix maxVariableDescriptorCount w/ iub
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Mike Blumenkrantz (3):
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- zink: defer swapchain updates for interval changes if acquired image is active
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- zink: consistently set/unset msrtss in begin_rendering
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- zink: collapse gfx pipeline fetching and binding conditionals
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Natalie Vock (1):
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- nir/lower_shader_calls: Repair SSA after wrap_instrs
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Olivia Lee (1):
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- panfrost: fix cl_local_size for precompiled shaders
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Pierre-Eric Pelloux-Prayer (1):
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- radeonsi: propagate shader updates for merged shaders
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Ruijing Dong (1):
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- radeonsi/vcn: Correct a typo condition for jpeg decoding
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Sagar Ghuge (2):
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- brw/rt: Move nir_build_vec3_mat_mult_col_major helper to header
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- brw/rt: fix ray_object_(direction|origin) for closest-hit shaders
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Taras Pisetskyi (1):
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- drirc/anv: force_vk_vendor=-1 for Wuthering Waves
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Timur Kristóf (4):
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- radeonsi: Don't use compute queue with regalloc hang bug
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- radv: Disable compute queues when the regalloc bug is present
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- radv: Mitigate GPU hang on Hawaii in Dota 2 and RotTR
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- ac/nir/ngg_mesh: Lower num_subgroups to constant
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Valentine Burley (2):
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- tu: Fix indexing with variable descriptor count
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- tu: Fix maxVariableDescriptorCount with inline uniform blocks
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Xaver Hugl (2):
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- vulkan/wsi: require extended target volume support for scRGB
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- vulkan/wsi: remove support for VK_COLOR_SPACE_EXTENDED_SRGB_NONLINEAR_EXT
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Yiwei Zhang (2):
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- panvk: fix to advance vs driver_set properly
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- panvk: fix to advance vs res_table properly
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