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u_vbuf: fix src_offset alignment in u_vbuf_create_vertex_elements()
If the driver says PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY=1, the driver should never receive a pipe_vertex_element::src_offset value that's not a multiple of four. But the vbuf code wasn't actually adjusting the src_offset value when creating the vertex element state object. We just need to align the src_offset values put in the driver_attribs[] array. See the piglit gl-1.5-vertex-buffer-offsets test. Reviewed-by: Marek Olšák <marek.olsak@amd.com>
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1 changed files with 2 additions and 1 deletions
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@ -781,10 +781,11 @@ u_vbuf_create_vertex_elements(struct u_vbuf *mgr, unsigned count,
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ve->compatible_vb_mask_all = ~ve->incompatible_vb_mask_any & used_buffers;
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ve->incompatible_vb_mask_all = ~ve->compatible_vb_mask_any & used_buffers;
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/* Align the formats to the size of DWORD if needed. */
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/* Align the formats and offsets to the size of DWORD if needed. */
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if (!mgr->caps.velem_src_offset_unaligned) {
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for (i = 0; i < count; i++) {
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ve->native_format_size[i] = align(ve->native_format_size[i], 4);
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driver_attribs[i].src_offset = align(ve->ve[i].src_offset, 4);
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}
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}
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