Remove dead code in FX driver.

This commit is contained in:
Keith Whitwell 2000-10-31 12:40:57 +00:00
parent 039bf534aa
commit 6e0f0f51e0
4 changed files with 2 additions and 15 deletions

View file

@ -1,4 +1,4 @@
# $Id: Makefile.X11,v 1.25 2000/10/23 19:43:38 brianp Exp $
# $Id: Makefile.X11,v 1.26 2000/10/31 12:40:57 keithw Exp $
# Mesa 3-D graphics library
# Version: 3.5
@ -120,7 +120,6 @@ DRIVER_SOURCES = \
SVGA/svgamesa32.c \
FX/fxapi.c \
FX/fxclip.c \
FX/fxcva.c \
FX/fxdd.c \
FX/fxddspan.c \
FX/fxddtex.c \
@ -204,8 +203,6 @@ FX/fxapi.o: FX/fxapi.c
$(CC) -c -I. -I$(INCDIR) $(CFLAGS) $< -o $@
FX/fxclip.o: FX/fxclip.c
$(CC) -c -I. -I$(INCDIR) $(CFLAGS) $< -o $@
FX/fxcva.o: FX/fxcva.c
$(CC) -c -I. -I$(INCDIR) $(CFLAGS) $< -o $@
FX/fxdd.o: FX/fxdd.c
$(CC) -c -I. -I$(INCDIR) $(CFLAGS) $< -o $@
FX/fxddspan.o: FX/fxddspan.c

View file

@ -834,7 +834,6 @@ int fxDDInitFxMesaContext( fxMesaContext fxMesa )
fxMesa->new_state = _NEW_ALL;
fxDDSetupInit();
fxDDCvaInit();
fxDDClipInit();
fxDDTrifuncInit();
fxDDFastPathInit();

View file

@ -575,9 +575,6 @@ extern void fxDDChooseRenderState( GLcontext *ctx );
extern void fxRenderClippedLine( struct vertex_buffer *VB,
GLuint v1, GLuint v2 );
extern void fxRenderClippedTriangle( struct vertex_buffer *VB,
GLuint n, GLuint vlist[] );
extern tfxSetupFunc fxDDChooseSetupFunction(GLcontext *);
@ -634,8 +631,6 @@ extern void fxDDCheckMergeAndRender( GLcontext *ctx,
extern void fxDDMergeAndRender( struct vertex_buffer *VB );
extern void fxDDCheckPartialRasterSetup( GLcontext *ctx,
struct gl_pipeline_stage *d );
extern void fxDDPartialRasterSetup( struct vertex_buffer *VB );
@ -651,7 +646,6 @@ extern void fxDDOptimizePrecalcPipeline( GLcontext *ctx,
struct gl_pipeline *pipe );
extern void fxDDRenderElementsDirect( struct vertex_buffer *VB );
extern void fxDDRenderVBIndirectDirect( struct vertex_buffer *VB );
extern void fxDDInitExtensions( GLcontext *ctx );

View file

@ -1,4 +1,4 @@
# $Id: Makefile.X11,v 1.25 2000/10/23 19:43:38 brianp Exp $
# $Id: Makefile.X11,v 1.26 2000/10/31 12:40:57 keithw Exp $
# Mesa 3-D graphics library
# Version: 3.5
@ -120,7 +120,6 @@ DRIVER_SOURCES = \
SVGA/svgamesa32.c \
FX/fxapi.c \
FX/fxclip.c \
FX/fxcva.c \
FX/fxdd.c \
FX/fxddspan.c \
FX/fxddtex.c \
@ -204,8 +203,6 @@ FX/fxapi.o: FX/fxapi.c
$(CC) -c -I. -I$(INCDIR) $(CFLAGS) $< -o $@
FX/fxclip.o: FX/fxclip.c
$(CC) -c -I. -I$(INCDIR) $(CFLAGS) $< -o $@
FX/fxcva.o: FX/fxcva.c
$(CC) -c -I. -I$(INCDIR) $(CFLAGS) $< -o $@
FX/fxdd.o: FX/fxdd.c
$(CC) -c -I. -I$(INCDIR) $(CFLAGS) $< -o $@
FX/fxddspan.o: FX/fxddspan.c