nir/tests: add tests for nir_opt_varyings

Acked-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26819>
This commit is contained in:
Marek Olšák 2023-11-19 05:57:19 -05:00 committed by Marge Bot
parent c66967b5cb
commit 6dbd1dcd93
10 changed files with 3126 additions and 0 deletions

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@ -373,6 +373,14 @@ if with_tests
'tests/opt_if_tests.cpp', 'tests/opt_if_tests.cpp',
'tests/opt_peephole_select.cpp', 'tests/opt_peephole_select.cpp',
'tests/opt_shrink_vectors_tests.cpp', 'tests/opt_shrink_vectors_tests.cpp',
'tests/opt_varyings_tests_bicm_binary_alu.cpp',
'tests/opt_varyings_tests_dead_input.cpp',
'tests/opt_varyings_tests_dead_output.cpp',
'tests/opt_varyings_tests_dedup.cpp',
'tests/opt_varyings_tests_prop_const.cpp',
'tests/opt_varyings_tests_prop_ubo.cpp',
'tests/opt_varyings_tests_prop_uniform.cpp',
'tests/opt_varyings_tests_prop_uniform_expr.cpp',
'tests/serialize_tests.cpp', 'tests/serialize_tests.cpp',
'tests/range_analysis_tests.cpp', 'tests/range_analysis_tests.cpp',
'tests/vars_tests.cpp', 'tests/vars_tests.cpp',

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@ -0,0 +1,660 @@
/*
* Copyright 2023 Advanced Micro Devices, Inc.
*
* SPDX-License-Identifier: MIT
*/
#include <gtest/gtest.h>
#include "nir.h"
#include "nir_builder.h"
namespace {
enum {
INTERP_FLAT,
INTERP_PERSP_PIXEL,
INTERP_PERSP_CENTROID,
INTERP_PERSP_SAMPLE,
INTERP_PERSP_AT_OFFSET,
INTERP_LINEAR_PIXEL,
INTERP_LINEAR_CENTROID,
INTERP_LINEAR_SAMPLE,
INTERP_LINEAR_AT_OFFSET,
INTERP_COLOR_PIXEL,
INTERP_COLOR_CENTROID,
INTERP_COLOR_SAMPLE,
INTERP_COLOR_AT_OFFSET,
INTERP_CONVERGENT,
INTERP_TES_TRIANGLE,
INTERP_TES_TRIANGLE_UVW_FADD,
INTERP_TES_TRIANGLE_WUV_FADD,
INTERP_TES_TRIANGLE_UVW_FFMA,
INTERP_TES_TRIANGLE_WUV_FFMA,
};
static inline bool
is_interp_at_offset(unsigned interp)
{
return interp == INTERP_PERSP_AT_OFFSET ||
interp == INTERP_LINEAR_AT_OFFSET ||
interp == INTERP_COLOR_AT_OFFSET;
}
class nir_opt_varyings_test : public ::testing::Test {
protected:
nir_opt_varyings_test()
{
glsl_type_singleton_init_or_ref();
b1 = &_producer_builder;
b2 = &_consumer_builder;
memset(&options, 0, sizeof(options));
options.varying_expression_max_cost = varying_expression_max_cost;
}
virtual ~nir_opt_varyings_test()
{
if (HasFailure()) {
printf("\nPRODUCER:\n");
nir_print_shader(b1->shader, stdout);
printf("CONSUMER:\n");
nir_print_shader(b2->shader, stdout);
}
ralloc_free(b1->shader);
ralloc_free(b2->shader);
glsl_type_singleton_decref();
}
static inline unsigned
varying_expression_max_cost(struct nir_shader *consumer,
struct nir_shader *producer)
{
return UINT_MAX;
}
void create_shaders(gl_shader_stage producer_stage,
gl_shader_stage consumer_stage)
{
_producer_builder =
nir_builder_init_simple_shader(producer_stage, &options,
"producer_shader");
_consumer_builder =
nir_builder_init_simple_shader(consumer_stage, &options,
"consumer_shader");
const struct glsl_type *hvec4 = glsl_vector_type(GLSL_TYPE_FLOAT16, 4);
prod_uniform_vec4_32 =
nir_variable_create(b1->shader, nir_var_uniform,
glsl_vec4_type(), "prod_uniform_vec4_32");
prod_uniform_vec4_16 =
nir_variable_create(b1->shader, nir_var_uniform,
hvec4, "prod_uniform_vec4_16");
prod_ubo_vec4_32 =
nir_variable_create(b1->shader, nir_var_mem_ubo,
glsl_array_type(glsl_vec4_type(), 256, 0),
"prod_ubo_vec4_32");
prod_ubo_vec4_32->interface_type = prod_ubo_vec4_32->type;
prod_ubo_vec4_16 =
nir_variable_create(b1->shader, nir_var_mem_ubo,
glsl_array_type(hvec4, 256, 0),
"prod_ubo_vec4_16");
prod_ubo_vec4_16->interface_type = prod_ubo_vec4_16->type;
}
nir_variable *get_uniform(nir_builder *b, unsigned bit_size)
{
if (b == b1) {
return bit_size == 16 ? prod_uniform_vec4_16 :
bit_size == 32 ? prod_uniform_vec4_32 : NULL;
}
return NULL;
}
nir_variable *get_ubo(nir_builder *b, unsigned bit_size)
{
if (b == b1) {
return bit_size == 16 ? prod_ubo_vec4_16 :
bit_size == 32 ? prod_ubo_vec4_32 : NULL;
}
return NULL;
}
nir_def *load_uniform(nir_builder *b, unsigned bit_size, unsigned index)
{
if (b == b1) {
nir_variable *var = get_uniform(b, bit_size);
nir_deref_instr *deref = nir_build_deref_var(b, var);
/* Load vec4, but use only 1 component. */
return nir_channel(b, nir_load_deref(b, deref), index);
}
return NULL;
}
nir_def *load_ubo(nir_builder *b, unsigned bit_size, unsigned index)
{
if (b == b1) {
nir_variable *var = get_ubo(b, bit_size);
nir_deref_instr *deref =
nir_build_deref_array(b, nir_build_deref_var(b, var),
nir_imm_int(b, 16 + index));
/* Load vec4, but use only 1 component. */
return nir_channel(b, nir_load_deref(b, deref), 1);
}
return NULL;
}
nir_def *build_uniform_expr(nir_builder *b, unsigned bit_size, unsigned index)
{
return nir_fsqrt(b, nir_ffma(b, load_uniform(b, bit_size, index),
nir_imm_floatN_t(b, 3.14, bit_size),
load_ubo(b, bit_size, index)));
}
bool shader_contains_uniform(nir_builder *target_b, unsigned bit_size,
unsigned index)
{
nir_builder *src_b = target_b == b1 ? b2 : b1;
nir_shader *target = target_b->shader;
nir_variable *var = get_uniform(src_b, bit_size);
nir_foreach_uniform_variable(it, target) {
if (!strcmp(it->name, var->name))
return true;
}
return false;
}
bool shader_contains_ubo(nir_builder *target_b, unsigned bit_size,
unsigned index)
{
nir_builder *src_b = target_b == b1 ? b2 : b1;
nir_shader *target = target_b->shader;
nir_variable *var = get_ubo(src_b, bit_size);
nir_foreach_variable_with_modes(it, target, nir_var_mem_ubo) {
if (!strcmp(it->name, var->name))
return true;
}
return false;
}
static bool
has_non_io_offset_non_vertex_index_use(nir_builder *b, nir_def *def)
{
nir_foreach_use(src, def) {
nir_instr *instr = nir_src_parent_instr(src);
if (instr->type == nir_instr_type_intrinsic) {
nir_intrinsic_instr *intr = nir_instr_as_intrinsic(instr);
nir_src *offset_src = nir_get_io_offset_src(intr);
nir_src *index_src = nir_get_io_arrayed_index_src(intr);
if (src == offset_src || src == index_src)
continue;
}
return true;
}
return false;
}
static bool
shader_contains_const_float(nir_builder *b, float f, unsigned bit_size)
{
if (bit_size == 16)
f = _mesa_half_to_float(_mesa_float_to_half(f));
nir_foreach_block(block, b->impl) {
nir_foreach_instr(instr, block) {
if (instr->type == nir_instr_type_load_const) {
nir_load_const_instr *lc = nir_instr_as_load_const(instr);
if (lc->def.num_components == 1 &&
lc->def.bit_size == bit_size &&
nir_const_value_as_float(lc->value[0], lc->def.bit_size) == f &&
has_non_io_offset_non_vertex_index_use(b, &lc->def))
return true;
}
}
}
return false;
}
static bool
shader_contains_alu_op(nir_builder *b, nir_op op, unsigned bit_size)
{
nir_foreach_block(block, b->impl) {
nir_foreach_instr(instr, block) {
if (instr->type == nir_instr_type_alu) {
if (nir_instr_as_alu(instr)->op == op)
return true;
}
}
}
return false;
}
bool shader_contains_uniform_expr(nir_builder *b, unsigned bit_size,
unsigned index, bool contains)
{
if (contains) {
return shader_contains_uniform(b, bit_size, index) &&
shader_contains_ubo(b, bit_size, index) &&
shader_contains_alu_op(b, nir_op_ffma, bit_size) &&
shader_contains_alu_op(b, nir_op_fsqrt, bit_size) &&
shader_contains_const_float(b, 3.14, bit_size);
} else {
return !shader_contains_uniform(b, bit_size, index) &&
!shader_contains_ubo(b, bit_size, index) &&
!shader_contains_alu_op(b, nir_op_ffma, bit_size) &&
!shader_contains_alu_op(b, nir_op_fsqrt, bit_size) &&
!shader_contains_const_float(b, 3.14, bit_size);
}
}
void optimize()
{
NIR_PASS(_, b1->shader, nir_copy_prop);
NIR_PASS(_, b1->shader, nir_opt_dce);
NIR_PASS(_, b1->shader, nir_opt_cse);
NIR_PASS(_, b2->shader, nir_copy_prop);
NIR_PASS(_, b2->shader, nir_opt_dce);
NIR_PASS(_, b2->shader, nir_opt_cse);
}
nir_opt_varyings_progress opt_varyings()
{
optimize();
if (debug_get_bool_option("PRINT_BEFORE", false)) {
printf("\nPRODUCER:\n");
nir_print_shader(b1->shader, stdout);
printf("CONSUMER:\n");
nir_print_shader(b2->shader, stdout);
}
nir_opt_varyings_progress progress =
nir_opt_varyings(b1->shader, b2->shader, true, 4096, 15);
nir_validate_shader(b1->shader, "validate producer shader");
nir_validate_shader(b2->shader, "validate consumer shader");
optimize();
nir_shader_gather_info(b1->shader, b1->impl);
nir_shader_gather_info(b2->shader, b2->impl);
return progress;
}
nir_shader_compiler_options options;
nir_builder *b1;
nir_builder *b2;
nir_builder _consumer_builder;
nir_builder _producer_builder;
nir_variable *prod_uniform_vec4_32;
nir_variable *prod_uniform_vec4_16;
nir_variable *prod_ubo_vec4_32;
nir_variable *prod_ubo_vec4_16;
};
static inline bool
shader_contains_instr(nir_builder *b, nir_instr *i)
{
nir_foreach_block(block, b->impl) {
nir_foreach_instr(instr, block) {
if (instr == i)
return true;
}
}
return false;
}
static inline bool
shader_contains_def(nir_builder *b, nir_def *def)
{
return shader_contains_instr(b, def->parent_instr);
}
static inline bool
shader_contains_undef(nir_builder *b, unsigned bit_size)
{
nir_foreach_block(block, b->impl) {
nir_foreach_instr(instr, block) {
if (instr->type == nir_instr_type_undef &&
nir_instr_as_undef(instr)->def.bit_size == bit_size &&
nir_instr_as_undef(instr)->def.num_components == 1)
return true;
}
}
return false;
}
static inline bool
is_patch(gl_varying_slot slot)
{
return slot == VARYING_SLOT_TESS_LEVEL_INNER ||
slot == VARYING_SLOT_TESS_LEVEL_OUTER ||
(slot >= VARYING_SLOT_PATCH0 && slot <= VARYING_SLOT_PATCH31);
}
static inline bool
is_color(nir_builder *b, gl_varying_slot slot)
{
return b->shader->info.stage == MESA_SHADER_FRAGMENT &&
(slot == VARYING_SLOT_COL0 || slot == VARYING_SLOT_COL1 ||
slot == VARYING_SLOT_BFC0 || slot == VARYING_SLOT_BFC0);
}
static inline bool
is_texcoord(nir_builder *b, gl_varying_slot slot)
{
return b->shader->info.stage == MESA_SHADER_FRAGMENT &&
slot >= VARYING_SLOT_TEX0 && slot <= VARYING_SLOT_TEX7;
}
static inline bool
is_per_vertex(nir_builder *b, gl_varying_slot slot, bool is_input)
{
return !is_patch(slot) &&
(b->shader->info.stage == MESA_SHADER_TESS_CTRL ||
(is_input && (b->shader->info.stage == MESA_SHADER_TESS_EVAL ||
b->shader->info.stage == MESA_SHADER_GEOMETRY)) ||
(!is_input && b->shader->info.stage == MESA_SHADER_MESH));
}
static inline nir_def *
load_input_output(nir_builder *b, gl_varying_slot slot, unsigned component,
nir_alu_type type, unsigned vertex_index, bool output)
{
unsigned bit_size = type & ~(nir_type_float | nir_type_int | nir_type_uint);
nir_def *zero = nir_imm_int(b, 0);
nir_def *def;
if (is_per_vertex(b, slot, true)) {
if (output) {
def = nir_load_per_vertex_output(b, 1, bit_size,
nir_imm_int(b, vertex_index), zero);
} else {
def = nir_load_per_vertex_input(b, 1, bit_size,
nir_imm_int(b, vertex_index), zero);
}
} else {
if (output)
def = nir_load_output(b, 1, bit_size, zero);
else
def = nir_load_input(b, 1, bit_size, zero);
}
nir_intrinsic_instr *intr = nir_instr_as_intrinsic(def->parent_instr);
nir_intrinsic_set_base(intr, 0); /* we don't care */
nir_intrinsic_set_range(intr, 1);
nir_intrinsic_set_component(intr, component);
nir_intrinsic_set_dest_type(intr, type);
nir_io_semantics sem;
memset(&sem, 0, sizeof(sem));
sem.location = slot;
sem.num_slots = 1;
nir_intrinsic_set_io_semantics(intr, sem);
return def;
}
static inline nir_def *
load_input_interp(nir_builder *b, gl_varying_slot slot, unsigned component,
nir_alu_type type, unsigned interp)
{
assert(b->shader->info.stage == MESA_SHADER_FRAGMENT &&
interp != INTERP_FLAT && interp != INTERP_CONVERGENT &&
interp < INTERP_TES_TRIANGLE);
assert(type & nir_type_float);
unsigned bit_size = type & ~nir_type_float;
nir_def *zero = nir_imm_int(b, 0);
nir_def *baryc;
switch (interp) {
case INTERP_PERSP_PIXEL:
case INTERP_LINEAR_PIXEL:
case INTERP_COLOR_PIXEL:
baryc = nir_load_barycentric_pixel(b, 32);
break;
case INTERP_PERSP_CENTROID:
case INTERP_LINEAR_CENTROID:
case INTERP_COLOR_CENTROID:
baryc = nir_load_barycentric_centroid(b, 32);
break;
case INTERP_PERSP_SAMPLE:
case INTERP_LINEAR_SAMPLE:
case INTERP_COLOR_SAMPLE:
baryc = nir_load_barycentric_sample(b, 32);
break;
case INTERP_PERSP_AT_OFFSET:
case INTERP_LINEAR_AT_OFFSET:
case INTERP_COLOR_AT_OFFSET:
baryc = nir_load_barycentric_at_offset(b, 32, nir_imm_ivec2(b, 1, 2));
break;
default:
unreachable("invalid interp mode");
}
switch (interp) {
case INTERP_PERSP_PIXEL:
case INTERP_PERSP_CENTROID:
case INTERP_PERSP_SAMPLE:
case INTERP_PERSP_AT_OFFSET:
nir_intrinsic_set_interp_mode(nir_instr_as_intrinsic(baryc->parent_instr),
INTERP_MODE_SMOOTH);
break;
case INTERP_LINEAR_PIXEL:
case INTERP_LINEAR_CENTROID:
case INTERP_LINEAR_SAMPLE:
case INTERP_LINEAR_AT_OFFSET:
nir_intrinsic_set_interp_mode(nir_instr_as_intrinsic(baryc->parent_instr),
INTERP_MODE_NOPERSPECTIVE);
break;
case INTERP_COLOR_PIXEL:
case INTERP_COLOR_CENTROID:
case INTERP_COLOR_SAMPLE:
case INTERP_COLOR_AT_OFFSET:
nir_intrinsic_set_interp_mode(nir_instr_as_intrinsic(baryc->parent_instr),
INTERP_MODE_NONE);
break;
default:
unreachable("invalid interp mode");
}
nir_def *def = nir_load_interpolated_input(b, 1, bit_size, baryc, zero);
nir_intrinsic_instr *intr = nir_instr_as_intrinsic(def->parent_instr);
nir_intrinsic_set_base(intr, 0); /* we don't care */
nir_intrinsic_set_component(intr, component);
nir_intrinsic_set_dest_type(intr, type);
nir_io_semantics sem;
memset(&sem, 0, sizeof(sem));
sem.location = slot;
sem.num_slots = 1;
nir_intrinsic_set_io_semantics(intr, sem);
return def;
}
static inline nir_def *
load_interpolated_input_tes(nir_builder *b, gl_varying_slot slot,
unsigned component, nir_alu_type type,
unsigned interp)
{
assert(b->shader->info.stage == MESA_SHADER_TESS_EVAL && !is_patch(slot));
assert(type & nir_type_float);
unsigned bit_size = type & ~nir_type_float;
nir_def *zero = nir_imm_int(b, 0);
nir_def *tesscoord = nir_load_tess_coord(b);
nir_def *def[3];
if (bit_size != 32)
tesscoord = nir_f2fN(b, tesscoord, bit_size);
unsigned remap_uvw[3] = {0, 1, 2};
unsigned remap_wuv[3] = {2, 0, 1};
unsigned *remap;
switch (interp) {
case INTERP_TES_TRIANGLE_UVW_FADD:
case INTERP_TES_TRIANGLE_UVW_FFMA:
remap = remap_uvw;
break;
case INTERP_TES_TRIANGLE_WUV_FADD:
case INTERP_TES_TRIANGLE_WUV_FFMA:
remap = remap_wuv;
break;
default:
unreachable("unexpected TES interp mode");
}
bool use_ffma = interp == INTERP_TES_TRIANGLE_UVW_FFMA ||
interp == INTERP_TES_TRIANGLE_WUV_FFMA;
for (unsigned i = 0; i < 3; i++) {
def[i] = nir_load_per_vertex_input(b, 1, bit_size, nir_imm_int(b, i),
zero);
nir_intrinsic_instr *intr = nir_instr_as_intrinsic(def[i]->parent_instr);
nir_intrinsic_set_base(intr, 0); /* we don't care */
nir_intrinsic_set_range(intr, 1);
nir_intrinsic_set_component(intr, component);
nir_intrinsic_set_dest_type(intr, type);
nir_io_semantics sem;
memset(&sem, 0, sizeof(sem));
sem.location = slot;
sem.num_slots = 1;
nir_intrinsic_set_io_semantics(intr, sem);
if (use_ffma) {
if (i == 0)
def[i] = nir_fmul(b, def[i], nir_channel(b, tesscoord, remap[i]));
else
def[i] = nir_ffma(b, def[i], nir_channel(b, tesscoord, remap[i]),
def[i - 1]);
} else {
def[i] = nir_fmul(b, def[i], nir_channel(b, tesscoord, remap[i]));
}
}
if (use_ffma)
return def[2];
else
return nir_fadd(b, nir_fadd(b, def[0], def[1]), def[2]);
}
static inline nir_def *
load_input(nir_builder *b, gl_varying_slot slot, unsigned component,
nir_alu_type type, unsigned vertex_index, unsigned interp)
{
if (b->shader->info.stage == MESA_SHADER_FRAGMENT && interp != INTERP_FLAT) {
return load_input_interp(b, slot, component, type, interp);
} else if (b->shader->info.stage == MESA_SHADER_TESS_EVAL &&
interp >= INTERP_TES_TRIANGLE) {
return load_interpolated_input_tes(b, slot, component, type, interp);
} else {
assert(interp == INTERP_FLAT);
return load_input_output(b, slot, component, type, vertex_index, false);
}
}
static inline nir_def *
load_output(nir_builder *b, gl_varying_slot slot, unsigned component,
nir_alu_type type, unsigned vertex_index)
{
return load_input_output(b, slot, component, type, vertex_index, true);
}
static inline nir_intrinsic_instr *
store_output(nir_builder *b, gl_varying_slot slot, unsigned component,
nir_alu_type type, nir_def *src, int vertex_index)
{
nir_def *zero = nir_imm_int(b, 0);
nir_intrinsic_instr *intr;
if (is_per_vertex(b, slot, false)) {
assert(b->shader->info.stage == MESA_SHADER_TESS_CTRL ||
vertex_index >= 0);
nir_def *index = vertex_index >= 0 ? nir_imm_int(b, vertex_index) :
nir_load_invocation_id(b);
intr = nir_store_per_vertex_output(b, src, index, zero);
} else {
intr = nir_store_output(b, src, zero);
}
nir_intrinsic_set_base(intr, 0); /* we don't care */
nir_intrinsic_set_write_mask(intr, 0x1);
nir_intrinsic_set_component(intr, component);
nir_intrinsic_set_src_type(intr, type);
nir_io_semantics sem;
memset(&sem, 0, sizeof(sem));
sem.location = slot;
sem.num_slots = 1;
nir_intrinsic_set_io_semantics(intr, sem);
return intr;
}
static inline nir_intrinsic_instr *
store_ssbo(nir_builder *b, nir_def *src)
{
return nir_store_ssbo(b, src, nir_imm_int(b, 0), nir_imm_int(b, 0));
}
/* See can_move_alu_across_interp. */
static inline bool
movable_across_interp(nir_builder *b, nir_op op, unsigned interp[3],
bool divergent[3], unsigned bit_size)
{
if ((interp[0] == INTERP_FLAT || !divergent[0]) &&
(interp[1] == INTERP_FLAT || !divergent[1]) &&
(interp[2] == INTERP_FLAT || !divergent[2]))
return true;
/* nir_opt_varyings doesn't have an equation for:
* v0 * f2f16(u) + v1 * f2f16(v) + v2 * f2f16(w)
*/
if (b->shader->info.stage == MESA_SHADER_TESS_EVAL && bit_size == 16)
return false;
switch (op) {
case nir_op_fadd:
case nir_op_fsub:
case nir_op_fneg:
case nir_op_mov:
return true;
case nir_op_fmul:
case nir_op_fmulz:
case nir_op_ffma:
case nir_op_ffmaz:
return !divergent[0] || !divergent[1];
case nir_op_fdiv:
return !divergent[1];
case nir_op_flrp:
return (!divergent[0] && !divergent[1]) || !divergent[2];
default:
return false;
}
}

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@ -0,0 +1,144 @@
/*
* Copyright 2023 Advanced Micro Devices, Inc.
*
* SPDX-License-Identifier: MIT
*/
/* Tests for Backward Inter-Shader Code Motion. */
#include "nir_opt_varyings_test.h"
class nir_opt_varyings_test_bicm_binary_alu : public nir_opt_varyings_test
{};
#define TEST_ALU_BINARY(producer_stage, consumer_stage, type, bitsize, slot1, slot2, interp1, interp2, alu) \
TEST_F(nir_opt_varyings_test_bicm_binary_alu, \
alu##_##type##bitsize##_##producer_stage##_##consumer_stage##_##slot1##_##slot2##_##interp1##_##interp2) \
{ \
unsigned pslot[2] = {VARYING_SLOT_##slot1, VARYING_SLOT_##slot2}; \
unsigned cslot[2] = {VARYING_SLOT_##slot1, VARYING_SLOT_##slot2}; \
unsigned interp[3] = {INTERP_##interp1, INTERP_##interp2}; \
bool divergent[3] = {interp[0] != INTERP_CONVERGENT, interp[1] != INTERP_CONVERGENT}; \
\
/* Choose a random TES interpolation mode, but it must be the same for both inputs. */ \
if (interp[0] == INTERP_TES_TRIANGLE && interp[1] == INTERP_TES_TRIANGLE) \
interp[0] = interp[1] = INTERP_TES_TRIANGLE + 1 + rand() % 4; \
if (interp[0] == INTERP_TES_TRIANGLE) \
interp[0] = INTERP_TES_TRIANGLE + 1 + rand() % 4; \
if (interp[1] == INTERP_TES_TRIANGLE) \
interp[1] = INTERP_TES_TRIANGLE + 1 + rand() % 4; \
\
if (!divergent[0]) \
interp[0] = INTERP_LINEAR_CENTROID; \
if (!divergent[1]) \
interp[1] = INTERP_LINEAR_CENTROID; \
\
options.varying_expression_max_cost = NULL; /* don't propagate uniforms */ \
create_shaders(MESA_SHADER_##producer_stage, MESA_SHADER_##consumer_stage); \
\
nir_intrinsic_instr *store[2] = {NULL}; \
for (unsigned s = 0; s < 2; s++) { \
nir_def *input; \
if (!divergent[s]) \
input = load_uniform(b1, bitsize, 0); \
else \
input = load_input(b1, (gl_varying_slot)0, s, nir_type_##type##bitsize, 0, 0); \
store[s] = store_output(b1, (gl_varying_slot)pslot[s], s, nir_type_##type##bitsize, input, -1); \
} \
\
nir_def *load[2] = {NULL}; \
for (unsigned s = 0; s < 2; s++) \
load[s] = load_input(b2, (gl_varying_slot)cslot[s], s, nir_type_##type##bitsize, 0, interp[s]); \
\
nir_def *value = nir_##alu(b2, load[0], load[1]); \
if (value->bit_size == 1) \
value = nir_u2u##bitsize(b2, value); \
\
store_output(b2, VARYING_SLOT_VAR0, 0, nir_type_##type##bitsize, value, 0); \
\
divergent[0] &= !is_patch((gl_varying_slot)pslot[0]); \
divergent[1] &= !is_patch((gl_varying_slot)pslot[1]); \
\
if ((INTERP_##interp1 == INTERP_##interp2 || !divergent[0] || !divergent[1]) &&\
movable_across_interp(b2, nir_op_##alu, interp, divergent, bitsize)) { \
ASSERT_EQ(opt_varyings(), (nir_progress_producer | nir_progress_consumer)); \
ASSERT_TRUE(shader_contains_alu_op(b1, nir_op_##alu, bitsize)); \
/* TES uses fadd and fmul for interpolation, so it's always present. */ \
if (MESA_SHADER_##consumer_stage != MESA_SHADER_TESS_EVAL || \
(nir_op_##alu != nir_op_fadd && nir_op_##alu != nir_op_fmul && \
nir_op_##alu != nir_op_ffma)) { \
ASSERT_TRUE(!shader_contains_alu_op(b2, nir_op_##alu, bitsize)); \
} \
ASSERT_TRUE(shader_contains_instr(b1, &store[0]->instr)); \
ASSERT_TRUE(!shader_contains_instr(b1, &store[1]->instr)); \
ASSERT_TRUE(!shader_contains_def(b2, load[0])); \
ASSERT_TRUE(!shader_contains_def(b2, load[1])); \
} else { \
ASSERT_EQ(opt_varyings(), 0); \
ASSERT_TRUE(!shader_contains_alu_op(b1, nir_op_##alu, bitsize)); \
ASSERT_TRUE(shader_contains_alu_op(b2, nir_op_##alu, bitsize)); \
ASSERT_TRUE(shader_contains_instr(b1, &store[0]->instr)); \
ASSERT_TRUE(shader_contains_instr(b1, &store[1]->instr)); \
ASSERT_TRUE(shader_contains_def(b2, load[0])); \
ASSERT_TRUE(shader_contains_def(b2, load[1])); \
} \
}
#define TEST_ALU_BINARY_FP_OPS(producer_stage, consumer_stage, slot1, slot2, interp1, interp2) \
TEST_ALU_BINARY(producer_stage, consumer_stage, float, 16, slot1, slot2, interp1, interp2, fadd) \
TEST_ALU_BINARY(producer_stage, consumer_stage, float, 32, slot1, slot2, interp1, interp2, fadd) \
TEST_ALU_BINARY(producer_stage, consumer_stage, float, 32, slot1, slot2, interp1, interp2, fdiv) \
TEST_ALU_BINARY(producer_stage, consumer_stage, float, 32, slot1, slot2, interp1, interp2, feq) \
TEST_ALU_BINARY(producer_stage, consumer_stage, float, 32, slot1, slot2, interp1, interp2, fge) \
TEST_ALU_BINARY(producer_stage, consumer_stage, float, 32, slot1, slot2, interp1, interp2, fmin) \
TEST_ALU_BINARY(producer_stage, consumer_stage, float, 32, slot1, slot2, interp1, interp2, fmax) \
TEST_ALU_BINARY(producer_stage, consumer_stage, float, 32, slot1, slot2, interp1, interp2, fmod) \
TEST_ALU_BINARY(producer_stage, consumer_stage, float, 32, slot1, slot2, interp1, interp2, fmul) \
TEST_ALU_BINARY(producer_stage, consumer_stage, float, 32, slot1, slot2, interp1, interp2, fmulz) \
TEST_ALU_BINARY(producer_stage, consumer_stage, float, 32, slot1, slot2, interp1, interp2, fneu) \
TEST_ALU_BINARY(producer_stage, consumer_stage, float, 32, slot1, slot2, interp1, interp2, fpow) \
TEST_ALU_BINARY(producer_stage, consumer_stage, float, 32, slot1, slot2, interp1, interp2, frem) \
TEST_ALU_BINARY(producer_stage, consumer_stage, float, 32, slot1, slot2, interp1, interp2, fsub) \
TEST_ALU_BINARY(producer_stage, consumer_stage, float, 32, slot1, slot2, interp1, interp2, seq) \
TEST_ALU_BINARY(producer_stage, consumer_stage, float, 32, slot1, slot2, interp1, interp2, sge)
#define TEST_ALU_BINARY_INT_OPS(producer_stage, consumer_stage, slot1, slot2) \
TEST_ALU_BINARY(producer_stage, consumer_stage, int, 16, slot1, slot2, FLAT, FLAT, iadd) \
TEST_ALU_BINARY(producer_stage, consumer_stage, int, 32, slot1, slot2, FLAT, FLAT, iadd) \
TEST_ALU_BINARY(producer_stage, consumer_stage, int, 32, slot1, slot2, FLAT, FLAT, iand) \
TEST_ALU_BINARY(producer_stage, consumer_stage, int, 32, slot1, slot2, FLAT, FLAT, idiv) \
TEST_ALU_BINARY(producer_stage, consumer_stage, int, 32, slot1, slot2, FLAT, FLAT, ieq) \
TEST_ALU_BINARY(producer_stage, consumer_stage, int, 32, slot1, slot2, FLAT, FLAT, ige) \
TEST_ALU_BINARY(producer_stage, consumer_stage, int, 32, slot1, slot2, FLAT, FLAT, imax) \
TEST_ALU_BINARY(producer_stage, consumer_stage, int, 32, slot1, slot2, FLAT, FLAT, ishl) \
TEST_ALU_BINARY(producer_stage, consumer_stage, int, 32, slot1, slot2, FLAT, FLAT, udiv) \
TEST_ALU_BINARY(producer_stage, consumer_stage, int, 32, slot1, slot2, FLAT, FLAT, uge) \
TEST_ALU_BINARY(producer_stage, consumer_stage, int, 32, slot1, slot2, FLAT, FLAT, umin) \
TEST_ALU_BINARY(producer_stage, consumer_stage, int, 32, slot1, slot2, FLAT, FLAT, umul_high)
#define TEST_ALU_BINARY_OPS(producer_stage, consumer_stage, slot1, slot2) \
TEST_ALU_BINARY_INT_OPS(producer_stage, consumer_stage, slot1, slot2) \
TEST_ALU_BINARY_FP_OPS(producer_stage, consumer_stage, slot1, slot2, FLAT, FLAT)
#define TEST_ALU_BINARY_OPS_FS_INTERP(producer_stage, consumer_stage, slot1, slot2) \
TEST_ALU_BINARY_OPS(producer_stage, consumer_stage, slot1, slot2) \
TEST_ALU_BINARY_FP_OPS(producer_stage, consumer_stage, slot1, slot2, FLAT, PERSP_PIXEL) \
TEST_ALU_BINARY_FP_OPS(producer_stage, consumer_stage, slot1, slot2, FLAT, CONVERGENT) \
TEST_ALU_BINARY_FP_OPS(producer_stage, consumer_stage, slot1, slot2, CONVERGENT, FLAT) \
TEST_ALU_BINARY_FP_OPS(producer_stage, consumer_stage, slot1, slot2, PERSP_PIXEL, PERSP_PIXEL) \
TEST_ALU_BINARY_FP_OPS(producer_stage, consumer_stage, slot1, slot2, PERSP_PIXEL, PERSP_CENTROID) \
TEST_ALU_BINARY_FP_OPS(producer_stage, consumer_stage, slot1, slot2, PERSP_PIXEL, CONVERGENT) \
TEST_ALU_BINARY_FP_OPS(producer_stage, consumer_stage, slot1, slot2, CONVERGENT, PERSP_PIXEL) \
TEST_ALU_BINARY_FP_OPS(producer_stage, consumer_stage, slot1, slot2, CONVERGENT, CONVERGENT)
TEST_ALU_BINARY_FP_OPS(VERTEX, TESS_EVAL, VAR0, VAR1, TES_TRIANGLE, TES_TRIANGLE)
TEST_ALU_BINARY_FP_OPS(TESS_CTRL, TESS_EVAL, VAR0, VAR1, TES_TRIANGLE, TES_TRIANGLE)
TEST_ALU_BINARY_FP_OPS(TESS_CTRL, TESS_EVAL, VAR0, PATCH0, TES_TRIANGLE, FLAT)
TEST_ALU_BINARY_OPS(TESS_CTRL, TESS_EVAL, PATCH0, PATCH1)
TEST_ALU_BINARY_OPS_FS_INTERP(VERTEX, FRAGMENT, VAR0, VAR1)
TEST_ALU_BINARY_OPS_FS_INTERP(TESS_EVAL, FRAGMENT, VAR0, VAR1)
// TODO: unary/ternary, uniform/UBO load/constant
}

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/*
* Copyright 2023 Advanced Micro Devices, Inc.
*
* SPDX-License-Identifier: MIT
*/
#include "nir_opt_varyings_test.h"
class nir_opt_varyings_test_dead_input : public nir_opt_varyings_test
{};
#define TEST_DEAD_INPUT_TO_UNDEF(producer_stage, consumer_stage, slot, bitsize) \
TEST_F(nir_opt_varyings_test_dead_input, producer_stage##_##consumer_stage##_##slot##_##bitsize) \
{ \
create_shaders(MESA_SHADER_##producer_stage, MESA_SHADER_##consumer_stage); \
nir_def *input = load_input(b2, VARYING_SLOT_##slot, 0, nir_type_float##bitsize, 0, 0); \
store_output(b2, VARYING_SLOT_POS, 0, nir_type_float##bitsize, input, 0); \
\
ASSERT_TRUE(opt_varyings() == nir_progress_consumer); \
ASSERT_TRUE(b2->shader->info.inputs_read == 0 && \
b2->shader->info.patch_inputs_read == 0 && \
b2->shader->info.inputs_read_16bit == 0); \
ASSERT_TRUE(!shader_contains_def(b2, input)); \
ASSERT_TRUE(shader_contains_undef(b2, bitsize)); \
}
#define TEST_DEAD_INPUT_TO_CONST(producer_stage, consumer_stage, slot, comp, bitsize, value) \
TEST_F(nir_opt_varyings_test_dead_input, producer_stage##_##consumer_stage##_##slot##_##comp##_##bitsize) \
{ \
create_shaders(MESA_SHADER_##producer_stage, MESA_SHADER_##consumer_stage); \
nir_def *input = load_input(b2, VARYING_SLOT_##slot, comp, nir_type_float##bitsize, 0, 0); \
store_output(b2, VARYING_SLOT_POS, 0, nir_type_float##bitsize, input, 0); \
\
ASSERT_TRUE(opt_varyings() == nir_progress_consumer); \
ASSERT_TRUE(b2->shader->info.inputs_read == 0 && \
b2->shader->info.patch_inputs_read == 0 && \
b2->shader->info.inputs_read_16bit == 0); \
ASSERT_TRUE(!shader_contains_def(b2, input)); \
ASSERT_TRUE(shader_contains_const_float(b2, value, bitsize)); \
}
#define TEST_DEAD_INPUT_KEPT(producer_stage, consumer_stage, slot, bitsize) \
TEST_F(nir_opt_varyings_test_dead_input, producer_stage##_##consumer_stage##_##slot##_##bitsize) \
{ \
create_shaders(MESA_SHADER_##producer_stage, MESA_SHADER_##consumer_stage); \
nir_def *input = load_input(b2, VARYING_SLOT_##slot, 0, nir_type_float##bitsize, 0, 0); \
store_output(b2, VARYING_SLOT_POS, 0, nir_type_float##bitsize, input, 0); \
\
ASSERT_TRUE(opt_varyings() == 0); \
ASSERT_TRUE(b2->shader->info.inputs_read == VARYING_BIT_##slot); \
ASSERT_TRUE(shader_contains_def(b2, input)); \
}
#define TEST_OUTPUT_INPUT_ROUTING_KEPT(producer_stage, consumer_stage, pslot, cslot, bitsize) \
TEST_F(nir_opt_varyings_test_dead_input, \
routing_##producer_stage##_##pslot##_##consumer_stage##_##cslot##_##bitsize) \
{ \
create_shaders(MESA_SHADER_##producer_stage, MESA_SHADER_##consumer_stage); \
store_output(b1, VARYING_SLOT_##pslot, 0, nir_type_float##bitsize, \
load_input(b1, VARYING_SLOT_POS, 0, nir_type_float##bitsize, 0, 0), 0); \
\
nir_def *input = load_input(b2, VARYING_SLOT_##cslot, 0, nir_type_float##bitsize, 0, 0); \
store_output(b2, VARYING_SLOT_POS, 0, nir_type_float##bitsize, input, 0); \
\
/* Compaction moves COL1 to COL0. */ \
unsigned pindex = VARYING_SLOT_##pslot; \
unsigned cindex = VARYING_SLOT_##cslot; \
if (cindex == VARYING_SLOT_COL1) { \
pindex--; \
cindex--; \
} \
\
ASSERT_TRUE(opt_varyings() == 0); \
ASSERT_TRUE(b1->shader->info.outputs_written == BITFIELD64_BIT(pindex)); \
ASSERT_TRUE(b2->shader->info.inputs_read == BITFIELD64_BIT(cindex)); \
ASSERT_TRUE(shader_contains_def(b2, input)); \
}
TEST_DEAD_INPUT_TO_UNDEF(VERTEX, TESS_CTRL, POS, 32)
TEST_DEAD_INPUT_TO_UNDEF(VERTEX, TESS_CTRL, COL0, 32)
TEST_DEAD_INPUT_TO_UNDEF(VERTEX, TESS_CTRL, COL1, 32)
TEST_DEAD_INPUT_TO_UNDEF(VERTEX, TESS_CTRL, FOGC, 32)
TEST_DEAD_INPUT_TO_UNDEF(VERTEX, TESS_CTRL, TEX0, 32)
TEST_DEAD_INPUT_TO_UNDEF(VERTEX, TESS_CTRL, PSIZ, 32)
TEST_DEAD_INPUT_TO_UNDEF(VERTEX, TESS_CTRL, BFC0, 32)
TEST_DEAD_INPUT_TO_UNDEF(VERTEX, TESS_CTRL, BFC1, 32)
TEST_DEAD_INPUT_TO_UNDEF(VERTEX, TESS_CTRL, CLIP_VERTEX, 32)
TEST_DEAD_INPUT_TO_UNDEF(VERTEX, TESS_CTRL, CLIP_DIST0, 32)
TEST_DEAD_INPUT_TO_UNDEF(VERTEX, TESS_CTRL, CLIP_DIST1, 32)
TEST_DEAD_INPUT_TO_UNDEF(VERTEX, TESS_CTRL, CULL_DIST0, 32)
TEST_DEAD_INPUT_TO_UNDEF(VERTEX, TESS_CTRL, CULL_DIST1, 32)
TEST_DEAD_INPUT_TO_UNDEF(VERTEX, TESS_CTRL, PRIMITIVE_ID, 32)
TEST_DEAD_INPUT_TO_UNDEF(VERTEX, TESS_CTRL, LAYER, 32)
TEST_DEAD_INPUT_TO_UNDEF(VERTEX, TESS_CTRL, VIEWPORT, 32)
TEST_DEAD_INPUT_TO_UNDEF(VERTEX, TESS_CTRL, VAR0, 32)
TEST_DEAD_INPUT_TO_UNDEF(VERTEX, TESS_CTRL, VAR0, 16)
TEST_DEAD_INPUT_TO_UNDEF(VERTEX, TESS_CTRL, VAR0_16BIT, 16)
TEST_DEAD_INPUT_TO_UNDEF(VERTEX, TESS_EVAL, POS, 32)
TEST_DEAD_INPUT_TO_UNDEF(VERTEX, TESS_EVAL, COL0, 32)
TEST_DEAD_INPUT_TO_UNDEF(VERTEX, TESS_EVAL, COL1, 32)
TEST_DEAD_INPUT_TO_UNDEF(VERTEX, TESS_EVAL, FOGC, 32)
TEST_DEAD_INPUT_TO_UNDEF(VERTEX, TESS_EVAL, TEX0, 32)
TEST_DEAD_INPUT_TO_UNDEF(VERTEX, TESS_EVAL, PSIZ, 32)
TEST_DEAD_INPUT_TO_UNDEF(VERTEX, TESS_EVAL, BFC0, 32)
TEST_DEAD_INPUT_TO_UNDEF(VERTEX, TESS_EVAL, BFC1, 32)
TEST_DEAD_INPUT_TO_UNDEF(VERTEX, TESS_EVAL, CLIP_VERTEX, 32)
TEST_DEAD_INPUT_TO_UNDEF(VERTEX, TESS_EVAL, CLIP_DIST0, 32)
TEST_DEAD_INPUT_TO_UNDEF(VERTEX, TESS_EVAL, CLIP_DIST1, 32)
TEST_DEAD_INPUT_TO_UNDEF(VERTEX, TESS_EVAL, CULL_DIST0, 32)
TEST_DEAD_INPUT_TO_UNDEF(VERTEX, TESS_EVAL, CULL_DIST1, 32)
TEST_DEAD_INPUT_TO_UNDEF(VERTEX, TESS_EVAL, PRIMITIVE_ID, 32)
TEST_DEAD_INPUT_TO_UNDEF(VERTEX, TESS_EVAL, LAYER, 32)
TEST_DEAD_INPUT_TO_UNDEF(VERTEX, TESS_EVAL, VIEWPORT, 32)
TEST_DEAD_INPUT_KEPT(VERTEX, TESS_EVAL, TESS_LEVEL_INNER, 32)
TEST_DEAD_INPUT_KEPT(VERTEX, TESS_EVAL, TESS_LEVEL_OUTER, 32)
TEST_DEAD_INPUT_TO_UNDEF(VERTEX, TESS_EVAL, VAR0, 32)
TEST_DEAD_INPUT_TO_UNDEF(VERTEX, TESS_EVAL, VAR0, 16)
TEST_DEAD_INPUT_TO_UNDEF(VERTEX, TESS_EVAL, VAR0_16BIT, 16)
TEST_DEAD_INPUT_TO_UNDEF(TESS_CTRL, TESS_EVAL, POS, 32)
TEST_DEAD_INPUT_TO_UNDEF(TESS_CTRL, TESS_EVAL, COL0, 32)
TEST_DEAD_INPUT_TO_UNDEF(TESS_CTRL, TESS_EVAL, COL1, 32)
TEST_DEAD_INPUT_TO_UNDEF(TESS_CTRL, TESS_EVAL, FOGC, 32)
TEST_DEAD_INPUT_TO_UNDEF(TESS_CTRL, TESS_EVAL, TEX0, 32)
TEST_DEAD_INPUT_TO_UNDEF(TESS_CTRL, TESS_EVAL, PSIZ, 32)
TEST_DEAD_INPUT_TO_UNDEF(TESS_CTRL, TESS_EVAL, BFC0, 32)
TEST_DEAD_INPUT_TO_UNDEF(TESS_CTRL, TESS_EVAL, BFC1, 32)
TEST_DEAD_INPUT_TO_UNDEF(TESS_CTRL, TESS_EVAL, CLIP_VERTEX, 32)
TEST_DEAD_INPUT_TO_UNDEF(TESS_CTRL, TESS_EVAL, CLIP_DIST0, 32)
TEST_DEAD_INPUT_TO_UNDEF(TESS_CTRL, TESS_EVAL, CLIP_DIST1, 32)
TEST_DEAD_INPUT_TO_UNDEF(TESS_CTRL, TESS_EVAL, CULL_DIST0, 32)
TEST_DEAD_INPUT_TO_UNDEF(TESS_CTRL, TESS_EVAL, CULL_DIST1, 32)
TEST_DEAD_INPUT_TO_UNDEF(TESS_CTRL, TESS_EVAL, PRIMITIVE_ID, 32)
TEST_DEAD_INPUT_TO_UNDEF(TESS_CTRL, TESS_EVAL, LAYER, 32)
TEST_DEAD_INPUT_TO_UNDEF(TESS_CTRL, TESS_EVAL, VIEWPORT, 32)
TEST_DEAD_INPUT_TO_UNDEF(TESS_CTRL, TESS_EVAL, TESS_LEVEL_INNER, 32)
TEST_DEAD_INPUT_TO_UNDEF(TESS_CTRL, TESS_EVAL, TESS_LEVEL_OUTER, 32)
TEST_DEAD_INPUT_TO_UNDEF(TESS_CTRL, TESS_EVAL, VAR0, 32)
TEST_DEAD_INPUT_TO_UNDEF(TESS_CTRL, TESS_EVAL, VAR0, 16)
TEST_DEAD_INPUT_TO_UNDEF(TESS_CTRL, TESS_EVAL, VAR0_16BIT, 16)
TEST_DEAD_INPUT_TO_UNDEF(TESS_CTRL, TESS_EVAL, PATCH0, 32)
TEST_DEAD_INPUT_TO_UNDEF(TESS_CTRL, TESS_EVAL, PATCH0, 16)
TEST_DEAD_INPUT_TO_UNDEF(VERTEX, GEOMETRY, POS, 32)
TEST_DEAD_INPUT_TO_UNDEF(VERTEX, GEOMETRY, COL0, 32)
TEST_DEAD_INPUT_TO_UNDEF(VERTEX, GEOMETRY, COL1, 32)
TEST_DEAD_INPUT_TO_UNDEF(VERTEX, GEOMETRY, FOGC, 32)
TEST_DEAD_INPUT_TO_UNDEF(VERTEX, GEOMETRY, TEX0, 32)
TEST_DEAD_INPUT_TO_UNDEF(VERTEX, GEOMETRY, PSIZ, 32)
TEST_DEAD_INPUT_TO_UNDEF(VERTEX, GEOMETRY, BFC0, 32)
TEST_DEAD_INPUT_TO_UNDEF(VERTEX, GEOMETRY, BFC1, 32)
TEST_DEAD_INPUT_TO_UNDEF(VERTEX, GEOMETRY, CLIP_VERTEX, 32)
TEST_DEAD_INPUT_TO_UNDEF(VERTEX, GEOMETRY, CLIP_DIST0, 32)
TEST_DEAD_INPUT_TO_UNDEF(VERTEX, GEOMETRY, CLIP_DIST1, 32)
TEST_DEAD_INPUT_TO_UNDEF(VERTEX, GEOMETRY, CULL_DIST0, 32)
TEST_DEAD_INPUT_TO_UNDEF(VERTEX, GEOMETRY, CULL_DIST1, 32)
TEST_DEAD_INPUT_TO_UNDEF(VERTEX, GEOMETRY, PRIMITIVE_ID, 32)
TEST_DEAD_INPUT_TO_UNDEF(VERTEX, GEOMETRY, LAYER, 32)
TEST_DEAD_INPUT_TO_UNDEF(VERTEX, GEOMETRY, VIEWPORT, 32)
TEST_DEAD_INPUT_TO_UNDEF(VERTEX, GEOMETRY, VAR0, 32)
TEST_DEAD_INPUT_TO_UNDEF(VERTEX, GEOMETRY, VAR0, 16)
TEST_DEAD_INPUT_TO_UNDEF(VERTEX, GEOMETRY, VAR0_16BIT, 16)
TEST_DEAD_INPUT_TO_UNDEF(TESS_EVAL, GEOMETRY, POS, 32)
TEST_DEAD_INPUT_TO_UNDEF(TESS_EVAL, GEOMETRY, COL0, 32)
TEST_DEAD_INPUT_TO_UNDEF(TESS_EVAL, GEOMETRY, COL1, 32)
TEST_DEAD_INPUT_TO_UNDEF(TESS_EVAL, GEOMETRY, FOGC, 32)
TEST_DEAD_INPUT_TO_UNDEF(TESS_EVAL, GEOMETRY, TEX0, 32)
TEST_DEAD_INPUT_TO_UNDEF(TESS_EVAL, GEOMETRY, PSIZ, 32)
TEST_DEAD_INPUT_TO_UNDEF(TESS_EVAL, GEOMETRY, BFC0, 32)
TEST_DEAD_INPUT_TO_UNDEF(TESS_EVAL, GEOMETRY, BFC1, 32)
TEST_DEAD_INPUT_TO_UNDEF(TESS_EVAL, GEOMETRY, CLIP_VERTEX, 32)
TEST_DEAD_INPUT_TO_UNDEF(TESS_EVAL, GEOMETRY, CLIP_DIST0, 32)
TEST_DEAD_INPUT_TO_UNDEF(TESS_EVAL, GEOMETRY, CLIP_DIST1, 32)
TEST_DEAD_INPUT_TO_UNDEF(TESS_EVAL, GEOMETRY, CULL_DIST0, 32)
TEST_DEAD_INPUT_TO_UNDEF(TESS_EVAL, GEOMETRY, CULL_DIST1, 32)
TEST_DEAD_INPUT_TO_UNDEF(TESS_EVAL, GEOMETRY, PRIMITIVE_ID, 32)
TEST_DEAD_INPUT_TO_UNDEF(TESS_EVAL, GEOMETRY, LAYER, 32)
TEST_DEAD_INPUT_TO_UNDEF(TESS_EVAL, GEOMETRY, VIEWPORT, 32)
TEST_DEAD_INPUT_TO_UNDEF(TESS_EVAL, GEOMETRY, VAR0, 32)
TEST_DEAD_INPUT_TO_UNDEF(TESS_EVAL, GEOMETRY, VAR0, 16)
TEST_DEAD_INPUT_TO_UNDEF(TESS_EVAL, GEOMETRY, VAR0_16BIT, 16)
TEST_DEAD_INPUT_TO_UNDEF(VERTEX, FRAGMENT, COL0, 32)
TEST_DEAD_INPUT_TO_UNDEF(VERTEX, FRAGMENT, COL1, 32)
TEST_DEAD_INPUT_TO_UNDEF(VERTEX, FRAGMENT, FOGC, 32)
TEST_DEAD_INPUT_KEPT(VERTEX, FRAGMENT, TEX0, 32)
TEST_DEAD_INPUT_TO_CONST(VERTEX, FRAGMENT, TEX0, 2, 32, 0)
TEST_DEAD_INPUT_TO_CONST(VERTEX, FRAGMENT, TEX0, 3, 32, 1)
TEST_DEAD_INPUT_TO_UNDEF(VERTEX, FRAGMENT, CLIP_DIST0, 32)
TEST_DEAD_INPUT_TO_UNDEF(VERTEX, FRAGMENT, CLIP_DIST1, 32)
TEST_DEAD_INPUT_TO_UNDEF(VERTEX, FRAGMENT, CULL_DIST0, 32)
TEST_DEAD_INPUT_TO_UNDEF(VERTEX, FRAGMENT, CULL_DIST1, 32)
TEST_DEAD_INPUT_KEPT(VERTEX, FRAGMENT, PRIMITIVE_ID, 32)
TEST_DEAD_INPUT_TO_CONST(VERTEX, FRAGMENT, LAYER, 0, 32, 0)
TEST_DEAD_INPUT_TO_CONST(VERTEX, FRAGMENT, VIEWPORT, 0, 32, 0)
TEST_DEAD_INPUT_KEPT(VERTEX, FRAGMENT, PNTC, 32)
TEST_DEAD_INPUT_TO_UNDEF(VERTEX, FRAGMENT, VAR0, 32)
TEST_DEAD_INPUT_TO_UNDEF(VERTEX, FRAGMENT, VAR0, 16)
TEST_DEAD_INPUT_TO_UNDEF(VERTEX, FRAGMENT, VAR0_16BIT, 16)
TEST_DEAD_INPUT_TO_UNDEF(TESS_EVAL, FRAGMENT, COL0, 32)
TEST_DEAD_INPUT_TO_UNDEF(TESS_EVAL, FRAGMENT, COL1, 32)
TEST_DEAD_INPUT_TO_UNDEF(TESS_EVAL, FRAGMENT, FOGC, 32)
TEST_DEAD_INPUT_KEPT(TESS_EVAL, FRAGMENT, TEX0, 32)
TEST_DEAD_INPUT_TO_CONST(TESS_EVAL, FRAGMENT, TEX0, 2, 32, 0)
TEST_DEAD_INPUT_TO_CONST(TESS_EVAL, FRAGMENT, TEX0, 3, 32, 1)
TEST_DEAD_INPUT_TO_UNDEF(TESS_EVAL, FRAGMENT, CLIP_DIST0, 32)
TEST_DEAD_INPUT_TO_UNDEF(TESS_EVAL, FRAGMENT, CLIP_DIST1, 32)
TEST_DEAD_INPUT_TO_UNDEF(TESS_EVAL, FRAGMENT, CULL_DIST0, 32)
TEST_DEAD_INPUT_TO_UNDEF(TESS_EVAL, FRAGMENT, CULL_DIST1, 32)
TEST_DEAD_INPUT_KEPT(TESS_EVAL, FRAGMENT, PRIMITIVE_ID, 32)
TEST_DEAD_INPUT_TO_CONST(TESS_EVAL, FRAGMENT, LAYER, 0, 32, 0)
TEST_DEAD_INPUT_TO_CONST(TESS_EVAL, FRAGMENT, VIEWPORT, 0, 32, 0)
TEST_DEAD_INPUT_KEPT(TESS_EVAL, FRAGMENT, PNTC, 32)
TEST_DEAD_INPUT_TO_UNDEF(TESS_EVAL, FRAGMENT, VAR0, 32)
TEST_DEAD_INPUT_TO_UNDEF(TESS_EVAL, FRAGMENT, VAR0, 16)
TEST_DEAD_INPUT_TO_UNDEF(TESS_EVAL, FRAGMENT, VAR0_16BIT, 16)
TEST_DEAD_INPUT_TO_UNDEF(GEOMETRY, FRAGMENT, COL0, 32)
TEST_DEAD_INPUT_TO_UNDEF(GEOMETRY, FRAGMENT, COL1, 32)
TEST_DEAD_INPUT_TO_UNDEF(GEOMETRY, FRAGMENT, FOGC, 32)
TEST_DEAD_INPUT_KEPT(GEOMETRY, FRAGMENT, TEX0, 32)
TEST_DEAD_INPUT_TO_CONST(GEOMETRY, FRAGMENT, TEX0, 2, 32, 0)
TEST_DEAD_INPUT_TO_CONST(GEOMETRY, FRAGMENT, TEX0, 3, 32, 1)
TEST_DEAD_INPUT_TO_UNDEF(GEOMETRY, FRAGMENT, CLIP_DIST0, 32)
TEST_DEAD_INPUT_TO_UNDEF(GEOMETRY, FRAGMENT, CLIP_DIST1, 32)
TEST_DEAD_INPUT_TO_UNDEF(GEOMETRY, FRAGMENT, CULL_DIST0, 32)
TEST_DEAD_INPUT_TO_UNDEF(GEOMETRY, FRAGMENT, CULL_DIST1, 32)
TEST_DEAD_INPUT_TO_UNDEF(GEOMETRY, FRAGMENT, PRIMITIVE_ID, 32)
TEST_DEAD_INPUT_TO_CONST(GEOMETRY, FRAGMENT, LAYER, 0, 32, 0)
TEST_DEAD_INPUT_TO_CONST(GEOMETRY, FRAGMENT, VIEWPORT, 0, 32, 0)
TEST_DEAD_INPUT_KEPT(GEOMETRY, FRAGMENT, PNTC, 32)
TEST_DEAD_INPUT_TO_UNDEF(GEOMETRY, FRAGMENT, VAR0, 32)
TEST_DEAD_INPUT_TO_UNDEF(GEOMETRY, FRAGMENT, VAR0, 16)
TEST_DEAD_INPUT_TO_UNDEF(GEOMETRY, FRAGMENT, VAR0_16BIT, 16)
TEST_DEAD_INPUT_KEPT(MESH, FRAGMENT, PNTC, 32)
TEST_DEAD_INPUT_TO_UNDEF(MESH, FRAGMENT, VAR0, 32)
TEST_DEAD_INPUT_TO_UNDEF(MESH, FRAGMENT, VAR0, 16)
TEST_DEAD_INPUT_TO_UNDEF(MESH, FRAGMENT, VAR0_16BIT, 16)
TEST_OUTPUT_INPUT_ROUTING_KEPT(VERTEX, FRAGMENT, BFC0, COL0, 32)
TEST_OUTPUT_INPUT_ROUTING_KEPT(VERTEX, FRAGMENT, BFC1, COL1, 32)
TEST_OUTPUT_INPUT_ROUTING_KEPT(TESS_EVAL, FRAGMENT, BFC0, COL0, 32)
TEST_OUTPUT_INPUT_ROUTING_KEPT(TESS_EVAL, FRAGMENT, BFC1, COL1, 32)
TEST_OUTPUT_INPUT_ROUTING_KEPT(GEOMETRY, FRAGMENT, BFC0, COL0, 32)
TEST_OUTPUT_INPUT_ROUTING_KEPT(GEOMETRY, FRAGMENT, BFC1, COL1, 32)
}

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@ -0,0 +1,352 @@
/*
* Copyright 2023 Advanced Micro Devices, Inc.
*
* SPDX-License-Identifier: MIT
*/
#include "nir_opt_varyings_test.h"
class nir_opt_varyings_test_dead_output : public nir_opt_varyings_test
{};
#define TEST_DEAD_OUTPUT_REMOVED(producer_stage, consumer_stage, slot, bitsize) \
TEST_F(nir_opt_varyings_test_dead_output, \
store_##producer_stage##_##consumer_stage##_##slot##_##bitsize) \
{ \
create_shaders(MESA_SHADER_##producer_stage, MESA_SHADER_##consumer_stage); \
nir_intrinsic_instr *intr = \
store_output(b1, VARYING_SLOT_##slot, 0, nir_type_float##bitsize, \
nir_imm_float(b1, 0), 0); \
\
ASSERT_TRUE(opt_varyings() == nir_progress_producer); \
ASSERT_TRUE(b1->shader->info.outputs_written == 0 && \
b1->shader->info.patch_outputs_written == 0 && \
b1->shader->info.outputs_written_16bit == 0); \
ASSERT_TRUE(!shader_contains_instr(b1, &intr->instr)); \
}
#define TEST_DEAD_OUTPUT_KEPT(producer_stage, consumer_stage, slot, bitsize) \
TEST_F(nir_opt_varyings_test_dead_output, \
store_##producer_stage##_##consumer_stage##_##slot##_##bitsize) \
{ \
create_shaders(MESA_SHADER_##producer_stage, MESA_SHADER_##consumer_stage); \
nir_intrinsic_instr *intr = \
store_output(b1, VARYING_SLOT_##slot, 0, nir_type_float##bitsize, \
nir_imm_float(b1, 0), 0); \
\
ASSERT_TRUE(opt_varyings() == 0); \
ASSERT_TRUE(b1->shader->info.outputs_written == VARYING_BIT_##slot); \
ASSERT_TRUE(shader_contains_instr(b1, &intr->instr)); \
ASSERT_TRUE(nir_intrinsic_io_semantics(intr).no_varying == \
(VARYING_SLOT_##slot != VARYING_SLOT_POS && \
VARYING_SLOT_##slot != VARYING_SLOT_PSIZ && \
VARYING_SLOT_##slot != VARYING_SLOT_CLIP_VERTEX)); \
}
#define TEST_DEAD_OUTPUT_KEPT_XFB(producer_stage, consumer_stage, slot, bitsize) \
TEST_F(nir_opt_varyings_test_dead_output, \
xfb_store_##producer_stage##_##consumer_stage##_##slot##_##bitsize) \
{ \
create_shaders(MESA_SHADER_##producer_stage, MESA_SHADER_##consumer_stage); \
nir_intrinsic_instr *intr = \
store_output(b1, VARYING_SLOT_##slot, 0, nir_type_float##bitsize, \
nir_imm_float(b1, 0), 0); \
\
struct nir_io_xfb xfb; \
memset(&xfb, 0, sizeof(xfb)); \
xfb.out[0].num_components = 1; \
nir_intrinsic_set_io_xfb(intr, xfb); \
\
/* Compaction moves COL1 to COL0. */ \
unsigned index = VARYING_SLOT_##slot; \
if (index == VARYING_SLOT_COL1 || index == VARYING_SLOT_BFC1) \
index--; \
\
/* Compaction moves all these to VAR0. */ \
/* It's correct for TEX0 because it's not used by FS. */ \
if (index == VARYING_SLOT_FOGC || index == VARYING_SLOT_PRIMITIVE_ID || \
index == VARYING_SLOT_TEX0 || index == VARYING_SLOT_VAR0_16BIT) \
index = VARYING_SLOT_VAR0; \
\
ASSERT_TRUE(opt_varyings() == 0); \
if (index >= VARYING_SLOT_VAR0_16BIT) { \
ASSERT_TRUE(b1->shader->info.outputs_written_16bit == \
BITFIELD_BIT(index - VARYING_SLOT_VAR0_16BIT)); \
} else { \
ASSERT_TRUE(b1->shader->info.outputs_written == BITFIELD64_BIT(index)); \
} \
ASSERT_TRUE(shader_contains_instr(b1, &intr->instr)); \
ASSERT_TRUE(nir_intrinsic_io_semantics(intr).no_varying == \
(VARYING_SLOT_##slot != VARYING_SLOT_POS && \
VARYING_SLOT_##slot != VARYING_SLOT_PSIZ && \
VARYING_SLOT_##slot != VARYING_SLOT_CLIP_VERTEX)); \
ASSERT_TRUE(nir_intrinsic_io_xfb(intr).out[0].num_components == 1); \
}
#define TEST_DEAD_OUTPUT_LOAD_TO_UNDEF(producer_stage, consumer_stage, slot, bitsize) \
TEST_F(nir_opt_varyings_test_dead_output, \
load_##producer_stage##_##consumer_stage##_##slot##_##bitsize) \
{ \
create_shaders(MESA_SHADER_##producer_stage, MESA_SHADER_##consumer_stage); \
nir_def *output = load_output(b1, VARYING_SLOT_##slot, 0, nir_type_float##bitsize, 0); \
store_ssbo(b1, output); \
\
ASSERT_TRUE(opt_varyings() == nir_progress_producer); \
ASSERT_TRUE(b1->shader->info.outputs_read == 0 && \
b1->shader->info.patch_outputs_read == 0 && \
b1->shader->info.outputs_read_16bit == 0); \
ASSERT_TRUE(!shader_contains_def(b1, output)); \
ASSERT_TRUE(shader_contains_undef(b1, bitsize)); \
}
TEST_DEAD_OUTPUT_REMOVED(VERTEX, TESS_CTRL, POS, 32)
TEST_DEAD_OUTPUT_REMOVED(VERTEX, TESS_CTRL, COL0, 32)
TEST_DEAD_OUTPUT_REMOVED(VERTEX, TESS_CTRL, COL1, 32)
TEST_DEAD_OUTPUT_REMOVED(VERTEX, TESS_CTRL, FOGC, 32)
TEST_DEAD_OUTPUT_REMOVED(VERTEX, TESS_CTRL, TEX0, 32)
TEST_DEAD_OUTPUT_REMOVED(VERTEX, TESS_CTRL, PSIZ, 32)
TEST_DEAD_OUTPUT_REMOVED(VERTEX, TESS_CTRL, BFC0, 32)
TEST_DEAD_OUTPUT_REMOVED(VERTEX, TESS_CTRL, BFC1, 32)
TEST_DEAD_OUTPUT_REMOVED(VERTEX, TESS_CTRL, CLIP_VERTEX, 32)
TEST_DEAD_OUTPUT_REMOVED(VERTEX, TESS_CTRL, CLIP_DIST0, 32)
TEST_DEAD_OUTPUT_REMOVED(VERTEX, TESS_CTRL, CLIP_DIST1, 32)
TEST_DEAD_OUTPUT_REMOVED(VERTEX, TESS_CTRL, CULL_DIST0, 32)
TEST_DEAD_OUTPUT_REMOVED(VERTEX, TESS_CTRL, CULL_DIST1, 32)
TEST_DEAD_OUTPUT_REMOVED(VERTEX, TESS_CTRL, LAYER, 32)
TEST_DEAD_OUTPUT_REMOVED(VERTEX, TESS_CTRL, VIEWPORT, 32)
TEST_DEAD_OUTPUT_REMOVED(VERTEX, TESS_CTRL, VAR0, 32)
TEST_DEAD_OUTPUT_REMOVED(VERTEX, TESS_CTRL, VAR0, 16)
TEST_DEAD_OUTPUT_REMOVED(VERTEX, TESS_CTRL, VAR0_16BIT, 16)
TEST_DEAD_OUTPUT_REMOVED(VERTEX, TESS_EVAL, POS, 32)
TEST_DEAD_OUTPUT_REMOVED(VERTEX, TESS_EVAL, COL0, 32)
TEST_DEAD_OUTPUT_REMOVED(VERTEX, TESS_EVAL, COL1, 32)
TEST_DEAD_OUTPUT_REMOVED(VERTEX, TESS_EVAL, FOGC, 32)
TEST_DEAD_OUTPUT_REMOVED(VERTEX, TESS_EVAL, TEX0, 32)
TEST_DEAD_OUTPUT_REMOVED(VERTEX, TESS_EVAL, PSIZ, 32)
TEST_DEAD_OUTPUT_REMOVED(VERTEX, TESS_EVAL, BFC0, 32)
TEST_DEAD_OUTPUT_REMOVED(VERTEX, TESS_EVAL, BFC1, 32)
TEST_DEAD_OUTPUT_REMOVED(VERTEX, TESS_EVAL, CLIP_VERTEX, 32)
TEST_DEAD_OUTPUT_REMOVED(VERTEX, TESS_EVAL, CLIP_DIST0, 32)
TEST_DEAD_OUTPUT_REMOVED(VERTEX, TESS_EVAL, CLIP_DIST1, 32)
TEST_DEAD_OUTPUT_REMOVED(VERTEX, TESS_EVAL, CULL_DIST0, 32)
TEST_DEAD_OUTPUT_REMOVED(VERTEX, TESS_EVAL, CULL_DIST1, 32)
TEST_DEAD_OUTPUT_REMOVED(VERTEX, TESS_EVAL, LAYER, 32)
TEST_DEAD_OUTPUT_REMOVED(VERTEX, TESS_EVAL, VIEWPORT, 32)
TEST_DEAD_OUTPUT_REMOVED(VERTEX, TESS_EVAL, VAR0, 32)
TEST_DEAD_OUTPUT_REMOVED(VERTEX, TESS_EVAL, VAR0, 16)
TEST_DEAD_OUTPUT_REMOVED(VERTEX, TESS_EVAL, VAR0_16BIT, 16)
TEST_DEAD_OUTPUT_REMOVED(TESS_CTRL, TESS_EVAL, POS, 32)
TEST_DEAD_OUTPUT_REMOVED(TESS_CTRL, TESS_EVAL, COL0, 32)
TEST_DEAD_OUTPUT_REMOVED(TESS_CTRL, TESS_EVAL, COL1, 32)
TEST_DEAD_OUTPUT_REMOVED(TESS_CTRL, TESS_EVAL, FOGC, 32)
TEST_DEAD_OUTPUT_REMOVED(TESS_CTRL, TESS_EVAL, TEX0, 32)
TEST_DEAD_OUTPUT_REMOVED(TESS_CTRL, TESS_EVAL, PSIZ, 32)
TEST_DEAD_OUTPUT_REMOVED(TESS_CTRL, TESS_EVAL, BFC0, 32)
TEST_DEAD_OUTPUT_REMOVED(TESS_CTRL, TESS_EVAL, BFC1, 32)
TEST_DEAD_OUTPUT_REMOVED(TESS_CTRL, TESS_EVAL, CLIP_VERTEX, 32)
TEST_DEAD_OUTPUT_REMOVED(TESS_CTRL, TESS_EVAL, CLIP_DIST0, 32)
TEST_DEAD_OUTPUT_REMOVED(TESS_CTRL, TESS_EVAL, CLIP_DIST1, 32)
TEST_DEAD_OUTPUT_REMOVED(TESS_CTRL, TESS_EVAL, CULL_DIST0, 32)
TEST_DEAD_OUTPUT_REMOVED(TESS_CTRL, TESS_EVAL, CULL_DIST1, 32)
TEST_DEAD_OUTPUT_REMOVED(TESS_CTRL, TESS_EVAL, LAYER, 32)
TEST_DEAD_OUTPUT_REMOVED(TESS_CTRL, TESS_EVAL, VIEWPORT, 32)
TEST_DEAD_OUTPUT_KEPT(TESS_CTRL, TESS_EVAL, TESS_LEVEL_INNER, 32)
TEST_DEAD_OUTPUT_KEPT(TESS_CTRL, TESS_EVAL, TESS_LEVEL_OUTER, 32)
TEST_DEAD_OUTPUT_REMOVED(TESS_CTRL, TESS_EVAL, VAR0, 32)
TEST_DEAD_OUTPUT_REMOVED(TESS_CTRL, TESS_EVAL, VAR0, 16)
TEST_DEAD_OUTPUT_REMOVED(TESS_CTRL, TESS_EVAL, VAR0_16BIT, 16)
TEST_DEAD_OUTPUT_REMOVED(TESS_CTRL, TESS_EVAL, PATCH0, 32)
TEST_DEAD_OUTPUT_REMOVED(TESS_CTRL, TESS_EVAL, PATCH0, 16)
TEST_DEAD_OUTPUT_LOAD_TO_UNDEF(TESS_CTRL, TESS_EVAL, POS, 32)
TEST_DEAD_OUTPUT_LOAD_TO_UNDEF(TESS_CTRL, TESS_EVAL, COL0, 32)
TEST_DEAD_OUTPUT_LOAD_TO_UNDEF(TESS_CTRL, TESS_EVAL, COL1, 32)
TEST_DEAD_OUTPUT_LOAD_TO_UNDEF(TESS_CTRL, TESS_EVAL, FOGC, 32)
TEST_DEAD_OUTPUT_LOAD_TO_UNDEF(TESS_CTRL, TESS_EVAL, TEX0, 32)
TEST_DEAD_OUTPUT_LOAD_TO_UNDEF(TESS_CTRL, TESS_EVAL, PSIZ, 32)
TEST_DEAD_OUTPUT_LOAD_TO_UNDEF(TESS_CTRL, TESS_EVAL, BFC0, 32)
TEST_DEAD_OUTPUT_LOAD_TO_UNDEF(TESS_CTRL, TESS_EVAL, BFC1, 32)
TEST_DEAD_OUTPUT_LOAD_TO_UNDEF(TESS_CTRL, TESS_EVAL, CLIP_VERTEX, 32)
TEST_DEAD_OUTPUT_LOAD_TO_UNDEF(TESS_CTRL, TESS_EVAL, CLIP_DIST0, 32)
TEST_DEAD_OUTPUT_LOAD_TO_UNDEF(TESS_CTRL, TESS_EVAL, CLIP_DIST1, 32)
TEST_DEAD_OUTPUT_LOAD_TO_UNDEF(TESS_CTRL, TESS_EVAL, CULL_DIST0, 32)
TEST_DEAD_OUTPUT_LOAD_TO_UNDEF(TESS_CTRL, TESS_EVAL, CULL_DIST1, 32)
TEST_DEAD_OUTPUT_LOAD_TO_UNDEF(TESS_CTRL, TESS_EVAL, LAYER, 32)
TEST_DEAD_OUTPUT_LOAD_TO_UNDEF(TESS_CTRL, TESS_EVAL, VIEWPORT, 32)
TEST_DEAD_OUTPUT_LOAD_TO_UNDEF(TESS_CTRL, TESS_EVAL, TESS_LEVEL_INNER, 32)
TEST_DEAD_OUTPUT_LOAD_TO_UNDEF(TESS_CTRL, TESS_EVAL, TESS_LEVEL_OUTER, 32)
TEST_DEAD_OUTPUT_LOAD_TO_UNDEF(TESS_CTRL, TESS_EVAL, VAR0, 32)
TEST_DEAD_OUTPUT_LOAD_TO_UNDEF(TESS_CTRL, TESS_EVAL, VAR0, 16)
TEST_DEAD_OUTPUT_LOAD_TO_UNDEF(TESS_CTRL, TESS_EVAL, VAR0_16BIT, 16)
TEST_DEAD_OUTPUT_LOAD_TO_UNDEF(TESS_CTRL, TESS_EVAL, PATCH0, 32)
TEST_DEAD_OUTPUT_LOAD_TO_UNDEF(TESS_CTRL, TESS_EVAL, PATCH0, 16)
TEST_DEAD_OUTPUT_REMOVED(VERTEX, GEOMETRY, POS, 32)
TEST_DEAD_OUTPUT_REMOVED(VERTEX, GEOMETRY, COL0, 32)
TEST_DEAD_OUTPUT_REMOVED(VERTEX, GEOMETRY, COL1, 32)
TEST_DEAD_OUTPUT_REMOVED(VERTEX, GEOMETRY, FOGC, 32)
TEST_DEAD_OUTPUT_REMOVED(VERTEX, GEOMETRY, TEX0, 32)
TEST_DEAD_OUTPUT_REMOVED(VERTEX, GEOMETRY, PSIZ, 32)
TEST_DEAD_OUTPUT_REMOVED(VERTEX, GEOMETRY, BFC0, 32)
TEST_DEAD_OUTPUT_REMOVED(VERTEX, GEOMETRY, BFC1, 32)
TEST_DEAD_OUTPUT_REMOVED(VERTEX, GEOMETRY, CLIP_VERTEX, 32)
TEST_DEAD_OUTPUT_REMOVED(VERTEX, GEOMETRY, CLIP_DIST0, 32)
TEST_DEAD_OUTPUT_REMOVED(VERTEX, GEOMETRY, CLIP_DIST1, 32)
TEST_DEAD_OUTPUT_REMOVED(VERTEX, GEOMETRY, CULL_DIST0, 32)
TEST_DEAD_OUTPUT_REMOVED(VERTEX, GEOMETRY, CULL_DIST1, 32)
TEST_DEAD_OUTPUT_REMOVED(VERTEX, GEOMETRY, LAYER, 32)
TEST_DEAD_OUTPUT_REMOVED(VERTEX, GEOMETRY, VIEWPORT, 32)
TEST_DEAD_OUTPUT_REMOVED(VERTEX, GEOMETRY, VAR0, 32)
TEST_DEAD_OUTPUT_REMOVED(VERTEX, GEOMETRY, VAR0, 16)
TEST_DEAD_OUTPUT_REMOVED(VERTEX, GEOMETRY, VAR0_16BIT, 16)
TEST_DEAD_OUTPUT_REMOVED(TESS_EVAL, GEOMETRY, POS, 32)
TEST_DEAD_OUTPUT_REMOVED(TESS_EVAL, GEOMETRY, COL0, 32)
TEST_DEAD_OUTPUT_REMOVED(TESS_EVAL, GEOMETRY, COL1, 32)
TEST_DEAD_OUTPUT_REMOVED(TESS_EVAL, GEOMETRY, FOGC, 32)
TEST_DEAD_OUTPUT_REMOVED(TESS_EVAL, GEOMETRY, TEX0, 32)
TEST_DEAD_OUTPUT_REMOVED(TESS_EVAL, GEOMETRY, PSIZ, 32)
TEST_DEAD_OUTPUT_REMOVED(TESS_EVAL, GEOMETRY, BFC0, 32)
TEST_DEAD_OUTPUT_REMOVED(TESS_EVAL, GEOMETRY, BFC1, 32)
TEST_DEAD_OUTPUT_REMOVED(TESS_EVAL, GEOMETRY, CLIP_VERTEX, 32)
TEST_DEAD_OUTPUT_REMOVED(TESS_EVAL, GEOMETRY, CLIP_DIST0, 32)
TEST_DEAD_OUTPUT_REMOVED(TESS_EVAL, GEOMETRY, CLIP_DIST1, 32)
TEST_DEAD_OUTPUT_REMOVED(TESS_EVAL, GEOMETRY, CULL_DIST0, 32)
TEST_DEAD_OUTPUT_REMOVED(TESS_EVAL, GEOMETRY, CULL_DIST1, 32)
TEST_DEAD_OUTPUT_REMOVED(TESS_EVAL, GEOMETRY, LAYER, 32)
TEST_DEAD_OUTPUT_REMOVED(TESS_EVAL, GEOMETRY, VIEWPORT, 32)
TEST_DEAD_OUTPUT_REMOVED(TESS_EVAL, GEOMETRY, VAR0, 32)
TEST_DEAD_OUTPUT_REMOVED(TESS_EVAL, GEOMETRY, VAR0, 16)
TEST_DEAD_OUTPUT_REMOVED(TESS_EVAL, GEOMETRY, VAR0_16BIT, 16)
TEST_DEAD_OUTPUT_KEPT(VERTEX, FRAGMENT, POS, 32)
TEST_DEAD_OUTPUT_REMOVED(VERTEX, FRAGMENT, COL0, 32)
TEST_DEAD_OUTPUT_REMOVED(VERTEX, FRAGMENT, COL1, 32)
TEST_DEAD_OUTPUT_REMOVED(VERTEX, FRAGMENT, FOGC, 32)
TEST_DEAD_OUTPUT_REMOVED(VERTEX, FRAGMENT, TEX0, 32)
TEST_DEAD_OUTPUT_KEPT(VERTEX, FRAGMENT, PSIZ, 32)
TEST_DEAD_OUTPUT_REMOVED(VERTEX, FRAGMENT, BFC0, 32)
TEST_DEAD_OUTPUT_REMOVED(VERTEX, FRAGMENT, BFC1, 32)
TEST_DEAD_OUTPUT_KEPT(VERTEX, FRAGMENT, CLIP_VERTEX, 32)
TEST_DEAD_OUTPUT_KEPT(VERTEX, FRAGMENT, CLIP_DIST0, 32)
TEST_DEAD_OUTPUT_KEPT(VERTEX, FRAGMENT, CLIP_DIST1, 32)
TEST_DEAD_OUTPUT_KEPT(VERTEX, FRAGMENT, CULL_DIST0, 32)
TEST_DEAD_OUTPUT_KEPT(VERTEX, FRAGMENT, CULL_DIST1, 32)
TEST_DEAD_OUTPUT_KEPT(VERTEX, FRAGMENT, LAYER, 32)
TEST_DEAD_OUTPUT_KEPT(VERTEX, FRAGMENT, VIEWPORT, 32)
TEST_DEAD_OUTPUT_REMOVED(VERTEX, FRAGMENT, VAR0, 32)
TEST_DEAD_OUTPUT_REMOVED(VERTEX, FRAGMENT, VAR0, 16)
TEST_DEAD_OUTPUT_REMOVED(VERTEX, FRAGMENT, VAR0_16BIT, 16)
TEST_DEAD_OUTPUT_KEPT(TESS_EVAL, FRAGMENT, POS, 32)
TEST_DEAD_OUTPUT_REMOVED(TESS_EVAL, FRAGMENT, COL0, 32)
TEST_DEAD_OUTPUT_REMOVED(TESS_EVAL, FRAGMENT, COL1, 32)
TEST_DEAD_OUTPUT_REMOVED(TESS_EVAL, FRAGMENT, FOGC, 32)
TEST_DEAD_OUTPUT_REMOVED(TESS_EVAL, FRAGMENT, TEX0, 32)
TEST_DEAD_OUTPUT_KEPT(TESS_EVAL, FRAGMENT, PSIZ, 32)
TEST_DEAD_OUTPUT_REMOVED(TESS_EVAL, FRAGMENT, BFC0, 32)
TEST_DEAD_OUTPUT_REMOVED(TESS_EVAL, FRAGMENT, BFC1, 32)
TEST_DEAD_OUTPUT_KEPT(TESS_EVAL, FRAGMENT, CLIP_VERTEX, 32)
TEST_DEAD_OUTPUT_KEPT(TESS_EVAL, FRAGMENT, CLIP_DIST0, 32)
TEST_DEAD_OUTPUT_KEPT(TESS_EVAL, FRAGMENT, CLIP_DIST1, 32)
TEST_DEAD_OUTPUT_KEPT(TESS_EVAL, FRAGMENT, CULL_DIST0, 32)
TEST_DEAD_OUTPUT_KEPT(TESS_EVAL, FRAGMENT, CULL_DIST1, 32)
TEST_DEAD_OUTPUT_KEPT(TESS_EVAL, FRAGMENT, LAYER, 32)
TEST_DEAD_OUTPUT_KEPT(TESS_EVAL, FRAGMENT, VIEWPORT, 32)
TEST_DEAD_OUTPUT_REMOVED(TESS_EVAL, FRAGMENT, VAR0, 32)
TEST_DEAD_OUTPUT_REMOVED(TESS_EVAL, FRAGMENT, VAR0, 16)
TEST_DEAD_OUTPUT_REMOVED(TESS_EVAL, FRAGMENT, VAR0_16BIT, 16)
TEST_DEAD_OUTPUT_KEPT(GEOMETRY, FRAGMENT, POS, 32)
TEST_DEAD_OUTPUT_REMOVED(GEOMETRY, FRAGMENT, COL0, 32)
TEST_DEAD_OUTPUT_REMOVED(GEOMETRY, FRAGMENT, COL1, 32)
TEST_DEAD_OUTPUT_REMOVED(GEOMETRY, FRAGMENT, FOGC, 32)
TEST_DEAD_OUTPUT_REMOVED(GEOMETRY, FRAGMENT, TEX0, 32)
TEST_DEAD_OUTPUT_KEPT(GEOMETRY, FRAGMENT, PSIZ, 32)
TEST_DEAD_OUTPUT_REMOVED(GEOMETRY, FRAGMENT, BFC0, 32)
TEST_DEAD_OUTPUT_REMOVED(GEOMETRY, FRAGMENT, BFC1, 32)
TEST_DEAD_OUTPUT_KEPT(GEOMETRY, FRAGMENT, CLIP_VERTEX, 32)
TEST_DEAD_OUTPUT_KEPT(GEOMETRY, FRAGMENT, CLIP_DIST0, 32)
TEST_DEAD_OUTPUT_KEPT(GEOMETRY, FRAGMENT, CLIP_DIST1, 32)
TEST_DEAD_OUTPUT_KEPT(GEOMETRY, FRAGMENT, CULL_DIST0, 32)
TEST_DEAD_OUTPUT_KEPT(GEOMETRY, FRAGMENT, CULL_DIST1, 32)
TEST_DEAD_OUTPUT_REMOVED(GEOMETRY, FRAGMENT, PRIMITIVE_ID, 32)
TEST_DEAD_OUTPUT_KEPT(GEOMETRY, FRAGMENT, LAYER, 32)
TEST_DEAD_OUTPUT_KEPT(GEOMETRY, FRAGMENT, VIEWPORT, 32)
TEST_DEAD_OUTPUT_REMOVED(GEOMETRY, FRAGMENT, VAR0, 32)
TEST_DEAD_OUTPUT_REMOVED(GEOMETRY, FRAGMENT, VAR0, 16)
TEST_DEAD_OUTPUT_REMOVED(GEOMETRY, FRAGMENT, VAR0_16BIT, 16)
TEST_DEAD_OUTPUT_KEPT_XFB(VERTEX, FRAGMENT, POS, 32)
TEST_DEAD_OUTPUT_KEPT_XFB(VERTEX, FRAGMENT, COL0, 32)
TEST_DEAD_OUTPUT_KEPT_XFB(VERTEX, FRAGMENT, COL1, 32)
TEST_DEAD_OUTPUT_KEPT_XFB(VERTEX, FRAGMENT, FOGC, 32)
TEST_DEAD_OUTPUT_KEPT_XFB(VERTEX, FRAGMENT, TEX0, 32)
TEST_DEAD_OUTPUT_KEPT_XFB(VERTEX, FRAGMENT, PSIZ, 32)
TEST_DEAD_OUTPUT_KEPT_XFB(VERTEX, FRAGMENT, BFC0, 32)
TEST_DEAD_OUTPUT_KEPT_XFB(VERTEX, FRAGMENT, BFC1, 32)
TEST_DEAD_OUTPUT_KEPT_XFB(VERTEX, FRAGMENT, CLIP_VERTEX, 32)
TEST_DEAD_OUTPUT_KEPT_XFB(VERTEX, FRAGMENT, CLIP_DIST0, 32)
TEST_DEAD_OUTPUT_KEPT_XFB(VERTEX, FRAGMENT, CLIP_DIST1, 32)
TEST_DEAD_OUTPUT_KEPT_XFB(VERTEX, FRAGMENT, CULL_DIST0, 32)
TEST_DEAD_OUTPUT_KEPT_XFB(VERTEX, FRAGMENT, CULL_DIST1, 32)
TEST_DEAD_OUTPUT_KEPT_XFB(VERTEX, FRAGMENT, LAYER, 32)
TEST_DEAD_OUTPUT_KEPT_XFB(VERTEX, FRAGMENT, VIEWPORT, 32)
TEST_DEAD_OUTPUT_KEPT_XFB(VERTEX, FRAGMENT, VAR0, 32)
TEST_DEAD_OUTPUT_KEPT_XFB(VERTEX, FRAGMENT, VAR0, 16)
TEST_DEAD_OUTPUT_KEPT_XFB(VERTEX, FRAGMENT, VAR0_16BIT, 16)
TEST_DEAD_OUTPUT_KEPT_XFB(TESS_EVAL, FRAGMENT, POS, 32)
TEST_DEAD_OUTPUT_KEPT_XFB(TESS_EVAL, FRAGMENT, COL0, 32)
TEST_DEAD_OUTPUT_KEPT_XFB(TESS_EVAL, FRAGMENT, COL1, 32)
TEST_DEAD_OUTPUT_KEPT_XFB(TESS_EVAL, FRAGMENT, FOGC, 32)
TEST_DEAD_OUTPUT_KEPT_XFB(TESS_EVAL, FRAGMENT, TEX0, 32)
TEST_DEAD_OUTPUT_KEPT_XFB(TESS_EVAL, FRAGMENT, PSIZ, 32)
TEST_DEAD_OUTPUT_KEPT_XFB(TESS_EVAL, FRAGMENT, BFC0, 32)
TEST_DEAD_OUTPUT_KEPT_XFB(TESS_EVAL, FRAGMENT, BFC1, 32)
TEST_DEAD_OUTPUT_KEPT_XFB(TESS_EVAL, FRAGMENT, CLIP_VERTEX, 32)
TEST_DEAD_OUTPUT_KEPT_XFB(TESS_EVAL, FRAGMENT, CLIP_DIST0, 32)
TEST_DEAD_OUTPUT_KEPT_XFB(TESS_EVAL, FRAGMENT, CLIP_DIST1, 32)
TEST_DEAD_OUTPUT_KEPT_XFB(TESS_EVAL, FRAGMENT, CULL_DIST0, 32)
TEST_DEAD_OUTPUT_KEPT_XFB(TESS_EVAL, FRAGMENT, CULL_DIST1, 32)
TEST_DEAD_OUTPUT_KEPT_XFB(TESS_EVAL, FRAGMENT, LAYER, 32)
TEST_DEAD_OUTPUT_KEPT_XFB(TESS_EVAL, FRAGMENT, VIEWPORT, 32)
TEST_DEAD_OUTPUT_KEPT_XFB(TESS_EVAL, FRAGMENT, VAR0, 32)
TEST_DEAD_OUTPUT_KEPT_XFB(TESS_EVAL, FRAGMENT, VAR0, 16)
TEST_DEAD_OUTPUT_KEPT_XFB(TESS_EVAL, FRAGMENT, VAR0_16BIT, 16)
TEST_DEAD_OUTPUT_KEPT_XFB(GEOMETRY, FRAGMENT, POS, 32)
TEST_DEAD_OUTPUT_KEPT_XFB(GEOMETRY, FRAGMENT, COL0, 32)
TEST_DEAD_OUTPUT_KEPT_XFB(GEOMETRY, FRAGMENT, COL1, 32)
TEST_DEAD_OUTPUT_KEPT_XFB(GEOMETRY, FRAGMENT, FOGC, 32)
TEST_DEAD_OUTPUT_KEPT_XFB(GEOMETRY, FRAGMENT, TEX0, 32)
TEST_DEAD_OUTPUT_KEPT_XFB(GEOMETRY, FRAGMENT, PSIZ, 32)
TEST_DEAD_OUTPUT_KEPT_XFB(GEOMETRY, FRAGMENT, BFC0, 32)
TEST_DEAD_OUTPUT_KEPT_XFB(GEOMETRY, FRAGMENT, BFC1, 32)
TEST_DEAD_OUTPUT_KEPT_XFB(GEOMETRY, FRAGMENT, CLIP_VERTEX, 32)
TEST_DEAD_OUTPUT_KEPT_XFB(GEOMETRY, FRAGMENT, CLIP_DIST0, 32)
TEST_DEAD_OUTPUT_KEPT_XFB(GEOMETRY, FRAGMENT, CLIP_DIST1, 32)
TEST_DEAD_OUTPUT_KEPT_XFB(GEOMETRY, FRAGMENT, CULL_DIST0, 32)
TEST_DEAD_OUTPUT_KEPT_XFB(GEOMETRY, FRAGMENT, CULL_DIST1, 32)
TEST_DEAD_OUTPUT_KEPT_XFB(GEOMETRY, FRAGMENT, PRIMITIVE_ID, 32)
TEST_DEAD_OUTPUT_KEPT_XFB(GEOMETRY, FRAGMENT, LAYER, 32)
TEST_DEAD_OUTPUT_KEPT_XFB(GEOMETRY, FRAGMENT, VIEWPORT, 32)
TEST_DEAD_OUTPUT_KEPT_XFB(GEOMETRY, FRAGMENT, VAR0, 32)
TEST_DEAD_OUTPUT_KEPT_XFB(GEOMETRY, FRAGMENT, VAR0, 16)
TEST_DEAD_OUTPUT_KEPT_XFB(GEOMETRY, FRAGMENT, VAR0_16BIT, 16)
TEST_DEAD_OUTPUT_KEPT(MESH, FRAGMENT, POS, 32)
TEST_DEAD_OUTPUT_KEPT(MESH, FRAGMENT, PSIZ, 32)
TEST_DEAD_OUTPUT_KEPT(MESH, FRAGMENT, CLIP_DIST0, 32)
TEST_DEAD_OUTPUT_KEPT(MESH, FRAGMENT, CLIP_DIST1, 32)
TEST_DEAD_OUTPUT_KEPT(MESH, FRAGMENT, CULL_DIST0, 32)
TEST_DEAD_OUTPUT_KEPT(MESH, FRAGMENT, CULL_DIST1, 32)
TEST_DEAD_OUTPUT_KEPT(MESH, FRAGMENT, LAYER, 32)
TEST_DEAD_OUTPUT_KEPT(MESH, FRAGMENT, VIEWPORT, 32)
TEST_DEAD_OUTPUT_REMOVED(MESH, FRAGMENT, VAR0, 32)
TEST_DEAD_OUTPUT_REMOVED(MESH, FRAGMENT, VAR0, 16)
TEST_DEAD_OUTPUT_REMOVED(MESH, FRAGMENT, VAR0_16BIT, 16)
}

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/*
* Copyright 2023 Advanced Micro Devices, Inc.
*
* SPDX-License-Identifier: MIT
*/
#include "nir_opt_varyings_test.h"
class nir_opt_varyings_test_dedup : public nir_opt_varyings_test
{};
#define TEST_DEDUP_TEMPL(producer_stage, consumer_stage, slot1, slot2, bitsize, interp1, interp2) \
TEST_F(nir_opt_varyings_test_dedup, \
producer_stage##_##consumer_stage##_##slot1##_##slot2##_##bitsize##_##interp1##_##interp2) \
{ \
unsigned pslot[2] = {VARYING_SLOT_##slot1, VARYING_SLOT_##slot2}; \
unsigned cslot[2] = {VARYING_SLOT_##slot1, VARYING_SLOT_##slot2}; \
unsigned interp[2] = {INTERP_##interp1, INTERP_##interp2}; \
\
/* BFCn becomes COLn in FS. */ \
for (unsigned s = 0; s < 2; s++) { \
if (MESA_SHADER_##consumer_stage == MESA_SHADER_FRAGMENT && \
(pslot[s] == VARYING_SLOT_BFC0 || pslot[s] == VARYING_SLOT_BFC1)) \
pslot[s] -= VARYING_SLOT_BFC0 - VARYING_SLOT_COL0; \
} \
\
create_shaders(MESA_SHADER_##producer_stage, MESA_SHADER_##consumer_stage); \
nir_intrinsic_instr *store[2][3] = {{NULL}}; \
for (unsigned s = 0; s < 2; s++) { \
nir_def *input = load_input(b1, (gl_varying_slot)0, 0, nir_type_float##bitsize, 0, 0); \
for (unsigned v = 0; v < (is_per_vertex(b1, (gl_varying_slot)pslot[s], false) ? 3 : 1); v++) { \
store[s][v] = \
store_output(b1, (gl_varying_slot)pslot[s], s, nir_type_float##bitsize, input, v); \
} \
} \
\
nir_def *load[2][3] = {{NULL}}; \
for (unsigned s = 0; s < 2; s++) { \
for (unsigned v = 0; v < (is_per_vertex(b2, (gl_varying_slot)cslot[s], true) ? 3 : 1); v++) { \
load[s][v] = load_input(b2, (gl_varying_slot)cslot[s], s, \
nir_type_float##bitsize, v, interp[s]); \
store_output(b2, VARYING_SLOT_VAR0, 0, nir_type_float##bitsize, load[s][v], 0); \
} \
} \
\
if (is_patch((gl_varying_slot)pslot[0]) == is_patch((gl_varying_slot)pslot[1]) && \
is_color(b2, (gl_varying_slot)cslot[0]) == is_color(b2, (gl_varying_slot)cslot[1]) && \
!is_texcoord(b2, (gl_varying_slot)cslot[0]) && !is_texcoord(b2, (gl_varying_slot)cslot[1]) && \
INTERP_##interp1 == INTERP_##interp2 && !is_interp_at_offset(INTERP_##interp1)) { \
ASSERT_EQ(opt_varyings(), (nir_progress_producer | nir_progress_consumer)); \
for (unsigned v = 0; v < (is_per_vertex(b1, (gl_varying_slot)pslot[1], false) ? 3 : 1); v++) { \
ASSERT_TRUE(shader_contains_instr(b1, &store[0][v]->instr)); \
if (nir_slot_is_sysval_output((gl_varying_slot)pslot[1], MESA_SHADER_##consumer_stage)) { \
ASSERT_TRUE(shader_contains_instr(b1, &store[1][v]->instr)); \
ASSERT_TRUE(nir_intrinsic_io_semantics(store[1][v]).no_varying); \
} else { \
ASSERT_TRUE(!shader_contains_instr(b1, &store[1][v]->instr)); \
} \
} \
for (unsigned v = 0; v < (is_per_vertex(b2, (gl_varying_slot)cslot[1], true) ? 3 : 1); v++) { \
ASSERT_TRUE(shader_contains_def(b2, load[0][v])); \
ASSERT_TRUE(!shader_contains_def(b2, load[1][v])); \
} \
} else { \
ASSERT_EQ(opt_varyings(), 0); \
for (unsigned v = 0; v < (is_per_vertex(b1, (gl_varying_slot)pslot[1], false) ? 3 : 1); v++) { \
ASSERT_TRUE(shader_contains_instr(b1, &store[0][v]->instr)); \
ASSERT_TRUE(shader_contains_instr(b1, &store[1][v]->instr)); \
} \
for (unsigned v = 0; v < (is_per_vertex(b2, (gl_varying_slot)cslot[1], true) ? 3 : 1); v++) { \
ASSERT_TRUE(shader_contains_def(b2, load[0][v])); \
ASSERT_TRUE(shader_contains_def(b2, load[1][v])); \
} \
} \
}
#define TEST_DEDUP_TEMPL1(producer_stage, consumer_stage, slot1, slot2, bitsize, interp) \
TEST_DEDUP_TEMPL(producer_stage, consumer_stage, slot1, slot2, bitsize, interp, interp)
#define TEST_DEDUP(producer_stage, consumer_stage, slot1, slot2, bitsize) \
TEST_DEDUP_TEMPL1(producer_stage, consumer_stage, slot1, slot2, bitsize, FLAT)
#define TEST_DEDUP_INTERP(producer_stage, consumer_stage, slot1, slot2, bitsize) \
/* Same interpolation qualifier. */ \
TEST_DEDUP_TEMPL1(producer_stage, consumer_stage, slot1, slot2, bitsize, FLAT) \
TEST_DEDUP_TEMPL1(producer_stage, consumer_stage, slot1, slot2, bitsize, PERSP_PIXEL) \
TEST_DEDUP_TEMPL1(producer_stage, consumer_stage, slot1, slot2, bitsize, PERSP_CENTROID) \
TEST_DEDUP_TEMPL1(producer_stage, consumer_stage, slot1, slot2, bitsize, PERSP_SAMPLE) \
TEST_DEDUP_TEMPL1(producer_stage, consumer_stage, slot1, slot2, bitsize, PERSP_AT_OFFSET) \
TEST_DEDUP_TEMPL1(producer_stage, consumer_stage, slot1, slot2, bitsize, LINEAR_PIXEL) \
TEST_DEDUP_TEMPL1(producer_stage, consumer_stage, slot1, slot2, bitsize, LINEAR_CENTROID) \
TEST_DEDUP_TEMPL1(producer_stage, consumer_stage, slot1, slot2, bitsize, LINEAR_SAMPLE) \
TEST_DEDUP_TEMPL1(producer_stage, consumer_stage, slot1, slot2, bitsize, LINEAR_AT_OFFSET) \
/* Different interpolation qualifiers. */ \
TEST_DEDUP_TEMPL(producer_stage, consumer_stage, slot1, slot2, bitsize, FLAT, PERSP_PIXEL) \
TEST_DEDUP_TEMPL(producer_stage, consumer_stage, slot1, slot2, bitsize, FLAT, PERSP_CENTROID) \
TEST_DEDUP_TEMPL(producer_stage, consumer_stage, slot1, slot2, bitsize, FLAT, PERSP_SAMPLE) \
TEST_DEDUP_TEMPL(producer_stage, consumer_stage, slot1, slot2, bitsize, FLAT, PERSP_AT_OFFSET) \
TEST_DEDUP_TEMPL(producer_stage, consumer_stage, slot1, slot2, bitsize, FLAT, LINEAR_PIXEL) \
TEST_DEDUP_TEMPL(producer_stage, consumer_stage, slot1, slot2, bitsize, PERSP_PIXEL, PERSP_CENTROID) \
TEST_DEDUP_TEMPL(producer_stage, consumer_stage, slot1, slot2, bitsize, PERSP_CENTROID, PERSP_SAMPLE) \
TEST_DEDUP_TEMPL(producer_stage, consumer_stage, slot1, slot2, bitsize, PERSP_SAMPLE, PERSP_AT_OFFSET) \
TEST_DEDUP_TEMPL(producer_stage, consumer_stage, slot1, slot2, bitsize, LINEAR_PIXEL, LINEAR_CENTROID) \
TEST_DEDUP_TEMPL(producer_stage, consumer_stage, slot1, slot2, bitsize, LINEAR_CENTROID, LINEAR_SAMPLE) \
TEST_DEDUP_TEMPL(producer_stage, consumer_stage, slot1, slot2, bitsize, LINEAR_SAMPLE, LINEAR_AT_OFFSET) \
TEST_DEDUP_TEMPL(producer_stage, consumer_stage, slot1, slot2, bitsize, PERSP_PIXEL, LINEAR_PIXEL) \
TEST_DEDUP_TEMPL(producer_stage, consumer_stage, slot1, slot2, bitsize, PERSP_CENTROID, LINEAR_CENTROID) \
TEST_DEDUP_TEMPL(producer_stage, consumer_stage, slot1, slot2, bitsize, PERSP_SAMPLE, LINEAR_SAMPLE) \
TEST_DEDUP_TEMPL(producer_stage, consumer_stage, slot1, slot2, bitsize, PERSP_AT_OFFSET, LINEAR_AT_OFFSET)
#define TEST_DEDUP_INTERP_COLOR(producer_stage, consumer_stage, slot1, slot2, bitsize) \
TEST_DEDUP_INTERP(producer_stage, consumer_stage, slot1, slot2, bitsize) \
/* Same interpolation qualifier. */ \
TEST_DEDUP_TEMPL1(producer_stage, consumer_stage, slot1, slot2, bitsize, COLOR_PIXEL) \
TEST_DEDUP_TEMPL1(producer_stage, consumer_stage, slot1, slot2, bitsize, COLOR_CENTROID) \
TEST_DEDUP_TEMPL1(producer_stage, consumer_stage, slot1, slot2, bitsize, COLOR_SAMPLE) \
TEST_DEDUP_TEMPL1(producer_stage, consumer_stage, slot1, slot2, bitsize, COLOR_AT_OFFSET) \
/* Different interpolation qualifiers. */ \
TEST_DEDUP_TEMPL(producer_stage, consumer_stage, slot1, slot2, bitsize, FLAT, COLOR_PIXEL) \
TEST_DEDUP_TEMPL(producer_stage, consumer_stage, slot1, slot2, bitsize, COLOR_PIXEL, COLOR_CENTROID) \
TEST_DEDUP_TEMPL(producer_stage, consumer_stage, slot1, slot2, bitsize, COLOR_CENTROID, COLOR_SAMPLE) \
TEST_DEDUP_TEMPL(producer_stage, consumer_stage, slot1, slot2, bitsize, COLOR_SAMPLE, COLOR_AT_OFFSET) \
TEST_DEDUP_TEMPL(producer_stage, consumer_stage, slot1, slot2, bitsize, LINEAR_PIXEL, COLOR_PIXEL) \
TEST_DEDUP_TEMPL(producer_stage, consumer_stage, slot1, slot2, bitsize, LINEAR_CENTROID, COLOR_CENTROID) \
TEST_DEDUP_TEMPL(producer_stage, consumer_stage, slot1, slot2, bitsize, LINEAR_SAMPLE, COLOR_SAMPLE) \
TEST_DEDUP_TEMPL(producer_stage, consumer_stage, slot1, slot2, bitsize, LINEAR_AT_OFFSET, COLOR_AT_OFFSET)
TEST_DEDUP(VERTEX, TESS_CTRL, VAR0, VAR1, 32)
TEST_DEDUP(VERTEX, TESS_EVAL, VAR0, VAR1, 32)
TEST_DEDUP(VERTEX, GEOMETRY, VAR0, VAR1, 32)
TEST_DEDUP(TESS_CTRL, TESS_EVAL, VAR0, VAR1, 32)
TEST_DEDUP(TESS_CTRL, TESS_EVAL, PATCH0, PATCH1, 32)
TEST_DEDUP(TESS_EVAL, GEOMETRY, VAR0, VAR1, 32)
TEST_DEDUP_INTERP(VERTEX, FRAGMENT, VAR0, VAR1, 32)
TEST_DEDUP_INTERP(TESS_EVAL, FRAGMENT, VAR0, VAR1, 32)
TEST_DEDUP_INTERP(GEOMETRY, FRAGMENT, VAR0, VAR1, 32)
TEST_DEDUP_INTERP_COLOR(VERTEX, FRAGMENT, COL0, COL1, 32)
TEST_DEDUP_INTERP_COLOR(TESS_EVAL, FRAGMENT, COL0, COL1, 32)
TEST_DEDUP_INTERP_COLOR(GEOMETRY, FRAGMENT, COL0, COL1, 32)
TEST_DEDUP(TESS_CTRL, TESS_EVAL, VAR0, PATCH0, 32)
TEST_DEDUP_INTERP(VERTEX, FRAGMENT, VAR0, COL0, 32)
TEST_DEDUP_INTERP(TESS_EVAL, FRAGMENT, VAR0, COL0, 32)
TEST_DEDUP_INTERP(GEOMETRY, FRAGMENT, VAR0, COL0, 32)
TEST_DEDUP_INTERP(VERTEX, FRAGMENT, CLIP_DIST0, VAR0, 32)
TEST_DEDUP_INTERP(VERTEX, FRAGMENT, TEX0, TEX1, 32)
TEST_DEDUP_INTERP(VERTEX, FRAGMENT, TEX0, VAR0, 32)
}

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/*
* Copyright 2023 Advanced Micro Devices, Inc.
*
* SPDX-License-Identifier: MIT
*/
#include "nir_opt_varyings_test.h"
class nir_opt_varyings_test_prop_const : public nir_opt_varyings_test
{};
#define SHADER_CONST_OUTPUT(producer_stage, consumer_stage, slot, comp, type, bitsize, val0, val1) \
create_shaders(MESA_SHADER_##producer_stage, MESA_SHADER_##consumer_stage); \
UNUSED nir_intrinsic_instr *store, *store2 = NULL, *store3 = NULL; \
store = \
store_output(b1, VARYING_SLOT_##slot, comp, nir_type_float##bitsize, \
nir_imm_##type##N_t(b1, val0, bitsize), 0); \
if (is_per_vertex(b1, VARYING_SLOT_##slot, false) || \
MESA_SHADER_##producer_stage == MESA_SHADER_GEOMETRY) { \
store2 = store_output(b1, VARYING_SLOT_##slot, comp, nir_type_float##bitsize, \
nir_imm_##type##N_t(b1, val1, bitsize), 1); \
store3 = store_output(b1, VARYING_SLOT_##slot, comp, nir_type_float##bitsize, \
nir_imm_##type##N_t(b1, val1, bitsize), 2); \
} \
\
UNUSED unsigned pindex = VARYING_SLOT_##slot; \
unsigned cindex = VARYING_SLOT_##slot; \
if (MESA_SHADER_##consumer_stage == MESA_SHADER_FRAGMENT && \
(cindex == VARYING_SLOT_BFC0 || cindex == VARYING_SLOT_BFC1)) \
cindex -= VARYING_SLOT_BFC0 - VARYING_SLOT_COL0; \
\
nir_def *input = load_input(b2, (gl_varying_slot)cindex, comp, nir_type_##type##bitsize, 0, 0); \
store_output(b2, VARYING_SLOT_VAR0, 0, nir_type_float##bitsize, input, 0); \
nir_def *input2 = load_input(b2, (gl_varying_slot)cindex, comp, nir_type_##type##bitsize, 1, 0); \
store_output(b2, VARYING_SLOT_VAR1, 0, nir_type_float##bitsize, input2, 0); \
\
if (MESA_SHADER_##consumer_stage == MESA_SHADER_FRAGMENT) { \
/* Compaction moves COL1 to COL0. */ \
if (cindex == VARYING_SLOT_COL1) { \
pindex--; \
cindex--; \
} \
\
/* Compaction moves all these to VAR0. */ \
if (cindex == VARYING_SLOT_FOGC || cindex == VARYING_SLOT_PRIMITIVE_ID || \
cindex == VARYING_SLOT_VAR0_16BIT) \
pindex = cindex = VARYING_SLOT_VAR0; \
} else { \
/* Compaction moves everything else to POS. */ \
if (!is_patch((gl_varying_slot)cindex)) { \
pindex = cindex = VARYING_SLOT_POS; \
} \
}
#define TEST_CONST_PROP(producer_stage, consumer_stage, slot, comp, type, bitsize, value) \
TEST_F(nir_opt_varyings_test_prop_const, \
prop_##producer_stage##_##consumer_stage##_##slot##_##comp##_##type##bitsize) \
{ \
SHADER_CONST_OUTPUT(producer_stage, consumer_stage, slot, comp, type, bitsize, value, value) \
\
if (nir_slot_is_sysval_output((gl_varying_slot)pindex, MESA_SHADER_##consumer_stage)) { \
ASSERT_TRUE(opt_varyings() == nir_progress_consumer); \
ASSERT_TRUE(b1->shader->info.outputs_written == BITFIELD64_BIT(pindex)); \
ASSERT_TRUE(nir_intrinsic_io_semantics(store).no_varying); \
} else { \
ASSERT_TRUE(opt_varyings() == (nir_progress_producer | nir_progress_consumer)); \
ASSERT_TRUE(b1->shader->info.outputs_written == 0 && \
b1->shader->info.patch_outputs_written == 0 && \
b1->shader->info.outputs_written_16bit == 0); \
ASSERT_TRUE(!shader_contains_instr(b1, &store->instr)); \
ASSERT_TRUE(!store2 || !shader_contains_instr(b1, &store2->instr)); \
ASSERT_TRUE(!store3 || !shader_contains_instr(b1, &store3->instr)); \
} \
ASSERT_TRUE(b2->shader->info.inputs_read == 0 && \
b2->shader->info.patch_inputs_read == 0 && \
b2->shader->info.inputs_read_16bit == 0); \
ASSERT_TRUE(!shader_contains_def(b2, input)); \
ASSERT_TRUE(shader_contains_const_##type(b2, value, bitsize)); \
}
#define TEST_CONST_PROP_XFB(producer_stage, consumer_stage, slot, comp, type, bitsize, value) \
TEST_F(nir_opt_varyings_test_prop_const, \
xfb_prop_##producer_stage##_##consumer_stage##_##slot##_##comp##_##type##bitsize) \
{ \
SHADER_CONST_OUTPUT(producer_stage, consumer_stage, slot, comp, type, bitsize, value, value) \
\
/* XFB-only outputs are moved to VARn. */ \
if (MESA_SHADER_##consumer_stage == MESA_SHADER_FRAGMENT &&\
VARYING_SLOT_##slot == VARYING_SLOT_TEX0) \
pindex = VARYING_SLOT_VAR0; \
\
nir_io_xfb xfb; \
memset(&xfb, 0, sizeof(xfb)); \
xfb.out[comp % 2].num_components = 1; \
if (comp <= 1) { \
nir_intrinsic_set_io_xfb(store, xfb); \
if (store2) \
nir_intrinsic_set_io_xfb(store2, xfb); \
if (store3) \
nir_intrinsic_set_io_xfb(store3, xfb); \
} else { \
nir_intrinsic_set_io_xfb2(store, xfb); \
if (store2) \
nir_intrinsic_set_io_xfb2(store2, xfb); \
if (store3) \
nir_intrinsic_set_io_xfb2(store3, xfb); \
} \
\
ASSERT_TRUE(opt_varyings() == nir_progress_consumer); \
ASSERT_TRUE(b1->shader->info.outputs_written == BITFIELD64_BIT(pindex)); \
ASSERT_TRUE(nir_intrinsic_io_semantics(store).no_varying); \
ASSERT_TRUE(b2->shader->info.inputs_read == 0 && \
b2->shader->info.patch_inputs_read == 0 && \
b2->shader->info.inputs_read_16bit == 0); \
ASSERT_TRUE(!shader_contains_def(b2, input)); \
ASSERT_TRUE(shader_contains_const_##type(b2, value, bitsize)); \
}
#define TEST_CONST_KEPT_2VAL(producer_stage, consumer_stage, slot, comp, type, bitsize, val0, val1, suffix) \
TEST_F(nir_opt_varyings_test_prop_const, \
kept_##suffix##producer_stage##_##consumer_stage##_##slot##_##comp##_##type##bitsize) \
{ \
SHADER_CONST_OUTPUT(producer_stage, consumer_stage, slot, comp, type, bitsize, val0, val1) \
\
ASSERT_TRUE(opt_varyings() == 0); \
if (pindex >= VARYING_SLOT_VAR0_16BIT) { \
ASSERT_TRUE(b1->shader->info.outputs_written_16bit == \
BITFIELD_BIT(pindex - VARYING_SLOT_VAR0_16BIT)); \
ASSERT_TRUE(b2->shader->info.inputs_read_16bit == \
BITFIELD_BIT(cindex - VARYING_SLOT_VAR0_16BIT)); \
} else if (pindex >= VARYING_SLOT_PATCH0) { \
ASSERT_TRUE(b1->shader->info.patch_outputs_written == BITFIELD_BIT(pindex)); \
ASSERT_TRUE(b2->shader->info.patch_inputs_read == BITFIELD_BIT(cindex)); \
} else { \
ASSERT_TRUE(b1->shader->info.outputs_written == BITFIELD64_BIT(pindex)); \
ASSERT_TRUE(b2->shader->info.inputs_read == BITFIELD64_BIT(cindex)); \
} \
ASSERT_TRUE(shader_contains_instr(b1, &store->instr)); \
ASSERT_TRUE(shader_contains_def(b2, input)); \
ASSERT_TRUE(!shader_contains_const_##type(b2, val0, bitsize)); \
ASSERT_TRUE(!shader_contains_const_##type(b2, val1, bitsize)); \
}
#define TEST_CONST_KEPT(producer_stage, consumer_stage, slot, comp, type, bitsize, value) \
TEST_CONST_KEPT_2VAL(producer_stage, consumer_stage, slot, comp, type, bitsize, value, value, )
#define TEST_CONST_KEPT_DIFF(producer_stage, consumer_stage, slot, comp, type, bitsize, value) \
TEST_CONST_KEPT_2VAL(producer_stage, consumer_stage, slot, comp, type, bitsize, value, 0, diff_)
TEST_CONST_PROP(VERTEX, TESS_CTRL, POS, 0, float, 32, 314)
TEST_CONST_PROP(VERTEX, TESS_CTRL, COL0, 0, float, 32, 314)
TEST_CONST_PROP(VERTEX, TESS_CTRL, COL1, 0, float, 32, 314)
TEST_CONST_PROP(VERTEX, TESS_CTRL, BFC0, 0, float, 32, 314)
TEST_CONST_PROP(VERTEX, TESS_CTRL, BFC1, 0, float, 32, 314)
TEST_CONST_PROP(VERTEX, TESS_CTRL, FOGC, 0, float, 32, 314)
TEST_CONST_PROP(VERTEX, TESS_CTRL, TEX0, 0, float, 32, 314)
TEST_CONST_PROP(VERTEX, TESS_CTRL, PSIZ, 0, float, 32, 314)
TEST_CONST_PROP(VERTEX, TESS_CTRL, CLIP_VERTEX, 0, float, 32, 314)
TEST_CONST_PROP(VERTEX, TESS_CTRL, CLIP_DIST0, 0, float, 32, 314)
TEST_CONST_PROP(VERTEX, TESS_CTRL, CLIP_DIST1, 0, float, 32, 314)
TEST_CONST_PROP(VERTEX, TESS_CTRL, LAYER, 0, float, 32, 314)
TEST_CONST_PROP(VERTEX, TESS_CTRL, VIEWPORT, 0, float, 32, 314)
TEST_CONST_PROP(VERTEX, TESS_CTRL, VAR0, 0, float, 32, 314)
TEST_CONST_PROP(VERTEX, TESS_CTRL, VAR0, 0, float, 16, 314)
TEST_CONST_PROP(VERTEX, TESS_CTRL, VAR0_16BIT, 0, float, 16, 314)
TEST_CONST_PROP(VERTEX, TESS_EVAL, POS, 0, float, 32, 314)
TEST_CONST_PROP(VERTEX, TESS_EVAL, COL0, 0, float, 32, 314)
TEST_CONST_PROP(VERTEX, TESS_EVAL, COL1, 0, float, 32, 314)
TEST_CONST_PROP(VERTEX, TESS_EVAL, BFC0, 0, float, 32, 314)
TEST_CONST_PROP(VERTEX, TESS_EVAL, BFC1, 0, float, 32, 314)
TEST_CONST_PROP(VERTEX, TESS_EVAL, FOGC, 0, float, 32, 314)
TEST_CONST_PROP(VERTEX, TESS_EVAL, TEX0, 0, float, 32, 314)
TEST_CONST_PROP(VERTEX, TESS_EVAL, PSIZ, 0, float, 32, 314)
TEST_CONST_PROP(VERTEX, TESS_EVAL, CLIP_VERTEX, 0, float, 32, 314)
TEST_CONST_PROP(VERTEX, TESS_EVAL, CLIP_DIST0, 0, float, 32, 314)
TEST_CONST_PROP(VERTEX, TESS_EVAL, CLIP_DIST1, 0, float, 32, 314)
TEST_CONST_PROP(VERTEX, TESS_EVAL, LAYER, 0, float, 32, 314)
TEST_CONST_PROP(VERTEX, TESS_EVAL, VIEWPORT, 0, float, 32, 314)
TEST_CONST_PROP(VERTEX, TESS_EVAL, VAR0, 0, float, 32, 314)
TEST_CONST_PROP(VERTEX, TESS_EVAL, VAR0, 0, float, 16, 314)
TEST_CONST_PROP(VERTEX, TESS_EVAL, VAR0_16BIT, 0, float, 16, 314)
TEST_CONST_PROP(TESS_CTRL, TESS_EVAL, POS, 0, float, 32, 314)
TEST_CONST_PROP(TESS_CTRL, TESS_EVAL, COL0, 0, float, 32, 314)
TEST_CONST_PROP(TESS_CTRL, TESS_EVAL, COL1, 0, float, 32, 314)
TEST_CONST_PROP(TESS_CTRL, TESS_EVAL, BFC0, 0, float, 32, 314)
TEST_CONST_PROP(TESS_CTRL, TESS_EVAL, BFC1, 0, float, 32, 314)
TEST_CONST_PROP(TESS_CTRL, TESS_EVAL, FOGC, 0, float, 32, 314)
TEST_CONST_PROP(TESS_CTRL, TESS_EVAL, TEX0, 0, float, 32, 314)
TEST_CONST_PROP(TESS_CTRL, TESS_EVAL, PSIZ, 0, float, 32, 314)
TEST_CONST_PROP(TESS_CTRL, TESS_EVAL, CLIP_VERTEX, 0, float, 32, 314)
TEST_CONST_PROP(TESS_CTRL, TESS_EVAL, CLIP_DIST0, 0, float, 32, 314)
TEST_CONST_PROP(TESS_CTRL, TESS_EVAL, CLIP_DIST1, 0, float, 32, 314)
TEST_CONST_PROP(TESS_CTRL, TESS_EVAL, LAYER, 0, float, 32, 314)
TEST_CONST_PROP(TESS_CTRL, TESS_EVAL, VIEWPORT, 0, float, 32, 314)
TEST_CONST_PROP(TESS_CTRL, TESS_EVAL, VAR0, 0, float, 32, 314)
TEST_CONST_PROP(TESS_CTRL, TESS_EVAL, VAR0, 0, float, 16, 314)
TEST_CONST_PROP(TESS_CTRL, TESS_EVAL, VAR0_16BIT, 0, float, 16, 314)
TEST_CONST_PROP(TESS_CTRL, TESS_EVAL, TESS_LEVEL_INNER, 0, float, 32, 314)
TEST_CONST_PROP(TESS_CTRL, TESS_EVAL, TESS_LEVEL_OUTER, 0, float, 32, 314)
TEST_CONST_PROP(TESS_CTRL, TESS_EVAL, PATCH0, 0, float, 32, 314)
TEST_CONST_PROP(TESS_CTRL, TESS_EVAL, PATCH0, 0, float, 16, 314)
TEST_CONST_KEPT_DIFF(TESS_CTRL, TESS_EVAL, POS, 0, float, 32, 314)
TEST_CONST_KEPT_DIFF(TESS_CTRL, TESS_EVAL, COL0, 0, float, 32, 314)
TEST_CONST_KEPT_DIFF(TESS_CTRL, TESS_EVAL, COL1, 0, float, 32, 314)
TEST_CONST_KEPT_DIFF(TESS_CTRL, TESS_EVAL, BFC0, 0, float, 32, 314)
TEST_CONST_KEPT_DIFF(TESS_CTRL, TESS_EVAL, BFC1, 0, float, 32, 314)
TEST_CONST_KEPT_DIFF(TESS_CTRL, TESS_EVAL, FOGC, 0, float, 32, 314)
TEST_CONST_KEPT_DIFF(TESS_CTRL, TESS_EVAL, TEX0, 0, float, 32, 314)
TEST_CONST_KEPT_DIFF(TESS_CTRL, TESS_EVAL, PSIZ, 0, float, 32, 314)
TEST_CONST_KEPT_DIFF(TESS_CTRL, TESS_EVAL, CLIP_VERTEX, 0, float, 32, 314)
TEST_CONST_KEPT_DIFF(TESS_CTRL, TESS_EVAL, CLIP_DIST0, 0, float, 32, 314)
TEST_CONST_KEPT_DIFF(TESS_CTRL, TESS_EVAL, CLIP_DIST1, 0, float, 32, 314)
TEST_CONST_KEPT_DIFF(TESS_CTRL, TESS_EVAL, LAYER, 0, float, 32, 314)
TEST_CONST_KEPT_DIFF(TESS_CTRL, TESS_EVAL, VIEWPORT, 0, float, 32, 314)
TEST_CONST_KEPT_DIFF(TESS_CTRL, TESS_EVAL, VAR0, 0, float, 32, 314)
TEST_CONST_KEPT_DIFF(TESS_CTRL, TESS_EVAL, VAR0, 0, float, 16, 314)
TEST_CONST_KEPT_DIFF(TESS_CTRL, TESS_EVAL, VAR0_16BIT, 0, float, 16, 314)
TEST_CONST_PROP(VERTEX, GEOMETRY, POS, 0, float, 32, 314)
TEST_CONST_PROP(VERTEX, GEOMETRY, COL0, 0, float, 32, 314)
TEST_CONST_PROP(VERTEX, GEOMETRY, COL1, 0, float, 32, 314)
TEST_CONST_PROP(VERTEX, GEOMETRY, BFC0, 0, float, 32, 314)
TEST_CONST_PROP(VERTEX, GEOMETRY, BFC1, 0, float, 32, 314)
TEST_CONST_PROP(VERTEX, GEOMETRY, FOGC, 0, float, 32, 314)
TEST_CONST_PROP(VERTEX, GEOMETRY, TEX0, 0, float, 32, 314)
TEST_CONST_PROP(VERTEX, GEOMETRY, PSIZ, 0, float, 32, 314)
TEST_CONST_PROP(VERTEX, GEOMETRY, CLIP_VERTEX, 0, float, 32, 314)
TEST_CONST_PROP(VERTEX, GEOMETRY, CLIP_DIST0, 0, float, 32, 314)
TEST_CONST_PROP(VERTEX, GEOMETRY, CLIP_DIST1, 0, float, 32, 314)
TEST_CONST_PROP(VERTEX, GEOMETRY, LAYER, 0, float, 32, 314)
TEST_CONST_PROP(VERTEX, GEOMETRY, VIEWPORT, 0, float, 32, 314)
TEST_CONST_PROP(VERTEX, GEOMETRY, VAR0, 0, float, 32, 314)
TEST_CONST_PROP(VERTEX, GEOMETRY, VAR0, 0, float, 16, 314)
TEST_CONST_PROP(VERTEX, GEOMETRY, VAR0_16BIT, 0, float, 16, 314)
TEST_CONST_PROP(TESS_EVAL, GEOMETRY, POS, 0, float, 32, 314)
TEST_CONST_PROP(TESS_EVAL, GEOMETRY, COL0, 0, float, 32, 314)
TEST_CONST_PROP(TESS_EVAL, GEOMETRY, COL1, 0, float, 32, 314)
TEST_CONST_PROP(TESS_EVAL, GEOMETRY, BFC0, 0, float, 32, 314)
TEST_CONST_PROP(TESS_EVAL, GEOMETRY, BFC1, 0, float, 32, 314)
TEST_CONST_PROP(TESS_EVAL, GEOMETRY, FOGC, 0, float, 32, 314)
TEST_CONST_PROP(TESS_EVAL, GEOMETRY, TEX0, 0, float, 32, 314)
TEST_CONST_PROP(TESS_EVAL, GEOMETRY, PSIZ, 0, float, 32, 314)
TEST_CONST_PROP(TESS_EVAL, GEOMETRY, CLIP_VERTEX, 0, float, 32, 314)
TEST_CONST_PROP(TESS_EVAL, GEOMETRY, CLIP_DIST0, 0, float, 32, 314)
TEST_CONST_PROP(TESS_EVAL, GEOMETRY, CLIP_DIST1, 0, float, 32, 314)
TEST_CONST_PROP(TESS_EVAL, GEOMETRY, LAYER, 0, float, 32, 314)
TEST_CONST_PROP(TESS_EVAL, GEOMETRY, VIEWPORT, 0, float, 32, 314)
TEST_CONST_PROP(TESS_EVAL, GEOMETRY, VAR0, 0, float, 32, 314)
TEST_CONST_PROP(TESS_EVAL, GEOMETRY, VAR0, 0, float, 16, 314)
TEST_CONST_PROP(TESS_EVAL, GEOMETRY, VAR0_16BIT, 0, float, 16, 314)
TEST_CONST_PROP(VERTEX, FRAGMENT, COL0, 0, float, 32, 0.14)
TEST_CONST_PROP(VERTEX, FRAGMENT, COL1, 0, float, 32, 0.14)
TEST_CONST_PROP(VERTEX, FRAGMENT, BFC0, 0, float, 32, 0.14)
TEST_CONST_PROP(VERTEX, FRAGMENT, BFC1, 0, float, 32, 0.14)
TEST_CONST_PROP(VERTEX, FRAGMENT, TEX0, 2, float, 32, 0)
TEST_CONST_PROP(VERTEX, FRAGMENT, TEX0, 3, float, 32, 1)
TEST_CONST_KEPT(VERTEX, FRAGMENT, COL0, 0, float, 32, 314)
TEST_CONST_KEPT(VERTEX, FRAGMENT, COL1, 0, float, 32, 314)
TEST_CONST_KEPT(VERTEX, FRAGMENT, BFC0, 0, float, 32, 314)
TEST_CONST_KEPT(VERTEX, FRAGMENT, BFC1, 0, float, 32, 314)
TEST_CONST_PROP(VERTEX, FRAGMENT, FOGC, 0, float, 32, 314)
TEST_CONST_KEPT(VERTEX, FRAGMENT, TEX0, 0, float, 32, 314)
TEST_CONST_KEPT(VERTEX, FRAGMENT, PSIZ, 0, float, 32, 314)
TEST_CONST_KEPT(VERTEX, FRAGMENT, CLIP_VERTEX, 0, float, 32, 314)
TEST_CONST_PROP(VERTEX, FRAGMENT, CLIP_DIST0, 0, float, 32, 314)
TEST_CONST_PROP(VERTEX, FRAGMENT, CLIP_DIST1, 0, float, 32, 314)
TEST_CONST_PROP(VERTEX, FRAGMENT, CULL_DIST0, 0, float, 32, 314)
TEST_CONST_PROP(VERTEX, FRAGMENT, CULL_DIST1, 0, float, 32, 314)
TEST_CONST_PROP(VERTEX, FRAGMENT, LAYER, 0, float, 32, 314)
TEST_CONST_PROP(VERTEX, FRAGMENT, VIEWPORT, 0, float, 32, 314)
TEST_CONST_PROP(VERTEX, FRAGMENT, VAR0, 0, float, 32, 314)
TEST_CONST_PROP(VERTEX, FRAGMENT, VAR0, 0, float, 16, 314)
TEST_CONST_PROP(VERTEX, FRAGMENT, VAR0_16BIT, 0, float, 16, 314)
TEST_CONST_PROP_XFB(VERTEX, FRAGMENT, COL0, 0, float, 32, 0.14)
TEST_CONST_PROP_XFB(VERTEX, FRAGMENT, COL1, 0, float, 32, 0.14)
TEST_CONST_PROP_XFB(VERTEX, FRAGMENT, BFC0, 0, float, 32, 0.14)
TEST_CONST_PROP_XFB(VERTEX, FRAGMENT, BFC1, 0, float, 32, 0.14)
TEST_CONST_PROP_XFB(VERTEX, FRAGMENT, TEX0, 2, float, 32, 0)
TEST_CONST_PROP_XFB(VERTEX, FRAGMENT, TEX0, 3, float, 32, 1)
TEST_CONST_PROP_XFB(VERTEX, FRAGMENT, FOGC, 0, float, 32, 314)
TEST_CONST_PROP_XFB(VERTEX, FRAGMENT, CLIP_DIST0, 0, float, 32, 314)
TEST_CONST_PROP_XFB(VERTEX, FRAGMENT, CLIP_DIST1, 0, float, 32, 314)
TEST_CONST_PROP_XFB(VERTEX, FRAGMENT, CULL_DIST0, 0, float, 32, 314)
TEST_CONST_PROP_XFB(VERTEX, FRAGMENT, CULL_DIST1, 0, float, 32, 314)
TEST_CONST_PROP_XFB(VERTEX, FRAGMENT, LAYER, 0, float, 32, 314)
TEST_CONST_PROP_XFB(VERTEX, FRAGMENT, VIEWPORT, 0, float, 32, 314)
TEST_CONST_PROP_XFB(VERTEX, FRAGMENT, VAR0, 0, float, 32, 314)
TEST_CONST_PROP_XFB(VERTEX, FRAGMENT, VAR0, 0, float, 16, 314)
TEST_CONST_PROP_XFB(VERTEX, FRAGMENT, VAR0_16BIT, 0, float, 16, 314)
TEST_CONST_PROP(TESS_EVAL, FRAGMENT, COL0, 0, float, 32, 0.14)
TEST_CONST_PROP(TESS_EVAL, FRAGMENT, COL1, 0, float, 32, 0.14)
TEST_CONST_PROP(TESS_EVAL, FRAGMENT, BFC0, 0, float, 32, 0.14)
TEST_CONST_PROP(TESS_EVAL, FRAGMENT, BFC1, 0, float, 32, 0.14)
TEST_CONST_PROP(TESS_EVAL, FRAGMENT, TEX0, 2, float, 32, 0)
TEST_CONST_PROP(TESS_EVAL, FRAGMENT, TEX0, 3, float, 32, 1)
TEST_CONST_KEPT(TESS_EVAL, FRAGMENT, COL0, 0, float, 32, 314)
TEST_CONST_KEPT(TESS_EVAL, FRAGMENT, COL1, 0, float, 32, 314)
TEST_CONST_KEPT(TESS_EVAL, FRAGMENT, BFC0, 0, float, 32, 314)
TEST_CONST_KEPT(TESS_EVAL, FRAGMENT, BFC1, 0, float, 32, 314)
TEST_CONST_PROP(TESS_EVAL, FRAGMENT, FOGC, 0, float, 32, 314)
TEST_CONST_KEPT(TESS_EVAL, FRAGMENT, TEX0, 0, float, 32, 314)
TEST_CONST_KEPT(TESS_EVAL, FRAGMENT, PSIZ, 0, float, 32, 314)
TEST_CONST_KEPT(TESS_EVAL, FRAGMENT, CLIP_VERTEX, 0, float, 32, 314)
TEST_CONST_PROP(TESS_EVAL, FRAGMENT, CLIP_DIST0, 0, float, 32, 314)
TEST_CONST_PROP(TESS_EVAL, FRAGMENT, CLIP_DIST1, 0, float, 32, 314)
TEST_CONST_PROP(TESS_EVAL, FRAGMENT, CULL_DIST0, 0, float, 32, 314)
TEST_CONST_PROP(TESS_EVAL, FRAGMENT, CULL_DIST1, 0, float, 32, 314)
TEST_CONST_PROP(TESS_EVAL, FRAGMENT, LAYER, 0, float, 32, 314)
TEST_CONST_PROP(TESS_EVAL, FRAGMENT, VIEWPORT, 0, float, 32, 314)
TEST_CONST_PROP(TESS_EVAL, FRAGMENT, VAR0, 0, float, 32, 314)
TEST_CONST_PROP(TESS_EVAL, FRAGMENT, VAR0, 0, float, 16, 314)
TEST_CONST_PROP(TESS_EVAL, FRAGMENT, VAR0_16BIT, 0, float, 16, 314)
TEST_CONST_PROP_XFB(TESS_EVAL, FRAGMENT, COL0, 0, float, 32, 0.14)
TEST_CONST_PROP_XFB(TESS_EVAL, FRAGMENT, COL1, 0, float, 32, 0.14)
TEST_CONST_PROP_XFB(TESS_EVAL, FRAGMENT, BFC0, 0, float, 32, 0.14)
TEST_CONST_PROP_XFB(TESS_EVAL, FRAGMENT, BFC1, 0, float, 32, 0.14)
TEST_CONST_PROP_XFB(TESS_EVAL, FRAGMENT, TEX0, 2, float, 32, 0)
TEST_CONST_PROP_XFB(TESS_EVAL, FRAGMENT, TEX0, 3, float, 32, 1)
TEST_CONST_PROP_XFB(TESS_EVAL, FRAGMENT, FOGC, 0, float, 32, 314)
TEST_CONST_PROP_XFB(TESS_EVAL, FRAGMENT, CLIP_DIST0, 0, float, 32, 314)
TEST_CONST_PROP_XFB(TESS_EVAL, FRAGMENT, CLIP_DIST1, 0, float, 32, 314)
TEST_CONST_PROP_XFB(TESS_EVAL, FRAGMENT, CULL_DIST0, 0, float, 32, 314)
TEST_CONST_PROP_XFB(TESS_EVAL, FRAGMENT, CULL_DIST1, 0, float, 32, 314)
TEST_CONST_PROP_XFB(TESS_EVAL, FRAGMENT, LAYER, 0, float, 32, 314)
TEST_CONST_PROP_XFB(TESS_EVAL, FRAGMENT, VIEWPORT, 0, float, 32, 314)
TEST_CONST_PROP_XFB(TESS_EVAL, FRAGMENT, VAR0, 0, float, 32, 314)
TEST_CONST_PROP_XFB(TESS_EVAL, FRAGMENT, VAR0, 0, float, 16, 314)
TEST_CONST_PROP_XFB(TESS_EVAL, FRAGMENT, VAR0_16BIT, 0, float, 16, 314)
TEST_CONST_PROP(GEOMETRY, FRAGMENT, COL0, 0, float, 32, 0.14)
TEST_CONST_PROP(GEOMETRY, FRAGMENT, COL1, 0, float, 32, 0.14)
TEST_CONST_PROP(GEOMETRY, FRAGMENT, BFC0, 0, float, 32, 0.14)
TEST_CONST_PROP(GEOMETRY, FRAGMENT, BFC1, 0, float, 32, 0.14)
TEST_CONST_PROP(GEOMETRY, FRAGMENT, TEX0, 2, float, 32, 0)
TEST_CONST_PROP(GEOMETRY, FRAGMENT, TEX0, 3, float, 32, 1)
TEST_CONST_KEPT(GEOMETRY, FRAGMENT, COL0, 0, float, 32, 314)
TEST_CONST_KEPT(GEOMETRY, FRAGMENT, COL1, 0, float, 32, 314)
TEST_CONST_KEPT(GEOMETRY, FRAGMENT, BFC0, 0, float, 32, 314)
TEST_CONST_KEPT(GEOMETRY, FRAGMENT, BFC1, 0, float, 32, 314)
TEST_CONST_PROP(GEOMETRY, FRAGMENT, FOGC, 0, float, 32, 314)
TEST_CONST_KEPT(GEOMETRY, FRAGMENT, TEX0, 0, float, 32, 314)
TEST_CONST_KEPT(GEOMETRY, FRAGMENT, PSIZ, 0, float, 32, 314)
TEST_CONST_KEPT(GEOMETRY, FRAGMENT, CLIP_VERTEX, 0, float, 32, 314)
TEST_CONST_PROP(GEOMETRY, FRAGMENT, CLIP_DIST0, 0, float, 32, 314)
TEST_CONST_PROP(GEOMETRY, FRAGMENT, CLIP_DIST1, 0, float, 32, 314)
TEST_CONST_PROP(GEOMETRY, FRAGMENT, CULL_DIST0, 0, float, 32, 314)
TEST_CONST_PROP(GEOMETRY, FRAGMENT, CULL_DIST1, 0, float, 32, 314)
TEST_CONST_PROP(GEOMETRY, FRAGMENT, PRIMITIVE_ID, 0, float, 32, 314)
TEST_CONST_PROP(GEOMETRY, FRAGMENT, LAYER, 0, float, 32, 314)
TEST_CONST_PROP(GEOMETRY, FRAGMENT, VIEWPORT, 0, float, 32, 314)
TEST_CONST_PROP(GEOMETRY, FRAGMENT, VAR0, 0, float, 32, 314)
TEST_CONST_PROP(GEOMETRY, FRAGMENT, VAR0, 0, float, 16, 314)
TEST_CONST_PROP(GEOMETRY, FRAGMENT, VAR0_16BIT, 0, float, 16, 314)
TEST_CONST_PROP_XFB(GEOMETRY, FRAGMENT, COL0, 0, float, 32, 0.14)
TEST_CONST_PROP_XFB(GEOMETRY, FRAGMENT, COL1, 0, float, 32, 0.14)
TEST_CONST_PROP_XFB(GEOMETRY, FRAGMENT, BFC0, 0, float, 32, 0.14)
TEST_CONST_PROP_XFB(GEOMETRY, FRAGMENT, BFC1, 0, float, 32, 0.14)
TEST_CONST_PROP_XFB(GEOMETRY, FRAGMENT, TEX0, 2, float, 32, 0)
TEST_CONST_PROP_XFB(GEOMETRY, FRAGMENT, TEX0, 3, float, 32, 1)
TEST_CONST_PROP_XFB(GEOMETRY, FRAGMENT, FOGC, 0, float, 32, 314)
TEST_CONST_PROP_XFB(GEOMETRY, FRAGMENT, CLIP_DIST0, 0, float, 32, 314)
TEST_CONST_PROP_XFB(GEOMETRY, FRAGMENT, CLIP_DIST1, 0, float, 32, 314)
TEST_CONST_PROP_XFB(GEOMETRY, FRAGMENT, CULL_DIST0, 0, float, 32, 314)
TEST_CONST_PROP_XFB(GEOMETRY, FRAGMENT, CULL_DIST1, 0, float, 32, 314)
TEST_CONST_PROP_XFB(GEOMETRY, FRAGMENT, PRIMITIVE_ID, 0, float, 32, 314)
TEST_CONST_PROP_XFB(GEOMETRY, FRAGMENT, LAYER, 0, float, 32, 314)
TEST_CONST_PROP_XFB(GEOMETRY, FRAGMENT, VIEWPORT, 0, float, 32, 314)
TEST_CONST_PROP_XFB(GEOMETRY, FRAGMENT, VAR0, 0, float, 32, 314)
TEST_CONST_PROP_XFB(GEOMETRY, FRAGMENT, VAR0, 0, float, 16, 314)
TEST_CONST_PROP_XFB(GEOMETRY, FRAGMENT, VAR0_16BIT, 0, float, 16, 314)
TEST_CONST_KEPT_DIFF(GEOMETRY, FRAGMENT, COL0, 0, float, 32, 0.14)
TEST_CONST_KEPT_DIFF(GEOMETRY, FRAGMENT, COL1, 0, float, 32, 0.14)
TEST_CONST_KEPT_DIFF(GEOMETRY, FRAGMENT, BFC0, 0, float, 32, 0.14)
TEST_CONST_KEPT_DIFF(GEOMETRY, FRAGMENT, BFC1, 0, float, 32, 0.14)
TEST_CONST_KEPT_DIFF(GEOMETRY, FRAGMENT, FOGC, 0, float, 32, 314)
TEST_CONST_KEPT_DIFF(GEOMETRY, FRAGMENT, TEX0, 0, float, 32, 314)
TEST_CONST_KEPT_DIFF(GEOMETRY, FRAGMENT, PSIZ, 0, float, 32, 314)
TEST_CONST_KEPT_DIFF(GEOMETRY, FRAGMENT, CLIP_VERTEX, 0, float, 32, 314)
TEST_CONST_KEPT_DIFF(GEOMETRY, FRAGMENT, CLIP_DIST0, 0, float, 32, 314)
TEST_CONST_KEPT_DIFF(GEOMETRY, FRAGMENT, CLIP_DIST1, 0, float, 32, 314)
TEST_CONST_KEPT_DIFF(GEOMETRY, FRAGMENT, CULL_DIST0, 0, float, 32, 314)
TEST_CONST_KEPT_DIFF(GEOMETRY, FRAGMENT, CULL_DIST1, 0, float, 32, 314)
TEST_CONST_KEPT_DIFF(GEOMETRY, FRAGMENT, PRIMITIVE_ID, 0, float, 32, 314)
TEST_CONST_KEPT_DIFF(GEOMETRY, FRAGMENT, LAYER, 0, float, 32, 314)
TEST_CONST_KEPT_DIFF(GEOMETRY, FRAGMENT, VIEWPORT, 0, float, 32, 314)
TEST_CONST_KEPT_DIFF(GEOMETRY, FRAGMENT, VAR0, 0, float, 32, 314)
TEST_CONST_KEPT_DIFF(GEOMETRY, FRAGMENT, VAR0, 0, float, 16, 314)
TEST_CONST_KEPT_DIFF(GEOMETRY, FRAGMENT, VAR0_16BIT, 0, float, 16, 314)
TEST_CONST_KEPT(MESH, FRAGMENT, PSIZ, 0, float, 32, 314)
TEST_CONST_PROP(MESH, FRAGMENT, CLIP_DIST0, 0, float, 32, 314)
TEST_CONST_PROP(MESH, FRAGMENT, CLIP_DIST1, 0, float, 32, 314)
TEST_CONST_PROP(MESH, FRAGMENT, CULL_DIST0, 0, float, 32, 314)
TEST_CONST_PROP(MESH, FRAGMENT, CULL_DIST1, 0, float, 32, 314)
TEST_CONST_PROP(MESH, FRAGMENT, LAYER, 0, float, 32, 314)
TEST_CONST_PROP(MESH, FRAGMENT, VIEWPORT, 0, float, 32, 314)
TEST_CONST_PROP(MESH, FRAGMENT, VAR0, 0, float, 32, 314)
TEST_CONST_PROP(MESH, FRAGMENT, VAR0, 0, float, 16, 314)
TEST_CONST_PROP(MESH, FRAGMENT, VAR0_16BIT, 0, float, 16, 314)
}

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@ -0,0 +1,381 @@
/*
* Copyright 2023 Advanced Micro Devices, Inc.
*
* SPDX-License-Identifier: MIT
*/
#include "nir_opt_varyings_test.h"
class nir_opt_varyings_test_prop_ubo : public nir_opt_varyings_test
{};
#define SHADER_UBO_OUTPUT(producer_stage, consumer_stage, slot, comp, type, bitsize, index0, index1) \
create_shaders(MESA_SHADER_##producer_stage, MESA_SHADER_##consumer_stage); \
UNUSED nir_intrinsic_instr *store, *store2 = NULL, *store3 = NULL; \
store = \
store_output(b1, VARYING_SLOT_##slot, comp, nir_type_float##bitsize, \
load_ubo(b1, bitsize, index0), 0); \
if (is_per_vertex(b1, VARYING_SLOT_##slot, false) || \
MESA_SHADER_##producer_stage == MESA_SHADER_GEOMETRY) { \
store2 = store_output(b1, VARYING_SLOT_##slot, comp, nir_type_float##bitsize, \
load_ubo(b1, bitsize, index1), 1); \
store3 = store_output(b1, VARYING_SLOT_##slot, comp, nir_type_float##bitsize, \
load_ubo(b1, bitsize, index1), 2); \
} \
\
UNUSED unsigned pindex = VARYING_SLOT_##slot; \
unsigned cindex = VARYING_SLOT_##slot; \
if (MESA_SHADER_##consumer_stage == MESA_SHADER_FRAGMENT && \
(cindex == VARYING_SLOT_BFC0 || cindex == VARYING_SLOT_BFC1)) \
cindex -= VARYING_SLOT_BFC0 - VARYING_SLOT_COL0; \
\
nir_def *input = load_input(b2, (gl_varying_slot)cindex, comp, nir_type_##type##bitsize, 0, 0); \
store_output(b2, VARYING_SLOT_VAR0, 0, nir_type_float##bitsize, input, 0); \
nir_def *input2 = load_input(b2, (gl_varying_slot)cindex, comp, nir_type_##type##bitsize, 1, 0); \
store_output(b2, VARYING_SLOT_VAR1, 0, nir_type_float##bitsize, input2, 0); \
\
if (MESA_SHADER_##consumer_stage == MESA_SHADER_FRAGMENT) { \
/* Compaction moves COL1 to COL0. */ \
if (cindex == VARYING_SLOT_COL1) { \
pindex--; \
cindex--; \
} \
\
/* Compaction moves all these to VAR0. */ \
if (cindex == VARYING_SLOT_FOGC || cindex == VARYING_SLOT_PRIMITIVE_ID || \
cindex == VARYING_SLOT_VAR0_16BIT) \
pindex = cindex = VARYING_SLOT_VAR0; \
} else { \
/* Compaction moves everything else POS. */ \
if (!is_patch((gl_varying_slot)cindex)) { \
pindex = cindex = VARYING_SLOT_POS; \
} \
}
#define TEST_UBO_PROP(producer_stage, consumer_stage, slot, comp, type, bitsize) \
TEST_F(nir_opt_varyings_test_prop_ubo, \
prop_##producer_stage##_##consumer_stage##_##slot##_##comp##_##type##bitsize) \
{ \
SHADER_UBO_OUTPUT(producer_stage, consumer_stage, slot, comp, type, bitsize, 1, 1) \
\
if (nir_slot_is_sysval_output((gl_varying_slot)pindex, MESA_SHADER_##consumer_stage)) { \
ASSERT_TRUE(opt_varyings() == nir_progress_consumer); \
ASSERT_TRUE(b1->shader->info.outputs_written == BITFIELD64_BIT(pindex)); \
ASSERT_TRUE(nir_intrinsic_io_semantics(store).no_varying); \
} else { \
ASSERT_TRUE(opt_varyings() == (nir_progress_producer | nir_progress_consumer)); \
ASSERT_TRUE(b1->shader->info.outputs_written == 0 && \
b1->shader->info.patch_outputs_written == 0 && \
b1->shader->info.outputs_written_16bit == 0); \
ASSERT_TRUE(!shader_contains_instr(b1, &store->instr)); \
ASSERT_TRUE(!store2 || !shader_contains_instr(b1, &store2->instr)); \
ASSERT_TRUE(!store3 || !shader_contains_instr(b1, &store3->instr)); \
} \
ASSERT_TRUE(b2->shader->info.inputs_read == 0 && \
b2->shader->info.patch_inputs_read == 0 && \
b2->shader->info.inputs_read_16bit == 0); \
ASSERT_TRUE(!shader_contains_def(b2, input)); \
ASSERT_TRUE(shader_contains_ubo(b2, bitsize, 1)); \
}
#define TEST_UBO_PROP_XFB(producer_stage, consumer_stage, slot, comp, type, bitsize) \
TEST_F(nir_opt_varyings_test_prop_ubo, \
xfb_prop_##producer_stage##_##consumer_stage##_##slot##_##comp##_##type##bitsize) \
{ \
SHADER_UBO_OUTPUT(producer_stage, consumer_stage, slot, comp, type, bitsize, 1, 1) \
\
/* XFB-only outputs are moved to VARn. */ \
if (MESA_SHADER_##consumer_stage == MESA_SHADER_FRAGMENT &&\
VARYING_SLOT_##slot == VARYING_SLOT_TEX0) \
pindex = VARYING_SLOT_VAR0; \
\
nir_io_xfb xfb; \
memset(&xfb, 0, sizeof(xfb)); \
xfb.out[comp % 2].num_components = 1; \
if (comp <= 1) { \
nir_intrinsic_set_io_xfb(store, xfb); \
if (store2) \
nir_intrinsic_set_io_xfb(store2, xfb); \
if (store3) \
nir_intrinsic_set_io_xfb(store3, xfb); \
} else { \
nir_intrinsic_set_io_xfb2(store, xfb); \
if (store2) \
nir_intrinsic_set_io_xfb2(store2, xfb); \
if (store3) \
nir_intrinsic_set_io_xfb2(store3, xfb); \
} \
\
ASSERT_TRUE(opt_varyings() == nir_progress_consumer); \
ASSERT_TRUE(b1->shader->info.outputs_written == BITFIELD64_BIT(pindex)); \
ASSERT_TRUE(nir_intrinsic_io_semantics(store).no_varying); \
ASSERT_TRUE(b2->shader->info.inputs_read == 0 && \
b2->shader->info.patch_inputs_read == 0 && \
b2->shader->info.inputs_read_16bit == 0); \
ASSERT_TRUE(!shader_contains_def(b2, input)); \
ASSERT_TRUE(shader_contains_ubo(b2, bitsize, 1)); \
}
#define TEST_UBO_KEPT_2VAL(producer_stage, consumer_stage, slot, comp, type, bitsize, index0, index1, suffix) \
TEST_F(nir_opt_varyings_test_prop_ubo, \
kept_##suffix##producer_stage##_##consumer_stage##_##slot##_##comp##_##type##bitsize) \
{ \
SHADER_UBO_OUTPUT(producer_stage, consumer_stage, slot, comp, type, bitsize, index0, index1) \
\
ASSERT_TRUE(opt_varyings() == 0); \
if (pindex >= VARYING_SLOT_VAR0_16BIT) { \
ASSERT_TRUE(b1->shader->info.outputs_written_16bit == \
BITFIELD_BIT(pindex - VARYING_SLOT_VAR0_16BIT)); \
ASSERT_TRUE(b2->shader->info.inputs_read_16bit == \
BITFIELD_BIT(cindex - VARYING_SLOT_VAR0_16BIT)); \
} else if (pindex >= VARYING_SLOT_PATCH0) { \
ASSERT_TRUE(b1->shader->info.patch_outputs_written == BITFIELD_BIT(pindex)); \
ASSERT_TRUE(b2->shader->info.patch_inputs_read == BITFIELD_BIT(cindex)); \
} else { \
ASSERT_TRUE(b1->shader->info.outputs_written == BITFIELD64_BIT(pindex)); \
ASSERT_TRUE(b2->shader->info.inputs_read == BITFIELD64_BIT(cindex)); \
} \
ASSERT_TRUE(shader_contains_instr(b1, &store->instr)); \
ASSERT_TRUE(shader_contains_def(b2, input)); \
ASSERT_TRUE(!shader_contains_ubo(b2, bitsize, 0)); \
ASSERT_TRUE(!shader_contains_ubo(b2, bitsize, 1)); \
}
#define TEST_UBO_KEPT(producer_stage, consumer_stage, slot, comp, type, bitsize) \
TEST_UBO_KEPT_2VAL(producer_stage, consumer_stage, slot, comp, type, bitsize, 0, 0, )
#define TEST_UBO_KEPT_DIFF(producer_stage, consumer_stage, slot, comp, type, bitsize) \
TEST_UBO_KEPT_2VAL(producer_stage, consumer_stage, slot, comp, type, bitsize, 0, 1, diff_)
TEST_UBO_PROP(VERTEX, TESS_CTRL, POS, 0, float, 32)
TEST_UBO_PROP(VERTEX, TESS_CTRL, COL0, 0, float, 32)
TEST_UBO_PROP(VERTEX, TESS_CTRL, COL1, 0, float, 32)
TEST_UBO_PROP(VERTEX, TESS_CTRL, BFC0, 0, float, 32)
TEST_UBO_PROP(VERTEX, TESS_CTRL, BFC1, 0, float, 32)
TEST_UBO_PROP(VERTEX, TESS_CTRL, FOGC, 0, float, 32)
TEST_UBO_PROP(VERTEX, TESS_CTRL, TEX0, 0, float, 32)
TEST_UBO_PROP(VERTEX, TESS_CTRL, PSIZ, 0, float, 32)
TEST_UBO_PROP(VERTEX, TESS_CTRL, CLIP_VERTEX, 0, float, 32)
TEST_UBO_PROP(VERTEX, TESS_CTRL, CLIP_DIST0, 0, float, 32)
TEST_UBO_PROP(VERTEX, TESS_CTRL, CLIP_DIST1, 0, float, 32)
TEST_UBO_PROP(VERTEX, TESS_CTRL, LAYER, 0, float, 32)
TEST_UBO_PROP(VERTEX, TESS_CTRL, VIEWPORT, 0, float, 32)
TEST_UBO_PROP(VERTEX, TESS_CTRL, VAR0, 0, float, 32)
TEST_UBO_PROP(VERTEX, TESS_CTRL, VAR0, 0, float, 16)
TEST_UBO_PROP(VERTEX, TESS_CTRL, VAR0_16BIT, 0, float, 16)
TEST_UBO_PROP(VERTEX, TESS_EVAL, POS, 0, float, 32)
TEST_UBO_PROP(VERTEX, TESS_EVAL, COL0, 0, float, 32)
TEST_UBO_PROP(VERTEX, TESS_EVAL, COL1, 0, float, 32)
TEST_UBO_PROP(VERTEX, TESS_EVAL, BFC0, 0, float, 32)
TEST_UBO_PROP(VERTEX, TESS_EVAL, BFC1, 0, float, 32)
TEST_UBO_PROP(VERTEX, TESS_EVAL, FOGC, 0, float, 32)
TEST_UBO_PROP(VERTEX, TESS_EVAL, TEX0, 0, float, 32)
TEST_UBO_PROP(VERTEX, TESS_EVAL, PSIZ, 0, float, 32)
TEST_UBO_PROP(VERTEX, TESS_EVAL, CLIP_VERTEX, 0, float, 32)
TEST_UBO_PROP(VERTEX, TESS_EVAL, CLIP_DIST0, 0, float, 32)
TEST_UBO_PROP(VERTEX, TESS_EVAL, CLIP_DIST1, 0, float, 32)
TEST_UBO_PROP(VERTEX, TESS_EVAL, LAYER, 0, float, 32)
TEST_UBO_PROP(VERTEX, TESS_EVAL, VIEWPORT, 0, float, 32)
TEST_UBO_PROP(VERTEX, TESS_EVAL, VAR0, 0, float, 32)
TEST_UBO_PROP(VERTEX, TESS_EVAL, VAR0, 0, float, 16)
TEST_UBO_PROP(VERTEX, TESS_EVAL, VAR0_16BIT, 0, float, 16)
TEST_UBO_PROP(TESS_CTRL, TESS_EVAL, POS, 0, float, 32)
TEST_UBO_PROP(TESS_CTRL, TESS_EVAL, COL0, 0, float, 32)
TEST_UBO_PROP(TESS_CTRL, TESS_EVAL, COL1, 0, float, 32)
TEST_UBO_PROP(TESS_CTRL, TESS_EVAL, BFC0, 0, float, 32)
TEST_UBO_PROP(TESS_CTRL, TESS_EVAL, BFC1, 0, float, 32)
TEST_UBO_PROP(TESS_CTRL, TESS_EVAL, FOGC, 0, float, 32)
TEST_UBO_PROP(TESS_CTRL, TESS_EVAL, TEX0, 0, float, 32)
TEST_UBO_PROP(TESS_CTRL, TESS_EVAL, PSIZ, 0, float, 32)
TEST_UBO_PROP(TESS_CTRL, TESS_EVAL, CLIP_VERTEX, 0, float, 32)
TEST_UBO_PROP(TESS_CTRL, TESS_EVAL, CLIP_DIST0, 0, float, 32)
TEST_UBO_PROP(TESS_CTRL, TESS_EVAL, CLIP_DIST1, 0, float, 32)
TEST_UBO_PROP(TESS_CTRL, TESS_EVAL, LAYER, 0, float, 32)
TEST_UBO_PROP(TESS_CTRL, TESS_EVAL, VIEWPORT, 0, float, 32)
TEST_UBO_PROP(TESS_CTRL, TESS_EVAL, VAR0, 0, float, 32)
TEST_UBO_PROP(TESS_CTRL, TESS_EVAL, VAR0, 0, float, 16)
TEST_UBO_PROP(TESS_CTRL, TESS_EVAL, VAR0_16BIT, 0, float, 16)
TEST_UBO_PROP(TESS_CTRL, TESS_EVAL, TESS_LEVEL_INNER, 0, float, 32)
TEST_UBO_PROP(TESS_CTRL, TESS_EVAL, TESS_LEVEL_OUTER, 0, float, 32)
TEST_UBO_PROP(TESS_CTRL, TESS_EVAL, PATCH0, 0, float, 32)
TEST_UBO_PROP(TESS_CTRL, TESS_EVAL, PATCH0, 0, float, 16)
TEST_UBO_KEPT_DIFF(TESS_CTRL, TESS_EVAL, POS, 0, float, 32)
TEST_UBO_KEPT_DIFF(TESS_CTRL, TESS_EVAL, COL0, 0, float, 32)
TEST_UBO_KEPT_DIFF(TESS_CTRL, TESS_EVAL, COL1, 0, float, 32)
TEST_UBO_KEPT_DIFF(TESS_CTRL, TESS_EVAL, BFC0, 0, float, 32)
TEST_UBO_KEPT_DIFF(TESS_CTRL, TESS_EVAL, BFC1, 0, float, 32)
TEST_UBO_KEPT_DIFF(TESS_CTRL, TESS_EVAL, FOGC, 0, float, 32)
TEST_UBO_KEPT_DIFF(TESS_CTRL, TESS_EVAL, TEX0, 0, float, 32)
TEST_UBO_KEPT_DIFF(TESS_CTRL, TESS_EVAL, PSIZ, 0, float, 32)
TEST_UBO_KEPT_DIFF(TESS_CTRL, TESS_EVAL, CLIP_VERTEX, 0, float, 32)
TEST_UBO_KEPT_DIFF(TESS_CTRL, TESS_EVAL, CLIP_DIST0, 0, float, 32)
TEST_UBO_KEPT_DIFF(TESS_CTRL, TESS_EVAL, CLIP_DIST1, 0, float, 32)
TEST_UBO_KEPT_DIFF(TESS_CTRL, TESS_EVAL, LAYER, 0, float, 32)
TEST_UBO_KEPT_DIFF(TESS_CTRL, TESS_EVAL, VIEWPORT, 0, float, 32)
TEST_UBO_KEPT_DIFF(TESS_CTRL, TESS_EVAL, VAR0, 0, float, 32)
TEST_UBO_KEPT_DIFF(TESS_CTRL, TESS_EVAL, VAR0, 0, float, 16)
TEST_UBO_KEPT_DIFF(TESS_CTRL, TESS_EVAL, VAR0_16BIT, 0, float, 16)
TEST_UBO_PROP(VERTEX, GEOMETRY, POS, 0, float, 32)
TEST_UBO_PROP(VERTEX, GEOMETRY, COL0, 0, float, 32)
TEST_UBO_PROP(VERTEX, GEOMETRY, COL1, 0, float, 32)
TEST_UBO_PROP(VERTEX, GEOMETRY, BFC0, 0, float, 32)
TEST_UBO_PROP(VERTEX, GEOMETRY, BFC1, 0, float, 32)
TEST_UBO_PROP(VERTEX, GEOMETRY, FOGC, 0, float, 32)
TEST_UBO_PROP(VERTEX, GEOMETRY, TEX0, 0, float, 32)
TEST_UBO_PROP(VERTEX, GEOMETRY, PSIZ, 0, float, 32)
TEST_UBO_PROP(VERTEX, GEOMETRY, CLIP_VERTEX, 0, float, 32)
TEST_UBO_PROP(VERTEX, GEOMETRY, CLIP_DIST0, 0, float, 32)
TEST_UBO_PROP(VERTEX, GEOMETRY, CLIP_DIST1, 0, float, 32)
TEST_UBO_PROP(VERTEX, GEOMETRY, LAYER, 0, float, 32)
TEST_UBO_PROP(VERTEX, GEOMETRY, VIEWPORT, 0, float, 32)
TEST_UBO_PROP(VERTEX, GEOMETRY, VAR0, 0, float, 32)
TEST_UBO_PROP(VERTEX, GEOMETRY, VAR0, 0, float, 16)
TEST_UBO_PROP(VERTEX, GEOMETRY, VAR0_16BIT, 0, float, 16)
TEST_UBO_PROP(TESS_EVAL, GEOMETRY, POS, 0, float, 32)
TEST_UBO_PROP(TESS_EVAL, GEOMETRY, COL0, 0, float, 32)
TEST_UBO_PROP(TESS_EVAL, GEOMETRY, COL1, 0, float, 32)
TEST_UBO_PROP(TESS_EVAL, GEOMETRY, BFC0, 0, float, 32)
TEST_UBO_PROP(TESS_EVAL, GEOMETRY, BFC1, 0, float, 32)
TEST_UBO_PROP(TESS_EVAL, GEOMETRY, FOGC, 0, float, 32)
TEST_UBO_PROP(TESS_EVAL, GEOMETRY, TEX0, 0, float, 32)
TEST_UBO_PROP(TESS_EVAL, GEOMETRY, PSIZ, 0, float, 32)
TEST_UBO_PROP(TESS_EVAL, GEOMETRY, CLIP_VERTEX, 0, float, 32)
TEST_UBO_PROP(TESS_EVAL, GEOMETRY, CLIP_DIST0, 0, float, 32)
TEST_UBO_PROP(TESS_EVAL, GEOMETRY, CLIP_DIST1, 0, float, 32)
TEST_UBO_PROP(TESS_EVAL, GEOMETRY, LAYER, 0, float, 32)
TEST_UBO_PROP(TESS_EVAL, GEOMETRY, VIEWPORT, 0, float, 32)
TEST_UBO_PROP(TESS_EVAL, GEOMETRY, VAR0, 0, float, 32)
TEST_UBO_PROP(TESS_EVAL, GEOMETRY, VAR0, 0, float, 16)
TEST_UBO_PROP(TESS_EVAL, GEOMETRY, VAR0_16BIT, 0, float, 16)
TEST_UBO_KEPT(VERTEX, FRAGMENT, COL0, 0, float, 32)
TEST_UBO_KEPT(VERTEX, FRAGMENT, COL1, 0, float, 32)
TEST_UBO_KEPT(VERTEX, FRAGMENT, BFC0, 0, float, 32)
TEST_UBO_KEPT(VERTEX, FRAGMENT, BFC1, 0, float, 32)
TEST_UBO_PROP(VERTEX, FRAGMENT, FOGC, 0, float, 32)
TEST_UBO_KEPT(VERTEX, FRAGMENT, TEX0, 0, float, 32)
TEST_UBO_KEPT(VERTEX, FRAGMENT, TEX0, 2, float, 32)
TEST_UBO_KEPT(VERTEX, FRAGMENT, TEX0, 3, float, 32)
TEST_UBO_KEPT(VERTEX, FRAGMENT, PSIZ, 0, float, 32)
TEST_UBO_KEPT(VERTEX, FRAGMENT, CLIP_VERTEX, 0, float, 32)
TEST_UBO_PROP(VERTEX, FRAGMENT, CLIP_DIST0, 0, float, 32)
TEST_UBO_PROP(VERTEX, FRAGMENT, CLIP_DIST1, 0, float, 32)
TEST_UBO_PROP(VERTEX, FRAGMENT, CULL_DIST0, 0, float, 32)
TEST_UBO_PROP(VERTEX, FRAGMENT, CULL_DIST1, 0, float, 32)
TEST_UBO_PROP(VERTEX, FRAGMENT, LAYER, 0, float, 32)
TEST_UBO_PROP(VERTEX, FRAGMENT, VIEWPORT, 0, float, 32)
TEST_UBO_PROP(VERTEX, FRAGMENT, VAR0, 0, float, 32)
TEST_UBO_PROP(VERTEX, FRAGMENT, VAR0, 0, float, 16)
TEST_UBO_PROP(VERTEX, FRAGMENT, VAR0_16BIT, 0, float, 16)
TEST_UBO_PROP_XFB(VERTEX, FRAGMENT, FOGC, 0, float, 32)
TEST_UBO_PROP_XFB(VERTEX, FRAGMENT, CLIP_DIST0, 0, float, 32)
TEST_UBO_PROP_XFB(VERTEX, FRAGMENT, CLIP_DIST1, 0, float, 32)
TEST_UBO_PROP_XFB(VERTEX, FRAGMENT, CULL_DIST0, 0, float, 32)
TEST_UBO_PROP_XFB(VERTEX, FRAGMENT, CULL_DIST1, 0, float, 32)
TEST_UBO_PROP_XFB(VERTEX, FRAGMENT, LAYER, 0, float, 32)
TEST_UBO_PROP_XFB(VERTEX, FRAGMENT, VIEWPORT, 0, float, 32)
TEST_UBO_PROP_XFB(VERTEX, FRAGMENT, VAR0, 0, float, 32)
TEST_UBO_PROP_XFB(VERTEX, FRAGMENT, VAR0, 0, float, 16)
TEST_UBO_PROP_XFB(VERTEX, FRAGMENT, VAR0_16BIT, 0, float, 16)
TEST_UBO_KEPT(TESS_EVAL, FRAGMENT, COL0, 0, float, 32)
TEST_UBO_KEPT(TESS_EVAL, FRAGMENT, COL1, 0, float, 32)
TEST_UBO_KEPT(TESS_EVAL, FRAGMENT, BFC0, 0, float, 32)
TEST_UBO_KEPT(TESS_EVAL, FRAGMENT, BFC1, 0, float, 32)
TEST_UBO_PROP(TESS_EVAL, FRAGMENT, FOGC, 0, float, 32)
TEST_UBO_KEPT(TESS_EVAL, FRAGMENT, TEX0, 0, float, 32)
TEST_UBO_KEPT(TESS_EVAL, FRAGMENT, TEX0, 2, float, 32)
TEST_UBO_KEPT(TESS_EVAL, FRAGMENT, TEX0, 3, float, 32)
TEST_UBO_KEPT(TESS_EVAL, FRAGMENT, PSIZ, 0, float, 32)
TEST_UBO_KEPT(TESS_EVAL, FRAGMENT, CLIP_VERTEX, 0, float, 32)
TEST_UBO_PROP(TESS_EVAL, FRAGMENT, CLIP_DIST0, 0, float, 32)
TEST_UBO_PROP(TESS_EVAL, FRAGMENT, CLIP_DIST1, 0, float, 32)
TEST_UBO_PROP(TESS_EVAL, FRAGMENT, CULL_DIST0, 0, float, 32)
TEST_UBO_PROP(TESS_EVAL, FRAGMENT, CULL_DIST1, 0, float, 32)
TEST_UBO_PROP(TESS_EVAL, FRAGMENT, LAYER, 0, float, 32)
TEST_UBO_PROP(TESS_EVAL, FRAGMENT, VIEWPORT, 0, float, 32)
TEST_UBO_PROP(TESS_EVAL, FRAGMENT, VAR0, 0, float, 32)
TEST_UBO_PROP(TESS_EVAL, FRAGMENT, VAR0, 0, float, 16)
TEST_UBO_PROP(TESS_EVAL, FRAGMENT, VAR0_16BIT, 0, float, 16)
TEST_UBO_PROP_XFB(TESS_EVAL, FRAGMENT, FOGC, 0, float, 32)
TEST_UBO_PROP_XFB(TESS_EVAL, FRAGMENT, CLIP_DIST0, 0, float, 32)
TEST_UBO_PROP_XFB(TESS_EVAL, FRAGMENT, CLIP_DIST1, 0, float, 32)
TEST_UBO_PROP_XFB(TESS_EVAL, FRAGMENT, CULL_DIST0, 0, float, 32)
TEST_UBO_PROP_XFB(TESS_EVAL, FRAGMENT, CULL_DIST1, 0, float, 32)
TEST_UBO_PROP_XFB(TESS_EVAL, FRAGMENT, LAYER, 0, float, 32)
TEST_UBO_PROP_XFB(TESS_EVAL, FRAGMENT, VIEWPORT, 0, float, 32)
TEST_UBO_PROP_XFB(TESS_EVAL, FRAGMENT, VAR0, 0, float, 32)
TEST_UBO_PROP_XFB(TESS_EVAL, FRAGMENT, VAR0, 0, float, 16)
TEST_UBO_PROP_XFB(TESS_EVAL, FRAGMENT, VAR0_16BIT, 0, float, 16)
TEST_UBO_KEPT(GEOMETRY, FRAGMENT, COL0, 0, float, 32)
TEST_UBO_KEPT(GEOMETRY, FRAGMENT, COL1, 0, float, 32)
TEST_UBO_KEPT(GEOMETRY, FRAGMENT, BFC0, 0, float, 32)
TEST_UBO_KEPT(GEOMETRY, FRAGMENT, BFC1, 0, float, 32)
TEST_UBO_PROP(GEOMETRY, FRAGMENT, FOGC, 0, float, 32)
TEST_UBO_KEPT(GEOMETRY, FRAGMENT, TEX0, 0, float, 32)
TEST_UBO_KEPT(GEOMETRY, FRAGMENT, TEX0, 2, float, 32)
TEST_UBO_KEPT(GEOMETRY, FRAGMENT, TEX0, 3, float, 32)
TEST_UBO_KEPT(GEOMETRY, FRAGMENT, PSIZ, 0, float, 32)
TEST_UBO_KEPT(GEOMETRY, FRAGMENT, CLIP_VERTEX, 0, float, 32)
TEST_UBO_PROP(GEOMETRY, FRAGMENT, CLIP_DIST0, 0, float, 32)
TEST_UBO_PROP(GEOMETRY, FRAGMENT, CLIP_DIST1, 0, float, 32)
TEST_UBO_PROP(GEOMETRY, FRAGMENT, CULL_DIST0, 0, float, 32)
TEST_UBO_PROP(GEOMETRY, FRAGMENT, CULL_DIST1, 0, float, 32)
TEST_UBO_PROP(GEOMETRY, FRAGMENT, PRIMITIVE_ID, 0, float, 32)
TEST_UBO_PROP(GEOMETRY, FRAGMENT, LAYER, 0, float, 32)
TEST_UBO_PROP(GEOMETRY, FRAGMENT, VIEWPORT, 0, float, 32)
TEST_UBO_PROP(GEOMETRY, FRAGMENT, VAR0, 0, float, 32)
TEST_UBO_PROP(GEOMETRY, FRAGMENT, VAR0, 0, float, 16)
TEST_UBO_PROP(GEOMETRY, FRAGMENT, VAR0_16BIT, 0, float, 16)
TEST_UBO_PROP_XFB(GEOMETRY, FRAGMENT, FOGC, 0, float, 32)
TEST_UBO_PROP_XFB(GEOMETRY, FRAGMENT, CLIP_DIST0, 0, float, 32)
TEST_UBO_PROP_XFB(GEOMETRY, FRAGMENT, CLIP_DIST1, 0, float, 32)
TEST_UBO_PROP_XFB(GEOMETRY, FRAGMENT, CULL_DIST0, 0, float, 32)
TEST_UBO_PROP_XFB(GEOMETRY, FRAGMENT, CULL_DIST1, 0, float, 32)
TEST_UBO_PROP_XFB(GEOMETRY, FRAGMENT, PRIMITIVE_ID, 0, float, 32)
TEST_UBO_PROP_XFB(GEOMETRY, FRAGMENT, LAYER, 0, float, 32)
TEST_UBO_PROP_XFB(GEOMETRY, FRAGMENT, VIEWPORT, 0, float, 32)
TEST_UBO_PROP_XFB(GEOMETRY, FRAGMENT, VAR0, 0, float, 32)
TEST_UBO_PROP_XFB(GEOMETRY, FRAGMENT, VAR0, 0, float, 16)
TEST_UBO_PROP_XFB(GEOMETRY, FRAGMENT, VAR0_16BIT, 0, float, 16)
TEST_UBO_KEPT_DIFF(GEOMETRY, FRAGMENT, COL0, 0, float, 32)
TEST_UBO_KEPT_DIFF(GEOMETRY, FRAGMENT, COL1, 0, float, 32)
TEST_UBO_KEPT_DIFF(GEOMETRY, FRAGMENT, BFC0, 0, float, 32)
TEST_UBO_KEPT_DIFF(GEOMETRY, FRAGMENT, BFC1, 0, float, 32)
TEST_UBO_KEPT_DIFF(GEOMETRY, FRAGMENT, FOGC, 0, float, 32)
TEST_UBO_KEPT_DIFF(GEOMETRY, FRAGMENT, TEX0, 0, float, 32)
TEST_UBO_KEPT_DIFF(GEOMETRY, FRAGMENT, PSIZ, 0, float, 32)
TEST_UBO_KEPT_DIFF(GEOMETRY, FRAGMENT, CLIP_VERTEX, 0, float, 32)
TEST_UBO_KEPT_DIFF(GEOMETRY, FRAGMENT, CLIP_DIST0, 0, float, 32)
TEST_UBO_KEPT_DIFF(GEOMETRY, FRAGMENT, CLIP_DIST1, 0, float, 32)
TEST_UBO_KEPT_DIFF(GEOMETRY, FRAGMENT, CULL_DIST0, 0, float, 32)
TEST_UBO_KEPT_DIFF(GEOMETRY, FRAGMENT, CULL_DIST1, 0, float, 32)
TEST_UBO_KEPT_DIFF(GEOMETRY, FRAGMENT, PRIMITIVE_ID, 0, float, 32)
TEST_UBO_KEPT_DIFF(GEOMETRY, FRAGMENT, LAYER, 0, float, 32)
TEST_UBO_KEPT_DIFF(GEOMETRY, FRAGMENT, VIEWPORT, 0, float, 32)
TEST_UBO_KEPT_DIFF(GEOMETRY, FRAGMENT, VAR0, 0, float, 32)
TEST_UBO_KEPT_DIFF(GEOMETRY, FRAGMENT, VAR0, 0, float, 16)
TEST_UBO_KEPT_DIFF(GEOMETRY, FRAGMENT, VAR0_16BIT, 0, float, 16)
TEST_UBO_KEPT(MESH, FRAGMENT, PSIZ, 0, float, 32)
TEST_UBO_PROP(MESH, FRAGMENT, CLIP_DIST0, 0, float, 32)
TEST_UBO_PROP(MESH, FRAGMENT, CLIP_DIST1, 0, float, 32)
TEST_UBO_PROP(MESH, FRAGMENT, CULL_DIST0, 0, float, 32)
TEST_UBO_PROP(MESH, FRAGMENT, CULL_DIST1, 0, float, 32)
TEST_UBO_PROP(MESH, FRAGMENT, LAYER, 0, float, 32)
TEST_UBO_PROP(MESH, FRAGMENT, VIEWPORT, 0, float, 32)
TEST_UBO_PROP(MESH, FRAGMENT, VAR0, 0, float, 32)
TEST_UBO_PROP(MESH, FRAGMENT, VAR0, 0, float, 16)
TEST_UBO_PROP(MESH, FRAGMENT, VAR0_16BIT, 0, float, 16)
}

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/*
* Copyright 2023 Advanced Micro Devices, Inc.
*
* SPDX-License-Identifier: MIT
*/
#include "nir_opt_varyings_test.h"
class nir_opt_varyings_test_prop_uniform : public nir_opt_varyings_test
{};
#define SHADER_UNIFORM_OUTPUT(producer_stage, consumer_stage, slot, comp, type, bitsize, index0, index1) \
create_shaders(MESA_SHADER_##producer_stage, MESA_SHADER_##consumer_stage); \
UNUSED nir_intrinsic_instr *store, *store2 = NULL, *store3 = NULL; \
store = \
store_output(b1, VARYING_SLOT_##slot, comp, nir_type_float##bitsize, \
load_uniform(b1, bitsize, index0), 0); \
if (is_per_vertex(b1, VARYING_SLOT_##slot, false) || \
MESA_SHADER_##producer_stage == MESA_SHADER_GEOMETRY) { \
store2 = store_output(b1, VARYING_SLOT_##slot, comp, nir_type_float##bitsize, \
load_uniform(b1, bitsize, index1), 1); \
store3 = store_output(b1, VARYING_SLOT_##slot, comp, nir_type_float##bitsize, \
load_uniform(b1, bitsize, index1), 2); \
} \
\
UNUSED unsigned pindex = VARYING_SLOT_##slot; \
unsigned cindex = VARYING_SLOT_##slot; \
if (MESA_SHADER_##consumer_stage == MESA_SHADER_FRAGMENT && \
(cindex == VARYING_SLOT_BFC0 || cindex == VARYING_SLOT_BFC1)) \
cindex -= VARYING_SLOT_BFC0 - VARYING_SLOT_COL0; \
\
nir_def *input = load_input(b2, (gl_varying_slot)cindex, comp, nir_type_##type##bitsize, 0, 0); \
store_output(b2, VARYING_SLOT_VAR0, 0, nir_type_float##bitsize, input, 0); \
nir_def *input2 = load_input(b2, (gl_varying_slot)cindex, comp, nir_type_##type##bitsize, 1, 0); \
store_output(b2, VARYING_SLOT_VAR1, 0, nir_type_float##bitsize, input2, 0); \
\
if (MESA_SHADER_##consumer_stage == MESA_SHADER_FRAGMENT) { \
/* Compaction moves COL1 to COL0. */ \
if (cindex == VARYING_SLOT_COL1) { \
pindex--; \
cindex--; \
} \
\
/* Compaction moves all these to VAR0. */ \
if (cindex == VARYING_SLOT_FOGC || cindex == VARYING_SLOT_PRIMITIVE_ID || \
cindex == VARYING_SLOT_VAR0_16BIT) \
pindex = cindex = VARYING_SLOT_VAR0; \
} else { \
/* Compaction moves everything else to POS. */ \
if (!is_patch((gl_varying_slot)cindex)) { \
pindex = cindex = VARYING_SLOT_POS; \
} \
}
#define TEST_UNIFORM_PROP(producer_stage, consumer_stage, slot, comp, type, bitsize) \
TEST_F(nir_opt_varyings_test_prop_uniform, \
prop_##producer_stage##_##consumer_stage##_##slot##_##comp##_##type##bitsize) \
{ \
SHADER_UNIFORM_OUTPUT(producer_stage, consumer_stage, slot, comp, type, bitsize, 1, 1) \
\
if (nir_slot_is_sysval_output((gl_varying_slot)pindex, MESA_SHADER_##consumer_stage)) { \
ASSERT_TRUE(opt_varyings() == nir_progress_consumer); \
ASSERT_TRUE(b1->shader->info.outputs_written == BITFIELD64_BIT(pindex)); \
ASSERT_TRUE(nir_intrinsic_io_semantics(store).no_varying); \
} else { \
ASSERT_TRUE(opt_varyings() == (nir_progress_producer | nir_progress_consumer)); \
ASSERT_TRUE(b1->shader->info.outputs_written == 0 && \
b1->shader->info.patch_outputs_written == 0 && \
b1->shader->info.outputs_written_16bit == 0); \
ASSERT_TRUE(!shader_contains_instr(b1, &store->instr)); \
ASSERT_TRUE(!store2 || !shader_contains_instr(b1, &store2->instr)); \
ASSERT_TRUE(!store3 || !shader_contains_instr(b1, &store3->instr)); \
} \
ASSERT_TRUE(b2->shader->info.inputs_read == 0 && \
b2->shader->info.patch_inputs_read == 0 && \
b2->shader->info.inputs_read_16bit == 0); \
ASSERT_TRUE(!shader_contains_def(b2, input)); \
ASSERT_TRUE(shader_contains_uniform(b2, bitsize, 1)); \
}
#define TEST_UNIFORM_PROP_XFB(producer_stage, consumer_stage, slot, comp, type, bitsize) \
TEST_F(nir_opt_varyings_test_prop_uniform, \
xfb_prop_##producer_stage##_##consumer_stage##_##slot##_##comp##_##type##bitsize) \
{ \
SHADER_UNIFORM_OUTPUT(producer_stage, consumer_stage, slot, comp, type, bitsize, 1, 1) \
\
/* XFB-only outputs are moved to VARn. */ \
if (MESA_SHADER_##consumer_stage == MESA_SHADER_FRAGMENT &&\
VARYING_SLOT_##slot == VARYING_SLOT_TEX0) \
pindex = VARYING_SLOT_VAR0; \
\
nir_io_xfb xfb; \
memset(&xfb, 0, sizeof(xfb)); \
xfb.out[comp % 2].num_components = 1; \
if (comp <= 1) { \
nir_intrinsic_set_io_xfb(store, xfb); \
if (store2) \
nir_intrinsic_set_io_xfb(store2, xfb); \
if (store3) \
nir_intrinsic_set_io_xfb(store3, xfb); \
} else { \
nir_intrinsic_set_io_xfb2(store, xfb); \
if (store2) \
nir_intrinsic_set_io_xfb2(store2, xfb); \
if (store3) \
nir_intrinsic_set_io_xfb2(store3, xfb); \
} \
\
ASSERT_TRUE(opt_varyings() == nir_progress_consumer); \
ASSERT_TRUE(b1->shader->info.outputs_written == BITFIELD64_BIT(pindex)); \
ASSERT_TRUE(nir_intrinsic_io_semantics(store).no_varying); \
ASSERT_TRUE(b2->shader->info.inputs_read == 0 && \
b2->shader->info.patch_inputs_read == 0 && \
b2->shader->info.inputs_read_16bit == 0); \
ASSERT_TRUE(!shader_contains_def(b2, input)); \
ASSERT_TRUE(shader_contains_uniform(b2, bitsize, 1)); \
}
#define TEST_UNIFORM_KEPT_2VAL(producer_stage, consumer_stage, slot, comp, type, bitsize, index0, index1, suffix) \
TEST_F(nir_opt_varyings_test_prop_uniform, \
kept_##suffix##producer_stage##_##consumer_stage##_##slot##_##comp##_##type##bitsize) \
{ \
SHADER_UNIFORM_OUTPUT(producer_stage, consumer_stage, slot, comp, type, bitsize, index0, index1) \
\
ASSERT_TRUE(opt_varyings() == 0); \
if (pindex >= VARYING_SLOT_VAR0_16BIT) { \
ASSERT_TRUE(b1->shader->info.outputs_written_16bit == \
BITFIELD_BIT(pindex - VARYING_SLOT_VAR0_16BIT)); \
ASSERT_TRUE(b2->shader->info.inputs_read_16bit == \
BITFIELD_BIT(cindex - VARYING_SLOT_VAR0_16BIT)); \
} else if (pindex >= VARYING_SLOT_PATCH0) { \
ASSERT_TRUE(b1->shader->info.patch_outputs_written == BITFIELD_BIT(pindex)); \
ASSERT_TRUE(b2->shader->info.patch_inputs_read == BITFIELD_BIT(cindex)); \
} else { \
ASSERT_TRUE(b1->shader->info.outputs_written == BITFIELD64_BIT(pindex)); \
ASSERT_TRUE(b2->shader->info.inputs_read == BITFIELD64_BIT(cindex)); \
} \
ASSERT_TRUE(shader_contains_instr(b1, &store->instr)); \
ASSERT_TRUE(shader_contains_def(b2, input)); \
ASSERT_TRUE(!shader_contains_uniform(b2, bitsize, 0)); \
ASSERT_TRUE(!shader_contains_uniform(b2, bitsize, 1)); \
}
#define TEST_UNIFORM_KEPT(producer_stage, consumer_stage, slot, comp, type, bitsize) \
TEST_UNIFORM_KEPT_2VAL(producer_stage, consumer_stage, slot, comp, type, bitsize, 0, 0, )
#define TEST_UNIFORM_KEPT_DIFF(producer_stage, consumer_stage, slot, comp, type, bitsize) \
TEST_UNIFORM_KEPT_2VAL(producer_stage, consumer_stage, slot, comp, type, bitsize, 0, 1, diff_)
TEST_UNIFORM_PROP(VERTEX, TESS_CTRL, POS, 0, float, 32)
TEST_UNIFORM_PROP(VERTEX, TESS_CTRL, COL0, 0, float, 32)
TEST_UNIFORM_PROP(VERTEX, TESS_CTRL, COL1, 0, float, 32)
TEST_UNIFORM_PROP(VERTEX, TESS_CTRL, BFC0, 0, float, 32)
TEST_UNIFORM_PROP(VERTEX, TESS_CTRL, BFC1, 0, float, 32)
TEST_UNIFORM_PROP(VERTEX, TESS_CTRL, FOGC, 0, float, 32)
TEST_UNIFORM_PROP(VERTEX, TESS_CTRL, TEX0, 0, float, 32)
TEST_UNIFORM_PROP(VERTEX, TESS_CTRL, PSIZ, 0, float, 32)
TEST_UNIFORM_PROP(VERTEX, TESS_CTRL, CLIP_VERTEX, 0, float, 32)
TEST_UNIFORM_PROP(VERTEX, TESS_CTRL, CLIP_DIST0, 0, float, 32)
TEST_UNIFORM_PROP(VERTEX, TESS_CTRL, CLIP_DIST1, 0, float, 32)
TEST_UNIFORM_PROP(VERTEX, TESS_CTRL, LAYER, 0, float, 32)
TEST_UNIFORM_PROP(VERTEX, TESS_CTRL, VIEWPORT, 0, float, 32)
TEST_UNIFORM_PROP(VERTEX, TESS_CTRL, VAR0, 0, float, 32)
TEST_UNIFORM_PROP(VERTEX, TESS_CTRL, VAR0, 0, float, 16)
TEST_UNIFORM_PROP(VERTEX, TESS_CTRL, VAR0_16BIT, 0, float, 16)
TEST_UNIFORM_PROP(VERTEX, TESS_EVAL, POS, 0, float, 32)
TEST_UNIFORM_PROP(VERTEX, TESS_EVAL, COL0, 0, float, 32)
TEST_UNIFORM_PROP(VERTEX, TESS_EVAL, COL1, 0, float, 32)
TEST_UNIFORM_PROP(VERTEX, TESS_EVAL, BFC0, 0, float, 32)
TEST_UNIFORM_PROP(VERTEX, TESS_EVAL, BFC1, 0, float, 32)
TEST_UNIFORM_PROP(VERTEX, TESS_EVAL, FOGC, 0, float, 32)
TEST_UNIFORM_PROP(VERTEX, TESS_EVAL, TEX0, 0, float, 32)
TEST_UNIFORM_PROP(VERTEX, TESS_EVAL, PSIZ, 0, float, 32)
TEST_UNIFORM_PROP(VERTEX, TESS_EVAL, CLIP_VERTEX, 0, float, 32)
TEST_UNIFORM_PROP(VERTEX, TESS_EVAL, CLIP_DIST0, 0, float, 32)
TEST_UNIFORM_PROP(VERTEX, TESS_EVAL, CLIP_DIST1, 0, float, 32)
TEST_UNIFORM_PROP(VERTEX, TESS_EVAL, LAYER, 0, float, 32)
TEST_UNIFORM_PROP(VERTEX, TESS_EVAL, VIEWPORT, 0, float, 32)
TEST_UNIFORM_PROP(VERTEX, TESS_EVAL, VAR0, 0, float, 32)
TEST_UNIFORM_PROP(VERTEX, TESS_EVAL, VAR0, 0, float, 16)
TEST_UNIFORM_PROP(VERTEX, TESS_EVAL, VAR0_16BIT, 0, float, 16)
TEST_UNIFORM_PROP(TESS_CTRL, TESS_EVAL, POS, 0, float, 32)
TEST_UNIFORM_PROP(TESS_CTRL, TESS_EVAL, COL0, 0, float, 32)
TEST_UNIFORM_PROP(TESS_CTRL, TESS_EVAL, COL1, 0, float, 32)
TEST_UNIFORM_PROP(TESS_CTRL, TESS_EVAL, BFC0, 0, float, 32)
TEST_UNIFORM_PROP(TESS_CTRL, TESS_EVAL, BFC1, 0, float, 32)
TEST_UNIFORM_PROP(TESS_CTRL, TESS_EVAL, FOGC, 0, float, 32)
TEST_UNIFORM_PROP(TESS_CTRL, TESS_EVAL, TEX0, 0, float, 32)
TEST_UNIFORM_PROP(TESS_CTRL, TESS_EVAL, PSIZ, 0, float, 32)
TEST_UNIFORM_PROP(TESS_CTRL, TESS_EVAL, CLIP_VERTEX, 0, float, 32)
TEST_UNIFORM_PROP(TESS_CTRL, TESS_EVAL, CLIP_DIST0, 0, float, 32)
TEST_UNIFORM_PROP(TESS_CTRL, TESS_EVAL, CLIP_DIST1, 0, float, 32)
TEST_UNIFORM_PROP(TESS_CTRL, TESS_EVAL, LAYER, 0, float, 32)
TEST_UNIFORM_PROP(TESS_CTRL, TESS_EVAL, VIEWPORT, 0, float, 32)
TEST_UNIFORM_PROP(TESS_CTRL, TESS_EVAL, VAR0, 0, float, 32)
TEST_UNIFORM_PROP(TESS_CTRL, TESS_EVAL, VAR0, 0, float, 16)
TEST_UNIFORM_PROP(TESS_CTRL, TESS_EVAL, VAR0_16BIT, 0, float, 16)
TEST_UNIFORM_PROP(TESS_CTRL, TESS_EVAL, TESS_LEVEL_INNER, 0, float, 32)
TEST_UNIFORM_PROP(TESS_CTRL, TESS_EVAL, TESS_LEVEL_OUTER, 0, float, 32)
TEST_UNIFORM_PROP(TESS_CTRL, TESS_EVAL, PATCH0, 0, float, 32)
TEST_UNIFORM_PROP(TESS_CTRL, TESS_EVAL, PATCH0, 0, float, 16)
TEST_UNIFORM_KEPT_DIFF(TESS_CTRL, TESS_EVAL, POS, 0, float, 32)
TEST_UNIFORM_KEPT_DIFF(TESS_CTRL, TESS_EVAL, COL0, 0, float, 32)
TEST_UNIFORM_KEPT_DIFF(TESS_CTRL, TESS_EVAL, COL1, 0, float, 32)
TEST_UNIFORM_KEPT_DIFF(TESS_CTRL, TESS_EVAL, BFC0, 0, float, 32)
TEST_UNIFORM_KEPT_DIFF(TESS_CTRL, TESS_EVAL, BFC1, 0, float, 32)
TEST_UNIFORM_KEPT_DIFF(TESS_CTRL, TESS_EVAL, FOGC, 0, float, 32)
TEST_UNIFORM_KEPT_DIFF(TESS_CTRL, TESS_EVAL, TEX0, 0, float, 32)
TEST_UNIFORM_KEPT_DIFF(TESS_CTRL, TESS_EVAL, PSIZ, 0, float, 32)
TEST_UNIFORM_KEPT_DIFF(TESS_CTRL, TESS_EVAL, CLIP_VERTEX, 0, float, 32)
TEST_UNIFORM_KEPT_DIFF(TESS_CTRL, TESS_EVAL, CLIP_DIST0, 0, float, 32)
TEST_UNIFORM_KEPT_DIFF(TESS_CTRL, TESS_EVAL, CLIP_DIST1, 0, float, 32)
TEST_UNIFORM_KEPT_DIFF(TESS_CTRL, TESS_EVAL, LAYER, 0, float, 32)
TEST_UNIFORM_KEPT_DIFF(TESS_CTRL, TESS_EVAL, VIEWPORT, 0, float, 32)
TEST_UNIFORM_KEPT_DIFF(TESS_CTRL, TESS_EVAL, VAR0, 0, float, 32)
TEST_UNIFORM_KEPT_DIFF(TESS_CTRL, TESS_EVAL, VAR0, 0, float, 16)
TEST_UNIFORM_KEPT_DIFF(TESS_CTRL, TESS_EVAL, VAR0_16BIT, 0, float, 16)
TEST_UNIFORM_PROP(VERTEX, GEOMETRY, POS, 0, float, 32)
TEST_UNIFORM_PROP(VERTEX, GEOMETRY, COL0, 0, float, 32)
TEST_UNIFORM_PROP(VERTEX, GEOMETRY, COL1, 0, float, 32)
TEST_UNIFORM_PROP(VERTEX, GEOMETRY, BFC0, 0, float, 32)
TEST_UNIFORM_PROP(VERTEX, GEOMETRY, BFC1, 0, float, 32)
TEST_UNIFORM_PROP(VERTEX, GEOMETRY, FOGC, 0, float, 32)
TEST_UNIFORM_PROP(VERTEX, GEOMETRY, TEX0, 0, float, 32)
TEST_UNIFORM_PROP(VERTEX, GEOMETRY, PSIZ, 0, float, 32)
TEST_UNIFORM_PROP(VERTEX, GEOMETRY, CLIP_VERTEX, 0, float, 32)
TEST_UNIFORM_PROP(VERTEX, GEOMETRY, CLIP_DIST0, 0, float, 32)
TEST_UNIFORM_PROP(VERTEX, GEOMETRY, CLIP_DIST1, 0, float, 32)
TEST_UNIFORM_PROP(VERTEX, GEOMETRY, LAYER, 0, float, 32)
TEST_UNIFORM_PROP(VERTEX, GEOMETRY, VIEWPORT, 0, float, 32)
TEST_UNIFORM_PROP(VERTEX, GEOMETRY, VAR0, 0, float, 32)
TEST_UNIFORM_PROP(VERTEX, GEOMETRY, VAR0, 0, float, 16)
TEST_UNIFORM_PROP(VERTEX, GEOMETRY, VAR0_16BIT, 0, float, 16)
TEST_UNIFORM_PROP(TESS_EVAL, GEOMETRY, POS, 0, float, 32)
TEST_UNIFORM_PROP(TESS_EVAL, GEOMETRY, COL0, 0, float, 32)
TEST_UNIFORM_PROP(TESS_EVAL, GEOMETRY, COL1, 0, float, 32)
TEST_UNIFORM_PROP(TESS_EVAL, GEOMETRY, BFC0, 0, float, 32)
TEST_UNIFORM_PROP(TESS_EVAL, GEOMETRY, BFC1, 0, float, 32)
TEST_UNIFORM_PROP(TESS_EVAL, GEOMETRY, FOGC, 0, float, 32)
TEST_UNIFORM_PROP(TESS_EVAL, GEOMETRY, TEX0, 0, float, 32)
TEST_UNIFORM_PROP(TESS_EVAL, GEOMETRY, PSIZ, 0, float, 32)
TEST_UNIFORM_PROP(TESS_EVAL, GEOMETRY, CLIP_VERTEX, 0, float, 32)
TEST_UNIFORM_PROP(TESS_EVAL, GEOMETRY, CLIP_DIST0, 0, float, 32)
TEST_UNIFORM_PROP(TESS_EVAL, GEOMETRY, CLIP_DIST1, 0, float, 32)
TEST_UNIFORM_PROP(TESS_EVAL, GEOMETRY, LAYER, 0, float, 32)
TEST_UNIFORM_PROP(TESS_EVAL, GEOMETRY, VIEWPORT, 0, float, 32)
TEST_UNIFORM_PROP(TESS_EVAL, GEOMETRY, VAR0, 0, float, 32)
TEST_UNIFORM_PROP(TESS_EVAL, GEOMETRY, VAR0, 0, float, 16)
TEST_UNIFORM_PROP(TESS_EVAL, GEOMETRY, VAR0_16BIT, 0, float, 16)
TEST_UNIFORM_KEPT(VERTEX, FRAGMENT, COL0, 0, float, 32)
TEST_UNIFORM_KEPT(VERTEX, FRAGMENT, COL1, 0, float, 32)
TEST_UNIFORM_KEPT(VERTEX, FRAGMENT, BFC0, 0, float, 32)
TEST_UNIFORM_KEPT(VERTEX, FRAGMENT, BFC1, 0, float, 32)
TEST_UNIFORM_PROP(VERTEX, FRAGMENT, FOGC, 0, float, 32)
TEST_UNIFORM_KEPT(VERTEX, FRAGMENT, TEX0, 0, float, 32)
TEST_UNIFORM_KEPT(VERTEX, FRAGMENT, TEX0, 2, float, 32)
TEST_UNIFORM_KEPT(VERTEX, FRAGMENT, TEX0, 3, float, 32)
TEST_UNIFORM_KEPT(VERTEX, FRAGMENT, PSIZ, 0, float, 32)
TEST_UNIFORM_KEPT(VERTEX, FRAGMENT, CLIP_VERTEX, 0, float, 32)
TEST_UNIFORM_PROP(VERTEX, FRAGMENT, CLIP_DIST0, 0, float, 32)
TEST_UNIFORM_PROP(VERTEX, FRAGMENT, CLIP_DIST1, 0, float, 32)
TEST_UNIFORM_PROP(VERTEX, FRAGMENT, CULL_DIST0, 0, float, 32)
TEST_UNIFORM_PROP(VERTEX, FRAGMENT, CULL_DIST1, 0, float, 32)
TEST_UNIFORM_PROP(VERTEX, FRAGMENT, LAYER, 0, float, 32)
TEST_UNIFORM_PROP(VERTEX, FRAGMENT, VIEWPORT, 0, float, 32)
TEST_UNIFORM_PROP(VERTEX, FRAGMENT, VAR0, 0, float, 32)
TEST_UNIFORM_PROP(VERTEX, FRAGMENT, VAR0, 0, float, 16)
TEST_UNIFORM_PROP(VERTEX, FRAGMENT, VAR0_16BIT, 0, float, 16)
TEST_UNIFORM_PROP_XFB(VERTEX, FRAGMENT, FOGC, 0, float, 32)
TEST_UNIFORM_PROP_XFB(VERTEX, FRAGMENT, CLIP_DIST0, 0, float, 32)
TEST_UNIFORM_PROP_XFB(VERTEX, FRAGMENT, CLIP_DIST1, 0, float, 32)
TEST_UNIFORM_PROP_XFB(VERTEX, FRAGMENT, CULL_DIST0, 0, float, 32)
TEST_UNIFORM_PROP_XFB(VERTEX, FRAGMENT, CULL_DIST1, 0, float, 32)
TEST_UNIFORM_PROP_XFB(VERTEX, FRAGMENT, LAYER, 0, float, 32)
TEST_UNIFORM_PROP_XFB(VERTEX, FRAGMENT, VIEWPORT, 0, float, 32)
TEST_UNIFORM_PROP_XFB(VERTEX, FRAGMENT, VAR0, 0, float, 32)
TEST_UNIFORM_PROP_XFB(VERTEX, FRAGMENT, VAR0, 0, float, 16)
TEST_UNIFORM_PROP_XFB(VERTEX, FRAGMENT, VAR0_16BIT, 0, float, 16)
TEST_UNIFORM_KEPT(TESS_EVAL, FRAGMENT, COL0, 0, float, 32)
TEST_UNIFORM_KEPT(TESS_EVAL, FRAGMENT, COL1, 0, float, 32)
TEST_UNIFORM_KEPT(TESS_EVAL, FRAGMENT, BFC0, 0, float, 32)
TEST_UNIFORM_KEPT(TESS_EVAL, FRAGMENT, BFC1, 0, float, 32)
TEST_UNIFORM_PROP(TESS_EVAL, FRAGMENT, FOGC, 0, float, 32)
TEST_UNIFORM_KEPT(TESS_EVAL, FRAGMENT, TEX0, 0, float, 32)
TEST_UNIFORM_KEPT(TESS_EVAL, FRAGMENT, TEX0, 2, float, 32)
TEST_UNIFORM_KEPT(TESS_EVAL, FRAGMENT, TEX0, 3, float, 32)
TEST_UNIFORM_KEPT(TESS_EVAL, FRAGMENT, PSIZ, 0, float, 32)
TEST_UNIFORM_KEPT(TESS_EVAL, FRAGMENT, CLIP_VERTEX, 0, float, 32)
TEST_UNIFORM_PROP(TESS_EVAL, FRAGMENT, CLIP_DIST0, 0, float, 32)
TEST_UNIFORM_PROP(TESS_EVAL, FRAGMENT, CLIP_DIST1, 0, float, 32)
TEST_UNIFORM_PROP(TESS_EVAL, FRAGMENT, CULL_DIST0, 0, float, 32)
TEST_UNIFORM_PROP(TESS_EVAL, FRAGMENT, CULL_DIST1, 0, float, 32)
TEST_UNIFORM_PROP(TESS_EVAL, FRAGMENT, LAYER, 0, float, 32)
TEST_UNIFORM_PROP(TESS_EVAL, FRAGMENT, VIEWPORT, 0, float, 32)
TEST_UNIFORM_PROP(TESS_EVAL, FRAGMENT, VAR0, 0, float, 32)
TEST_UNIFORM_PROP(TESS_EVAL, FRAGMENT, VAR0, 0, float, 16)
TEST_UNIFORM_PROP(TESS_EVAL, FRAGMENT, VAR0_16BIT, 0, float, 16)
TEST_UNIFORM_PROP_XFB(TESS_EVAL, FRAGMENT, FOGC, 0, float, 32)
TEST_UNIFORM_PROP_XFB(TESS_EVAL, FRAGMENT, CLIP_DIST0, 0, float, 32)
TEST_UNIFORM_PROP_XFB(TESS_EVAL, FRAGMENT, CLIP_DIST1, 0, float, 32)
TEST_UNIFORM_PROP_XFB(TESS_EVAL, FRAGMENT, CULL_DIST0, 0, float, 32)
TEST_UNIFORM_PROP_XFB(TESS_EVAL, FRAGMENT, CULL_DIST1, 0, float, 32)
TEST_UNIFORM_PROP_XFB(TESS_EVAL, FRAGMENT, LAYER, 0, float, 32)
TEST_UNIFORM_PROP_XFB(TESS_EVAL, FRAGMENT, VIEWPORT, 0, float, 32)
TEST_UNIFORM_PROP_XFB(TESS_EVAL, FRAGMENT, VAR0, 0, float, 32)
TEST_UNIFORM_PROP_XFB(TESS_EVAL, FRAGMENT, VAR0, 0, float, 16)
TEST_UNIFORM_PROP_XFB(TESS_EVAL, FRAGMENT, VAR0_16BIT, 0, float, 16)
TEST_UNIFORM_KEPT(GEOMETRY, FRAGMENT, COL0, 0, float, 32)
TEST_UNIFORM_KEPT(GEOMETRY, FRAGMENT, COL1, 0, float, 32)
TEST_UNIFORM_KEPT(GEOMETRY, FRAGMENT, BFC0, 0, float, 32)
TEST_UNIFORM_KEPT(GEOMETRY, FRAGMENT, BFC1, 0, float, 32)
TEST_UNIFORM_PROP(GEOMETRY, FRAGMENT, FOGC, 0, float, 32)
TEST_UNIFORM_KEPT(GEOMETRY, FRAGMENT, TEX0, 0, float, 32)
TEST_UNIFORM_KEPT(GEOMETRY, FRAGMENT, TEX0, 2, float, 32)
TEST_UNIFORM_KEPT(GEOMETRY, FRAGMENT, TEX0, 3, float, 32)
TEST_UNIFORM_KEPT(GEOMETRY, FRAGMENT, PSIZ, 0, float, 32)
TEST_UNIFORM_KEPT(GEOMETRY, FRAGMENT, CLIP_VERTEX, 0, float, 32)
TEST_UNIFORM_PROP(GEOMETRY, FRAGMENT, CLIP_DIST0, 0, float, 32)
TEST_UNIFORM_PROP(GEOMETRY, FRAGMENT, CLIP_DIST1, 0, float, 32)
TEST_UNIFORM_PROP(GEOMETRY, FRAGMENT, CULL_DIST0, 0, float, 32)
TEST_UNIFORM_PROP(GEOMETRY, FRAGMENT, CULL_DIST1, 0, float, 32)
TEST_UNIFORM_PROP(GEOMETRY, FRAGMENT, PRIMITIVE_ID, 0, float, 32)
TEST_UNIFORM_PROP(GEOMETRY, FRAGMENT, LAYER, 0, float, 32)
TEST_UNIFORM_PROP(GEOMETRY, FRAGMENT, VIEWPORT, 0, float, 32)
TEST_UNIFORM_PROP(GEOMETRY, FRAGMENT, VAR0, 0, float, 32)
TEST_UNIFORM_PROP(GEOMETRY, FRAGMENT, VAR0, 0, float, 16)
TEST_UNIFORM_PROP(GEOMETRY, FRAGMENT, VAR0_16BIT, 0, float, 16)
TEST_UNIFORM_PROP_XFB(GEOMETRY, FRAGMENT, FOGC, 0, float, 32)
TEST_UNIFORM_PROP_XFB(GEOMETRY, FRAGMENT, CLIP_DIST0, 0, float, 32)
TEST_UNIFORM_PROP_XFB(GEOMETRY, FRAGMENT, CLIP_DIST1, 0, float, 32)
TEST_UNIFORM_PROP_XFB(GEOMETRY, FRAGMENT, CULL_DIST0, 0, float, 32)
TEST_UNIFORM_PROP_XFB(GEOMETRY, FRAGMENT, CULL_DIST1, 0, float, 32)
TEST_UNIFORM_PROP_XFB(GEOMETRY, FRAGMENT, PRIMITIVE_ID, 0, float, 32)
TEST_UNIFORM_PROP_XFB(GEOMETRY, FRAGMENT, LAYER, 0, float, 32)
TEST_UNIFORM_PROP_XFB(GEOMETRY, FRAGMENT, VIEWPORT, 0, float, 32)
TEST_UNIFORM_PROP_XFB(GEOMETRY, FRAGMENT, VAR0, 0, float, 32)
TEST_UNIFORM_PROP_XFB(GEOMETRY, FRAGMENT, VAR0, 0, float, 16)
TEST_UNIFORM_PROP_XFB(GEOMETRY, FRAGMENT, VAR0_16BIT, 0, float, 16)
TEST_UNIFORM_KEPT_DIFF(GEOMETRY, FRAGMENT, COL0, 0, float, 32)
TEST_UNIFORM_KEPT_DIFF(GEOMETRY, FRAGMENT, COL1, 0, float, 32)
TEST_UNIFORM_KEPT_DIFF(GEOMETRY, FRAGMENT, BFC0, 0, float, 32)
TEST_UNIFORM_KEPT_DIFF(GEOMETRY, FRAGMENT, BFC1, 0, float, 32)
TEST_UNIFORM_KEPT_DIFF(GEOMETRY, FRAGMENT, FOGC, 0, float, 32)
TEST_UNIFORM_KEPT_DIFF(GEOMETRY, FRAGMENT, TEX0, 0, float, 32)
TEST_UNIFORM_KEPT_DIFF(GEOMETRY, FRAGMENT, PSIZ, 0, float, 32)
TEST_UNIFORM_KEPT_DIFF(GEOMETRY, FRAGMENT, CLIP_VERTEX, 0, float, 32)
TEST_UNIFORM_KEPT_DIFF(GEOMETRY, FRAGMENT, CLIP_DIST0, 0, float, 32)
TEST_UNIFORM_KEPT_DIFF(GEOMETRY, FRAGMENT, CLIP_DIST1, 0, float, 32)
TEST_UNIFORM_KEPT_DIFF(GEOMETRY, FRAGMENT, CULL_DIST0, 0, float, 32)
TEST_UNIFORM_KEPT_DIFF(GEOMETRY, FRAGMENT, CULL_DIST1, 0, float, 32)
TEST_UNIFORM_KEPT_DIFF(GEOMETRY, FRAGMENT, PRIMITIVE_ID, 0, float, 32)
TEST_UNIFORM_KEPT_DIFF(GEOMETRY, FRAGMENT, LAYER, 0, float, 32)
TEST_UNIFORM_KEPT_DIFF(GEOMETRY, FRAGMENT, VIEWPORT, 0, float, 32)
TEST_UNIFORM_KEPT_DIFF(GEOMETRY, FRAGMENT, VAR0, 0, float, 32)
TEST_UNIFORM_KEPT_DIFF(GEOMETRY, FRAGMENT, VAR0, 0, float, 16)
TEST_UNIFORM_KEPT_DIFF(GEOMETRY, FRAGMENT, VAR0_16BIT, 0, float, 16)
TEST_UNIFORM_KEPT(MESH, FRAGMENT, PSIZ, 0, float, 32)
TEST_UNIFORM_PROP(MESH, FRAGMENT, CLIP_DIST0, 0, float, 32)
TEST_UNIFORM_PROP(MESH, FRAGMENT, CLIP_DIST1, 0, float, 32)
TEST_UNIFORM_PROP(MESH, FRAGMENT, CULL_DIST0, 0, float, 32)
TEST_UNIFORM_PROP(MESH, FRAGMENT, CULL_DIST1, 0, float, 32)
TEST_UNIFORM_PROP(MESH, FRAGMENT, LAYER, 0, float, 32)
TEST_UNIFORM_PROP(MESH, FRAGMENT, VIEWPORT, 0, float, 32)
TEST_UNIFORM_PROP(MESH, FRAGMENT, VAR0, 0, float, 32)
TEST_UNIFORM_PROP(MESH, FRAGMENT, VAR0, 0, float, 16)
TEST_UNIFORM_PROP(MESH, FRAGMENT, VAR0_16BIT, 0, float, 16)
}

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/*
* Copyright 2023 Advanced Micro Devices, Inc.
*
* SPDX-License-Identifier: MIT
*/
#include "nir_opt_varyings_test.h"
class nir_opt_varyings_test_prop_uniform_expr : public nir_opt_varyings_test
{};
#define SHADER_UNI_EXPR_OUTPUT(producer_stage, consumer_stage, slot, comp, type, bitsize, index0, index1) \
create_shaders(MESA_SHADER_##producer_stage, MESA_SHADER_##consumer_stage); \
UNUSED nir_intrinsic_instr *store, *store2 = NULL, *store3 = NULL; \
store = \
store_output(b1, VARYING_SLOT_##slot, comp, nir_type_float##bitsize, \
build_uniform_expr(b1, bitsize, index0), 0); \
if (is_per_vertex(b1, VARYING_SLOT_##slot, false) || \
MESA_SHADER_##producer_stage == MESA_SHADER_GEOMETRY) { \
store2 = store_output(b1, VARYING_SLOT_##slot, comp, nir_type_float##bitsize, \
build_uniform_expr(b1, bitsize, index1), 1); \
store3 = store_output(b1, VARYING_SLOT_##slot, comp, nir_type_float##bitsize, \
build_uniform_expr(b1, bitsize, index1), 2); \
} \
\
UNUSED unsigned pindex = VARYING_SLOT_##slot; \
unsigned cindex = VARYING_SLOT_##slot; \
if (MESA_SHADER_##consumer_stage == MESA_SHADER_FRAGMENT && \
(cindex == VARYING_SLOT_BFC0 || cindex == VARYING_SLOT_BFC1)) \
cindex -= VARYING_SLOT_BFC0 - VARYING_SLOT_COL0; \
\
nir_def *input = load_input(b2, (gl_varying_slot)cindex, comp, nir_type_##type##bitsize, 0, 0); \
store_output(b2, VARYING_SLOT_VAR0, 0, nir_type_float##bitsize, input, 0); \
nir_def *input2 = load_input(b2, (gl_varying_slot)cindex, comp, nir_type_##type##bitsize, 1, 0); \
store_output(b2, VARYING_SLOT_VAR1, 0, nir_type_float##bitsize, input2, 0); \
\
if (MESA_SHADER_##consumer_stage == MESA_SHADER_FRAGMENT) { \
/* Compaction moves COL1 to COL0. */ \
if (cindex == VARYING_SLOT_COL1) { \
pindex--; \
cindex--; \
} \
\
/* Compaction moves all these to VAR0. */ \
if (cindex == VARYING_SLOT_FOGC || cindex == VARYING_SLOT_PRIMITIVE_ID || \
cindex == VARYING_SLOT_VAR0_16BIT) \
pindex = cindex = VARYING_SLOT_VAR0; \
} else { \
/* Compaction moves everything else to POS. */ \
if (!is_patch((gl_varying_slot)cindex)) { \
pindex = cindex = VARYING_SLOT_POS; \
} \
}
#define TEST_UNI_EXPR_PROP(producer_stage, consumer_stage, slot, comp, type, bitsize) \
TEST_F(nir_opt_varyings_test_prop_uniform_expr, \
prop_##producer_stage##_##consumer_stage##_##slot##_##comp##_##type##bitsize) \
{ \
SHADER_UNI_EXPR_OUTPUT(producer_stage, consumer_stage, slot, comp, type, bitsize, 1, 1) \
\
if (nir_slot_is_sysval_output((gl_varying_slot)pindex, MESA_SHADER_##consumer_stage)) { \
ASSERT_TRUE(opt_varyings() == nir_progress_consumer); \
ASSERT_TRUE(b1->shader->info.outputs_written == BITFIELD64_BIT(pindex)); \
ASSERT_TRUE(nir_intrinsic_io_semantics(store).no_varying); \
} else { \
ASSERT_TRUE(opt_varyings() == (nir_progress_producer | nir_progress_consumer)); \
ASSERT_TRUE(b1->shader->info.outputs_written == 0 && \
b1->shader->info.patch_outputs_written == 0 && \
b1->shader->info.outputs_written_16bit == 0); \
ASSERT_TRUE(!shader_contains_instr(b1, &store->instr)); \
ASSERT_TRUE(!store2 || !shader_contains_instr(b1, &store2->instr)); \
ASSERT_TRUE(!store3 || !shader_contains_instr(b1, &store3->instr)); \
} \
ASSERT_TRUE(b2->shader->info.inputs_read == 0 && \
b2->shader->info.patch_inputs_read == 0 && \
b2->shader->info.inputs_read_16bit == 0); \
ASSERT_TRUE(!shader_contains_def(b2, input)); \
ASSERT_TRUE(shader_contains_uniform_expr(b2, bitsize, 1, true)); \
}
#define TEST_UNI_EXPR_PROP_XFB(producer_stage, consumer_stage, slot, comp, type, bitsize) \
TEST_F(nir_opt_varyings_test_prop_uniform_expr, \
xfb_prop_##producer_stage##_##consumer_stage##_##slot##_##comp##_##type##bitsize) \
{ \
SHADER_UNI_EXPR_OUTPUT(producer_stage, consumer_stage, slot, comp, type, bitsize, 1, 1) \
\
/* XFB-only outputs are moved to VARn. */ \
if (MESA_SHADER_##consumer_stage == MESA_SHADER_FRAGMENT &&\
VARYING_SLOT_##slot == VARYING_SLOT_TEX0) \
pindex = VARYING_SLOT_VAR0; \
\
nir_io_xfb xfb; \
memset(&xfb, 0, sizeof(xfb)); \
xfb.out[comp % 2].num_components = 1; \
if (comp <= 1) { \
nir_intrinsic_set_io_xfb(store, xfb); \
if (store2) \
nir_intrinsic_set_io_xfb(store2, xfb); \
if (store3) \
nir_intrinsic_set_io_xfb(store3, xfb); \
} else { \
nir_intrinsic_set_io_xfb2(store, xfb); \
if (store2) \
nir_intrinsic_set_io_xfb2(store2, xfb); \
if (store3) \
nir_intrinsic_set_io_xfb2(store3, xfb); \
} \
\
ASSERT_TRUE(opt_varyings() == nir_progress_consumer); \
ASSERT_TRUE(b1->shader->info.outputs_written == BITFIELD64_BIT(pindex)); \
ASSERT_TRUE(nir_intrinsic_io_semantics(store).no_varying); \
ASSERT_TRUE(b2->shader->info.inputs_read == 0 && \
b2->shader->info.patch_inputs_read == 0 && \
b2->shader->info.inputs_read_16bit == 0); \
ASSERT_TRUE(!shader_contains_def(b2, input)); \
ASSERT_TRUE(shader_contains_uniform_expr(b2, bitsize, 1, true)); \
}
#define TEST_UNI_EXPR_KEPT_2VAL(producer_stage, consumer_stage, slot, comp, type, bitsize, index0, index1, suffix) \
TEST_F(nir_opt_varyings_test_prop_uniform_expr, \
kept_##suffix##producer_stage##_##consumer_stage##_##slot##_##comp##_##type##bitsize) \
{ \
SHADER_UNI_EXPR_OUTPUT(producer_stage, consumer_stage, slot, comp, type, bitsize, index0, index1) \
\
ASSERT_TRUE(opt_varyings() == 0); \
if (pindex >= VARYING_SLOT_VAR0_16BIT) { \
ASSERT_TRUE(b1->shader->info.outputs_written_16bit == \
BITFIELD_BIT(pindex - VARYING_SLOT_VAR0_16BIT)); \
ASSERT_TRUE(b2->shader->info.inputs_read_16bit == \
BITFIELD_BIT(cindex - VARYING_SLOT_VAR0_16BIT)); \
} else if (pindex >= VARYING_SLOT_PATCH0) { \
ASSERT_TRUE(b1->shader->info.patch_outputs_written == BITFIELD_BIT(pindex)); \
ASSERT_TRUE(b2->shader->info.patch_inputs_read == BITFIELD_BIT(cindex)); \
} else { \
ASSERT_TRUE(b1->shader->info.outputs_written == BITFIELD64_BIT(pindex)); \
ASSERT_TRUE(b2->shader->info.inputs_read == BITFIELD64_BIT(cindex)); \
} \
ASSERT_TRUE(shader_contains_instr(b1, &store->instr)); \
ASSERT_TRUE(shader_contains_def(b2, input)); \
ASSERT_TRUE(shader_contains_uniform_expr(b2, bitsize, 0, false)); \
}
#define TEST_UNI_EXPR_KEPT(producer_stage, consumer_stage, slot, comp, type, bitsize) \
TEST_UNI_EXPR_KEPT_2VAL(producer_stage, consumer_stage, slot, comp, type, bitsize, 0, 0, )
#define TEST_UNI_EXPR_KEPT_DIFF(producer_stage, consumer_stage, slot, comp, type, bitsize) \
TEST_UNI_EXPR_KEPT_2VAL(producer_stage, consumer_stage, slot, comp, type, bitsize, 0, 1, diff_)
TEST_UNI_EXPR_PROP(VERTEX, TESS_CTRL, POS, 0, float, 32)
TEST_UNI_EXPR_PROP(VERTEX, TESS_CTRL, COL0, 0, float, 32)
TEST_UNI_EXPR_PROP(VERTEX, TESS_CTRL, COL1, 0, float, 32)
TEST_UNI_EXPR_PROP(VERTEX, TESS_CTRL, BFC0, 0, float, 32)
TEST_UNI_EXPR_PROP(VERTEX, TESS_CTRL, BFC1, 0, float, 32)
TEST_UNI_EXPR_PROP(VERTEX, TESS_CTRL, FOGC, 0, float, 32)
TEST_UNI_EXPR_PROP(VERTEX, TESS_CTRL, TEX0, 0, float, 32)
TEST_UNI_EXPR_PROP(VERTEX, TESS_CTRL, PSIZ, 0, float, 32)
TEST_UNI_EXPR_PROP(VERTEX, TESS_CTRL, CLIP_VERTEX, 0, float, 32)
TEST_UNI_EXPR_PROP(VERTEX, TESS_CTRL, CLIP_DIST0, 0, float, 32)
TEST_UNI_EXPR_PROP(VERTEX, TESS_CTRL, CLIP_DIST1, 0, float, 32)
TEST_UNI_EXPR_PROP(VERTEX, TESS_CTRL, LAYER, 0, float, 32)
TEST_UNI_EXPR_PROP(VERTEX, TESS_CTRL, VIEWPORT, 0, float, 32)
TEST_UNI_EXPR_PROP(VERTEX, TESS_CTRL, VAR0, 0, float, 32)
TEST_UNI_EXPR_PROP(VERTEX, TESS_CTRL, VAR0, 0, float, 16)
TEST_UNI_EXPR_PROP(VERTEX, TESS_CTRL, VAR0_16BIT, 0, float, 16)
TEST_UNI_EXPR_PROP(VERTEX, TESS_EVAL, POS, 0, float, 32)
TEST_UNI_EXPR_PROP(VERTEX, TESS_EVAL, COL0, 0, float, 32)
TEST_UNI_EXPR_PROP(VERTEX, TESS_EVAL, COL1, 0, float, 32)
TEST_UNI_EXPR_PROP(VERTEX, TESS_EVAL, BFC0, 0, float, 32)
TEST_UNI_EXPR_PROP(VERTEX, TESS_EVAL, BFC1, 0, float, 32)
TEST_UNI_EXPR_PROP(VERTEX, TESS_EVAL, FOGC, 0, float, 32)
TEST_UNI_EXPR_PROP(VERTEX, TESS_EVAL, TEX0, 0, float, 32)
TEST_UNI_EXPR_PROP(VERTEX, TESS_EVAL, PSIZ, 0, float, 32)
TEST_UNI_EXPR_PROP(VERTEX, TESS_EVAL, CLIP_VERTEX, 0, float, 32)
TEST_UNI_EXPR_PROP(VERTEX, TESS_EVAL, CLIP_DIST0, 0, float, 32)
TEST_UNI_EXPR_PROP(VERTEX, TESS_EVAL, CLIP_DIST1, 0, float, 32)
TEST_UNI_EXPR_PROP(VERTEX, TESS_EVAL, LAYER, 0, float, 32)
TEST_UNI_EXPR_PROP(VERTEX, TESS_EVAL, VIEWPORT, 0, float, 32)
TEST_UNI_EXPR_PROP(VERTEX, TESS_EVAL, VAR0, 0, float, 32)
TEST_UNI_EXPR_PROP(VERTEX, TESS_EVAL, VAR0, 0, float, 16)
TEST_UNI_EXPR_PROP(VERTEX, TESS_EVAL, VAR0_16BIT, 0, float, 16)
TEST_UNI_EXPR_PROP(TESS_CTRL, TESS_EVAL, POS, 0, float, 32)
TEST_UNI_EXPR_PROP(TESS_CTRL, TESS_EVAL, COL0, 0, float, 32)
TEST_UNI_EXPR_PROP(TESS_CTRL, TESS_EVAL, COL1, 0, float, 32)
TEST_UNI_EXPR_PROP(TESS_CTRL, TESS_EVAL, BFC0, 0, float, 32)
TEST_UNI_EXPR_PROP(TESS_CTRL, TESS_EVAL, BFC1, 0, float, 32)
TEST_UNI_EXPR_PROP(TESS_CTRL, TESS_EVAL, FOGC, 0, float, 32)
TEST_UNI_EXPR_PROP(TESS_CTRL, TESS_EVAL, TEX0, 0, float, 32)
TEST_UNI_EXPR_PROP(TESS_CTRL, TESS_EVAL, PSIZ, 0, float, 32)
TEST_UNI_EXPR_PROP(TESS_CTRL, TESS_EVAL, CLIP_VERTEX, 0, float, 32)
TEST_UNI_EXPR_PROP(TESS_CTRL, TESS_EVAL, CLIP_DIST0, 0, float, 32)
TEST_UNI_EXPR_PROP(TESS_CTRL, TESS_EVAL, CLIP_DIST1, 0, float, 32)
TEST_UNI_EXPR_PROP(TESS_CTRL, TESS_EVAL, LAYER, 0, float, 32)
TEST_UNI_EXPR_PROP(TESS_CTRL, TESS_EVAL, VIEWPORT, 0, float, 32)
TEST_UNI_EXPR_PROP(TESS_CTRL, TESS_EVAL, VAR0, 0, float, 32)
TEST_UNI_EXPR_PROP(TESS_CTRL, TESS_EVAL, VAR0, 0, float, 16)
TEST_UNI_EXPR_PROP(TESS_CTRL, TESS_EVAL, VAR0_16BIT, 0, float, 16)
TEST_UNI_EXPR_PROP(TESS_CTRL, TESS_EVAL, TESS_LEVEL_INNER, 0, float, 32)
TEST_UNI_EXPR_PROP(TESS_CTRL, TESS_EVAL, TESS_LEVEL_OUTER, 0, float, 32)
TEST_UNI_EXPR_PROP(TESS_CTRL, TESS_EVAL, PATCH0, 0, float, 32)
TEST_UNI_EXPR_PROP(TESS_CTRL, TESS_EVAL, PATCH0, 0, float, 16)
TEST_UNI_EXPR_KEPT_DIFF(TESS_CTRL, TESS_EVAL, POS, 0, float, 32)
TEST_UNI_EXPR_KEPT_DIFF(TESS_CTRL, TESS_EVAL, COL0, 0, float, 32)
TEST_UNI_EXPR_KEPT_DIFF(TESS_CTRL, TESS_EVAL, COL1, 0, float, 32)
TEST_UNI_EXPR_KEPT_DIFF(TESS_CTRL, TESS_EVAL, BFC0, 0, float, 32)
TEST_UNI_EXPR_KEPT_DIFF(TESS_CTRL, TESS_EVAL, BFC1, 0, float, 32)
TEST_UNI_EXPR_KEPT_DIFF(TESS_CTRL, TESS_EVAL, FOGC, 0, float, 32)
TEST_UNI_EXPR_KEPT_DIFF(TESS_CTRL, TESS_EVAL, TEX0, 0, float, 32)
TEST_UNI_EXPR_KEPT_DIFF(TESS_CTRL, TESS_EVAL, PSIZ, 0, float, 32)
TEST_UNI_EXPR_KEPT_DIFF(TESS_CTRL, TESS_EVAL, CLIP_VERTEX, 0, float, 32)
TEST_UNI_EXPR_KEPT_DIFF(TESS_CTRL, TESS_EVAL, CLIP_DIST0, 0, float, 32)
TEST_UNI_EXPR_KEPT_DIFF(TESS_CTRL, TESS_EVAL, CLIP_DIST1, 0, float, 32)
TEST_UNI_EXPR_KEPT_DIFF(TESS_CTRL, TESS_EVAL, LAYER, 0, float, 32)
TEST_UNI_EXPR_KEPT_DIFF(TESS_CTRL, TESS_EVAL, VIEWPORT, 0, float, 32)
TEST_UNI_EXPR_KEPT_DIFF(TESS_CTRL, TESS_EVAL, VAR0, 0, float, 32)
TEST_UNI_EXPR_KEPT_DIFF(TESS_CTRL, TESS_EVAL, VAR0, 0, float, 16)
TEST_UNI_EXPR_KEPT_DIFF(TESS_CTRL, TESS_EVAL, VAR0_16BIT, 0, float, 16)
TEST_UNI_EXPR_PROP(VERTEX, GEOMETRY, POS, 0, float, 32)
TEST_UNI_EXPR_PROP(VERTEX, GEOMETRY, COL0, 0, float, 32)
TEST_UNI_EXPR_PROP(VERTEX, GEOMETRY, COL1, 0, float, 32)
TEST_UNI_EXPR_PROP(VERTEX, GEOMETRY, BFC0, 0, float, 32)
TEST_UNI_EXPR_PROP(VERTEX, GEOMETRY, BFC1, 0, float, 32)
TEST_UNI_EXPR_PROP(VERTEX, GEOMETRY, FOGC, 0, float, 32)
TEST_UNI_EXPR_PROP(VERTEX, GEOMETRY, TEX0, 0, float, 32)
TEST_UNI_EXPR_PROP(VERTEX, GEOMETRY, PSIZ, 0, float, 32)
TEST_UNI_EXPR_PROP(VERTEX, GEOMETRY, CLIP_VERTEX, 0, float, 32)
TEST_UNI_EXPR_PROP(VERTEX, GEOMETRY, CLIP_DIST0, 0, float, 32)
TEST_UNI_EXPR_PROP(VERTEX, GEOMETRY, CLIP_DIST1, 0, float, 32)
TEST_UNI_EXPR_PROP(VERTEX, GEOMETRY, LAYER, 0, float, 32)
TEST_UNI_EXPR_PROP(VERTEX, GEOMETRY, VIEWPORT, 0, float, 32)
TEST_UNI_EXPR_PROP(VERTEX, GEOMETRY, VAR0, 0, float, 32)
TEST_UNI_EXPR_PROP(VERTEX, GEOMETRY, VAR0, 0, float, 16)
TEST_UNI_EXPR_PROP(VERTEX, GEOMETRY, VAR0_16BIT, 0, float, 16)
TEST_UNI_EXPR_PROP(TESS_EVAL, GEOMETRY, POS, 0, float, 32)
TEST_UNI_EXPR_PROP(TESS_EVAL, GEOMETRY, COL0, 0, float, 32)
TEST_UNI_EXPR_PROP(TESS_EVAL, GEOMETRY, COL1, 0, float, 32)
TEST_UNI_EXPR_PROP(TESS_EVAL, GEOMETRY, BFC0, 0, float, 32)
TEST_UNI_EXPR_PROP(TESS_EVAL, GEOMETRY, BFC1, 0, float, 32)
TEST_UNI_EXPR_PROP(TESS_EVAL, GEOMETRY, FOGC, 0, float, 32)
TEST_UNI_EXPR_PROP(TESS_EVAL, GEOMETRY, TEX0, 0, float, 32)
TEST_UNI_EXPR_PROP(TESS_EVAL, GEOMETRY, PSIZ, 0, float, 32)
TEST_UNI_EXPR_PROP(TESS_EVAL, GEOMETRY, CLIP_VERTEX, 0, float, 32)
TEST_UNI_EXPR_PROP(TESS_EVAL, GEOMETRY, CLIP_DIST0, 0, float, 32)
TEST_UNI_EXPR_PROP(TESS_EVAL, GEOMETRY, CLIP_DIST1, 0, float, 32)
TEST_UNI_EXPR_PROP(TESS_EVAL, GEOMETRY, LAYER, 0, float, 32)
TEST_UNI_EXPR_PROP(TESS_EVAL, GEOMETRY, VIEWPORT, 0, float, 32)
TEST_UNI_EXPR_PROP(TESS_EVAL, GEOMETRY, VAR0, 0, float, 32)
TEST_UNI_EXPR_PROP(TESS_EVAL, GEOMETRY, VAR0, 0, float, 16)
TEST_UNI_EXPR_PROP(TESS_EVAL, GEOMETRY, VAR0_16BIT, 0, float, 16)
TEST_UNI_EXPR_KEPT(VERTEX, FRAGMENT, COL0, 0, float, 32)
TEST_UNI_EXPR_KEPT(VERTEX, FRAGMENT, COL1, 0, float, 32)
TEST_UNI_EXPR_KEPT(VERTEX, FRAGMENT, BFC0, 0, float, 32)
TEST_UNI_EXPR_KEPT(VERTEX, FRAGMENT, BFC1, 0, float, 32)
TEST_UNI_EXPR_PROP(VERTEX, FRAGMENT, FOGC, 0, float, 32)
TEST_UNI_EXPR_KEPT(VERTEX, FRAGMENT, TEX0, 0, float, 32)
TEST_UNI_EXPR_KEPT(VERTEX, FRAGMENT, TEX0, 2, float, 32)
TEST_UNI_EXPR_KEPT(VERTEX, FRAGMENT, TEX0, 3, float, 32)
TEST_UNI_EXPR_KEPT(VERTEX, FRAGMENT, PSIZ, 0, float, 32)
TEST_UNI_EXPR_KEPT(VERTEX, FRAGMENT, CLIP_VERTEX, 0, float, 32)
TEST_UNI_EXPR_PROP(VERTEX, FRAGMENT, CLIP_DIST0, 0, float, 32)
TEST_UNI_EXPR_PROP(VERTEX, FRAGMENT, CLIP_DIST1, 0, float, 32)
TEST_UNI_EXPR_PROP(VERTEX, FRAGMENT, CULL_DIST0, 0, float, 32)
TEST_UNI_EXPR_PROP(VERTEX, FRAGMENT, CULL_DIST1, 0, float, 32)
TEST_UNI_EXPR_PROP(VERTEX, FRAGMENT, LAYER, 0, float, 32)
TEST_UNI_EXPR_PROP(VERTEX, FRAGMENT, VIEWPORT, 0, float, 32)
TEST_UNI_EXPR_PROP(VERTEX, FRAGMENT, VAR0, 0, float, 32)
TEST_UNI_EXPR_PROP(VERTEX, FRAGMENT, VAR0, 0, float, 16)
TEST_UNI_EXPR_PROP(VERTEX, FRAGMENT, VAR0_16BIT, 0, float, 16)
TEST_UNI_EXPR_PROP_XFB(VERTEX, FRAGMENT, FOGC, 0, float, 32)
TEST_UNI_EXPR_PROP_XFB(VERTEX, FRAGMENT, CLIP_DIST0, 0, float, 32)
TEST_UNI_EXPR_PROP_XFB(VERTEX, FRAGMENT, CLIP_DIST1, 0, float, 32)
TEST_UNI_EXPR_PROP_XFB(VERTEX, FRAGMENT, CULL_DIST0, 0, float, 32)
TEST_UNI_EXPR_PROP_XFB(VERTEX, FRAGMENT, CULL_DIST1, 0, float, 32)
TEST_UNI_EXPR_PROP_XFB(VERTEX, FRAGMENT, LAYER, 0, float, 32)
TEST_UNI_EXPR_PROP_XFB(VERTEX, FRAGMENT, VIEWPORT, 0, float, 32)
TEST_UNI_EXPR_PROP_XFB(VERTEX, FRAGMENT, VAR0, 0, float, 32)
TEST_UNI_EXPR_PROP_XFB(VERTEX, FRAGMENT, VAR0, 0, float, 16)
TEST_UNI_EXPR_PROP_XFB(VERTEX, FRAGMENT, VAR0_16BIT, 0, float, 16)
TEST_UNI_EXPR_KEPT(TESS_EVAL, FRAGMENT, COL0, 0, float, 32)
TEST_UNI_EXPR_KEPT(TESS_EVAL, FRAGMENT, COL1, 0, float, 32)
TEST_UNI_EXPR_KEPT(TESS_EVAL, FRAGMENT, BFC0, 0, float, 32)
TEST_UNI_EXPR_KEPT(TESS_EVAL, FRAGMENT, BFC1, 0, float, 32)
TEST_UNI_EXPR_PROP(TESS_EVAL, FRAGMENT, FOGC, 0, float, 32)
TEST_UNI_EXPR_KEPT(TESS_EVAL, FRAGMENT, TEX0, 0, float, 32)
TEST_UNI_EXPR_KEPT(TESS_EVAL, FRAGMENT, TEX0, 2, float, 32)
TEST_UNI_EXPR_KEPT(TESS_EVAL, FRAGMENT, TEX0, 3, float, 32)
TEST_UNI_EXPR_KEPT(TESS_EVAL, FRAGMENT, PSIZ, 0, float, 32)
TEST_UNI_EXPR_KEPT(TESS_EVAL, FRAGMENT, CLIP_VERTEX, 0, float, 32)
TEST_UNI_EXPR_PROP(TESS_EVAL, FRAGMENT, CLIP_DIST0, 0, float, 32)
TEST_UNI_EXPR_PROP(TESS_EVAL, FRAGMENT, CLIP_DIST1, 0, float, 32)
TEST_UNI_EXPR_PROP(TESS_EVAL, FRAGMENT, CULL_DIST0, 0, float, 32)
TEST_UNI_EXPR_PROP(TESS_EVAL, FRAGMENT, CULL_DIST1, 0, float, 32)
TEST_UNI_EXPR_PROP(TESS_EVAL, FRAGMENT, LAYER, 0, float, 32)
TEST_UNI_EXPR_PROP(TESS_EVAL, FRAGMENT, VIEWPORT, 0, float, 32)
TEST_UNI_EXPR_PROP(TESS_EVAL, FRAGMENT, VAR0, 0, float, 32)
TEST_UNI_EXPR_PROP(TESS_EVAL, FRAGMENT, VAR0, 0, float, 16)
TEST_UNI_EXPR_PROP(TESS_EVAL, FRAGMENT, VAR0_16BIT, 0, float, 16)
TEST_UNI_EXPR_PROP_XFB(TESS_EVAL, FRAGMENT, FOGC, 0, float, 32)
TEST_UNI_EXPR_PROP_XFB(TESS_EVAL, FRAGMENT, CLIP_DIST0, 0, float, 32)
TEST_UNI_EXPR_PROP_XFB(TESS_EVAL, FRAGMENT, CLIP_DIST1, 0, float, 32)
TEST_UNI_EXPR_PROP_XFB(TESS_EVAL, FRAGMENT, CULL_DIST0, 0, float, 32)
TEST_UNI_EXPR_PROP_XFB(TESS_EVAL, FRAGMENT, CULL_DIST1, 0, float, 32)
TEST_UNI_EXPR_PROP_XFB(TESS_EVAL, FRAGMENT, LAYER, 0, float, 32)
TEST_UNI_EXPR_PROP_XFB(TESS_EVAL, FRAGMENT, VIEWPORT, 0, float, 32)
TEST_UNI_EXPR_PROP_XFB(TESS_EVAL, FRAGMENT, VAR0, 0, float, 32)
TEST_UNI_EXPR_PROP_XFB(TESS_EVAL, FRAGMENT, VAR0, 0, float, 16)
TEST_UNI_EXPR_PROP_XFB(TESS_EVAL, FRAGMENT, VAR0_16BIT, 0, float, 16)
TEST_UNI_EXPR_KEPT(GEOMETRY, FRAGMENT, COL0, 0, float, 32)
TEST_UNI_EXPR_KEPT(GEOMETRY, FRAGMENT, COL1, 0, float, 32)
TEST_UNI_EXPR_KEPT(GEOMETRY, FRAGMENT, BFC0, 0, float, 32)
TEST_UNI_EXPR_KEPT(GEOMETRY, FRAGMENT, BFC1, 0, float, 32)
TEST_UNI_EXPR_PROP(GEOMETRY, FRAGMENT, FOGC, 0, float, 32)
TEST_UNI_EXPR_KEPT(GEOMETRY, FRAGMENT, TEX0, 0, float, 32)
TEST_UNI_EXPR_KEPT(GEOMETRY, FRAGMENT, TEX0, 2, float, 32)
TEST_UNI_EXPR_KEPT(GEOMETRY, FRAGMENT, TEX0, 3, float, 32)
TEST_UNI_EXPR_KEPT(GEOMETRY, FRAGMENT, PSIZ, 0, float, 32)
TEST_UNI_EXPR_KEPT(GEOMETRY, FRAGMENT, CLIP_VERTEX, 0, float, 32)
TEST_UNI_EXPR_PROP(GEOMETRY, FRAGMENT, CLIP_DIST0, 0, float, 32)
TEST_UNI_EXPR_PROP(GEOMETRY, FRAGMENT, CLIP_DIST1, 0, float, 32)
TEST_UNI_EXPR_PROP(GEOMETRY, FRAGMENT, CULL_DIST0, 0, float, 32)
TEST_UNI_EXPR_PROP(GEOMETRY, FRAGMENT, CULL_DIST1, 0, float, 32)
TEST_UNI_EXPR_PROP(GEOMETRY, FRAGMENT, PRIMITIVE_ID, 0, float, 32)
TEST_UNI_EXPR_PROP(GEOMETRY, FRAGMENT, LAYER, 0, float, 32)
TEST_UNI_EXPR_PROP(GEOMETRY, FRAGMENT, VIEWPORT, 0, float, 32)
TEST_UNI_EXPR_PROP(GEOMETRY, FRAGMENT, VAR0, 0, float, 32)
TEST_UNI_EXPR_PROP(GEOMETRY, FRAGMENT, VAR0, 0, float, 16)
TEST_UNI_EXPR_PROP(GEOMETRY, FRAGMENT, VAR0_16BIT, 0, float, 16)
TEST_UNI_EXPR_PROP_XFB(GEOMETRY, FRAGMENT, FOGC, 0, float, 32)
TEST_UNI_EXPR_PROP_XFB(GEOMETRY, FRAGMENT, CLIP_DIST0, 0, float, 32)
TEST_UNI_EXPR_PROP_XFB(GEOMETRY, FRAGMENT, CLIP_DIST1, 0, float, 32)
TEST_UNI_EXPR_PROP_XFB(GEOMETRY, FRAGMENT, CULL_DIST0, 0, float, 32)
TEST_UNI_EXPR_PROP_XFB(GEOMETRY, FRAGMENT, CULL_DIST1, 0, float, 32)
TEST_UNI_EXPR_PROP_XFB(GEOMETRY, FRAGMENT, PRIMITIVE_ID, 0, float, 32)
TEST_UNI_EXPR_PROP_XFB(GEOMETRY, FRAGMENT, LAYER, 0, float, 32)
TEST_UNI_EXPR_PROP_XFB(GEOMETRY, FRAGMENT, VIEWPORT, 0, float, 32)
TEST_UNI_EXPR_PROP_XFB(GEOMETRY, FRAGMENT, VAR0, 0, float, 32)
TEST_UNI_EXPR_PROP_XFB(GEOMETRY, FRAGMENT, VAR0, 0, float, 16)
TEST_UNI_EXPR_PROP_XFB(GEOMETRY, FRAGMENT, VAR0_16BIT, 0, float, 16)
TEST_UNI_EXPR_KEPT_DIFF(GEOMETRY, FRAGMENT, COL0, 0, float, 32)
TEST_UNI_EXPR_KEPT_DIFF(GEOMETRY, FRAGMENT, COL1, 0, float, 32)
TEST_UNI_EXPR_KEPT_DIFF(GEOMETRY, FRAGMENT, BFC0, 0, float, 32)
TEST_UNI_EXPR_KEPT_DIFF(GEOMETRY, FRAGMENT, BFC1, 0, float, 32)
TEST_UNI_EXPR_KEPT_DIFF(GEOMETRY, FRAGMENT, FOGC, 0, float, 32)
TEST_UNI_EXPR_KEPT_DIFF(GEOMETRY, FRAGMENT, TEX0, 0, float, 32)
TEST_UNI_EXPR_KEPT_DIFF(GEOMETRY, FRAGMENT, PSIZ, 0, float, 32)
TEST_UNI_EXPR_KEPT_DIFF(GEOMETRY, FRAGMENT, CLIP_VERTEX, 0, float, 32)
TEST_UNI_EXPR_KEPT_DIFF(GEOMETRY, FRAGMENT, CLIP_DIST0, 0, float, 32)
TEST_UNI_EXPR_KEPT_DIFF(GEOMETRY, FRAGMENT, CLIP_DIST1, 0, float, 32)
TEST_UNI_EXPR_KEPT_DIFF(GEOMETRY, FRAGMENT, CULL_DIST0, 0, float, 32)
TEST_UNI_EXPR_KEPT_DIFF(GEOMETRY, FRAGMENT, CULL_DIST1, 0, float, 32)
TEST_UNI_EXPR_KEPT_DIFF(GEOMETRY, FRAGMENT, PRIMITIVE_ID, 0, float, 32)
TEST_UNI_EXPR_KEPT_DIFF(GEOMETRY, FRAGMENT, LAYER, 0, float, 32)
TEST_UNI_EXPR_KEPT_DIFF(GEOMETRY, FRAGMENT, VIEWPORT, 0, float, 32)
TEST_UNI_EXPR_KEPT_DIFF(GEOMETRY, FRAGMENT, VAR0, 0, float, 32)
TEST_UNI_EXPR_KEPT_DIFF(GEOMETRY, FRAGMENT, VAR0, 0, float, 16)
TEST_UNI_EXPR_KEPT_DIFF(GEOMETRY, FRAGMENT, VAR0_16BIT, 0, float, 16)
TEST_UNI_EXPR_KEPT(MESH, FRAGMENT, PSIZ, 0, float, 32)
TEST_UNI_EXPR_PROP(MESH, FRAGMENT, CLIP_DIST0, 0, float, 32)
TEST_UNI_EXPR_PROP(MESH, FRAGMENT, CLIP_DIST1, 0, float, 32)
TEST_UNI_EXPR_PROP(MESH, FRAGMENT, CULL_DIST0, 0, float, 32)
TEST_UNI_EXPR_PROP(MESH, FRAGMENT, CULL_DIST1, 0, float, 32)
TEST_UNI_EXPR_PROP(MESH, FRAGMENT, LAYER, 0, float, 32)
TEST_UNI_EXPR_PROP(MESH, FRAGMENT, VIEWPORT, 0, float, 32)
TEST_UNI_EXPR_PROP(MESH, FRAGMENT, VAR0, 0, float, 32)
TEST_UNI_EXPR_PROP(MESH, FRAGMENT, VAR0, 0, float, 16)
TEST_UNI_EXPR_PROP(MESH, FRAGMENT, VAR0_16BIT, 0, float, 16)
}