mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
synced 2026-05-22 06:38:09 +02:00
Indent.
Fix function prototype.
This commit is contained in:
parent
3b8bc1f467
commit
6d8fb1a543
1 changed files with 168 additions and 145 deletions
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@ -5,9 +5,10 @@
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* Map mesa register file to SBIR register file.
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*/
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static GLuint
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map_register_file( enum register_file file )
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map_register_file(
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enum register_file file )
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{
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switch (file) {
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switch( file ) {
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case PROGRAM_UNDEFINED:
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return TGSI_FILE_NULL;
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case PROGRAM_TEMPORARY:
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@ -25,7 +26,7 @@ map_register_file( enum register_file file )
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case PROGRAM_ADDRESS:
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return TGSI_FILE_ADDRESS;
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default:
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assert (0);
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assert( 0 );
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return TGSI_FILE_NULL;
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}
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}
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@ -35,37 +36,40 @@ map_register_file( enum register_file file )
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* Take special care when processing input and output indices.
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*/
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static GLuint
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map_register_file_index( GLuint processor,
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GLuint file,
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GLuint index,
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GLuint usage_bitmask )
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map_register_file_index(
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GLuint processor,
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GLuint file,
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GLuint index,
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GLuint usage_bitmask )
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{
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GLuint mapped_index;
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GLuint i;
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switch (file)
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{
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switch( file ) {
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case TGSI_FILE_INPUT:
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assert (index < 32);
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assert (usage_bitmask & (1 << index));
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assert( index < 32 );
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assert( usage_bitmask & (1 << index) );
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mapped_index = 0;
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for (i = 0; i < index; i++) {
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if (usage_bitmask & (1 << i))
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mapped_index++;
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for( i = 0; i < index; i++ ) {
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if( usage_bitmask & (1 << i) ) {
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mapped_index++;
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}
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}
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break;
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case TGSI_FILE_OUTPUT:
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assert (usage_bitmask == 0);
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if (processor == TGSI_PROCESSOR_FRAGMENT) {
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if (index == FRAG_RESULT_DEPR) {
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mapped_index = 0;
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} else {
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assert (index == FRAG_RESULT_COLR);
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mapped_index = index + 1;
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}
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} else {
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mapped_index = index;
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assert( usage_bitmask == 0 );
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if( processor == TGSI_PROCESSOR_FRAGMENT ) {
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if( index == FRAG_RESULT_DEPR ) {
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mapped_index = 0;
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}
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else {
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assert( index == FRAG_RESULT_COLR );
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mapped_index = index + 1;
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}
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}
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else {
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mapped_index = index;
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}
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break;
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@ -80,9 +84,10 @@ map_register_file_index( GLuint processor,
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* Map mesa texture target to SBIR texture target.
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*/
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static GLuint
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map_texture_target( GLuint textarget )
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map_texture_target(
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GLuint textarget )
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{
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switch (textarget) {
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switch( textarget ) {
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case TEXTURE_1D_INDEX:
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return TGSI_TEXTURE_1D;
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case TEXTURE_2D_INDEX:
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@ -94,15 +99,17 @@ map_texture_target( GLuint textarget )
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case TEXTURE_RECT_INDEX:
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return TGSI_TEXTURE_RECT;
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default:
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assert (0);
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assert( 0 );
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}
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return TGSI_TEXTURE_1D;
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}
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static GLuint
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convert_sat( GLuint sat )
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convert_sat(
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GLuint sat )
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{
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switch (sat) {
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switch( sat ) {
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case SATURATE_OFF:
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return TGSI_SAT_NONE;
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case SATURATE_ZERO_ONE:
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@ -110,107 +117,114 @@ convert_sat( GLuint sat )
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case SATURATE_PLUS_MINUS_ONE:
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return TGSI_SAT_MINUS_PLUS_ONE;
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default:
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assert (0);
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assert( 0 );
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return TGSI_SAT_NONE;
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}
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}
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static GLuint
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convert_writemask( GLuint writemask )
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convert_writemask(
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GLuint writemask )
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{
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assert (WRITEMASK_X == TGSI_WRITEMASK_X);
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assert (WRITEMASK_Y == TGSI_WRITEMASK_Y);
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assert (WRITEMASK_Z == TGSI_WRITEMASK_Z);
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assert (WRITEMASK_W == TGSI_WRITEMASK_W);
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assert ((writemask & ~TGSI_WRITEMASK_XYZW) == 0);
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assert( WRITEMASK_X == TGSI_WRITEMASK_X );
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assert( WRITEMASK_Y == TGSI_WRITEMASK_Y );
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assert( WRITEMASK_Z == TGSI_WRITEMASK_Z );
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assert( WRITEMASK_W == TGSI_WRITEMASK_W );
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assert( (writemask & ~TGSI_WRITEMASK_XYZW) == 0 );
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return writemask;
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}
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static GLboolean
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compile_instruction( struct prog_instruction *inst,
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struct tgsi_full_instruction *fullinst,
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GLuint inputs_read,
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GLuint processor )
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compile_instruction(
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struct prog_instruction *inst,
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struct tgsi_full_instruction *fullinst,
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GLuint inputs_read,
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GLuint processor )
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{
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GLuint i;
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struct tgsi_full_dst_register *fulldst;
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struct tgsi_full_src_register *fullsrc;
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*fullinst = tgsi_default_full_instruction ();
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*fullinst = tgsi_default_full_instruction();
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fullinst->Instruction.Saturate = convert_sat (inst->SaturateMode);
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fullinst->Instruction.Saturate = convert_sat( inst->SaturateMode );
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fullinst->Instruction.NumDstRegs = 1;
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fullinst->Instruction.NumSrcRegs = _mesa_num_inst_src_regs (inst->Opcode);
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fullinst->Instruction.NumSrcRegs = _mesa_num_inst_src_regs( inst->Opcode );
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fulldst = &fullinst->FullDstRegisters[0];
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fulldst->DstRegister.File =
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map_register_file (inst->DstReg.File);
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fulldst->DstRegister.Index =
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map_register_file_index (processor,
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fulldst->DstRegister.File,
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inst->DstReg.Index,
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0);
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fulldst->DstRegister.WriteMask =
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convert_writemask (inst->DstReg.WriteMask);
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fulldst->DstRegister.File = map_register_file( inst->DstReg.File );
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fulldst->DstRegister.Index = map_register_file_index(
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processor,
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fulldst->DstRegister.File,
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inst->DstReg.Index,
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0 );
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fulldst->DstRegister.WriteMask = convert_writemask( inst->DstReg.WriteMask );
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for (i = 0; i < fullinst->Instruction.NumSrcRegs; i++) {
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for( i = 0; i < fullinst->Instruction.NumSrcRegs; i++ ) {
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GLuint j;
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fullsrc = &fullinst->FullSrcRegisters[i];
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fullsrc->SrcRegister.File =
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map_register_file (inst->SrcReg[i].File);
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fullsrc->SrcRegister.Index =
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map_register_file_index (processor,
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fullsrc->SrcRegister.File,
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inst->SrcReg[i].Index,
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inputs_read);
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fullsrc->SrcRegister.File = map_register_file( inst->SrcReg[i].File );
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fullsrc->SrcRegister.Index = map_register_file_index(
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processor,
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fullsrc->SrcRegister.File,
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inst->SrcReg[i].Index,
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inputs_read );
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for (j = 0; j < 4; j++) {
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GLuint swz;
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for( j = 0; j < 4; j++ ) {
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GLuint swz;
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swz = GET_SWZ(inst->SrcReg[i].Swizzle, j);
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if (swz > SWIZZLE_W) {
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tgsi_util_set_src_register_extswizzle (
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&fullsrc->SrcRegisterExtSwz,
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swz,
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j);
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} else {
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tgsi_util_set_src_register_swizzle (
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&fullsrc->SrcRegister,
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swz,
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j);
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}
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swz = GET_SWZ( inst->SrcReg[i].Swizzle, j );
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if( swz > SWIZZLE_W ) {
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tgsi_util_set_src_register_extswizzle(
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&fullsrc->SrcRegisterExtSwz,
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swz,
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j );
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}
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else {
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tgsi_util_set_src_register_swizzle(
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&fullsrc->SrcRegister,
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swz,
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j );
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}
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}
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if (inst->SrcReg[i].NegateBase == NEGATE_XYZW) {
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fullsrc->SrcRegister.Negate = 1;
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} else if (inst->SrcReg[i].NegateBase != NEGATE_NONE) {
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if (inst->SrcReg[i].NegateBase & NEGATE_X)
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fullsrc->SrcRegisterExtSwz.NegateX = 1;
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if (inst->SrcReg[i].NegateBase & NEGATE_Y)
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fullsrc->SrcRegisterExtSwz.NegateY = 1;
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if (inst->SrcReg[i].NegateBase & NEGATE_Z)
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fullsrc->SrcRegisterExtSwz.NegateZ = 1;
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if (inst->SrcReg[i].NegateBase & NEGATE_W)
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fullsrc->SrcRegisterExtSwz.NegateW = 1;
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if( inst->SrcReg[i].NegateBase == NEGATE_XYZW ) {
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fullsrc->SrcRegister.Negate = 1;
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}
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else if( inst->SrcReg[i].NegateBase != NEGATE_NONE ) {
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if( inst->SrcReg[i].NegateBase & NEGATE_X ) {
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fullsrc->SrcRegisterExtSwz.NegateX = 1;
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}
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if( inst->SrcReg[i].NegateBase & NEGATE_Y ) {
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fullsrc->SrcRegisterExtSwz.NegateY = 1;
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}
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if( inst->SrcReg[i].NegateBase & NEGATE_Z ) {
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fullsrc->SrcRegisterExtSwz.NegateZ = 1;
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}
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if( inst->SrcReg[i].NegateBase & NEGATE_W ) {
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fullsrc->SrcRegisterExtSwz.NegateW = 1;
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}
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}
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if (inst->SrcReg[i].Abs)
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fullsrc->SrcRegisterExtMod.Absolute = 1;
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if( inst->SrcReg[i].Abs ) {
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fullsrc->SrcRegisterExtMod.Absolute = 1;
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}
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if (inst->SrcReg[i].NegateAbs)
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fullsrc->SrcRegisterExtMod.Negate = 1;
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if( inst->SrcReg[i].NegateAbs ) {
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fullsrc->SrcRegisterExtMod.Negate = 1;
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}
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if (inst->SrcReg[i].RelAddr) {
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fullsrc->SrcRegister.Indirect = 1;
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if( inst->SrcReg[i].RelAddr ) {
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fullsrc->SrcRegister.Indirect = 1;
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fullsrc->SrcRegisterInd.File = TGSI_FILE_ADDRESS;
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fullsrc->SrcRegisterInd.Index = 0;
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fullsrc->SrcRegisterInd.File = TGSI_FILE_ADDRESS;
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fullsrc->SrcRegisterInd.Index = 0;
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}
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}
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switch (inst->Opcode) {
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switch( inst->Opcode ) {
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case OPCODE_ARL:
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fullinst->Instruction.Opcode = TGSI_OPCODE_ARL;
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break;
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@ -282,8 +296,9 @@ compile_instruction( struct prog_instruction *inst,
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break;
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case OPCODE_RSQ:
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fullinst->Instruction.Opcode = TGSI_OPCODE_RSQ;
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tgsi_util_set_full_src_register_sign_mode (&fullinst->FullSrcRegisters[0],
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TGSI_UTIL_SIGN_CLEAR);
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tgsi_util_set_full_src_register_sign_mode(
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&fullinst->FullSrcRegisters[0],
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TGSI_UTIL_SIGN_CLEAR );
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break;
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case OPCODE_SCS:
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fullinst->Instruction.Opcode = TGSI_OPCODE_SCS;
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@ -307,21 +322,21 @@ compile_instruction( struct prog_instruction *inst,
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case OPCODE_TEX:
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fullinst->Instruction.Opcode = TGSI_OPCODE_TEX;
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fullinst->Instruction.NumSrcRegs = 2;
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fullinst->InstructionExtTexture.Texture = map_texture_target (inst->TexSrcTarget);
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fullinst->InstructionExtTexture.Texture = map_texture_target( inst->TexSrcTarget );
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fullinst->FullSrcRegisters[1].SrcRegister.File = TGSI_FILE_SAMPLER;
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fullinst->FullSrcRegisters[1].SrcRegister.Index = inst->TexSrcUnit;
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break;
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case OPCODE_TXB:
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fullinst->Instruction.Opcode = TGSI_OPCODE_TXB;
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fullinst->Instruction.NumSrcRegs = 2;
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fullinst->InstructionExtTexture.Texture = map_texture_target (inst->TexSrcTarget);
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fullinst->InstructionExtTexture.Texture = map_texture_target( inst->TexSrcTarget );
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fullinst->FullSrcRegisters[1].SrcRegister.File = TGSI_FILE_SAMPLER;
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fullinst->FullSrcRegisters[1].SrcRegister.Index = inst->TexSrcUnit;
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break;
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case OPCODE_TXP:
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fullinst->Instruction.Opcode = TGSI_OPCODE_TEX;
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fullinst->Instruction.NumSrcRegs = 2;
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fullinst->InstructionExtTexture.Texture = map_texture_target (inst->TexSrcTarget);
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fullinst->InstructionExtTexture.Texture = map_texture_target( inst->TexSrcTarget );
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fullinst->FullSrcRegisters[0].SrcRegisterExtSwz.ExtDivide = TGSI_EXTSWIZZLE_W;
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fullinst->FullSrcRegisters[1].SrcRegister.File = TGSI_FILE_SAMPLER;
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fullinst->FullSrcRegisters[1].SrcRegister.Index = inst->TexSrcUnit;
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@ -333,17 +348,17 @@ compile_instruction( struct prog_instruction *inst,
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case OPCODE_END:
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return GL_TRUE;
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default:
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assert (0);
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assert( 0 );
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}
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return GL_FALSE;
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}
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GLboolean
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tgsi_compile_fp_program( const struct gl_fragment_program *program,
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struct tgsi_token *tokens,
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GLuint max_token_count,
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GLuint *token_count )
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tgsi_compile_fp_program(
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const struct gl_fragment_program *program,
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struct tgsi_token *tokens,
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GLuint maxTokens )
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{
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GLuint i, ti;
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struct tgsi_header *header;
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@ -353,10 +368,10 @@ tgsi_compile_fp_program( const struct gl_fragment_program *program,
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struct tgsi_full_src_register *fullsrc;
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GLuint inputs_read;
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*(struct tgsi_version *) &tokens[0] = tgsi_build_version ();
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*(struct tgsi_version *) &tokens[0] = tgsi_build_version();
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header = (struct tgsi_header *) &tokens[1];
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*header = tgsi_build_header ();
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*header = tgsi_build_header();
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ti = 2;
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@ -387,7 +402,7 @@ tgsi_compile_fp_program( const struct gl_fragment_program *program,
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&fulldecl,
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&tokens[ti],
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header,
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max_token_count - ti );
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maxTokens - ti );
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/*
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* Interpolate generic attributes.
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@ -406,14 +421,14 @@ tgsi_compile_fp_program( const struct gl_fragment_program *program,
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&fulldecl,
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&tokens[ti],
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header,
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max_token_count - ti );
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maxTokens - ti );
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/*
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* Copy input fragment xyz to output xyz.
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* If the shader writes depth, do not copy the z component.
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*/
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fullinst = tgsi_default_full_instruction ();
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fullinst = tgsi_default_full_instruction();
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fullinst.Instruction.Opcode = TGSI_OPCODE_MOV;
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fullinst.Instruction.NumDstRegs = 1;
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@ -422,9 +437,10 @@ tgsi_compile_fp_program( const struct gl_fragment_program *program,
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fulldst = &fullinst.FullDstRegisters[0];
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fulldst->DstRegister.File = TGSI_FILE_OUTPUT;
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fulldst->DstRegister.Index = 0;
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if (program->Base.OutputsWritten & (1 << FRAG_RESULT_DEPR)) {
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if( program->Base.OutputsWritten & (1 << FRAG_RESULT_DEPR) ) {
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fulldst->DstRegister.WriteMask = TGSI_WRITEMASK_XY;
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} else {
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}
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else {
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fulldst->DstRegister.WriteMask = TGSI_WRITEMASK_XYZ;
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}
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@ -432,35 +448,40 @@ tgsi_compile_fp_program( const struct gl_fragment_program *program,
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fullsrc->SrcRegister.File = TGSI_FILE_INPUT;
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fullsrc->SrcRegister.Index = 0;
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ti += tgsi_build_full_instruction (&fullinst,
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&tokens[ti],
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header,
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max_token_count - ti);
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ti += tgsi_build_full_instruction(
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&fullinst,
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&tokens[ti],
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header,
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maxTokens - ti );
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for( i = 0; i < program->Base.NumInstructions; i++ ) {
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if (compile_instruction (&program->Base.Instructions[i],
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&fullinst,
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inputs_read,
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TGSI_PROCESSOR_FRAGMENT)) {
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assert (i == program->Base.NumInstructions - 1);
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tgsi_dump (tokens, TGSI_DUMP_NO_IGNORED | TGSI_DUMP_NO_DEFAULT);
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break;
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if( compile_instruction(
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&program->Base.Instructions[i],
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&fullinst,
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inputs_read,
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TGSI_PROCESSOR_FRAGMENT ) ) {
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assert( i == program->Base.NumInstructions - 1 );
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tgsi_dump(
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tokens,
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TGSI_DUMP_NO_IGNORED | TGSI_DUMP_NO_DEFAULT );
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break;
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||||
}
|
||||
|
||||
ti += tgsi_build_full_instruction (&fullinst,
|
||||
&tokens[ti],
|
||||
header,
|
||||
max_token_count - ti);
|
||||
ti += tgsi_build_full_instruction(
|
||||
&fullinst,
|
||||
&tokens[ti],
|
||||
header,
|
||||
maxTokens - ti );
|
||||
}
|
||||
|
||||
return GL_TRUE;
|
||||
}
|
||||
|
||||
GLboolean
|
||||
tgsi_compile_vp_program( const struct gl_vertex_program *program,
|
||||
struct tgsi_token *tokens,
|
||||
GLuint max_token_count,
|
||||
GLuint *token_count )
|
||||
tgsi_compile_vp_program(
|
||||
const struct gl_vertex_program *program,
|
||||
struct tgsi_token *tokens,
|
||||
GLuint maxTokens )
|
||||
{
|
||||
GLuint ii, ti;
|
||||
struct tgsi_header *header;
|
||||
|
|
@ -468,30 +489,32 @@ tgsi_compile_vp_program( const struct gl_vertex_program *program,
|
|||
struct tgsi_full_instruction fullinst;
|
||||
GLuint inputs_read = ~0;
|
||||
|
||||
*(struct tgsi_version *) &tokens[0] = tgsi_build_version ();
|
||||
*(struct tgsi_version *) &tokens[0] = tgsi_build_version();
|
||||
|
||||
header = (struct tgsi_header *) &tokens[1];
|
||||
*header = tgsi_build_header ();
|
||||
*header = tgsi_build_header();
|
||||
|
||||
processor = (struct tgsi_processor *) &tokens[2];
|
||||
*processor = tgsi_build_processor (TGSI_PROCESSOR_VERTEX, header);
|
||||
*processor = tgsi_build_processor( TGSI_PROCESSOR_VERTEX, header );
|
||||
|
||||
ti = 3;
|
||||
|
||||
for (ii = 0; ii < program->Base.NumInstructions; ii++) {
|
||||
if (compile_instruction (&program->Base.Instructions[ii],
|
||||
&fullinst,
|
||||
inputs_read,
|
||||
TGSI_PROCESSOR_VERTEX)) {
|
||||
assert (ii == program->Base.NumInstructions - 1);
|
||||
tgsi_dump (tokens, TGSI_DUMP_NO_IGNORED | TGSI_DUMP_NO_DEFAULT);
|
||||
break;
|
||||
for( ii = 0; ii < program->Base.NumInstructions; ii++ ) {
|
||||
if( compile_instruction(
|
||||
&program->Base.Instructions[ii],
|
||||
&fullinst,
|
||||
inputs_read,
|
||||
TGSI_PROCESSOR_VERTEX ) ) {
|
||||
assert( ii == program->Base.NumInstructions - 1 );
|
||||
tgsi_dump( tokens, TGSI_DUMP_NO_IGNORED | TGSI_DUMP_NO_DEFAULT );
|
||||
break;
|
||||
}
|
||||
|
||||
ti += tgsi_build_full_instruction (&fullinst,
|
||||
&tokens[ti],
|
||||
header,
|
||||
max_token_count - ti);
|
||||
ti += tgsi_build_full_instruction(
|
||||
&fullinst,
|
||||
&tokens[ti],
|
||||
header,
|
||||
maxTokens - ti );
|
||||
}
|
||||
|
||||
return GL_TRUE;
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue