intel: Add a flag for miptree mapping to disable transcoding.

I want to reuse intel_miptree_map() to replace some region mapping that's
broken for separate stencil, but doing so would result in new demands on
ETC transcode that we actually don't want to happen.

Reviewed-by: Chad Versace <chad.versace@linux.intel.com>
This commit is contained in:
Eric Anholt 2013-02-26 10:50:05 -08:00
parent e63c959451
commit 6d6bd2ac7c
2 changed files with 17 additions and 4 deletions

View file

@ -1571,9 +1571,10 @@ intel_miptree_map_singlesample(struct intel_context *intel,
if (mt->format == MESA_FORMAT_S8) {
intel_miptree_map_s8(intel, mt, map, level, slice);
} else if (mt->etc_format != MESA_FORMAT_NONE) {
} else if (mt->etc_format != MESA_FORMAT_NONE &&
!(mode & BRW_MAP_DIRECT_BIT)) {
intel_miptree_map_etc(intel, mt, map, level, slice);
} else if (mt->stencil_mt) {
} else if (mt->stencil_mt && !(mode & BRW_MAP_DIRECT_BIT)) {
intel_miptree_map_depthstencil(intel, mt, map, level, slice);
}
/* According to the Ivy Bridge PRM, Vol1 Part4, section 1.2.1.2 (Graphics
@ -1629,9 +1630,10 @@ intel_miptree_unmap_singlesample(struct intel_context *intel,
if (mt->format == MESA_FORMAT_S8) {
intel_miptree_unmap_s8(intel, mt, map, level, slice);
} else if (mt->etc_format != MESA_FORMAT_NONE) {
} else if (mt->etc_format != MESA_FORMAT_NONE &&
!(map->mode & BRW_MAP_DIRECT_BIT)) {
intel_miptree_unmap_etc(intel, mt, map, level, slice);
} else if (mt->stencil_mt) {
} else if (mt->stencil_mt && !(map->mode & BRW_MAP_DIRECT_BIT)) {
intel_miptree_unmap_depthstencil(intel, mt, map, level, slice);
} else if (map->bo) {
intel_miptree_unmap_blit(intel, mt, map, level, slice);

View file

@ -66,6 +66,17 @@ extern "C" {
struct intel_resolve_map;
struct intel_texture_image;
/**
* When calling intel_miptree_map() on an ETC-transcoded-to-RGB miptree or a
* depthstencil-split-to-separate-stencil miptree, we'll normally make a
* tmeporary and recreate the kind of data requested by Mesa core, since we're
* satisfying some glGetTexImage() request or something.
*
* However, occasionally you want to actually map the miptree's current data
* without transcoding back. This flag to intel_miptree_map() gets you that.
*/
#define BRW_MAP_DIRECT_BIT 0x80000000
struct intel_miptree_map {
/** Bitfield of GL_MAP_READ_BIT, GL_MAP_WRITE_BIT, GL_MAP_INVALIDATE_BIT */
GLbitfield mode;