progs/tests: hack a PBO/dlist test

This commit is contained in:
Brian Paul 2009-08-13 14:07:25 -06:00
parent ecb177eaea
commit 6d55fd705d

View file

@ -258,8 +258,26 @@ static void Init( void )
}
glBindTexture(GL_TEXTURE_2D, BORDER_TEXTURE);
#ifdef TEST_PBO_DLIST
/* test fetching teximage from PBO in display list */
{
GLuint b = 42, l = 10;
glBindBufferARB(GL_PIXEL_UNPACK_BUFFER, b);
glBufferDataARB(GL_PIXEL_UNPACK_BUFFER, sizeof(BorderImage),
BorderImage, GL_STREAM_DRAW);
glNewList(l, GL_COMPILE);
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, SIZE+2, SIZE+2, 1,
GL_RGBA, GL_UNSIGNED_BYTE, (void *) 0/* BorderImage*/);
glEndList();
glCallList(l);
glBindBufferARB(GL_PIXEL_UNPACK_BUFFER, 0);
}
#else
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, SIZE+2, SIZE+2, 1,
GL_RGBA, GL_UNSIGNED_BYTE, (void *) BorderImage);
#endif
for (i = 0; i < SIZE; i++) {
for (j = 0; j < SIZE; j++) {