radv/gfx10: don't set array pitch field on images

Setting this seems to be broken, amdvlk only sets it for quilted
textures which I'm not sure what those are.

Fixes dEQP-VK.glsl.texture_functions.query.texturesize*3d*

Fixes: bf11f1c3a4 ("radv/gfx10: add gfx10_make_texture_descriptor")
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
This commit is contained in:
Dave Airlie 2019-07-15 16:23:15 -07:00
parent d1a55d9559
commit 6d50dcd80f

View file

@ -682,7 +682,7 @@ gfx10_make_texture_descriptor(struct radv_device *device,
*/
state[4] = S_00A010_DEPTH(type == V_008F1C_SQ_RSRC_IMG_3D ? depth - 1 : last_layer) |
S_00A010_BASE_ARRAY(first_layer);
state[5] = S_00A014_ARRAY_PITCH(!!(type == V_008F1C_SQ_RSRC_IMG_3D)) |
state[5] = S_00A014_ARRAY_PITCH(0) |
S_00A014_MAX_MIP(image->info.samples > 1 ?
util_logbase2(image->info.samples) :
image->info.levels - 1) |