updated info about arrays, predefined uniforms

This commit is contained in:
Brian 2007-02-21 16:07:03 -07:00
parent 5a2c1ad625
commit 6d4cf6be4e

View file

@ -38,12 +38,9 @@ in Mesa:
</p>
<ul>
<li>Arrays
<li>Structs
<li>Dereferencing arrays with non-constant indexes
<li>User-defined structs
<li>Linking of multiple shaders is not supported
<li>Not all built-in OpenGL state variables are supported yet.
Common variables such as gl_ModelViewMatrix and gl_NormalMatrix
are supported.
<li>Integer operations are not fully implemented (most are implemented
as floating point).
</ul>