anv/allocator: Remove the state_size field from fixed_size_state_pool

Reviewed-by: Juan A. Suarez Romero <jasuarez@igalia.com>
This commit is contained in:
Jason Ekstrand 2017-04-23 18:36:33 -07:00
parent 367031a5c8
commit 6d02ef011e
2 changed files with 10 additions and 12 deletions

View file

@ -617,13 +617,9 @@ anv_block_pool_free(struct anv_block_pool *pool, int32_t offset)
}
static void
anv_fixed_size_state_pool_init(struct anv_fixed_size_state_pool *pool,
uint32_t state_size)
anv_fixed_size_state_pool_init(struct anv_fixed_size_state_pool *pool)
{
/* At least a cache line and must divide the block size. */
assert(state_size >= 64 && util_is_power_of_two(state_size));
pool->state_size = state_size;
pool->free_list = ANV_FREE_LIST_EMPTY;
pool->block.next = 0;
pool->block.end = 0;
@ -631,8 +627,11 @@ anv_fixed_size_state_pool_init(struct anv_fixed_size_state_pool *pool,
static uint32_t
anv_fixed_size_state_pool_alloc(struct anv_fixed_size_state_pool *pool,
struct anv_block_pool *block_pool)
struct anv_block_pool *block_pool,
uint32_t state_size)
{
assert(state_size >= 64 && util_is_power_of_two(state_size));
int32_t offset;
struct anv_block_state block, old, new;
@ -645,13 +644,13 @@ anv_fixed_size_state_pool_alloc(struct anv_fixed_size_state_pool *pool,
/* If free list was empty (or somebody raced us and took the items) we
* allocate a new item from the end of the block */
restart:
block.u64 = __sync_fetch_and_add(&pool->block.u64, pool->state_size);
block.u64 = __sync_fetch_and_add(&pool->block.u64, state_size);
if (block.next < block.end) {
return block.next;
} else if (block.next == block.end) {
offset = anv_block_pool_alloc(block_pool);
new.next = offset + pool->state_size;
new.next = offset + state_size;
new.end = offset + block_pool->block_size;
old.u64 = __sync_lock_test_and_set(&pool->block.u64, new.u64);
if (old.next != block.next)
@ -677,8 +676,7 @@ anv_state_pool_init(struct anv_state_pool *pool,
{
pool->block_pool = block_pool;
for (unsigned i = 0; i < ANV_STATE_BUCKETS; i++) {
uint32_t size = 1 << (ANV_MIN_STATE_SIZE_LOG2 + i);
anv_fixed_size_state_pool_init(&pool->buckets[i], size);
anv_fixed_size_state_pool_init(&pool->buckets[i]);
}
VG(VALGRIND_CREATE_MEMPOOL(pool, 0, false));
}
@ -702,7 +700,8 @@ anv_state_pool_alloc_no_vg(struct anv_state_pool *pool,
struct anv_state state;
state.alloc_size = 1 << size_log2;
state.offset = anv_fixed_size_state_pool_alloc(&pool->buckets[bucket],
pool->block_pool);
pool->block_pool,
state.alloc_size);
state.map = pool->block_pool->map + state.offset;
return state;
}

View file

@ -493,7 +493,6 @@ struct anv_state {
#define ANV_STATE_NULL ((struct anv_state) { .alloc_size = 0 })
struct anv_fixed_size_state_pool {
uint32_t state_size;
union anv_free_list free_list;
struct anv_block_state block;
};