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mesa: add plumbing for GL_ARB_texture_query_levels
Signed-off-by: Chris Forbes <chrisf@ijw.co.nz> Reviewed-by: Matt Turner <mattst88@gmail.com>
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2 changed files with 2 additions and 0 deletions
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@ -146,6 +146,7 @@ static const struct extension extension_table[] = {
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{ "GL_ARB_texture_mirrored_repeat", o(dummy_true), GLL, 2001 },
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{ "GL_ARB_texture_multisample", o(ARB_texture_multisample), GL, 2009 },
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{ "GL_ARB_texture_non_power_of_two", o(ARB_texture_non_power_of_two), GL, 2003 },
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{ "GL_ARB_texture_query_levels", o(ARB_texture_query_levels), GL, 2012 },
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{ "GL_ARB_texture_query_lod", o(ARB_texture_query_lod), GL, 2009 },
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{ "GL_ARB_texture_rectangle", o(NV_texture_rectangle), GL, 2004 },
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{ "GL_ARB_texture_rgb10_a2ui", o(ARB_texture_rgb10_a2ui), GL, 2009 },
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@ -3220,6 +3220,7 @@ struct gl_extensions
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GLboolean ARB_texture_gather;
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GLboolean ARB_texture_multisample;
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GLboolean ARB_texture_non_power_of_two;
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GLboolean ARB_texture_query_levels;
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GLboolean ARB_texture_query_lod;
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GLboolean ARB_texture_rg;
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GLboolean ARB_texture_rgb10_a2ui;
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