removed old TexImage() and TexSubImage() functions

This commit is contained in:
Brian Paul 2000-11-10 17:36:42 +00:00
parent db6aa58267
commit 6c4268204b

View file

@ -1,4 +1,4 @@
/* $Id: dd.h,v 1.38 2000/11/05 18:40:57 keithw Exp $ */
/* $Id: dd.h,v 1.39 2000/11/10 17:36:42 brianp Exp $ */
/*
* Mesa 3-D graphics library
@ -467,30 +467,6 @@ struct dd_function_table {
*** Texture mapping functions:
***/
void (*TexImage)( GLcontext *ctx, GLenum target,
struct gl_texture_object *tObj, GLint level,
GLint internalFormat,
const struct gl_texture_image *image );
/* XXX this function is obsolete */
/* Called whenever a texture object's image is changed.
* texObject is the number of the texture object being changed.
* level indicates the mipmap level.
* internalFormat is the format in which the texture is to be stored.
* image is a pointer to a gl_texture_image struct which contains
* the actual image data.
*/
void (*TexSubImage)( GLcontext *ctx, GLenum target,
struct gl_texture_object *tObj, GLint level,
GLint xoffset, GLint yoffset,
GLsizei width, GLsizei height,
GLint internalFormat,
const struct gl_texture_image *image );
/* XXX this function is obsolete */
/* Called from glTexSubImage() to define a sub-region of a texture.
*/
GLboolean (*TexImage1D)( GLcontext *ctx, GLenum target, GLint level,
GLenum format, GLenum type, const GLvoid *pixels,
const struct gl_pixelstore_attrib *packing,