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removed old TexImage() and TexSubImage() functions
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1 changed files with 1 additions and 25 deletions
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@ -1,4 +1,4 @@
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/* $Id: dd.h,v 1.38 2000/11/05 18:40:57 keithw Exp $ */
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/* $Id: dd.h,v 1.39 2000/11/10 17:36:42 brianp Exp $ */
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/*
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* Mesa 3-D graphics library
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@ -467,30 +467,6 @@ struct dd_function_table {
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*** Texture mapping functions:
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***/
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void (*TexImage)( GLcontext *ctx, GLenum target,
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struct gl_texture_object *tObj, GLint level,
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GLint internalFormat,
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const struct gl_texture_image *image );
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/* XXX this function is obsolete */
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/* Called whenever a texture object's image is changed.
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* texObject is the number of the texture object being changed.
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* level indicates the mipmap level.
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* internalFormat is the format in which the texture is to be stored.
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* image is a pointer to a gl_texture_image struct which contains
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* the actual image data.
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*/
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void (*TexSubImage)( GLcontext *ctx, GLenum target,
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struct gl_texture_object *tObj, GLint level,
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GLint xoffset, GLint yoffset,
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GLsizei width, GLsizei height,
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GLint internalFormat,
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const struct gl_texture_image *image );
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/* XXX this function is obsolete */
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/* Called from glTexSubImage() to define a sub-region of a texture.
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*/
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GLboolean (*TexImage1D)( GLcontext *ctx, GLenum target, GLint level,
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GLenum format, GLenum type, const GLvoid *pixels,
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const struct gl_pixelstore_attrib *packing,
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