radeon: workaround an FBO issue

Fixes #21501
This commit is contained in:
Maciej Cencora 2009-12-03 20:21:16 +01:00
parent 8cde43eb19
commit 6c41bb25a2
2 changed files with 9 additions and 0 deletions

View file

@ -369,6 +369,12 @@ radeon_framebuffer_renderbuffer(GLcontext * ctx,
}
/* TODO: According to EXT_fbo spec internal format of texture image
* once set during glTexImage call, should be preserved when
* attaching image to renderbuffer. When HW doesn't support
* rendering to format of attached image, set framebuffer
* completeness accordingly in radeon_validate_framebuffer (issue #79).
*/
static GLboolean
radeon_update_wrapper(GLcontext *ctx, struct radeon_renderbuffer *rrb,
struct gl_texture_image *texImage)

View file

@ -421,9 +421,12 @@ static void migrate_image_to_miptree(radeon_mipmap_tree *mt,
radeon_mipmap_level *srclvl = &image->mt->levels[image->mtlevel];
/* TODO: bring back these assertions once the FBOs are fixed */
#if 0
assert(image->mtlevel == level);
assert(srclvl->size == dstlvl->size);
assert(srclvl->rowstride == dstlvl->rowstride);
#endif
radeon_bo_map(image->mt->bo, GL_FALSE);