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synced 2025-12-21 22:20:14 +01:00
nir: Add a basic CSE pass
This pass is still fairly basic. It only handles ALU operations, constant loads, and phi nodes. No texture ops or intrinsics yet. Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
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20a5812606
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3 changed files with 272 additions and 0 deletions
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@ -30,6 +30,7 @@ NIR_FILES = \
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$(GLSL_SRCDIR)/nir/nir_opcodes.c \
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$(GLSL_SRCDIR)/nir/nir_opcodes.h \
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$(GLSL_SRCDIR)/nir/nir_opt_copy_propagate.c \
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$(GLSL_SRCDIR)/nir/nir_opt_cse.c \
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$(GLSL_SRCDIR)/nir/nir_opt_dce.c \
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$(GLSL_SRCDIR)/nir/nir_opt_global_to_local.c \
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$(GLSL_SRCDIR)/nir/nir_opt_peephole_ffma.c \
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@ -1370,6 +1370,8 @@ bool nir_opt_global_to_local(nir_shader *shader);
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bool nir_copy_prop_impl(nir_function_impl *impl);
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bool nir_copy_prop(nir_shader *shader);
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bool nir_opt_cse(nir_shader *shader);
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bool nir_opt_dce_impl(nir_function_impl *impl);
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bool nir_opt_dce(nir_shader *shader);
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269
src/glsl/nir/nir_opt_cse.c
Normal file
269
src/glsl/nir/nir_opt_cse.c
Normal file
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@ -0,0 +1,269 @@
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/*
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* Copyright © 2014 Intel Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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*
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* Authors:
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* Jason Ekstrand (jason@jlekstrand.net)
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*
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*/
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#include "nir.h"
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/*
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* Implements common subexpression elimination
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*/
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struct cse_state {
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void *mem_ctx;
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bool progress;
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};
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static bool
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nir_alu_srcs_equal(nir_alu_src src1, nir_alu_src src2, uint8_t read_mask)
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{
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if (src1.abs != src2.abs || src1.negate != src2.negate)
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return false;
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for (int i = 0; i < 4; ++i) {
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if (!(read_mask & (1 << i)))
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continue;
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if (src1.swizzle[i] != src2.swizzle[i])
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return false;
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}
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return nir_srcs_equal(src1.src, src2.src);
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}
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static bool
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nir_instrs_equal(nir_instr *instr1, nir_instr *instr2)
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{
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if (instr1->type != instr2->type)
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return false;
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switch (instr1->type) {
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case nir_instr_type_alu: {
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nir_alu_instr *alu1 = nir_instr_as_alu(instr1);
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nir_alu_instr *alu2 = nir_instr_as_alu(instr2);
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if (alu1->op != alu2->op)
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return false;
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if (alu1->has_predicate != alu2->has_predicate)
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return false;
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if (alu1->has_predicate &&
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!nir_srcs_equal(alu1->predicate, alu2->predicate))
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return false;
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/* TODO: We can probably acutally do something more inteligent such
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* as allowing different numbers and taking a maximum or something
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* here */
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if (alu1->dest.dest.ssa.num_components != alu2->dest.dest.ssa.num_components)
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return false;
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for (unsigned i = 0; i < nir_op_infos[alu1->op].num_inputs; i++) {
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if (!nir_alu_srcs_equal(alu1->src[i], alu2->src[i],
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(1 << alu1->dest.dest.ssa.num_components) - 1))
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return false;
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}
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return true;
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}
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case nir_instr_type_texture:
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return false;
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case nir_instr_type_load_const: {
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nir_load_const_instr *load1 = nir_instr_as_load_const(instr1);
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nir_load_const_instr *load2 = nir_instr_as_load_const(instr2);
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if (load1->num_components != load2->num_components)
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return false;
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return memcmp(load1->value.f, load2->value.f,
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load1->num_components * sizeof load2->value.f) == 0;
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}
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case nir_instr_type_phi: {
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nir_phi_instr *phi1 = nir_instr_as_phi(instr1);
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nir_phi_instr *phi2 = nir_instr_as_phi(instr2);
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if (phi1->instr.block != phi2->instr.block)
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return false;
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foreach_list_typed(nir_phi_src, src1, node, &phi1->srcs) {
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foreach_list_typed(nir_phi_src, src2, node, &phi2->srcs) {
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if (src1->pred == src2->pred) {
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if (!nir_srcs_equal(src1->src, src2->src))
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return false;
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break;
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}
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}
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}
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return true;
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}
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case nir_instr_type_intrinsic:
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case nir_instr_type_call:
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case nir_instr_type_jump:
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case nir_instr_type_ssa_undef:
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case nir_instr_type_parallel_copy:
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default:
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unreachable("Invalid instruction type");
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}
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return false;
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}
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static bool
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src_is_ssa(nir_src *src, void *data)
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{
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return src->is_ssa;
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}
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static bool
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dest_is_ssa(nir_dest *dest, void *data)
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{
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return dest->is_ssa;
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}
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static bool
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nir_instr_can_cse(nir_instr *instr)
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{
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switch (instr->type) {
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case nir_instr_type_alu:
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case nir_instr_type_load_const:
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case nir_instr_type_phi:
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return nir_foreach_dest(instr, dest_is_ssa, NULL) &&
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nir_foreach_src(instr, src_is_ssa, NULL);
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case nir_instr_type_texture:
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return false; /* TODO */
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case nir_instr_type_intrinsic:
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case nir_instr_type_call:
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case nir_instr_type_jump:
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case nir_instr_type_ssa_undef:
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return false;
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case nir_instr_type_parallel_copy:
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default:
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unreachable("Invalid instruction type");
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}
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return false;
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}
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static nir_ssa_def *
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nir_instr_get_dest_ssa_def(nir_instr *instr)
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{
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switch (instr->type) {
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case nir_instr_type_alu:
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assert(nir_instr_as_alu(instr)->dest.dest.is_ssa);
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return &nir_instr_as_alu(instr)->dest.dest.ssa;
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case nir_instr_type_load_const:
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assert(nir_instr_as_load_const(instr)->dest.is_ssa);
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return &nir_instr_as_load_const(instr)->dest.ssa;
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case nir_instr_type_phi:
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assert(nir_instr_as_phi(instr)->dest.is_ssa);
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return &nir_instr_as_phi(instr)->dest.ssa;
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default:
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unreachable("We never ask for any of these");
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}
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}
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static void
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nir_opt_cse_instr(nir_instr *instr, struct cse_state *state)
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{
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if (!nir_instr_can_cse(instr))
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return;
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for (struct exec_node *node = instr->node.prev;
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!exec_node_is_head_sentinel(node); node = node->prev) {
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nir_instr *other = exec_node_data(nir_instr, node, node);
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if (nir_instrs_equal(instr, other)) {
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nir_src other_dest_src = {
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.is_ssa = true,
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.ssa = nir_instr_get_dest_ssa_def(other),
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};
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nir_ssa_def_rewrite_uses(nir_instr_get_dest_ssa_def(instr),
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other_dest_src, state->mem_ctx);
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nir_instr_remove(instr);
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state->progress = true;
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return;
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}
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}
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for (nir_block *block = instr->block->imm_dom;
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block != NULL; block = block->imm_dom) {
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nir_foreach_instr_reverse(block, other) {
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if (nir_instrs_equal(instr, other)) {
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nir_src other_dest_src = {
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.is_ssa = true,
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.ssa = nir_instr_get_dest_ssa_def(other),
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};
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nir_ssa_def_rewrite_uses(nir_instr_get_dest_ssa_def(instr),
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other_dest_src, state->mem_ctx);
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nir_instr_remove(instr);
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state->progress = true;
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return;
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}
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}
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}
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}
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static bool
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nir_opt_cse_block(nir_block *block, void *void_state)
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{
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struct cse_state *state = void_state;
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nir_foreach_instr_safe(block, instr)
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nir_opt_cse_instr(instr, state);
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return true;
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}
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static bool
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nir_opt_cse_impl(nir_function_impl *impl)
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{
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struct cse_state state;
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state.mem_ctx = ralloc_parent(impl);
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state.progress = false;
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nir_metadata_require(impl, nir_metadata_dominance);
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nir_foreach_block(impl, nir_opt_cse_block, &state);
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if (state.progress)
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nir_metadata_dirty(impl, nir_metadata_block_index |
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nir_metadata_dominance);
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return state.progress;
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}
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bool
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nir_opt_cse(nir_shader *shader)
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{
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bool progress = false;
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nir_foreach_overload(shader, overload) {
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if (overload->impl)
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progress |= nir_opt_cse_impl(overload->impl);
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}
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return progress;
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}
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