nir: Add a basic CSE pass

This pass is still fairly basic.  It only handles ALU operations, constant
loads, and phi nodes.  No texture ops or intrinsics yet.

Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
This commit is contained in:
Jason Ekstrand 2014-11-11 16:11:34 -08:00
parent 20a5812606
commit 6bdce55c44
3 changed files with 272 additions and 0 deletions

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@ -30,6 +30,7 @@ NIR_FILES = \
$(GLSL_SRCDIR)/nir/nir_opcodes.c \
$(GLSL_SRCDIR)/nir/nir_opcodes.h \
$(GLSL_SRCDIR)/nir/nir_opt_copy_propagate.c \
$(GLSL_SRCDIR)/nir/nir_opt_cse.c \
$(GLSL_SRCDIR)/nir/nir_opt_dce.c \
$(GLSL_SRCDIR)/nir/nir_opt_global_to_local.c \
$(GLSL_SRCDIR)/nir/nir_opt_peephole_ffma.c \

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@ -1370,6 +1370,8 @@ bool nir_opt_global_to_local(nir_shader *shader);
bool nir_copy_prop_impl(nir_function_impl *impl);
bool nir_copy_prop(nir_shader *shader);
bool nir_opt_cse(nir_shader *shader);
bool nir_opt_dce_impl(nir_function_impl *impl);
bool nir_opt_dce(nir_shader *shader);

269
src/glsl/nir/nir_opt_cse.c Normal file
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@ -0,0 +1,269 @@
/*
* Copyright © 2014 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*
* Authors:
* Jason Ekstrand (jason@jlekstrand.net)
*
*/
#include "nir.h"
/*
* Implements common subexpression elimination
*/
struct cse_state {
void *mem_ctx;
bool progress;
};
static bool
nir_alu_srcs_equal(nir_alu_src src1, nir_alu_src src2, uint8_t read_mask)
{
if (src1.abs != src2.abs || src1.negate != src2.negate)
return false;
for (int i = 0; i < 4; ++i) {
if (!(read_mask & (1 << i)))
continue;
if (src1.swizzle[i] != src2.swizzle[i])
return false;
}
return nir_srcs_equal(src1.src, src2.src);
}
static bool
nir_instrs_equal(nir_instr *instr1, nir_instr *instr2)
{
if (instr1->type != instr2->type)
return false;
switch (instr1->type) {
case nir_instr_type_alu: {
nir_alu_instr *alu1 = nir_instr_as_alu(instr1);
nir_alu_instr *alu2 = nir_instr_as_alu(instr2);
if (alu1->op != alu2->op)
return false;
if (alu1->has_predicate != alu2->has_predicate)
return false;
if (alu1->has_predicate &&
!nir_srcs_equal(alu1->predicate, alu2->predicate))
return false;
/* TODO: We can probably acutally do something more inteligent such
* as allowing different numbers and taking a maximum or something
* here */
if (alu1->dest.dest.ssa.num_components != alu2->dest.dest.ssa.num_components)
return false;
for (unsigned i = 0; i < nir_op_infos[alu1->op].num_inputs; i++) {
if (!nir_alu_srcs_equal(alu1->src[i], alu2->src[i],
(1 << alu1->dest.dest.ssa.num_components) - 1))
return false;
}
return true;
}
case nir_instr_type_texture:
return false;
case nir_instr_type_load_const: {
nir_load_const_instr *load1 = nir_instr_as_load_const(instr1);
nir_load_const_instr *load2 = nir_instr_as_load_const(instr2);
if (load1->num_components != load2->num_components)
return false;
return memcmp(load1->value.f, load2->value.f,
load1->num_components * sizeof load2->value.f) == 0;
}
case nir_instr_type_phi: {
nir_phi_instr *phi1 = nir_instr_as_phi(instr1);
nir_phi_instr *phi2 = nir_instr_as_phi(instr2);
if (phi1->instr.block != phi2->instr.block)
return false;
foreach_list_typed(nir_phi_src, src1, node, &phi1->srcs) {
foreach_list_typed(nir_phi_src, src2, node, &phi2->srcs) {
if (src1->pred == src2->pred) {
if (!nir_srcs_equal(src1->src, src2->src))
return false;
break;
}
}
}
return true;
}
case nir_instr_type_intrinsic:
case nir_instr_type_call:
case nir_instr_type_jump:
case nir_instr_type_ssa_undef:
case nir_instr_type_parallel_copy:
default:
unreachable("Invalid instruction type");
}
return false;
}
static bool
src_is_ssa(nir_src *src, void *data)
{
return src->is_ssa;
}
static bool
dest_is_ssa(nir_dest *dest, void *data)
{
return dest->is_ssa;
}
static bool
nir_instr_can_cse(nir_instr *instr)
{
switch (instr->type) {
case nir_instr_type_alu:
case nir_instr_type_load_const:
case nir_instr_type_phi:
return nir_foreach_dest(instr, dest_is_ssa, NULL) &&
nir_foreach_src(instr, src_is_ssa, NULL);
case nir_instr_type_texture:
return false; /* TODO */
case nir_instr_type_intrinsic:
case nir_instr_type_call:
case nir_instr_type_jump:
case nir_instr_type_ssa_undef:
return false;
case nir_instr_type_parallel_copy:
default:
unreachable("Invalid instruction type");
}
return false;
}
static nir_ssa_def *
nir_instr_get_dest_ssa_def(nir_instr *instr)
{
switch (instr->type) {
case nir_instr_type_alu:
assert(nir_instr_as_alu(instr)->dest.dest.is_ssa);
return &nir_instr_as_alu(instr)->dest.dest.ssa;
case nir_instr_type_load_const:
assert(nir_instr_as_load_const(instr)->dest.is_ssa);
return &nir_instr_as_load_const(instr)->dest.ssa;
case nir_instr_type_phi:
assert(nir_instr_as_phi(instr)->dest.is_ssa);
return &nir_instr_as_phi(instr)->dest.ssa;
default:
unreachable("We never ask for any of these");
}
}
static void
nir_opt_cse_instr(nir_instr *instr, struct cse_state *state)
{
if (!nir_instr_can_cse(instr))
return;
for (struct exec_node *node = instr->node.prev;
!exec_node_is_head_sentinel(node); node = node->prev) {
nir_instr *other = exec_node_data(nir_instr, node, node);
if (nir_instrs_equal(instr, other)) {
nir_src other_dest_src = {
.is_ssa = true,
.ssa = nir_instr_get_dest_ssa_def(other),
};
nir_ssa_def_rewrite_uses(nir_instr_get_dest_ssa_def(instr),
other_dest_src, state->mem_ctx);
nir_instr_remove(instr);
state->progress = true;
return;
}
}
for (nir_block *block = instr->block->imm_dom;
block != NULL; block = block->imm_dom) {
nir_foreach_instr_reverse(block, other) {
if (nir_instrs_equal(instr, other)) {
nir_src other_dest_src = {
.is_ssa = true,
.ssa = nir_instr_get_dest_ssa_def(other),
};
nir_ssa_def_rewrite_uses(nir_instr_get_dest_ssa_def(instr),
other_dest_src, state->mem_ctx);
nir_instr_remove(instr);
state->progress = true;
return;
}
}
}
}
static bool
nir_opt_cse_block(nir_block *block, void *void_state)
{
struct cse_state *state = void_state;
nir_foreach_instr_safe(block, instr)
nir_opt_cse_instr(instr, state);
return true;
}
static bool
nir_opt_cse_impl(nir_function_impl *impl)
{
struct cse_state state;
state.mem_ctx = ralloc_parent(impl);
state.progress = false;
nir_metadata_require(impl, nir_metadata_dominance);
nir_foreach_block(impl, nir_opt_cse_block, &state);
if (state.progress)
nir_metadata_dirty(impl, nir_metadata_block_index |
nir_metadata_dominance);
return state.progress;
}
bool
nir_opt_cse(nir_shader *shader)
{
bool progress = false;
nir_foreach_overload(shader, overload) {
if (overload->impl)
progress |= nir_opt_cse_impl(overload->impl);
}
return progress;
}