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synced 2026-05-05 11:48:06 +02:00
use float constants.
fixed a small debug error.
This commit is contained in:
parent
7799294459
commit
6bb1be010e
1 changed files with 13 additions and 13 deletions
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@ -152,7 +152,7 @@ fx_translate_vertex( GLcontext *ctx, const GrVertex *src, SWvertex *dst)
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fxMesaContext fxMesa = FX_CONTEXT(ctx);
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GLuint ts0 = fxMesa->tmu_source[0];
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GLuint ts1 = fxMesa->tmu_source[1];
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GLfloat w = 1.0 / src->oow;
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GLfloat w = 1.0F / src->oow;
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dst->win[0] = src->x;
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dst->win[1] = src->y;
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@ -185,7 +185,7 @@ fx_translate_vertex( GLcontext *ctx, const GrVertex *src, SWvertex *dst)
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if (fxMesa->stw_hint_state & GR_STWHINT_W_DIFF_TMU0)
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dst->texcoord[ts0][3] = src->tmuvtx[0].oow * w;
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else
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dst->texcoord[ts0][3] = 1.0;
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dst->texcoord[ts0][3] = 1.0F;
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if (fxMesa->SetupIndex & SETUP_TMU1) {
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dst->texcoord[ts1][0] = fxMesa->inv_s1scale * src->tmuvtx[1].sow * w;
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@ -194,7 +194,7 @@ fx_translate_vertex( GLcontext *ctx, const GrVertex *src, SWvertex *dst)
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if (fxMesa->stw_hint_state & GR_STWHINT_W_DIFF_TMU1)
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dst->texcoord[ts1][3] = src->tmuvtx[1].oow * w;
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else
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dst->texcoord[ts1][3] = 1.0;
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dst->texcoord[ts1][3] = 1.0F;
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}
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dst->pointSize = src->psize;
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@ -317,7 +317,7 @@ static void fx_draw_point_sprite ( fxMesaContext fxMesa,
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GLfloat u1scale = fxMesa->s1scale * w;
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GLfloat v1scale = fxMesa->t1scale * w;
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radius = psize / 2.;
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radius = psize / 2.0F;
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_v_[0] = *v0;
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_v_[1] = *v0;
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_v_[2] = *v0;
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@ -392,10 +392,10 @@ static void fx_draw_point_wide ( fxMesaContext fxMesa,
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_v_[1] = &vtxB;
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_v_[2] = &vtxC;
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radius = psize / 2.;
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radius = psize / 2.0F;
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n = IROUND(psize * 2); /* radius x 4 */
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if (n < 4) n = 4;
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oon = 1.0 / (GLfloat)n;
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oon = 1.0F / (GLfloat)n;
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/* CLIP_LOOP ?!? */
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/* point coverage? */
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@ -465,10 +465,10 @@ static void fx_draw_point_wide_aa ( fxMesaContext fxMesa,
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return;
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}
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radius = psize / 2.;
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radius = psize / 2.0F;
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n = IROUND(psize * 2); /* radius x 4 */
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if (n < 4) n = 4;
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oon = 1.0 / (GLfloat)n;
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oon = 1.0F / (GLfloat)n;
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/* CLIP_LOOP ?!? */
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/* point coverage? */
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@ -1403,15 +1403,15 @@ static void fxRunPipeline( GLcontext *ctx )
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if (t0->_Current && FX_TEXTURE_DATA(t0)) {
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fxMesa->s0scale = FX_TEXTURE_DATA(t0)->sScale;
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fxMesa->t0scale = FX_TEXTURE_DATA(t0)->tScale;
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fxMesa->inv_s0scale = 1.0 / fxMesa->s0scale;
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fxMesa->inv_t0scale = 1.0 / fxMesa->t0scale;
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fxMesa->inv_s0scale = 1.0F / fxMesa->s0scale;
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fxMesa->inv_t0scale = 1.0F / fxMesa->t0scale;
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}
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if (t1->_Current && FX_TEXTURE_DATA(t1)) {
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fxMesa->s1scale = FX_TEXTURE_DATA(t1)->sScale;
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fxMesa->t1scale = FX_TEXTURE_DATA(t1)->tScale;
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fxMesa->inv_s1scale = 1.0 / fxMesa->s1scale;
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fxMesa->inv_t1scale = 1.0 / fxMesa->t1scale;
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fxMesa->inv_s1scale = 1.0F / fxMesa->s1scale;
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fxMesa->inv_t1scale = 1.0F / fxMesa->t1scale;
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}
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}
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@ -1479,7 +1479,7 @@ static char *fallbackStrings[] = {
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"Texture border",
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"glColorMask",
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"blend mode",
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"line stipple"
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"multitex"
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};
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