intel/perf: add async compute metrics

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Acked-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6518>
This commit is contained in:
Lionel Landwerlin 2020-10-08 14:48:24 +03:00 committed by Marge Bot
parent 7335faa1a9
commit 6afe5d3624
9 changed files with 2799 additions and 9 deletions

View file

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equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
mdapi_group="GPU"
mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="GPU Core Clocks"
symbol_name="GpuCoreClocks"
underscore_name="gpu_core_clocks"
description="The total number of GPU core clocks elapsed during the measurement."
data_type="uint64"
units="cycles"
semantic_type="event"
equation="GPU_CLOCK 0 READ"
mdapi_group="GPU"
mdapi_usage_flags="Tier1 Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="AVG GPU Core Frequency"
symbol_name="AvgGpuCoreFrequency"
underscore_name="avg_gpu_core_frequency"
description="Average GPU Core Frequency in the measurement."
data_type="uint64"
max_equation="$GpuMaxFrequency"
units="hz"
semantic_type="event"
equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
mdapi_group="GPU"
mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="GPU Busy"
symbol_name="GpuBusy"
underscore_name="gpu_busy"
description="The percentage of time in which the GPU has been processing GPU commands."
data_type="float"
max_equation="100"
units="percent"
semantic_type="duration"
equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV"
mdapi_group="GPU"
mdapi_usage_flags="Tier1 Overview System Frame"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="VS Threads Dispatched"
symbol_name="VsThreads"
underscore_name="vs_threads"
description="The total number of vertex shader hardware threads dispatched."
data_type="uint64"
units="threads"
semantic_type="event"
equation="A 1 READ"
mdapi_group="EU Array/Vertex Shader"
mdapi_usage_flags="Tier3 Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="HS Threads Dispatched"
symbol_name="HsThreads"
underscore_name="hs_threads"
description="The total number of hull shader hardware threads dispatched."
data_type="uint64"
units="threads"
semantic_type="event"
equation="A 2 READ"
mdapi_group="EU Array/Hull Shader"
mdapi_usage_flags="Tier3 Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="DS Threads Dispatched"
symbol_name="DsThreads"
underscore_name="ds_threads"
description="The total number of domain shader hardware threads dispatched."
data_type="uint64"
units="threads"
semantic_type="event"
equation="A 3 READ"
mdapi_group="EU Array/Domain Shader"
mdapi_usage_flags="Tier3 Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="GS Threads Dispatched"
symbol_name="GsThreads"
underscore_name="gs_threads"
description="The total number of geometry shader hardware threads dispatched."
data_type="uint64"
units="threads"
semantic_type="event"
equation="A 5 READ"
mdapi_group="EU Array/Geometry Shader"
mdapi_usage_flags="Tier3 Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="FS Threads Dispatched"
symbol_name="PsThreads"
underscore_name="ps_threads"
description="The total number of fragment shader hardware threads dispatched."
data_type="uint64"
units="threads"
semantic_type="event"
equation="A 6 READ"
mdapi_group="EU Array/Fragment Shader"
mdapi_usage_flags="Tier3 Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="CS Threads Dispatched"
symbol_name="CsThreads"
underscore_name="cs_threads"
description="The total number of compute shader hardware threads dispatched."
data_type="uint64"
units="threads"
semantic_type="event"
equation="A 4 READ"
mdapi_group="EU Array/Compute Shader"
mdapi_usage_flags="Tier3 Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="EU FPU0 Pipe Active"
symbol_name="Fpu0Active"
underscore_name="fpu0_active"
description="The percentage of time in which EU FPU0 pipeline was actively processing."
data_type="float"
max_equation="100"
units="percent"
semantic_type="duration"
equation="A 9 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
mdapi_group="EU Array/Pipes"
mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="VS FPU0 Pipe Active"
symbol_name="VsFpu0Active"
underscore_name="vs_fpu0_active"
description="The percentage of time in which EU FPU0 pipeline was actively processing a vertex shader instruction."
data_type="float"
max_equation="100"
units="percent"
semantic_type="duration"
equation="A 13 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
mdapi_group="EU Array/Vertex Shader"
mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="PS FPU0 Pipe Active"
symbol_name="PsFpu0Active"
underscore_name="ps_fpu0_active"
description="The percentage of time in which EU FPU0 pipeline was actively processing a pixel shader instruction."
data_type="float"
max_equation="100"
units="percent"
semantic_type="duration"
equation="A 11 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
mdapi_group="EU Array/Pixel Shader"
mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="CS FPU0 Pipe Active"
symbol_name="CsFpu0Active"
underscore_name="cs_fpu0_active"
description="The percentage of time in which EU FPU0 pipeline was actively processing a compute shader instruction."
data_type="float"
max_equation="100"
units="percent"
semantic_type="duration"
equation="A 15 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
mdapi_group="EU Array"
mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="EU FPU1 Pipe Active"
symbol_name="Fpu1Active"
underscore_name="fpu1_active"
description="The percentage of time in which EU FPU1 pipeline was actively processing."
data_type="float"
max_equation="100"
units="percent"
semantic_type="duration"
equation="A 10 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
mdapi_group="EU Array/Pipes"
mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="VS FPU1 Pipe Active"
symbol_name="VsFpu1Active"
underscore_name="vs_fpu1_active"
description="The percentage of time in which EU FPU1 pipeline was actively processing a vertex shader instruction."
data_type="float"
max_equation="100"
units="percent"
semantic_type="duration"
equation="A 14 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
mdapi_group="EU Array/Vertex Shader"
mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="PS FPU1 Pipe Active"
symbol_name="PsFpu1Active"
underscore_name="ps_fpu1_active"
description="The percentage of time in which EU FPU1 pipeline was actively processing a pixel shader instruction."
data_type="float"
max_equation="100"
units="percent"
semantic_type="duration"
equation="A 12 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
mdapi_group="EU Array/Pixel Shader"
mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="CS FPU1 Pipe Active"
symbol_name="CsFpu1Active"
underscore_name="cs_fpu1_active"
description="The percentage of time in which EU FPU1 pipeline was actively processing a compute shader instruction."
data_type="float"
max_equation="100"
units="percent"
semantic_type="duration"
equation="A 16 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
mdapi_group="EU Array"
mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="EU Thread Occupancy"
symbol_name="EuThreadOccupancy"
underscore_name="eu_thread_occupancy"
description="The percentage of time in which hardware threads occupied EUs."
data_type="float"
max_equation="100"
units="percent"
semantic_type="duration"
equation="8 A 17 READ FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
mdapi_group="EU Array"
mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="EU Active"
symbol_name="EuActive"
underscore_name="eu_active"
description="The percentage of time in which the Execution Units were actively processing."
data_type="float"
max_equation="100"
units="percent"
semantic_type="duration"
equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
mdapi_group="EU Array"
mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="EU Stall"
symbol_name="EuStall"
underscore_name="eu_stall"
description="The percentage of time in which the Execution Units were stalled."
data_type="float"
max_equation="100"
units="percent"
semantic_type="duration"
equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
mdapi_group="EU Array"
mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<register_config type="OA">
<register type="OA" address="0x00002740" value="0x00000000" />
<register type="OA" address="0x00002710" value="0x00000000" />
<register type="OA" address="0x00002714" value="0x00800000" />
<register type="OA" address="0x00002720" value="0x00000000" />
<register type="OA" address="0x00002724" value="0x00800000" />
</register_config>
<register_config type="FLEX">
<register type="FLEX" address="0x0000E458" value="0x00005004" />
<register type="FLEX" address="0x0000E558" value="0x00001000" />
<register type="FLEX" address="0x0000E658" value="0x00051050" />
<register type="FLEX" address="0x0000E758" value="0x00011010" />
<register type="FLEX" address="0x0000E45C" value="0x00061060" />
<register type="FLEX" address="0x0000E55C" value="0x00000008" />
</register_config>
</set>
</metrics>

View file

@ -1,5 +1,5 @@
<?xml version="1.0"?>
<metrics version="1598349212" merge_md5="">
<metrics version="1598356969" merge_md5="">
<set name="Render Metrics Basic Gen11"
chipset="ICL"
symbol_name="RenderBasic"
@ -11866,4 +11866,314 @@
</register_config>
</set>
<set name="AsyncCompute"
chipset="ICL"
symbol_name="AsyncCompute"
underscore_name="async_compute"
mdapi_supported_apis="VK OGL OGL4 OCL MEDIA IO BB"
hw_config_guid="7d863af6-be13-4f00-822d-33f58c8df9e7"
>
<counter name="GPU Time Elapsed"
symbol_name="GpuTime"
underscore_name="gpu_time"
description="Time elapsed on the GPU during the measurement."
data_type="uint64"
units="ns"
semantic_type="duration"
equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
mdapi_group="GPU"
mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="GPU Core Clocks"
symbol_name="GpuCoreClocks"
underscore_name="gpu_core_clocks"
description="The total number of GPU core clocks elapsed during the measurement."
data_type="uint64"
units="cycles"
semantic_type="event"
equation="GPU_CLOCK 0 READ"
mdapi_group="GPU"
mdapi_usage_flags="Tier1 Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="AVG GPU Core Frequency"
symbol_name="AvgGpuCoreFrequency"
underscore_name="avg_gpu_core_frequency"
description="Average GPU Core Frequency in the measurement."
data_type="uint64"
max_equation="$GpuMaxFrequency"
units="hz"
semantic_type="event"
equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
mdapi_group="GPU"
mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="GPU Busy"
symbol_name="GpuBusy"
underscore_name="gpu_busy"
description="The percentage of time in which the GPU has been processing GPU commands."
data_type="float"
max_equation="100"
units="percent"
semantic_type="duration"
equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV"
mdapi_group="GPU"
mdapi_usage_flags="Tier1 Overview System Frame"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="VS Threads Dispatched"
symbol_name="VsThreads"
underscore_name="vs_threads"
description="The total number of vertex shader hardware threads dispatched."
data_type="uint64"
units="threads"
semantic_type="event"
equation="A 1 READ"
mdapi_group="EU Array/Vertex Shader"
mdapi_usage_flags="Tier3 Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="HS Threads Dispatched"
symbol_name="HsThreads"
underscore_name="hs_threads"
description="The total number of hull shader hardware threads dispatched."
data_type="uint64"
units="threads"
semantic_type="event"
equation="A 2 READ"
mdapi_group="EU Array/Hull Shader"
mdapi_usage_flags="Tier3 Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="DS Threads Dispatched"
symbol_name="DsThreads"
underscore_name="ds_threads"
description="The total number of domain shader hardware threads dispatched."
data_type="uint64"
units="threads"
semantic_type="event"
equation="A 3 READ"
mdapi_group="EU Array/Domain Shader"
mdapi_usage_flags="Tier3 Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="GS Threads Dispatched"
symbol_name="GsThreads"
underscore_name="gs_threads"
description="The total number of geometry shader hardware threads dispatched."
data_type="uint64"
units="threads"
semantic_type="event"
equation="A 5 READ"
mdapi_group="EU Array/Geometry Shader"
mdapi_usage_flags="Tier3 Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="FS Threads Dispatched"
symbol_name="PsThreads"
underscore_name="ps_threads"
description="The total number of fragment shader hardware threads dispatched."
data_type="uint64"
units="threads"
semantic_type="event"
equation="A 6 READ"
mdapi_group="EU Array/Fragment Shader"
mdapi_usage_flags="Tier3 Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="CS Threads Dispatched"
symbol_name="CsThreads"
underscore_name="cs_threads"
description="The total number of compute shader hardware threads dispatched."
data_type="uint64"
units="threads"
semantic_type="event"
equation="A 4 READ"
mdapi_group="EU Array/Compute Shader"
mdapi_usage_flags="Tier3 Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="EU FPU0 Pipe Active"
symbol_name="Fpu0Active"
underscore_name="fpu0_active"
description="The percentage of time in which EU FPU0 pipeline was actively processing."
data_type="float"
max_equation="100"
units="percent"
semantic_type="duration"
equation="A 9 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
mdapi_group="EU Array/Pipes"
mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="VS FPU0 Pipe Active"
symbol_name="VsFpu0Active"
underscore_name="vs_fpu0_active"
description="The percentage of time in which EU FPU0 pipeline was actively processing a vertex shader instruction."
data_type="float"
max_equation="100"
units="percent"
semantic_type="duration"
equation="A 13 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
mdapi_group="EU Array/Vertex Shader"
mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="PS FPU0 Pipe Active"
symbol_name="PsFpu0Active"
underscore_name="ps_fpu0_active"
description="The percentage of time in which EU FPU0 pipeline was actively processing a pixel shader instruction."
data_type="float"
max_equation="100"
units="percent"
semantic_type="duration"
equation="A 11 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
mdapi_group="EU Array/Pixel Shader"
mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="CS FPU0 Pipe Active"
symbol_name="CsFpu0Active"
underscore_name="cs_fpu0_active"
description="The percentage of time in which EU FPU0 pipeline was actively processing a compute shader instruction."
data_type="float"
max_equation="100"
units="percent"
semantic_type="duration"
equation="A 15 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
mdapi_group="EU Array"
mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="EU FPU1 Pipe Active"
symbol_name="Fpu1Active"
underscore_name="fpu1_active"
description="The percentage of time in which EU FPU1 pipeline was actively processing."
data_type="float"
max_equation="100"
units="percent"
semantic_type="duration"
equation="A 10 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
mdapi_group="EU Array/Pipes"
mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="VS FPU1 Pipe Active"
symbol_name="VsFpu1Active"
underscore_name="vs_fpu1_active"
description="The percentage of time in which EU FPU1 pipeline was actively processing a vertex shader instruction."
data_type="float"
max_equation="100"
units="percent"
semantic_type="duration"
equation="A 14 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
mdapi_group="EU Array/Vertex Shader"
mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="PS FPU1 Pipe Active"
symbol_name="PsFpu1Active"
underscore_name="ps_fpu1_active"
description="The percentage of time in which EU FPU1 pipeline was actively processing a pixel shader instruction."
data_type="float"
max_equation="100"
units="percent"
semantic_type="duration"
equation="A 12 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
mdapi_group="EU Array/Pixel Shader"
mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="CS FPU1 Pipe Active"
symbol_name="CsFpu1Active"
underscore_name="cs_fpu1_active"
description="The percentage of time in which EU FPU1 pipeline was actively processing a compute shader instruction."
data_type="float"
max_equation="100"
units="percent"
semantic_type="duration"
equation="A 16 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
mdapi_group="EU Array"
mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="EU Thread Occupancy"
symbol_name="EuThreadOccupancy"
underscore_name="eu_thread_occupancy"
description="The percentage of time in which hardware threads occupied EUs."
data_type="float"
max_equation="100"
units="percent"
semantic_type="duration"
equation="8 A 17 READ FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
mdapi_group="EU Array"
mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="EU Active"
symbol_name="EuActive"
underscore_name="eu_active"
description="The percentage of time in which the Execution Units were actively processing."
data_type="float"
max_equation="100"
units="percent"
semantic_type="duration"
equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
mdapi_group="EU Array"
mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="EU Stall"
symbol_name="EuStall"
underscore_name="eu_stall"
description="The percentage of time in which the Execution Units were stalled."
data_type="float"
max_equation="100"
units="percent"
semantic_type="duration"
equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
mdapi_group="EU Array"
mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<register_config type="OA">
<register type="OA" address="0x00002740" value="0x00000000" />
<register type="OA" address="0x00002710" value="0x00000000" />
<register type="OA" address="0x00002714" value="0x00800000" />
<register type="OA" address="0x00002720" value="0x00000000" />
<register type="OA" address="0x00002724" value="0x00800000" />
</register_config>
<register_config type="FLEX">
<register type="FLEX" address="0x0000E458" value="0x00005004" />
<register type="FLEX" address="0x0000E558" value="0x00001000" />
<register type="FLEX" address="0x0000E658" value="0x00051050" />
<register type="FLEX" address="0x0000E758" value="0x00011010" />
<register type="FLEX" address="0x0000E45C" value="0x00061060" />
<register type="FLEX" address="0x0000E55C" value="0x00000008" />
</register_config>
</set>
</metrics>

View file

@ -1,5 +1,5 @@
<?xml version="1.0"?>
<metrics version="1582124705" merge_md5="">
<metrics version="1598356968" merge_md5="">
<set name="Render Metrics Basic Gen9"
chipset="KBLGT2"
symbol_name="RenderBasic"
@ -10863,4 +10863,314 @@
</register_config>
</set>
<set name="AsyncCompute"
chipset="KBLGT2"
symbol_name="AsyncCompute"
underscore_name="async_compute"
mdapi_supported_apis="VK OGL OGL4 OCL MEDIA IO BB"
hw_config_guid="2f0740b8-da7c-47ff-b7ec-cc7bbf2057a0"
>
<counter name="GPU Time Elapsed"
symbol_name="GpuTime"
underscore_name="gpu_time"
description="Time elapsed on the GPU during the measurement."
data_type="uint64"
units="ns"
semantic_type="duration"
equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
mdapi_group="GPU"
mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="GPU Core Clocks"
symbol_name="GpuCoreClocks"
underscore_name="gpu_core_clocks"
description="The total number of GPU core clocks elapsed during the measurement."
data_type="uint64"
units="cycles"
semantic_type="event"
equation="GPU_CLOCK 0 READ"
mdapi_group="GPU"
mdapi_usage_flags="Tier1 Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="AVG GPU Core Frequency"
symbol_name="AvgGpuCoreFrequency"
underscore_name="avg_gpu_core_frequency"
description="Average GPU Core Frequency in the measurement."
data_type="uint64"
max_equation="$GpuMaxFrequency"
units="hz"
semantic_type="event"
equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
mdapi_group="GPU"
mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="GPU Busy"
symbol_name="GpuBusy"
underscore_name="gpu_busy"
description="The percentage of time in which the GPU has been processing GPU commands."
data_type="float"
max_equation="100"
units="percent"
semantic_type="duration"
equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV"
mdapi_group="GPU"
mdapi_usage_flags="Tier1 Overview System Frame"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="VS Threads Dispatched"
symbol_name="VsThreads"
underscore_name="vs_threads"
description="The total number of vertex shader hardware threads dispatched."
data_type="uint64"
units="threads"
semantic_type="event"
equation="A 1 READ"
mdapi_group="EU Array/Vertex Shader"
mdapi_usage_flags="Tier3 Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="HS Threads Dispatched"
symbol_name="HsThreads"
underscore_name="hs_threads"
description="The total number of hull shader hardware threads dispatched."
data_type="uint64"
units="threads"
semantic_type="event"
equation="A 2 READ"
mdapi_group="EU Array/Hull Shader"
mdapi_usage_flags="Tier3 Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="DS Threads Dispatched"
symbol_name="DsThreads"
underscore_name="ds_threads"
description="The total number of domain shader hardware threads dispatched."
data_type="uint64"
units="threads"
semantic_type="event"
equation="A 3 READ"
mdapi_group="EU Array/Domain Shader"
mdapi_usage_flags="Tier3 Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="GS Threads Dispatched"
symbol_name="GsThreads"
underscore_name="gs_threads"
description="The total number of geometry shader hardware threads dispatched."
data_type="uint64"
units="threads"
semantic_type="event"
equation="A 5 READ"
mdapi_group="EU Array/Geometry Shader"
mdapi_usage_flags="Tier3 Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="FS Threads Dispatched"
symbol_name="PsThreads"
underscore_name="ps_threads"
description="The total number of fragment shader hardware threads dispatched."
data_type="uint64"
units="threads"
semantic_type="event"
equation="A 6 READ"
mdapi_group="EU Array/Fragment Shader"
mdapi_usage_flags="Tier3 Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="CS Threads Dispatched"
symbol_name="CsThreads"
underscore_name="cs_threads"
description="The total number of compute shader hardware threads dispatched."
data_type="uint64"
units="threads"
semantic_type="event"
equation="A 4 READ"
mdapi_group="EU Array/Compute Shader"
mdapi_usage_flags="Tier3 Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="EU FPU0 Pipe Active"
symbol_name="Fpu0Active"
underscore_name="fpu0_active"
description="The percentage of time in which EU FPU0 pipeline was actively processing."
data_type="float"
max_equation="100"
units="percent"
semantic_type="duration"
equation="A 9 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
mdapi_group="EU Array/Pipes"
mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="VS FPU0 Pipe Active"
symbol_name="VsFpu0Active"
underscore_name="vs_fpu0_active"
description="The percentage of time in which EU FPU0 pipeline was actively processing a vertex shader instruction."
data_type="float"
max_equation="100"
units="percent"
semantic_type="duration"
equation="A 13 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
mdapi_group="EU Array/Vertex Shader"
mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="PS FPU0 Pipe Active"
symbol_name="PsFpu0Active"
underscore_name="ps_fpu0_active"
description="The percentage of time in which EU FPU0 pipeline was actively processing a pixel shader instruction."
data_type="float"
max_equation="100"
units="percent"
semantic_type="duration"
equation="A 11 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
mdapi_group="EU Array/Pixel Shader"
mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="CS FPU0 Pipe Active"
symbol_name="CsFpu0Active"
underscore_name="cs_fpu0_active"
description="The percentage of time in which EU FPU0 pipeline was actively processing a compute shader instruction."
data_type="float"
max_equation="100"
units="percent"
semantic_type="duration"
equation="A 15 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
mdapi_group="EU Array"
mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="EU FPU1 Pipe Active"
symbol_name="Fpu1Active"
underscore_name="fpu1_active"
description="The percentage of time in which EU FPU1 pipeline was actively processing."
data_type="float"
max_equation="100"
units="percent"
semantic_type="duration"
equation="A 10 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
mdapi_group="EU Array/Pipes"
mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="VS FPU1 Pipe Active"
symbol_name="VsFpu1Active"
underscore_name="vs_fpu1_active"
description="The percentage of time in which EU FPU1 pipeline was actively processing a vertex shader instruction."
data_type="float"
max_equation="100"
units="percent"
semantic_type="duration"
equation="A 14 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
mdapi_group="EU Array/Vertex Shader"
mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="PS FPU1 Pipe Active"
symbol_name="PsFpu1Active"
underscore_name="ps_fpu1_active"
description="The percentage of time in which EU FPU1 pipeline was actively processing a pixel shader instruction."
data_type="float"
max_equation="100"
units="percent"
semantic_type="duration"
equation="A 12 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
mdapi_group="EU Array/Pixel Shader"
mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="CS FPU1 Pipe Active"
symbol_name="CsFpu1Active"
underscore_name="cs_fpu1_active"
description="The percentage of time in which EU FPU1 pipeline was actively processing a compute shader instruction."
data_type="float"
max_equation="100"
units="percent"
semantic_type="duration"
equation="A 16 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
mdapi_group="EU Array"
mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="EU Thread Occupancy"
symbol_name="EuThreadOccupancy"
underscore_name="eu_thread_occupancy"
description="The percentage of time in which hardware threads occupied EUs."
data_type="float"
max_equation="100"
units="percent"
semantic_type="duration"
equation="8 A 17 READ FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
mdapi_group="EU Array"
mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="EU Active"
symbol_name="EuActive"
underscore_name="eu_active"
description="The percentage of time in which the Execution Units were actively processing."
data_type="float"
max_equation="100"
units="percent"
semantic_type="duration"
equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
mdapi_group="EU Array"
mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="EU Stall"
symbol_name="EuStall"
underscore_name="eu_stall"
description="The percentage of time in which the Execution Units were stalled."
data_type="float"
max_equation="100"
units="percent"
semantic_type="duration"
equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
mdapi_group="EU Array"
mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<register_config type="OA">
<register type="OA" address="0x00002740" value="0x00000000" />
<register type="OA" address="0x00002710" value="0x00000000" />
<register type="OA" address="0x00002714" value="0x00800000" />
<register type="OA" address="0x00002720" value="0x00000000" />
<register type="OA" address="0x00002724" value="0x00800000" />
</register_config>
<register_config type="FLEX">
<register type="FLEX" address="0x0000E458" value="0x00005004" />
<register type="FLEX" address="0x0000E558" value="0x00001000" />
<register type="FLEX" address="0x0000E658" value="0x00051050" />
<register type="FLEX" address="0x0000E758" value="0x00011010" />
<register type="FLEX" address="0x0000E45C" value="0x00061060" />
<register type="FLEX" address="0x0000E55C" value="0x00000008" />
</register_config>
</set>
</metrics>

View file

@ -1,5 +1,5 @@
<?xml version="1.0"?>
<metrics version="1582124705" merge_md5="">
<metrics version="1598356968" merge_md5="">
<set name="Render Metrics Basic Gen9"
chipset="KBLGT3"
symbol_name="RenderBasic"
@ -10930,4 +10930,314 @@
</register_config>
</set>
<set name="AsyncCompute"
chipset="KBLGT3"
symbol_name="AsyncCompute"
underscore_name="async_compute"
mdapi_supported_apis="VK OGL OGL4 OCL MEDIA IO BB"
hw_config_guid="cad0e478-5fec-44cc-ad01-76d4c61f52ad"
>
<counter name="GPU Time Elapsed"
symbol_name="GpuTime"
underscore_name="gpu_time"
description="Time elapsed on the GPU during the measurement."
data_type="uint64"
units="ns"
semantic_type="duration"
equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
mdapi_group="GPU"
mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="GPU Core Clocks"
symbol_name="GpuCoreClocks"
underscore_name="gpu_core_clocks"
description="The total number of GPU core clocks elapsed during the measurement."
data_type="uint64"
units="cycles"
semantic_type="event"
equation="GPU_CLOCK 0 READ"
mdapi_group="GPU"
mdapi_usage_flags="Tier1 Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="AVG GPU Core Frequency"
symbol_name="AvgGpuCoreFrequency"
underscore_name="avg_gpu_core_frequency"
description="Average GPU Core Frequency in the measurement."
data_type="uint64"
max_equation="$GpuMaxFrequency"
units="hz"
semantic_type="event"
equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
mdapi_group="GPU"
mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="GPU Busy"
symbol_name="GpuBusy"
underscore_name="gpu_busy"
description="The percentage of time in which the GPU has been processing GPU commands."
data_type="float"
max_equation="100"
units="percent"
semantic_type="duration"
equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV"
mdapi_group="GPU"
mdapi_usage_flags="Tier1 Overview System Frame"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="VS Threads Dispatched"
symbol_name="VsThreads"
underscore_name="vs_threads"
description="The total number of vertex shader hardware threads dispatched."
data_type="uint64"
units="threads"
semantic_type="event"
equation="A 1 READ"
mdapi_group="EU Array/Vertex Shader"
mdapi_usage_flags="Tier3 Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="HS Threads Dispatched"
symbol_name="HsThreads"
underscore_name="hs_threads"
description="The total number of hull shader hardware threads dispatched."
data_type="uint64"
units="threads"
semantic_type="event"
equation="A 2 READ"
mdapi_group="EU Array/Hull Shader"
mdapi_usage_flags="Tier3 Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="DS Threads Dispatched"
symbol_name="DsThreads"
underscore_name="ds_threads"
description="The total number of domain shader hardware threads dispatched."
data_type="uint64"
units="threads"
semantic_type="event"
equation="A 3 READ"
mdapi_group="EU Array/Domain Shader"
mdapi_usage_flags="Tier3 Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="GS Threads Dispatched"
symbol_name="GsThreads"
underscore_name="gs_threads"
description="The total number of geometry shader hardware threads dispatched."
data_type="uint64"
units="threads"
semantic_type="event"
equation="A 5 READ"
mdapi_group="EU Array/Geometry Shader"
mdapi_usage_flags="Tier3 Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="FS Threads Dispatched"
symbol_name="PsThreads"
underscore_name="ps_threads"
description="The total number of fragment shader hardware threads dispatched."
data_type="uint64"
units="threads"
semantic_type="event"
equation="A 6 READ"
mdapi_group="EU Array/Fragment Shader"
mdapi_usage_flags="Tier3 Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="CS Threads Dispatched"
symbol_name="CsThreads"
underscore_name="cs_threads"
description="The total number of compute shader hardware threads dispatched."
data_type="uint64"
units="threads"
semantic_type="event"
equation="A 4 READ"
mdapi_group="EU Array/Compute Shader"
mdapi_usage_flags="Tier3 Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="EU FPU0 Pipe Active"
symbol_name="Fpu0Active"
underscore_name="fpu0_active"
description="The percentage of time in which EU FPU0 pipeline was actively processing."
data_type="float"
max_equation="100"
units="percent"
semantic_type="duration"
equation="A 9 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
mdapi_group="EU Array/Pipes"
mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="VS FPU0 Pipe Active"
symbol_name="VsFpu0Active"
underscore_name="vs_fpu0_active"
description="The percentage of time in which EU FPU0 pipeline was actively processing a vertex shader instruction."
data_type="float"
max_equation="100"
units="percent"
semantic_type="duration"
equation="A 13 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
mdapi_group="EU Array/Vertex Shader"
mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="PS FPU0 Pipe Active"
symbol_name="PsFpu0Active"
underscore_name="ps_fpu0_active"
description="The percentage of time in which EU FPU0 pipeline was actively processing a pixel shader instruction."
data_type="float"
max_equation="100"
units="percent"
semantic_type="duration"
equation="A 11 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
mdapi_group="EU Array/Pixel Shader"
mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="CS FPU0 Pipe Active"
symbol_name="CsFpu0Active"
underscore_name="cs_fpu0_active"
description="The percentage of time in which EU FPU0 pipeline was actively processing a compute shader instruction."
data_type="float"
max_equation="100"
units="percent"
semantic_type="duration"
equation="A 15 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
mdapi_group="EU Array"
mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="EU FPU1 Pipe Active"
symbol_name="Fpu1Active"
underscore_name="fpu1_active"
description="The percentage of time in which EU FPU1 pipeline was actively processing."
data_type="float"
max_equation="100"
units="percent"
semantic_type="duration"
equation="A 10 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
mdapi_group="EU Array/Pipes"
mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="VS FPU1 Pipe Active"
symbol_name="VsFpu1Active"
underscore_name="vs_fpu1_active"
description="The percentage of time in which EU FPU1 pipeline was actively processing a vertex shader instruction."
data_type="float"
max_equation="100"
units="percent"
semantic_type="duration"
equation="A 14 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
mdapi_group="EU Array/Vertex Shader"
mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="PS FPU1 Pipe Active"
symbol_name="PsFpu1Active"
underscore_name="ps_fpu1_active"
description="The percentage of time in which EU FPU1 pipeline was actively processing a pixel shader instruction."
data_type="float"
max_equation="100"
units="percent"
semantic_type="duration"
equation="A 12 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
mdapi_group="EU Array/Pixel Shader"
mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="CS FPU1 Pipe Active"
symbol_name="CsFpu1Active"
underscore_name="cs_fpu1_active"
description="The percentage of time in which EU FPU1 pipeline was actively processing a compute shader instruction."
data_type="float"
max_equation="100"
units="percent"
semantic_type="duration"
equation="A 16 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
mdapi_group="EU Array"
mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="EU Thread Occupancy"
symbol_name="EuThreadOccupancy"
underscore_name="eu_thread_occupancy"
description="The percentage of time in which hardware threads occupied EUs."
data_type="float"
max_equation="100"
units="percent"
semantic_type="duration"
equation="8 A 17 READ FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
mdapi_group="EU Array"
mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="EU Active"
symbol_name="EuActive"
underscore_name="eu_active"
description="The percentage of time in which the Execution Units were actively processing."
data_type="float"
max_equation="100"
units="percent"
semantic_type="duration"
equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
mdapi_group="EU Array"
mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="EU Stall"
symbol_name="EuStall"
underscore_name="eu_stall"
description="The percentage of time in which the Execution Units were stalled."
data_type="float"
max_equation="100"
units="percent"
semantic_type="duration"
equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
mdapi_group="EU Array"
mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<register_config type="OA">
<register type="OA" address="0x00002740" value="0x00000000" />
<register type="OA" address="0x00002710" value="0x00000000" />
<register type="OA" address="0x00002714" value="0x00800000" />
<register type="OA" address="0x00002720" value="0x00000000" />
<register type="OA" address="0x00002724" value="0x00800000" />
</register_config>
<register_config type="FLEX">
<register type="FLEX" address="0x0000E458" value="0x00005004" />
<register type="FLEX" address="0x0000E558" value="0x00001000" />
<register type="FLEX" address="0x0000E658" value="0x00051050" />
<register type="FLEX" address="0x0000E758" value="0x00011010" />
<register type="FLEX" address="0x0000E45C" value="0x00061060" />
<register type="FLEX" address="0x0000E55C" value="0x00000008" />
</register_config>
</set>
</metrics>

View file

@ -1,5 +1,5 @@
<?xml version="1.0"?>
<metrics version="1582124704" merge_md5="">
<metrics version="1598356967" merge_md5="">
<set name="Render Metrics Basic Gen9"
chipset="SKLGT2"
symbol_name="RenderBasic"
@ -11892,4 +11892,314 @@
</register_config>
</set>
<set name="AsyncCompute"
chipset="SKLGT2"
symbol_name="AsyncCompute"
underscore_name="async_compute"
mdapi_supported_apis="VK OGL OGL4 OCL MEDIA IO BB"
hw_config_guid="ea700484-6e4d-4765-94a3-7867fba6805a"
>
<counter name="GPU Time Elapsed"
symbol_name="GpuTime"
underscore_name="gpu_time"
description="Time elapsed on the GPU during the measurement."
data_type="uint64"
units="ns"
semantic_type="duration"
equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
mdapi_group="GPU"
mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="GPU Core Clocks"
symbol_name="GpuCoreClocks"
underscore_name="gpu_core_clocks"
description="The total number of GPU core clocks elapsed during the measurement."
data_type="uint64"
units="cycles"
semantic_type="event"
equation="GPU_CLOCK 0 READ"
mdapi_group="GPU"
mdapi_usage_flags="Tier1 Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="AVG GPU Core Frequency"
symbol_name="AvgGpuCoreFrequency"
underscore_name="avg_gpu_core_frequency"
description="Average GPU Core Frequency in the measurement."
data_type="uint64"
max_equation="$GpuMaxFrequency"
units="hz"
semantic_type="event"
equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
mdapi_group="GPU"
mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="GPU Busy"
symbol_name="GpuBusy"
underscore_name="gpu_busy"
description="The percentage of time in which the GPU has been processing GPU commands."
data_type="float"
max_equation="100"
units="percent"
semantic_type="duration"
equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV"
mdapi_group="GPU"
mdapi_usage_flags="Tier1 Overview System Frame"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="VS Threads Dispatched"
symbol_name="VsThreads"
underscore_name="vs_threads"
description="The total number of vertex shader hardware threads dispatched."
data_type="uint64"
units="threads"
semantic_type="event"
equation="A 1 READ"
mdapi_group="EU Array/Vertex Shader"
mdapi_usage_flags="Tier3 Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="HS Threads Dispatched"
symbol_name="HsThreads"
underscore_name="hs_threads"
description="The total number of hull shader hardware threads dispatched."
data_type="uint64"
units="threads"
semantic_type="event"
equation="A 2 READ"
mdapi_group="EU Array/Hull Shader"
mdapi_usage_flags="Tier3 Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="DS Threads Dispatched"
symbol_name="DsThreads"
underscore_name="ds_threads"
description="The total number of domain shader hardware threads dispatched."
data_type="uint64"
units="threads"
semantic_type="event"
equation="A 3 READ"
mdapi_group="EU Array/Domain Shader"
mdapi_usage_flags="Tier3 Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="GS Threads Dispatched"
symbol_name="GsThreads"
underscore_name="gs_threads"
description="The total number of geometry shader hardware threads dispatched."
data_type="uint64"
units="threads"
semantic_type="event"
equation="A 5 READ"
mdapi_group="EU Array/Geometry Shader"
mdapi_usage_flags="Tier3 Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="FS Threads Dispatched"
symbol_name="PsThreads"
underscore_name="ps_threads"
description="The total number of fragment shader hardware threads dispatched."
data_type="uint64"
units="threads"
semantic_type="event"
equation="A 6 READ"
mdapi_group="EU Array/Fragment Shader"
mdapi_usage_flags="Tier3 Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="CS Threads Dispatched"
symbol_name="CsThreads"
underscore_name="cs_threads"
description="The total number of compute shader hardware threads dispatched."
data_type="uint64"
units="threads"
semantic_type="event"
equation="A 4 READ"
mdapi_group="EU Array/Compute Shader"
mdapi_usage_flags="Tier3 Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="EU FPU0 Pipe Active"
symbol_name="Fpu0Active"
underscore_name="fpu0_active"
description="The percentage of time in which EU FPU0 pipeline was actively processing."
data_type="float"
max_equation="100"
units="percent"
semantic_type="duration"
equation="A 9 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
mdapi_group="EU Array/Pipes"
mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="VS FPU0 Pipe Active"
symbol_name="VsFpu0Active"
underscore_name="vs_fpu0_active"
description="The percentage of time in which EU FPU0 pipeline was actively processing a vertex shader instruction."
data_type="float"
max_equation="100"
units="percent"
semantic_type="duration"
equation="A 13 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
mdapi_group="EU Array/Vertex Shader"
mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="PS FPU0 Pipe Active"
symbol_name="PsFpu0Active"
underscore_name="ps_fpu0_active"
description="The percentage of time in which EU FPU0 pipeline was actively processing a pixel shader instruction."
data_type="float"
max_equation="100"
units="percent"
semantic_type="duration"
equation="A 11 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
mdapi_group="EU Array/Pixel Shader"
mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="CS FPU0 Pipe Active"
symbol_name="CsFpu0Active"
underscore_name="cs_fpu0_active"
description="The percentage of time in which EU FPU0 pipeline was actively processing a compute shader instruction."
data_type="float"
max_equation="100"
units="percent"
semantic_type="duration"
equation="A 15 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
mdapi_group="EU Array"
mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="EU FPU1 Pipe Active"
symbol_name="Fpu1Active"
underscore_name="fpu1_active"
description="The percentage of time in which EU FPU1 pipeline was actively processing."
data_type="float"
max_equation="100"
units="percent"
semantic_type="duration"
equation="A 10 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
mdapi_group="EU Array/Pipes"
mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="VS FPU1 Pipe Active"
symbol_name="VsFpu1Active"
underscore_name="vs_fpu1_active"
description="The percentage of time in which EU FPU1 pipeline was actively processing a vertex shader instruction."
data_type="float"
max_equation="100"
units="percent"
semantic_type="duration"
equation="A 14 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
mdapi_group="EU Array/Vertex Shader"
mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="PS FPU1 Pipe Active"
symbol_name="PsFpu1Active"
underscore_name="ps_fpu1_active"
description="The percentage of time in which EU FPU1 pipeline was actively processing a pixel shader instruction."
data_type="float"
max_equation="100"
units="percent"
semantic_type="duration"
equation="A 12 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
mdapi_group="EU Array/Pixel Shader"
mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="CS FPU1 Pipe Active"
symbol_name="CsFpu1Active"
underscore_name="cs_fpu1_active"
description="The percentage of time in which EU FPU1 pipeline was actively processing a compute shader instruction."
data_type="float"
max_equation="100"
units="percent"
semantic_type="duration"
equation="A 16 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
mdapi_group="EU Array"
mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="EU Thread Occupancy"
symbol_name="EuThreadOccupancy"
underscore_name="eu_thread_occupancy"
description="The percentage of time in which hardware threads occupied EUs."
data_type="float"
max_equation="100"
units="percent"
semantic_type="duration"
equation="8 A 17 READ FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
mdapi_group="EU Array"
mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="EU Active"
symbol_name="EuActive"
underscore_name="eu_active"
description="The percentage of time in which the Execution Units were actively processing."
data_type="float"
max_equation="100"
units="percent"
semantic_type="duration"
equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
mdapi_group="EU Array"
mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="EU Stall"
symbol_name="EuStall"
underscore_name="eu_stall"
description="The percentage of time in which the Execution Units were stalled."
data_type="float"
max_equation="100"
units="percent"
semantic_type="duration"
equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
mdapi_group="EU Array"
mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<register_config type="OA">
<register type="OA" address="0x00002740" value="0x00000000" />
<register type="OA" address="0x00002710" value="0x00000000" />
<register type="OA" address="0x00002714" value="0x00800000" />
<register type="OA" address="0x00002720" value="0x00000000" />
<register type="OA" address="0x00002724" value="0x00800000" />
</register_config>
<register_config type="FLEX">
<register type="FLEX" address="0x0000E458" value="0x00005004" />
<register type="FLEX" address="0x0000E558" value="0x00001000" />
<register type="FLEX" address="0x0000E658" value="0x00051050" />
<register type="FLEX" address="0x0000E758" value="0x00011010" />
<register type="FLEX" address="0x0000E45C" value="0x00061060" />
<register type="FLEX" address="0x0000E55C" value="0x00000008" />
</register_config>
</set>
</metrics>

View file

@ -1,5 +1,5 @@
<?xml version="1.0"?>
<metrics version="1582124704" merge_md5="">
<metrics version="1598356967" merge_md5="">
<set name="Render Metrics Basic Gen9"
chipset="SKLGT3"
symbol_name="RenderBasic"
@ -10930,4 +10930,314 @@
</register_config>
</set>
<set name="AsyncCompute"
chipset="SKLGT3"
symbol_name="AsyncCompute"
underscore_name="async_compute"
mdapi_supported_apis="VK OGL OGL4 OCL MEDIA IO BB"
hw_config_guid="2acbf308-143d-4846-a976-6ad7cc83148a"
>
<counter name="GPU Time Elapsed"
symbol_name="GpuTime"
underscore_name="gpu_time"
description="Time elapsed on the GPU during the measurement."
data_type="uint64"
units="ns"
semantic_type="duration"
equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
mdapi_group="GPU"
mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="GPU Core Clocks"
symbol_name="GpuCoreClocks"
underscore_name="gpu_core_clocks"
description="The total number of GPU core clocks elapsed during the measurement."
data_type="uint64"
units="cycles"
semantic_type="event"
equation="GPU_CLOCK 0 READ"
mdapi_group="GPU"
mdapi_usage_flags="Tier1 Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="AVG GPU Core Frequency"
symbol_name="AvgGpuCoreFrequency"
underscore_name="avg_gpu_core_frequency"
description="Average GPU Core Frequency in the measurement."
data_type="uint64"
max_equation="$GpuMaxFrequency"
units="hz"
semantic_type="event"
equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
mdapi_group="GPU"
mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="GPU Busy"
symbol_name="GpuBusy"
underscore_name="gpu_busy"
description="The percentage of time in which the GPU has been processing GPU commands."
data_type="float"
max_equation="100"
units="percent"
semantic_type="duration"
equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV"
mdapi_group="GPU"
mdapi_usage_flags="Tier1 Overview System Frame"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="VS Threads Dispatched"
symbol_name="VsThreads"
underscore_name="vs_threads"
description="The total number of vertex shader hardware threads dispatched."
data_type="uint64"
units="threads"
semantic_type="event"
equation="A 1 READ"
mdapi_group="EU Array/Vertex Shader"
mdapi_usage_flags="Tier3 Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="HS Threads Dispatched"
symbol_name="HsThreads"
underscore_name="hs_threads"
description="The total number of hull shader hardware threads dispatched."
data_type="uint64"
units="threads"
semantic_type="event"
equation="A 2 READ"
mdapi_group="EU Array/Hull Shader"
mdapi_usage_flags="Tier3 Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="DS Threads Dispatched"
symbol_name="DsThreads"
underscore_name="ds_threads"
description="The total number of domain shader hardware threads dispatched."
data_type="uint64"
units="threads"
semantic_type="event"
equation="A 3 READ"
mdapi_group="EU Array/Domain Shader"
mdapi_usage_flags="Tier3 Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="GS Threads Dispatched"
symbol_name="GsThreads"
underscore_name="gs_threads"
description="The total number of geometry shader hardware threads dispatched."
data_type="uint64"
units="threads"
semantic_type="event"
equation="A 5 READ"
mdapi_group="EU Array/Geometry Shader"
mdapi_usage_flags="Tier3 Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="FS Threads Dispatched"
symbol_name="PsThreads"
underscore_name="ps_threads"
description="The total number of fragment shader hardware threads dispatched."
data_type="uint64"
units="threads"
semantic_type="event"
equation="A 6 READ"
mdapi_group="EU Array/Fragment Shader"
mdapi_usage_flags="Tier3 Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="CS Threads Dispatched"
symbol_name="CsThreads"
underscore_name="cs_threads"
description="The total number of compute shader hardware threads dispatched."
data_type="uint64"
units="threads"
semantic_type="event"
equation="A 4 READ"
mdapi_group="EU Array/Compute Shader"
mdapi_usage_flags="Tier3 Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="EU FPU0 Pipe Active"
symbol_name="Fpu0Active"
underscore_name="fpu0_active"
description="The percentage of time in which EU FPU0 pipeline was actively processing."
data_type="float"
max_equation="100"
units="percent"
semantic_type="duration"
equation="A 9 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
mdapi_group="EU Array/Pipes"
mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="VS FPU0 Pipe Active"
symbol_name="VsFpu0Active"
underscore_name="vs_fpu0_active"
description="The percentage of time in which EU FPU0 pipeline was actively processing a vertex shader instruction."
data_type="float"
max_equation="100"
units="percent"
semantic_type="duration"
equation="A 13 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
mdapi_group="EU Array/Vertex Shader"
mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="PS FPU0 Pipe Active"
symbol_name="PsFpu0Active"
underscore_name="ps_fpu0_active"
description="The percentage of time in which EU FPU0 pipeline was actively processing a pixel shader instruction."
data_type="float"
max_equation="100"
units="percent"
semantic_type="duration"
equation="A 11 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
mdapi_group="EU Array/Pixel Shader"
mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="CS FPU0 Pipe Active"
symbol_name="CsFpu0Active"
underscore_name="cs_fpu0_active"
description="The percentage of time in which EU FPU0 pipeline was actively processing a compute shader instruction."
data_type="float"
max_equation="100"
units="percent"
semantic_type="duration"
equation="A 15 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
mdapi_group="EU Array"
mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="EU FPU1 Pipe Active"
symbol_name="Fpu1Active"
underscore_name="fpu1_active"
description="The percentage of time in which EU FPU1 pipeline was actively processing."
data_type="float"
max_equation="100"
units="percent"
semantic_type="duration"
equation="A 10 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
mdapi_group="EU Array/Pipes"
mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="VS FPU1 Pipe Active"
symbol_name="VsFpu1Active"
underscore_name="vs_fpu1_active"
description="The percentage of time in which EU FPU1 pipeline was actively processing a vertex shader instruction."
data_type="float"
max_equation="100"
units="percent"
semantic_type="duration"
equation="A 14 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
mdapi_group="EU Array/Vertex Shader"
mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="PS FPU1 Pipe Active"
symbol_name="PsFpu1Active"
underscore_name="ps_fpu1_active"
description="The percentage of time in which EU FPU1 pipeline was actively processing a pixel shader instruction."
data_type="float"
max_equation="100"
units="percent"
semantic_type="duration"
equation="A 12 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
mdapi_group="EU Array/Pixel Shader"
mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="CS FPU1 Pipe Active"
symbol_name="CsFpu1Active"
underscore_name="cs_fpu1_active"
description="The percentage of time in which EU FPU1 pipeline was actively processing a compute shader instruction."
data_type="float"
max_equation="100"
units="percent"
semantic_type="duration"
equation="A 16 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
mdapi_group="EU Array"
mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="EU Thread Occupancy"
symbol_name="EuThreadOccupancy"
underscore_name="eu_thread_occupancy"
description="The percentage of time in which hardware threads occupied EUs."
data_type="float"
max_equation="100"
units="percent"
semantic_type="duration"
equation="8 A 17 READ FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
mdapi_group="EU Array"
mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="EU Active"
symbol_name="EuActive"
underscore_name="eu_active"
description="The percentage of time in which the Execution Units were actively processing."
data_type="float"
max_equation="100"
units="percent"
semantic_type="duration"
equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
mdapi_group="EU Array"
mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="EU Stall"
symbol_name="EuStall"
underscore_name="eu_stall"
description="The percentage of time in which the Execution Units were stalled."
data_type="float"
max_equation="100"
units="percent"
semantic_type="duration"
equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
mdapi_group="EU Array"
mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<register_config type="OA">
<register type="OA" address="0x00002740" value="0x00000000" />
<register type="OA" address="0x00002710" value="0x00000000" />
<register type="OA" address="0x00002714" value="0x00800000" />
<register type="OA" address="0x00002720" value="0x00000000" />
<register type="OA" address="0x00002724" value="0x00800000" />
</register_config>
<register_config type="FLEX">
<register type="FLEX" address="0x0000E458" value="0x00005004" />
<register type="FLEX" address="0x0000E558" value="0x00001000" />
<register type="FLEX" address="0x0000E658" value="0x00051050" />
<register type="FLEX" address="0x0000E758" value="0x00011010" />
<register type="FLEX" address="0x0000E45C" value="0x00061060" />
<register type="FLEX" address="0x0000E55C" value="0x00000008" />
</register_config>
</set>
</metrics>

View file

@ -1,5 +1,5 @@
<?xml version="1.0"?>
<metrics version="1582124704" merge_md5="">
<metrics version="1598356968" merge_md5="">
<set name="Render Metrics Basic Gen9"
chipset="SKLGT4"
symbol_name="RenderBasic"
@ -10953,4 +10953,314 @@
</register_config>
</set>
<set name="AsyncCompute"
chipset="SKLGT4"
symbol_name="AsyncCompute"
underscore_name="async_compute"
mdapi_supported_apis="VK OGL OGL4 OCL MEDIA IO BB"
hw_config_guid="93685e9d-f4ba-4f30-a087-a4f56246fc70"
>
<counter name="GPU Time Elapsed"
symbol_name="GpuTime"
underscore_name="gpu_time"
description="Time elapsed on the GPU during the measurement."
data_type="uint64"
units="ns"
semantic_type="duration"
equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV"
mdapi_group="GPU"
mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="GPU Core Clocks"
symbol_name="GpuCoreClocks"
underscore_name="gpu_core_clocks"
description="The total number of GPU core clocks elapsed during the measurement."
data_type="uint64"
units="cycles"
semantic_type="event"
equation="GPU_CLOCK 0 READ"
mdapi_group="GPU"
mdapi_usage_flags="Tier1 Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="AVG GPU Core Frequency"
symbol_name="AvgGpuCoreFrequency"
underscore_name="avg_gpu_core_frequency"
description="Average GPU Core Frequency in the measurement."
data_type="uint64"
max_equation="$GpuMaxFrequency"
units="hz"
semantic_type="event"
equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV"
mdapi_group="GPU"
mdapi_usage_flags="Tier1 Overview System Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="GPU Busy"
symbol_name="GpuBusy"
underscore_name="gpu_busy"
description="The percentage of time in which the GPU has been processing GPU commands."
data_type="float"
max_equation="100"
units="percent"
semantic_type="duration"
equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV"
mdapi_group="GPU"
mdapi_usage_flags="Tier1 Overview System Frame"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="VS Threads Dispatched"
symbol_name="VsThreads"
underscore_name="vs_threads"
description="The total number of vertex shader hardware threads dispatched."
data_type="uint64"
units="threads"
semantic_type="event"
equation="A 1 READ"
mdapi_group="EU Array/Vertex Shader"
mdapi_usage_flags="Tier3 Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="HS Threads Dispatched"
symbol_name="HsThreads"
underscore_name="hs_threads"
description="The total number of hull shader hardware threads dispatched."
data_type="uint64"
units="threads"
semantic_type="event"
equation="A 2 READ"
mdapi_group="EU Array/Hull Shader"
mdapi_usage_flags="Tier3 Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="DS Threads Dispatched"
symbol_name="DsThreads"
underscore_name="ds_threads"
description="The total number of domain shader hardware threads dispatched."
data_type="uint64"
units="threads"
semantic_type="event"
equation="A 3 READ"
mdapi_group="EU Array/Domain Shader"
mdapi_usage_flags="Tier3 Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="GS Threads Dispatched"
symbol_name="GsThreads"
underscore_name="gs_threads"
description="The total number of geometry shader hardware threads dispatched."
data_type="uint64"
units="threads"
semantic_type="event"
equation="A 5 READ"
mdapi_group="EU Array/Geometry Shader"
mdapi_usage_flags="Tier3 Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="FS Threads Dispatched"
symbol_name="PsThreads"
underscore_name="ps_threads"
description="The total number of fragment shader hardware threads dispatched."
data_type="uint64"
units="threads"
semantic_type="event"
equation="A 6 READ"
mdapi_group="EU Array/Fragment Shader"
mdapi_usage_flags="Tier3 Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="CS Threads Dispatched"
symbol_name="CsThreads"
underscore_name="cs_threads"
description="The total number of compute shader hardware threads dispatched."
data_type="uint64"
units="threads"
semantic_type="event"
equation="A 4 READ"
mdapi_group="EU Array/Compute Shader"
mdapi_usage_flags="Tier3 Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="EU FPU0 Pipe Active"
symbol_name="Fpu0Active"
underscore_name="fpu0_active"
description="The percentage of time in which EU FPU0 pipeline was actively processing."
data_type="float"
max_equation="100"
units="percent"
semantic_type="duration"
equation="A 9 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
mdapi_group="EU Array/Pipes"
mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="VS FPU0 Pipe Active"
symbol_name="VsFpu0Active"
underscore_name="vs_fpu0_active"
description="The percentage of time in which EU FPU0 pipeline was actively processing a vertex shader instruction."
data_type="float"
max_equation="100"
units="percent"
semantic_type="duration"
equation="A 13 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
mdapi_group="EU Array/Vertex Shader"
mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="PS FPU0 Pipe Active"
symbol_name="PsFpu0Active"
underscore_name="ps_fpu0_active"
description="The percentage of time in which EU FPU0 pipeline was actively processing a pixel shader instruction."
data_type="float"
max_equation="100"
units="percent"
semantic_type="duration"
equation="A 11 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
mdapi_group="EU Array/Pixel Shader"
mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="CS FPU0 Pipe Active"
symbol_name="CsFpu0Active"
underscore_name="cs_fpu0_active"
description="The percentage of time in which EU FPU0 pipeline was actively processing a compute shader instruction."
data_type="float"
max_equation="100"
units="percent"
semantic_type="duration"
equation="A 15 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
mdapi_group="EU Array"
mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="EU FPU1 Pipe Active"
symbol_name="Fpu1Active"
underscore_name="fpu1_active"
description="The percentage of time in which EU FPU1 pipeline was actively processing."
data_type="float"
max_equation="100"
units="percent"
semantic_type="duration"
equation="A 10 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
mdapi_group="EU Array/Pipes"
mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="VS FPU1 Pipe Active"
symbol_name="VsFpu1Active"
underscore_name="vs_fpu1_active"
description="The percentage of time in which EU FPU1 pipeline was actively processing a vertex shader instruction."
data_type="float"
max_equation="100"
units="percent"
semantic_type="duration"
equation="A 14 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
mdapi_group="EU Array/Vertex Shader"
mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="PS FPU1 Pipe Active"
symbol_name="PsFpu1Active"
underscore_name="ps_fpu1_active"
description="The percentage of time in which EU FPU1 pipeline was actively processing a pixel shader instruction."
data_type="float"
max_equation="100"
units="percent"
semantic_type="duration"
equation="A 12 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
mdapi_group="EU Array/Pixel Shader"
mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="CS FPU1 Pipe Active"
symbol_name="CsFpu1Active"
underscore_name="cs_fpu1_active"
description="The percentage of time in which EU FPU1 pipeline was actively processing a compute shader instruction."
data_type="float"
max_equation="100"
units="percent"
semantic_type="duration"
equation="A 16 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
mdapi_group="EU Array"
mdapi_usage_flags="Tier3 Overview System Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="EU Thread Occupancy"
symbol_name="EuThreadOccupancy"
underscore_name="eu_thread_occupancy"
description="The percentage of time in which hardware threads occupied EUs."
data_type="float"
max_equation="100"
units="percent"
semantic_type="duration"
equation="8 A 17 READ FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
mdapi_group="EU Array"
mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="EU Active"
symbol_name="EuActive"
underscore_name="eu_active"
description="The percentage of time in which the Execution Units were actively processing."
data_type="float"
max_equation="100"
units="percent"
semantic_type="duration"
equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
mdapi_group="EU Array"
mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<counter name="EU Stall"
symbol_name="EuStall"
underscore_name="eu_stall"
description="The percentage of time in which the Execution Units were stalled."
data_type="float"
max_equation="100"
units="percent"
semantic_type="duration"
equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV"
mdapi_group="EU Array"
mdapi_usage_flags="Tier2 Overview System Frame Batch Draw"
mdapi_supported_apis=""
mdapi_hw_unit_type="gpu"
/>
<register_config type="OA">
<register type="OA" address="0x00002740" value="0x00000000" />
<register type="OA" address="0x00002710" value="0x00000000" />
<register type="OA" address="0x00002714" value="0x00800000" />
<register type="OA" address="0x00002720" value="0x00000000" />
<register type="OA" address="0x00002724" value="0x00800000" />
</register_config>
<register_config type="FLEX">
<register type="FLEX" address="0x0000E458" value="0x00005004" />
<register type="FLEX" address="0x0000E558" value="0x00001000" />
<register type="FLEX" address="0x0000E658" value="0x00051050" />
<register type="FLEX" address="0x0000E758" value="0x00011010" />
<register type="FLEX" address="0x0000E45C" value="0x00061060" />
<register type="FLEX" address="0x0000E55C" value="0x00000008" />
</register_config>
</set>
</metrics>