draw: asst. clean-ups in draw_pt_so_emit.c

Signed-off-by: Brian Paul <brianp@vmware.com>
Acked-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19024>
This commit is contained in:
Brian Paul 2022-10-05 21:14:31 -06:00 committed by Marge Bot
parent 9daf8531e5
commit 6af739bb9e

View file

@ -40,6 +40,7 @@
#include "util/u_prim.h"
#include "util/u_memory.h"
struct pt_so_emit {
struct draw_context *draw;
@ -54,6 +55,7 @@ struct pt_so_emit {
unsigned stream;
};
static const struct pipe_stream_output_info *
draw_so_info(const struct draw_context *draw)
{
@ -81,7 +83,8 @@ draw_has_so(const struct draw_context *draw)
return FALSE;
}
void draw_pt_so_emit_prepare(struct pt_so_emit *emit, boolean use_pre_clip_pos)
void
draw_pt_so_emit_prepare(struct pt_so_emit *emit, boolean use_pre_clip_pos)
{
struct draw_context *draw = emit->draw;
@ -94,8 +97,7 @@ void draw_pt_so_emit_prepare(struct pt_so_emit *emit, boolean use_pre_clip_pos)
* buffers to output to */
if (emit->has_so) {
boolean has_valid_buffer = FALSE;
unsigned i;
for (i = 0; i < draw->so.num_targets; ++i) {
for (unsigned i = 0; i < draw->so.num_targets; ++i) {
if (draw->so.targets[i]) {
has_valid_buffer = TRUE;
break;
@ -109,20 +111,20 @@ void draw_pt_so_emit_prepare(struct pt_so_emit *emit, boolean use_pre_clip_pos)
/* XXX: need to flush to get prim_vbuf.c to release its allocation??
*/
draw_do_flush( draw, DRAW_FLUSH_BACKEND );
draw_do_flush(draw, DRAW_FLUSH_BACKEND);
}
static void so_emit_prim(struct pt_so_emit *so,
unsigned *indices,
unsigned num_vertices)
static void
so_emit_prim(struct pt_so_emit *so,
unsigned *indices,
unsigned num_vertices)
{
unsigned slot, i;
unsigned input_vertex_stride = so->input_vertex_stride;
struct draw_context *draw = so->draw;
const float (*input_ptr)[4];
const float *pcp_ptr = NULL;
const struct pipe_stream_output_info *state = draw_so_info(draw);
float *buffer;
int buffer_total_bytes[PIPE_MAX_SO_BUFFERS];
boolean buffer_written[PIPE_MAX_SO_BUFFERS] = {0};
@ -132,7 +134,7 @@ static void so_emit_prim(struct pt_so_emit *so,
++so->generated_primitives;
for (i = 0; i < draw->so.num_targets; i++) {
for (unsigned i = 0; i < draw->so.num_targets; i++) {
struct draw_so_target *target = draw->so.targets[i];
if (target) {
buffer_total_bytes[i] = target->internal_offset;
@ -142,9 +144,8 @@ static void so_emit_prim(struct pt_so_emit *so,
}
/* check have we space to emit prim first - if not don't do anything */
for (i = 0; i < num_vertices; ++i) {
unsigned ob;
for (slot = 0; slot < state->num_outputs; ++slot) {
for (unsigned i = 0; i < num_vertices; ++i) {
for (unsigned slot = 0; slot < state->num_outputs; ++slot) {
unsigned num_comps = state->output[slot].num_components;
int ob = state->output[slot].output_buffer;
unsigned dst_offset = state->output[slot].dst_offset * sizeof(float);
@ -162,15 +163,14 @@ static void so_emit_prim(struct pt_so_emit *so,
return;
}
}
for (ob = 0; ob < draw->so.num_targets; ++ob) {
for (unsigned ob = 0; ob < draw->so.num_targets; ++ob) {
buffer_total_bytes[ob] += state->stride[ob] * sizeof(float);
}
}
for (i = 0; i < num_vertices; ++i) {
for (unsigned i = 0; i < num_vertices; ++i) {
const float (*input)[4];
const float *pre_clip_pos = NULL;
unsigned ob;
input = (const float (*)[4])(
(const char *)input_ptr + (indices[i] * input_vertex_stride));
@ -179,7 +179,7 @@ static void so_emit_prim(struct pt_so_emit *so,
pre_clip_pos = (const float *)(
(const char *)pcp_ptr + (indices[i] * input_vertex_stride));
for (slot = 0; slot < state->num_outputs; ++slot) {
for (unsigned slot = 0; slot < state->num_outputs; ++slot) {
unsigned idx = state->output[slot].register_index;
unsigned start_comp = state->output[slot].start_component;
unsigned num_comps = state->output[slot].num_components;
@ -187,28 +187,30 @@ static void so_emit_prim(struct pt_so_emit *so,
if (stream != so->stream)
continue;
ob = state->output[slot].output_buffer;
unsigned ob = state->output[slot].output_buffer;
buffer_written[ob] = TRUE;
buffer = (float *)((char *)draw->so.targets[ob]->mapping +
float *buffer = (float *)((char *)draw->so.targets[ob]->mapping +
draw->so.targets[ob]->target.buffer_offset +
draw->so.targets[ob]->internal_offset) +
state->output[slot].dst_offset;
if (idx == so->pos_idx && pcp_ptr && so->stream == 0)
if (idx == so->pos_idx && pcp_ptr && so->stream == 0) {
memcpy(buffer, &pre_clip_pos[start_comp],
num_comps * sizeof(float));
else
} else {
memcpy(buffer, &input[idx][start_comp],
num_comps * sizeof(float));
}
#if 0
{
int j;
debug_printf("VERT[%d], stream = %d, offset = %d, slot[%d] sc = %d, num_c = %d, idx = %d = [",
i, stream,
draw->so.targets[ob]->internal_offset,
slot, start_comp, num_comps, idx);
for (j = 0; j < num_comps; ++j) {
for (unsigned j = 0; j < num_comps; ++j) {
unsigned *ubuffer = (unsigned*)buffer;
debug_printf("%d (0x%x), ", ubuffer[j], ubuffer[j]);
}
@ -216,7 +218,8 @@ static void so_emit_prim(struct pt_so_emit *so,
}
#endif
}
for (ob = 0; ob < draw->so.num_targets; ++ob) {
for (unsigned ob = 0; ob < draw->so.num_targets; ++ob) {
struct draw_so_target *target = draw->so.targets[ob];
if (target && buffer_written[ob]) {
target->internal_offset += state->stride[ob] * sizeof(float);
@ -226,33 +229,33 @@ static void so_emit_prim(struct pt_so_emit *so,
++so->emitted_primitives;
}
static void so_point(struct pt_so_emit *so, int idx)
static void
so_point(struct pt_so_emit *so, int idx)
{
unsigned indices[1];
indices[0] = idx;
so_emit_prim(so, indices, 1);
}
static void so_line(struct pt_so_emit *so, int i0, int i1)
static void
so_line(struct pt_so_emit *so, int i0, int i1)
{
unsigned indices[2];
indices[0] = i0;
indices[1] = i1;
so_emit_prim(so, indices, 2);
}
static void so_tri(struct pt_so_emit *so, int i0, int i1, int i2)
static void
so_tri(struct pt_so_emit *so, int i0, int i1, int i2)
{
unsigned indices[3];
indices[0] = i0;
indices[1] = i1;
indices[2] = i2;
so_emit_prim(so, indices, 3);
}
@ -268,26 +271,24 @@ static void so_tri(struct pt_so_emit *so, int i0, int i1, int i2)
#include "draw_so_emit_tmp.h"
void draw_pt_so_emit( struct pt_so_emit *emit,
int num_vertex_streams,
const struct draw_vertex_info *input_verts,
const struct draw_prim_info *input_prims )
void
draw_pt_so_emit(struct pt_so_emit *emit,
int num_vertex_streams,
const struct draw_vertex_info *input_verts,
const struct draw_prim_info *input_prims)
{
struct draw_context *draw = emit->draw;
struct vbuf_render *render = draw->render;
unsigned start, i, stream;
if (!emit->has_so && num_vertex_streams == 1) {
if (draw->collect_primgen) {
unsigned i;
unsigned total = 0;
for (i = 0; i < input_prims->primitive_count; i++) {
for (unsigned i = 0; i < input_prims->primitive_count; i++) {
total +=
u_decomposed_prims_for_vertices(input_prims->prim,
input_prims->primitive_lengths[i]);
}
render->set_stream_output_info(render,
0, 0, total);
render->set_stream_output_info(render, 0, 0, total);
}
return;
}
@ -296,9 +297,9 @@ void draw_pt_so_emit( struct pt_so_emit *emit,
return;
/* XXX: need to flush to get prim_vbuf.c to release its allocation??*/
draw_do_flush( draw, DRAW_FLUSH_BACKEND );
draw_do_flush(draw, DRAW_FLUSH_BACKEND);
for (stream = 0; stream < num_vertex_streams; stream++) {
for (unsigned stream = 0; stream < num_vertex_streams; stream++) {
emit->emitted_primitives = 0;
emit->generated_primitives = 0;
if (emit->use_pre_clip_pos)
@ -307,9 +308,10 @@ void draw_pt_so_emit( struct pt_so_emit *emit,
emit->input_vertex_stride = input_verts[stream].stride;
emit->inputs = (const float (*)[4])input_verts[stream].verts->data;
emit->stream = stream;
unsigned start, i;
for (start = i = 0; i < input_prims[stream].primitive_count;
start += input_prims[stream].primitive_lengths[i], i++)
{
start += input_prims[stream].primitive_lengths[i], i++) {
unsigned count = input_prims[stream].primitive_lengths[i];
if (input_prims->linear) {
@ -328,7 +330,8 @@ void draw_pt_so_emit( struct pt_so_emit *emit,
}
struct pt_so_emit *draw_pt_so_emit_create( struct draw_context *draw )
struct pt_so_emit *
draw_pt_so_emit_create(struct draw_context *draw)
{
struct pt_so_emit *emit = CALLOC_STRUCT(pt_so_emit);
if (!emit)
@ -339,7 +342,9 @@ struct pt_so_emit *draw_pt_so_emit_create( struct draw_context *draw )
return emit;
}
void draw_pt_so_emit_destroy( struct pt_so_emit *emit )
void
draw_pt_so_emit_destroy(struct pt_so_emit *emit)
{
FREE(emit);
}