change some comments

This commit is contained in:
Brian Paul 2005-09-16 21:06:57 +00:00
parent 62a2f8cdd6
commit 6ae8747539

View file

@ -50,8 +50,7 @@
/**
* \defgroup SpanFlags SPAN_XXX-flags
* Bitmasks to indicate which span_arrays need to be computed
* (sw_span::interpMask) or have already been filled
* (sw_span::arrayMask)
* (sw_span::interpMask) or have already been filled in (sw_span::arrayMask)
*/
/*@{*/
#define SPAN_RGBA 0x001
@ -65,9 +64,8 @@
#define SPAN_LAMBDA 0x100
#define SPAN_COVERAGE 0x200
#define SPAN_FLAT 0x400 /**< flat shading? */
/** sw_span::arrayMask only - for span_arrays::x, span_arrays::y */
#define SPAN_XY 0x800
#define SPAN_MASK 0x1000 /**< sw_span::arrayMask only */
#define SPAN_MASK 0x1000
/*@}*/
@ -80,6 +78,7 @@
* These arrays are separated out of sw_span to conserve memory.
*/
struct span_arrays {
/* XXX the next three fields could go into a union */
GLchan rgb[MAX_WIDTH][3];
GLchan rgba[MAX_WIDTH][4];
GLuint index[MAX_WIDTH];
@ -92,7 +91,7 @@ struct span_arrays {
GLfloat lambda[MAX_TEXTURE_COORD_UNITS][MAX_WIDTH];
GLfloat coverage[MAX_WIDTH];
/** This mask indicates if fragment is alive or culled */
/** This mask indicates which fragments are alive or culled */
GLubyte mask[MAX_WIDTH];
};