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draw/so: don't use pre clip pos if we have a tes either.
This check for geom shader needed to be expanded for tess support. dEQP-VK.transform_feedback.simple.depth_clip_control_tese with lvp Fixes:dacf8f5f5c("draw: hook up final bits of tessellation") Acked-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15128> (cherry picked from commitb77ef4dd60)
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0e61e32758
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2 changed files with 2 additions and 2 deletions
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@ -4720,7 +4720,7 @@
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"description": "draw/so: don't use pre clip pos if we have a tes either.",
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"nominated": true,
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"nomination_type": 1,
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"resolution": 0,
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"resolution": 1,
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"main_sha": null,
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"because_sha": "dacf8f5f5c82c18e841050af37db54ca21c026ee"
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},
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@ -316,7 +316,7 @@ llvm_middle_end_prepare( struct draw_pt_middle_end *middle,
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draw->rasterizer->clip_halfz,
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(draw->vs.edgeflag_output ? TRUE : FALSE) );
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draw_pt_so_emit_prepare( fpme->so_emit, gs == NULL );
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draw_pt_so_emit_prepare( fpme->so_emit, (gs == NULL && tes == NULL));
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if (!(opt & PT_PIPELINE)) {
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draw_pt_emit_prepare( fpme->emit, out_prim,
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