fix bug in GL_MIRRORED_REPEAT_ARB (Ian Romanick)

This commit is contained in:
Brian Paul 2002-10-18 13:40:59 +00:00
parent 6e1ceff48b
commit 6ac04f2fc6

View file

@ -1,4 +1,4 @@
/* $Id: s_texture.c,v 1.69 2002/10/04 23:10:06 kschultz Exp $ */
/* $Id: s_texture.c,v 1.70 2002/10/18 13:40:59 brianp Exp $ */
/*
* Mesa 3-D graphics library
@ -97,6 +97,7 @@
U = 1.0F - (S - (GLfloat) flr); /* flr is odd */ \
else \
U = S - (GLfloat) flr; /* flr is even */ \
U = (U * SIZE) - 0.5; \
I0 = IFLOOR(U); \
I1 = I0 + 1; \
if (I0 < 0) \