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nv50: Fix after sampler view changes.
Did not test build.
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parent
512d3e691e
commit
6a8961a247
2 changed files with 49 additions and 13 deletions
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@ -173,6 +173,7 @@ struct nv50_context {
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struct nv50_sampler_stateobj *sampler[PIPE_SHADER_TYPES][PIPE_MAX_SAMPLERS];
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unsigned sampler_nr[PIPE_SHADER_TYPES];
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struct nv50_miptree *miptree[PIPE_SHADER_TYPES][PIPE_MAX_SAMPLERS];
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struct pipe_sampler_view *sampler_views[PIPE_SHADER_TYPES][PIPE_MAX_SAMPLERS];
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unsigned miptree_nr[PIPE_SHADER_TYPES];
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uint16_t vbo_fifo;
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@ -269,33 +269,66 @@ nv50_sampler_state_delete(struct pipe_context *pipe, void *hwcso)
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}
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static INLINE void
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nv50_set_sampler_texture(struct pipe_context *pipe, unsigned type,
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unsigned nr, struct pipe_texture **pt)
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nv50_set_sampler_views(struct pipe_context *pipe,
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unsigned type,
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unsigned nr,
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struct pipe_sampler_view **views)
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{
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struct nv50_context *nv50 = nv50_context(pipe);
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unsigned i;
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for (i = 0; i < nr; i++)
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pipe_texture_reference((void *)&nv50->miptree[type][i], pt[i]);
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for (i = nr; i < nv50->miptree_nr[type]; i++)
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for (i = 0; i < nr; i++) {
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pipe_sampler_view_reference(&nv50->sampler_views[type][i], views[i]);
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pipe_texture_reference((void *)&nv50->miptree[type][i], views[i]->texture);
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}
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for (i = nr; i < nv50->miptree_nr[type]; i++) {
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pipe_sampler_view_reference(&nv50->sampler_views[type][i], NULL);
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pipe_texture_reference((void *)&nv50->miptree[type][i], NULL);
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}
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nv50->miptree_nr[type] = nr;
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nv50->dirty |= NV50_NEW_TEXTURE;
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}
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static void
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nv50_set_vp_sampler_textures(struct pipe_context *pipe,
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unsigned nr, struct pipe_texture **pt)
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nv50_set_vp_sampler_views(struct pipe_context *pipe,
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unsigned nr,
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struct pipe_sampler_view **views)
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{
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nv50_set_sampler_texture(pipe, PIPE_SHADER_VERTEX, nr, pt);
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nv50_set_sampler_views(pipe, PIPE_SHADER_VERTEX, nr, views);
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}
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static void
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nv50_set_fp_sampler_textures(struct pipe_context *pipe,
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unsigned nr, struct pipe_texture **pt)
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nv50_set_fp_sampler_views(struct pipe_context *pipe,
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unsigned nr,
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struct pipe_sampler_view **views)
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{
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nv50_set_sampler_texture(pipe, PIPE_SHADER_FRAGMENT, nr, pt);
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nv50_set_sampler_views(pipe, PIPE_SHADER_FRAGMENT, nr, views);
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}
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static struct pipe_sampler_view *
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nv50_create_sampler_view(struct pipe_context *pipe,
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struct pipe_texture *texture,
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const struct pipe_sampler_view *templ)
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{
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struct pipe_sampler_view *view = CALLOC_STRUCT(pipe_sampler_view);
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*view = *templ;
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view->reference.count = 1;
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view->texture = NULL;
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pipe_texture_reference(&view->texture, texture);
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view->context = pipe;
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return view;
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}
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static void
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nv50_sampler_view_destroy(struct pipe_context *pipe,
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struct pipe_sampler_view *view)
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{
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pipe_texture_reference(&view->texture, NULL);
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FREE(view);
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}
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static void *
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@ -743,8 +776,10 @@ nv50_init_state_functions(struct nv50_context *nv50)
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nv50->pipe.delete_sampler_state = nv50_sampler_state_delete;
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nv50->pipe.bind_fragment_sampler_states = nv50_fp_sampler_state_bind;
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nv50->pipe.bind_vertex_sampler_states = nv50_vp_sampler_state_bind;
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nv50->pipe.set_fragment_sampler_textures = nv50_set_fp_sampler_textures;
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nv50->pipe.set_vertex_sampler_textures = nv50_set_vp_sampler_textures;
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nv50->pipe.set_fragment_sampler_views = nv50_set_fp_sampler_views;
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nv50->pipe.set_vertex_sampler_views = nv50_set_vp_sampler_views;
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nv50->pipe.create_sampler_view = nv50_create_sampler_view;
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nv50->pipe.sampler_view_destroy = nv50_sampler_view_destroy;
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nv50->pipe.create_rasterizer_state = nv50_rasterizer_state_create;
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nv50->pipe.bind_rasterizer_state = nv50_rasterizer_state_bind;
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