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re-enable compute_clipmask() call
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1 changed files with 1 additions and 1 deletions
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@ -248,7 +248,7 @@ run_vertex_program(struct draw_context *draw,
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z = vOut[j]->clip[2] = machine.Outputs[0].xyzw[2].f[j];
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w = vOut[j]->clip[3] = machine.Outputs[0].xyzw[3].f[j];
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vOut[j]->clipmask = 0;/*compute_clipmask(x, y, z, w);*/
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vOut[j]->clipmask = compute_clipmask(x, y, z, w);
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vOut[j]->edgeflag = 1;
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/* divide by w */
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