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svga: s/unsigned/pipe_prim_type/
And add some default switch cases to silence compiler warnings. Reviewed-by: Charmaine Lee <charmainel@vmware.com>
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4 changed files with 8 additions and 2 deletions
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@ -293,7 +293,7 @@ struct svga_state
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unsigned num_samplers[PIPE_SHADER_TYPES];
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unsigned num_sampler_views[PIPE_SHADER_TYPES];
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unsigned num_vertex_buffers;
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unsigned reduced_prim;
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enum pipe_prim_type reduced_prim;
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struct {
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unsigned flag_1d;
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@ -182,7 +182,7 @@ static void
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svga_draw_vbo(struct pipe_context *pipe, const struct pipe_draw_info *info)
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{
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struct svga_context *svga = svga_context( pipe );
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unsigned reduced_prim = u_reduced_prim( info->mode );
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enum pipe_prim_type reduced_prim = u_reduced_prim( info->mode );
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unsigned count = info->count;
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enum pipe_error ret = 0;
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boolean needed_swtnl;
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@ -525,6 +525,9 @@ emit_viewport( struct svga_context *svga,
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adjust_x = -0.5;
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adjust_y = -0.5;
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break;
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default:
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/* nothing */
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break;
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}
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}
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@ -84,6 +84,9 @@ static void set_draw_viewport( struct svga_context *svga )
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adjx += SVGA_TRIANGLE_ADJ_X;
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adjy += SVGA_TRIANGLE_ADJ_Y;
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break;
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default:
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/* nothing */
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break;
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}
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}
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