radv: add support for CmdCopyBufferToImage2KHR()

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6813>
This commit is contained in:
Samuel Pitoiset 2020-09-22 09:02:12 +02:00 committed by Marge Bot
parent 22a08da737
commit 69dfcfbb24

View file

@ -121,12 +121,11 @@ image_is_renderable(struct radv_device *device, struct radv_image *image)
}
static void
meta_copy_buffer_to_image(struct radv_cmd_buffer *cmd_buffer,
struct radv_buffer* buffer,
struct radv_image* image,
VkImageLayout layout,
uint32_t regionCount,
const VkBufferImageCopy* pRegions)
copy_buffer_to_image(struct radv_cmd_buffer *cmd_buffer,
struct radv_buffer* buffer,
struct radv_image* image,
VkImageLayout layout,
const VkBufferImageCopy2KHR* region)
{
bool cs = cmd_buffer->queue_family_index == RADV_QUEUE_COMPUTE;
struct radv_meta_saved_state saved_state;
@ -149,104 +148,101 @@ meta_copy_buffer_to_image(struct radv_cmd_buffer *cmd_buffer,
old_predicating = cmd_buffer->state.predicating;
cmd_buffer->state.predicating = false;
for (unsigned r = 0; r < regionCount; r++) {
/**
* From the Vulkan 1.0.6 spec: 18.3 Copying Data Between Images
* extent is the size in texels of the source image to copy in width,
* height and depth. 1D images use only x and width. 2D images use x, y,
* width and height. 3D images use x, y, z, width, height and depth.
*
*
* Also, convert the offsets and extent from units of texels to units of
* blocks - which is the highest resolution accessible in this command.
*/
const VkOffset3D img_offset_el =
meta_region_offset_el(image, &region->imageOffset);
const VkExtent3D bufferExtent = {
.width = region->bufferRowLength ?
region->bufferRowLength : region->imageExtent.width,
.height = region->bufferImageHeight ?
region->bufferImageHeight : region->imageExtent.height,
};
const VkExtent3D buf_extent_el =
meta_region_extent_el(image, image->type, &bufferExtent);
/**
* From the Vulkan 1.0.6 spec: 18.3 Copying Data Between Images
* extent is the size in texels of the source image to copy in width,
* height and depth. 1D images use only x and width. 2D images use x, y,
* width and height. 3D images use x, y, z, width, height and depth.
*
*
* Also, convert the offsets and extent from units of texels to units of
* blocks - which is the highest resolution accessible in this command.
/* Start creating blit rect */
const VkExtent3D img_extent_el =
meta_region_extent_el(image, image->type, &region->imageExtent);
struct radv_meta_blit2d_rect rect = {
.width = img_extent_el.width,
.height = img_extent_el.height,
};
/* Create blit surfaces */
struct radv_meta_blit2d_surf img_bsurf =
blit_surf_for_image_level_layer(image,
layout,
&region->imageSubresource,
region->imageSubresource.aspectMask);
if (!radv_is_buffer_format_supported(img_bsurf.format, NULL)) {
uint32_t queue_mask = radv_image_queue_family_mask(image,
cmd_buffer->queue_family_index,
cmd_buffer->queue_family_index);
bool compressed = radv_layout_dcc_compressed(cmd_buffer->device, image, layout, false, queue_mask);
if (compressed) {
radv_decompress_dcc(cmd_buffer, image, &(VkImageSubresourceRange) {
.aspectMask = region->imageSubresource.aspectMask,
.baseMipLevel = region->imageSubresource.mipLevel,
.levelCount = 1,
.baseArrayLayer = region->imageSubresource.baseArrayLayer,
.layerCount = region->imageSubresource.layerCount,
});
}
img_bsurf.format = vk_format_for_size(vk_format_get_blocksize(img_bsurf.format));
img_bsurf.current_layout = VK_IMAGE_LAYOUT_GENERAL;
}
struct radv_meta_blit2d_buffer buf_bsurf = {
.bs = img_bsurf.bs,
.format = img_bsurf.format,
.buffer = buffer,
.offset = region->bufferOffset,
.pitch = buf_extent_el.width,
};
if (image->type == VK_IMAGE_TYPE_3D)
img_bsurf.layer = img_offset_el.z;
/* Loop through each 3D or array slice */
unsigned num_slices_3d = img_extent_el.depth;
unsigned num_slices_array = region->imageSubresource.layerCount;
unsigned slice_3d = 0;
unsigned slice_array = 0;
while (slice_3d < num_slices_3d && slice_array < num_slices_array) {
rect.dst_x = img_offset_el.x;
rect.dst_y = img_offset_el.y;
/* Perform Blit */
if (cs ||
!image_is_renderable(cmd_buffer->device, img_bsurf.image)) {
radv_meta_buffer_to_image_cs(cmd_buffer, &buf_bsurf, &img_bsurf, 1, &rect);
} else {
radv_meta_blit2d(cmd_buffer, NULL, &buf_bsurf, &img_bsurf, 1, &rect);
}
/* Once we've done the blit, all of the actual information about
* the image is embedded in the command buffer so we can just
* increment the offset directly in the image effectively
* re-binding it to different backing memory.
*/
const VkOffset3D img_offset_el =
meta_region_offset_el(image, &pRegions[r].imageOffset);
const VkExtent3D bufferExtent = {
.width = pRegions[r].bufferRowLength ?
pRegions[r].bufferRowLength : pRegions[r].imageExtent.width,
.height = pRegions[r].bufferImageHeight ?
pRegions[r].bufferImageHeight : pRegions[r].imageExtent.height,
};
const VkExtent3D buf_extent_el =
meta_region_extent_el(image, image->type, &bufferExtent);
/* Start creating blit rect */
const VkExtent3D img_extent_el =
meta_region_extent_el(image, image->type, &pRegions[r].imageExtent);
struct radv_meta_blit2d_rect rect = {
.width = img_extent_el.width,
.height = img_extent_el.height,
};
/* Create blit surfaces */
struct radv_meta_blit2d_surf img_bsurf =
blit_surf_for_image_level_layer(image,
layout,
&pRegions[r].imageSubresource,
pRegions[r].imageSubresource.aspectMask);
if (!radv_is_buffer_format_supported(img_bsurf.format, NULL)) {
uint32_t queue_mask = radv_image_queue_family_mask(image,
cmd_buffer->queue_family_index,
cmd_buffer->queue_family_index);
bool compressed = radv_layout_dcc_compressed(cmd_buffer->device, image, layout, false, queue_mask);
if (compressed) {
radv_decompress_dcc(cmd_buffer, image, &(VkImageSubresourceRange) {
.aspectMask = pRegions[r].imageSubresource.aspectMask,
.baseMipLevel = pRegions[r].imageSubresource.mipLevel,
.levelCount = 1,
.baseArrayLayer = pRegions[r].imageSubresource.baseArrayLayer,
.layerCount = pRegions[r].imageSubresource.layerCount,
});
}
img_bsurf.format = vk_format_for_size(vk_format_get_blocksize(img_bsurf.format));
img_bsurf.current_layout = VK_IMAGE_LAYOUT_GENERAL;
}
struct radv_meta_blit2d_buffer buf_bsurf = {
.bs = img_bsurf.bs,
.format = img_bsurf.format,
.buffer = buffer,
.offset = pRegions[r].bufferOffset,
.pitch = buf_extent_el.width,
};
buf_bsurf.offset += buf_extent_el.width *
buf_extent_el.height * buf_bsurf.bs;
img_bsurf.layer++;
if (image->type == VK_IMAGE_TYPE_3D)
img_bsurf.layer = img_offset_el.z;
/* Loop through each 3D or array slice */
unsigned num_slices_3d = img_extent_el.depth;
unsigned num_slices_array = pRegions[r].imageSubresource.layerCount;
unsigned slice_3d = 0;
unsigned slice_array = 0;
while (slice_3d < num_slices_3d && slice_array < num_slices_array) {
rect.dst_x = img_offset_el.x;
rect.dst_y = img_offset_el.y;
/* Perform Blit */
if (cs ||
!image_is_renderable(cmd_buffer->device, img_bsurf.image)) {
radv_meta_buffer_to_image_cs(cmd_buffer, &buf_bsurf, &img_bsurf, 1, &rect);
} else {
radv_meta_blit2d(cmd_buffer, NULL, &buf_bsurf, &img_bsurf, 1, &rect);
}
/* Once we've done the blit, all of the actual information about
* the image is embedded in the command buffer so we can just
* increment the offset directly in the image effectively
* re-binding it to different backing memory.
*/
buf_bsurf.offset += buf_extent_el.width *
buf_extent_el.height * buf_bsurf.bs;
img_bsurf.layer++;
if (image->type == VK_IMAGE_TYPE_3D)
slice_3d++;
else
slice_array++;
}
slice_3d++;
else
slice_array++;
}
/* Restore conditional rendering. */
@ -258,17 +254,44 @@ meta_copy_buffer_to_image(struct radv_cmd_buffer *cmd_buffer,
void radv_CmdCopyBufferToImage(
VkCommandBuffer commandBuffer,
VkBuffer srcBuffer,
VkImage destImage,
VkImageLayout destImageLayout,
VkImage dstImage,
VkImageLayout dstImageLayout,
uint32_t regionCount,
const VkBufferImageCopy* pRegions)
{
RADV_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer);
RADV_FROM_HANDLE(radv_image, dest_image, destImage);
RADV_FROM_HANDLE(radv_image, dst_image, dstImage);
RADV_FROM_HANDLE(radv_buffer, src_buffer, srcBuffer);
meta_copy_buffer_to_image(cmd_buffer, src_buffer, dest_image, destImageLayout,
regionCount, pRegions);
for (unsigned r = 0; r < regionCount; r++) {
VkBufferImageCopy2KHR copy = {
.sType = VK_STRUCTURE_TYPE_BUFFER_IMAGE_COPY_2_KHR,
.bufferOffset = pRegions[r].bufferOffset,
.bufferRowLength = pRegions[r].bufferRowLength,
.bufferImageHeight = pRegions[r].bufferImageHeight,
.imageSubresource = pRegions[r].imageSubresource,
.imageOffset = pRegions[r].imageOffset,
.imageExtent = pRegions[r].imageExtent,
};
copy_buffer_to_image(cmd_buffer, src_buffer, dst_image,
dstImageLayout, &copy);
}
}
void radv_CmdCopyBufferToImage2KHR(
VkCommandBuffer commandBuffer,
const VkCopyBufferToImageInfo2KHR* pCopyBufferToImageInfo)
{
RADV_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer);
RADV_FROM_HANDLE(radv_buffer, src_buffer, pCopyBufferToImageInfo->srcBuffer);
RADV_FROM_HANDLE(radv_image, dst_image, pCopyBufferToImageInfo->dstImage);
for (unsigned r = 0; r < pCopyBufferToImageInfo->regionCount; r++) {
copy_buffer_to_image(cmd_buffer, src_buffer, dst_image,
pCopyBufferToImageInfo->dstImageLayout,
&pCopyBufferToImageInfo->pRegions[r]);
}
}
static void