mesa: Remove dead "MemPool" field of gl_shader_state.

This commit is contained in:
Eric Anholt 2011-07-28 09:52:03 -07:00
parent ee0373b833
commit 69dc529da2

View file

@ -2252,8 +2252,6 @@ struct gl_shader_state
*/
struct gl_shader_program *ActiveProgram;
void *MemPool;
GLbitfield Flags; /**< Mask of GLSL_x flags */
};