mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
synced 2026-02-04 10:40:36 +01:00
Merge branch 'primitive-restart-cleanup'
Conflicts: docs/relnotes-7.10.html This branch is a re-do of the primitive-restart branch with all the intermediate/temporary stuff cleaned out.
This commit is contained in:
commit
69a07be3e5
32 changed files with 4580 additions and 4168 deletions
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|
@ -36,6 +36,7 @@ tbd
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<ul>
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<li>GL_ARB_explicit_attrib_location extension (Intel and software drivers).
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<li>GL_ARB_texture_rg (Intel, software drivers, gallium drivers).
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<li>GL_NV_primitive_restart extension (Gallium softpipe, llvmpipe).
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</ul>
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@ -287,6 +287,84 @@ draw_print_arrays(struct draw_context *draw, uint prim, int start, uint count)
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}
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/** Helper code for below */
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#define PRIM_RESTART_LOOP(elements) \
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do { \
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for (i = start; i < end; i++) { \
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if (elements[i] == info->restart_index) { \
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if (cur_count > 0) { \
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/* draw elts up to prev pos */ \
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draw_pt_arrays(draw, prim, cur_start, cur_count); \
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} \
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/* begin new prim at next elt */ \
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cur_start = i + 1; \
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cur_count = 0; \
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} \
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else { \
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cur_count++; \
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} \
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} \
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if (cur_count > 0) { \
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draw_pt_arrays(draw, prim, cur_start, cur_count); \
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} \
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} while (0)
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/**
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* For drawing prims with primitive restart enabled.
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* Scan for restart indexes and draw the runs of elements/vertices between
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* the restarts.
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*/
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static void
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draw_pt_arrays_restart(struct draw_context *draw,
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const struct pipe_draw_info *info)
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{
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const unsigned prim = info->mode;
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const unsigned start = info->start;
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const unsigned count = info->count;
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const unsigned end = start + count;
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unsigned i, cur_start, cur_count;
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assert(info->primitive_restart);
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if (draw->pt.user.elts) {
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/* indexed prims (draw_elements) */
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cur_start = start;
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cur_count = 0;
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switch (draw->pt.user.eltSize) {
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case 1:
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{
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const ubyte *elt_ub = (const ubyte *) draw->pt.user.elts;
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PRIM_RESTART_LOOP(elt_ub);
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}
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break;
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case 2:
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{
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const ushort *elt_us = (const ushort *) draw->pt.user.elts;
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PRIM_RESTART_LOOP(elt_us);
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}
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break;
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case 4:
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{
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const uint *elt_ui = (const uint *) draw->pt.user.elts;
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PRIM_RESTART_LOOP(elt_ui);
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}
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break;
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default:
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assert(0 && "bad eltSize in draw_arrays()");
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}
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}
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else {
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/* Non-indexed prims (draw_arrays).
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* Primitive restart should have been handled in the state tracker.
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*/
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draw_pt_arrays(draw, prim, start, count);
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}
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}
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/**
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* Non-instanced drawing.
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* \sa draw_arrays_instanced
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@ -395,6 +473,12 @@ draw_vbo(struct draw_context *draw,
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for (instance = 0; instance < info->instance_count; instance++) {
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draw->instance_id = instance + info->start_instance;
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draw_pt_arrays(draw, info->mode, info->start, info->count);
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if (info->primitive_restart) {
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draw_pt_arrays_restart(draw, info);
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}
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else {
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draw_pt_arrays(draw, info->mode, info->start, info->count);
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}
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}
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}
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|
|
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@ -156,6 +156,15 @@ If there is an index buffer bound, and ``indexed`` field is true, all vertex
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indices will be looked up in the index buffer. ``min_index``, ``max_index``,
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and ``index_bias`` apply after index lookup.
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When drawing indexed primitives, the primitive restart index can be
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used to draw disjoint primitive strips. For example, several separate
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line strips can be drawn by designating a special index value as the
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restart index. The ``primitive_restart`` flag enables/disables this
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feature. The ``restart_index`` field specifies the restart index value.
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When primitive restart is in use, array indexes are compared to the
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restart index before adding the index_bias offset.
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If a given vertex element has ``instance_divisor`` set to 0, it is said
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it contains per-vertex data and effective vertex attribute address needs
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to be recalculated for every index.
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|
|
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|
|
@ -158,6 +158,8 @@ llvmpipe_get_param(struct pipe_screen *screen, enum pipe_cap param)
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case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
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case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
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return 0;
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case PIPE_CAP_PRIMITIVE_RESTART:
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return 1;
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case PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE:
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return 1;
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case PIPE_CAP_DEPTH_CLAMP:
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|
|
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|
|
@ -112,6 +112,8 @@ softpipe_get_param(struct pipe_screen *screen, enum pipe_cap param)
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return 1;
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case PIPE_CAP_STREAM_OUTPUT:
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return 1;
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case PIPE_CAP_PRIMITIVE_RESTART:
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return 1;
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case PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE:
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return 0;
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case PIPE_CAP_SHADER_STENCIL_EXPORT:
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|
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@ -452,6 +452,7 @@ enum pipe_cap {
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PIPE_CAP_BLEND_EQUATION_SEPARATE,
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PIPE_CAP_SM3, /*< Shader Model, supported */
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PIPE_CAP_STREAM_OUTPUT,
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PIPE_CAP_PRIMITIVE_RESTART,
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/** Maximum texture image units accessible from vertex and fragment shaders
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* combined */
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PIPE_CAP_MAX_COMBINED_SAMPLERS,
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|
|
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@ -457,6 +457,12 @@ struct pipe_draw_info
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int index_bias; /**< a bias to be added to each index */
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unsigned min_index; /**< the min index */
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unsigned max_index; /**< the max index */
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/**
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* Primitive restart enable/index (only applies to indexed drawing)
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*/
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boolean primitive_restart;
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unsigned restart_index;
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};
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|
|
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|
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@ -90,6 +90,7 @@ API_XML = \
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EXT_texture_array.xml \
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EXT_transform_feedback.xml \
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NV_conditional_render.xml \
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NV_primitive_restart.xml \
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OES_EGL_image.xml
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COMMON = $(API_XML) gl_XML.py glX_XML.py license.py typeexpr.py
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|
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23
src/mapi/glapi/gen/NV_primitive_restart.xml
Normal file
23
src/mapi/glapi/gen/NV_primitive_restart.xml
Normal file
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@ -0,0 +1,23 @@
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<?xml version="1.0"?>
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<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
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<!-- Note: no GLX protocol info yet. -->
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<OpenGLAPI>
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<category name="GL_NV_primitive_restart" number="285">
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<enum name="PRIMITIVE_RESTART_NV" value="0x8558"/>
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<enum name="PRIMITIVE_RESTART_INDEX_NV" value="0x8559"/>
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<function name="PrimitiveRestartNV" offset="assign">
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</function>
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<function name="PrimitiveRestartIndexNV" offset="assign">
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<param name="index" type="GLuint"/>
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</function>
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</category>
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</OpenGLAPI>
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@ -7967,6 +7967,8 @@
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<xi:include href="NV_conditional_render.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
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<xi:include href="NV_primitive_restart.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
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<xi:include href="EXT_transform_feedback.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
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<xi:include href="ARB_draw_instanced.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
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|
|
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|
|
@ -994,10 +994,12 @@ gl_dispatch_functions_start:
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|||
GL_STUB(glProgramNamedParameter4dvNV, _gloffset_ProgramNamedParameter4dvNV)
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GL_STUB(glProgramNamedParameter4fNV, _gloffset_ProgramNamedParameter4fNV)
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GL_STUB(glProgramNamedParameter4fvNV, _gloffset_ProgramNamedParameter4fvNV)
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||||
GL_STUB(gl_dispatch_stub_774, _gloffset_DepthBoundsEXT)
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||||
HIDDEN(gl_dispatch_stub_774)
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||||
GL_STUB(gl_dispatch_stub_775, _gloffset_BlendEquationSeparateEXT)
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HIDDEN(gl_dispatch_stub_775)
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GL_STUB(glPrimitiveRestartIndexNV, _gloffset_PrimitiveRestartIndexNV)
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GL_STUB(glPrimitiveRestartNV, _gloffset_PrimitiveRestartNV)
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GL_STUB(gl_dispatch_stub_776, _gloffset_DepthBoundsEXT)
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||||
HIDDEN(gl_dispatch_stub_776)
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||||
GL_STUB(gl_dispatch_stub_777, _gloffset_BlendEquationSeparateEXT)
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||||
HIDDEN(gl_dispatch_stub_777)
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||||
GL_STUB(glBindFramebufferEXT, _gloffset_BindFramebufferEXT)
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GL_STUB(glBindRenderbufferEXT, _gloffset_BindRenderbufferEXT)
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GL_STUB(glCheckFramebufferStatusEXT, _gloffset_CheckFramebufferStatusEXT)
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|
|
@ -1015,12 +1017,12 @@ gl_dispatch_functions_start:
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|||
GL_STUB(glIsFramebufferEXT, _gloffset_IsFramebufferEXT)
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GL_STUB(glIsRenderbufferEXT, _gloffset_IsRenderbufferEXT)
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||||
GL_STUB(glRenderbufferStorageEXT, _gloffset_RenderbufferStorageEXT)
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||||
GL_STUB(gl_dispatch_stub_793, _gloffset_BlitFramebufferEXT)
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||||
HIDDEN(gl_dispatch_stub_793)
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||||
GL_STUB(gl_dispatch_stub_794, _gloffset_BufferParameteriAPPLE)
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||||
HIDDEN(gl_dispatch_stub_794)
|
||||
GL_STUB(gl_dispatch_stub_795, _gloffset_FlushMappedBufferRangeAPPLE)
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||||
GL_STUB(gl_dispatch_stub_795, _gloffset_BlitFramebufferEXT)
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||||
HIDDEN(gl_dispatch_stub_795)
|
||||
GL_STUB(gl_dispatch_stub_796, _gloffset_BufferParameteriAPPLE)
|
||||
HIDDEN(gl_dispatch_stub_796)
|
||||
GL_STUB(gl_dispatch_stub_797, _gloffset_FlushMappedBufferRangeAPPLE)
|
||||
HIDDEN(gl_dispatch_stub_797)
|
||||
GL_STUB(glFramebufferTextureLayerEXT, _gloffset_FramebufferTextureLayerEXT)
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||||
GL_STUB(glColorMaskIndexedEXT, _gloffset_ColorMaskIndexedEXT)
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||||
GL_STUB(glDisableIndexedEXT, _gloffset_DisableIndexedEXT)
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||||
|
|
@ -1038,23 +1040,23 @@ gl_dispatch_functions_start:
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|||
GL_STUB(glGetTransformFeedbackVaryingEXT, _gloffset_GetTransformFeedbackVaryingEXT)
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||||
GL_STUB(glTransformFeedbackVaryingsEXT, _gloffset_TransformFeedbackVaryingsEXT)
|
||||
GL_STUB(glProvokingVertexEXT, _gloffset_ProvokingVertexEXT)
|
||||
GL_STUB(gl_dispatch_stub_813, _gloffset_GetTexParameterPointervAPPLE)
|
||||
HIDDEN(gl_dispatch_stub_813)
|
||||
GL_STUB(gl_dispatch_stub_814, _gloffset_TextureRangeAPPLE)
|
||||
HIDDEN(gl_dispatch_stub_814)
|
||||
GL_STUB(gl_dispatch_stub_815, _gloffset_GetTexParameterPointervAPPLE)
|
||||
HIDDEN(gl_dispatch_stub_815)
|
||||
GL_STUB(gl_dispatch_stub_816, _gloffset_TextureRangeAPPLE)
|
||||
HIDDEN(gl_dispatch_stub_816)
|
||||
GL_STUB(glGetObjectParameterivAPPLE, _gloffset_GetObjectParameterivAPPLE)
|
||||
GL_STUB(glObjectPurgeableAPPLE, _gloffset_ObjectPurgeableAPPLE)
|
||||
GL_STUB(glObjectUnpurgeableAPPLE, _gloffset_ObjectUnpurgeableAPPLE)
|
||||
GL_STUB(gl_dispatch_stub_818, _gloffset_StencilFuncSeparateATI)
|
||||
HIDDEN(gl_dispatch_stub_818)
|
||||
GL_STUB(gl_dispatch_stub_819, _gloffset_ProgramEnvParameters4fvEXT)
|
||||
HIDDEN(gl_dispatch_stub_819)
|
||||
GL_STUB(gl_dispatch_stub_820, _gloffset_ProgramLocalParameters4fvEXT)
|
||||
GL_STUB(gl_dispatch_stub_820, _gloffset_StencilFuncSeparateATI)
|
||||
HIDDEN(gl_dispatch_stub_820)
|
||||
GL_STUB(gl_dispatch_stub_821, _gloffset_GetQueryObjecti64vEXT)
|
||||
GL_STUB(gl_dispatch_stub_821, _gloffset_ProgramEnvParameters4fvEXT)
|
||||
HIDDEN(gl_dispatch_stub_821)
|
||||
GL_STUB(gl_dispatch_stub_822, _gloffset_GetQueryObjectui64vEXT)
|
||||
GL_STUB(gl_dispatch_stub_822, _gloffset_ProgramLocalParameters4fvEXT)
|
||||
HIDDEN(gl_dispatch_stub_822)
|
||||
GL_STUB(gl_dispatch_stub_823, _gloffset_GetQueryObjecti64vEXT)
|
||||
HIDDEN(gl_dispatch_stub_823)
|
||||
GL_STUB(gl_dispatch_stub_824, _gloffset_GetQueryObjectui64vEXT)
|
||||
HIDDEN(gl_dispatch_stub_824)
|
||||
GL_STUB(glEGLImageTargetRenderbufferStorageOES, _gloffset_EGLImageTargetRenderbufferStorageOES)
|
||||
GL_STUB(glEGLImageTargetTexture2DOES, _gloffset_EGLImageTargetTexture2DOES)
|
||||
GL_STUB_ALIAS(glArrayElementEXT, glArrayElement)
|
||||
|
|
|
|||
File diff suppressed because it is too large
Load diff
|
|
@ -948,10 +948,12 @@ GLNAME(gl_dispatch_functions_start):
|
|||
GL_STUB(ProgramNamedParameter4dvNV, _gloffset_ProgramNamedParameter4dvNV, ProgramNamedParameter4dvNV@16)
|
||||
GL_STUB(ProgramNamedParameter4fNV, _gloffset_ProgramNamedParameter4fNV, ProgramNamedParameter4fNV@28)
|
||||
GL_STUB(ProgramNamedParameter4fvNV, _gloffset_ProgramNamedParameter4fvNV, ProgramNamedParameter4fvNV@16)
|
||||
GL_STUB(_dispatch_stub_774, _gloffset_DepthBoundsEXT, _dispatch_stub_774@16)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_774, _dispatch_stub_774@16))
|
||||
GL_STUB(_dispatch_stub_775, _gloffset_BlendEquationSeparateEXT, _dispatch_stub_775@8)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_775, _dispatch_stub_775@8))
|
||||
GL_STUB(PrimitiveRestartIndexNV, _gloffset_PrimitiveRestartIndexNV, PrimitiveRestartIndexNV@4)
|
||||
GL_STUB(PrimitiveRestartNV, _gloffset_PrimitiveRestartNV, PrimitiveRestartNV@0)
|
||||
GL_STUB(_dispatch_stub_776, _gloffset_DepthBoundsEXT, _dispatch_stub_776@16)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_776, _dispatch_stub_776@16))
|
||||
GL_STUB(_dispatch_stub_777, _gloffset_BlendEquationSeparateEXT, _dispatch_stub_777@8)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_777, _dispatch_stub_777@8))
|
||||
GL_STUB(BindFramebufferEXT, _gloffset_BindFramebufferEXT, BindFramebufferEXT@8)
|
||||
GL_STUB(BindRenderbufferEXT, _gloffset_BindRenderbufferEXT, BindRenderbufferEXT@8)
|
||||
GL_STUB(CheckFramebufferStatusEXT, _gloffset_CheckFramebufferStatusEXT, CheckFramebufferStatusEXT@4)
|
||||
|
|
@ -969,12 +971,12 @@ GLNAME(gl_dispatch_functions_start):
|
|||
GL_STUB(IsFramebufferEXT, _gloffset_IsFramebufferEXT, IsFramebufferEXT@4)
|
||||
GL_STUB(IsRenderbufferEXT, _gloffset_IsRenderbufferEXT, IsRenderbufferEXT@4)
|
||||
GL_STUB(RenderbufferStorageEXT, _gloffset_RenderbufferStorageEXT, RenderbufferStorageEXT@16)
|
||||
GL_STUB(_dispatch_stub_793, _gloffset_BlitFramebufferEXT, _dispatch_stub_793@40)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_793, _dispatch_stub_793@40))
|
||||
GL_STUB(_dispatch_stub_794, _gloffset_BufferParameteriAPPLE, _dispatch_stub_794@12)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_794, _dispatch_stub_794@12))
|
||||
GL_STUB(_dispatch_stub_795, _gloffset_FlushMappedBufferRangeAPPLE, _dispatch_stub_795@12)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_795, _dispatch_stub_795@12))
|
||||
GL_STUB(_dispatch_stub_795, _gloffset_BlitFramebufferEXT, _dispatch_stub_795@40)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_795, _dispatch_stub_795@40))
|
||||
GL_STUB(_dispatch_stub_796, _gloffset_BufferParameteriAPPLE, _dispatch_stub_796@12)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_796, _dispatch_stub_796@12))
|
||||
GL_STUB(_dispatch_stub_797, _gloffset_FlushMappedBufferRangeAPPLE, _dispatch_stub_797@12)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_797, _dispatch_stub_797@12))
|
||||
GL_STUB(FramebufferTextureLayerEXT, _gloffset_FramebufferTextureLayerEXT, FramebufferTextureLayerEXT@20)
|
||||
GL_STUB(ColorMaskIndexedEXT, _gloffset_ColorMaskIndexedEXT, ColorMaskIndexedEXT@20)
|
||||
GL_STUB(DisableIndexedEXT, _gloffset_DisableIndexedEXT, DisableIndexedEXT@8)
|
||||
|
|
@ -992,23 +994,23 @@ GLNAME(gl_dispatch_functions_start):
|
|||
GL_STUB(GetTransformFeedbackVaryingEXT, _gloffset_GetTransformFeedbackVaryingEXT, GetTransformFeedbackVaryingEXT@28)
|
||||
GL_STUB(TransformFeedbackVaryingsEXT, _gloffset_TransformFeedbackVaryingsEXT, TransformFeedbackVaryingsEXT@16)
|
||||
GL_STUB(ProvokingVertexEXT, _gloffset_ProvokingVertexEXT, ProvokingVertexEXT@4)
|
||||
GL_STUB(_dispatch_stub_813, _gloffset_GetTexParameterPointervAPPLE, _dispatch_stub_813@12)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_813, _dispatch_stub_813@12))
|
||||
GL_STUB(_dispatch_stub_814, _gloffset_TextureRangeAPPLE, _dispatch_stub_814@12)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_814, _dispatch_stub_814@12))
|
||||
GL_STUB(_dispatch_stub_815, _gloffset_GetTexParameterPointervAPPLE, _dispatch_stub_815@12)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_815, _dispatch_stub_815@12))
|
||||
GL_STUB(_dispatch_stub_816, _gloffset_TextureRangeAPPLE, _dispatch_stub_816@12)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_816, _dispatch_stub_816@12))
|
||||
GL_STUB(GetObjectParameterivAPPLE, _gloffset_GetObjectParameterivAPPLE, GetObjectParameterivAPPLE@16)
|
||||
GL_STUB(ObjectPurgeableAPPLE, _gloffset_ObjectPurgeableAPPLE, ObjectPurgeableAPPLE@12)
|
||||
GL_STUB(ObjectUnpurgeableAPPLE, _gloffset_ObjectUnpurgeableAPPLE, ObjectUnpurgeableAPPLE@12)
|
||||
GL_STUB(_dispatch_stub_818, _gloffset_StencilFuncSeparateATI, _dispatch_stub_818@16)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_818, _dispatch_stub_818@16))
|
||||
GL_STUB(_dispatch_stub_819, _gloffset_ProgramEnvParameters4fvEXT, _dispatch_stub_819@16)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_819, _dispatch_stub_819@16))
|
||||
GL_STUB(_dispatch_stub_820, _gloffset_ProgramLocalParameters4fvEXT, _dispatch_stub_820@16)
|
||||
GL_STUB(_dispatch_stub_820, _gloffset_StencilFuncSeparateATI, _dispatch_stub_820@16)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_820, _dispatch_stub_820@16))
|
||||
GL_STUB(_dispatch_stub_821, _gloffset_GetQueryObjecti64vEXT, _dispatch_stub_821@12)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_821, _dispatch_stub_821@12))
|
||||
GL_STUB(_dispatch_stub_822, _gloffset_GetQueryObjectui64vEXT, _dispatch_stub_822@12)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_822, _dispatch_stub_822@12))
|
||||
GL_STUB(_dispatch_stub_821, _gloffset_ProgramEnvParameters4fvEXT, _dispatch_stub_821@16)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_821, _dispatch_stub_821@16))
|
||||
GL_STUB(_dispatch_stub_822, _gloffset_ProgramLocalParameters4fvEXT, _dispatch_stub_822@16)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_822, _dispatch_stub_822@16))
|
||||
GL_STUB(_dispatch_stub_823, _gloffset_GetQueryObjecti64vEXT, _dispatch_stub_823@12)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_823, _dispatch_stub_823@12))
|
||||
GL_STUB(_dispatch_stub_824, _gloffset_GetQueryObjectui64vEXT, _dispatch_stub_824@12)
|
||||
HIDDEN(GL_PREFIX(_dispatch_stub_824, _dispatch_stub_824@12))
|
||||
GL_STUB(EGLImageTargetRenderbufferStorageOES, _gloffset_EGLImageTargetRenderbufferStorageOES, EGLImageTargetRenderbufferStorageOES@8)
|
||||
GL_STUB(EGLImageTargetTexture2DOES, _gloffset_EGLImageTargetTexture2DOES, EGLImageTargetTexture2DOES@8)
|
||||
GL_STUB_ALIAS(ArrayElementEXT, _gloffset_ArrayElement, ArrayElementEXT@4, ArrayElement, ArrayElement@4)
|
||||
|
|
@ -1271,7 +1273,7 @@ GLNAME(gl_dispatch_functions_start):
|
|||
GL_STUB_ALIAS(PointParameteriv, _gloffset_PointParameterivNV, PointParameteriv@8, PointParameterivNV, PointParameterivNV@8)
|
||||
GL_STUB_ALIAS(DeleteVertexArrays, _gloffset_DeleteVertexArraysAPPLE, DeleteVertexArrays@8, _dispatch_stub_765, _dispatch_stub_765@8)
|
||||
GL_STUB_ALIAS(IsVertexArray, _gloffset_IsVertexArrayAPPLE, IsVertexArray@4, _dispatch_stub_767, _dispatch_stub_767@4)
|
||||
GL_STUB_ALIAS(BlendEquationSeparate, _gloffset_BlendEquationSeparateEXT, BlendEquationSeparate@8, _dispatch_stub_775, _dispatch_stub_775@8)
|
||||
GL_STUB_ALIAS(BlendEquationSeparate, _gloffset_BlendEquationSeparateEXT, BlendEquationSeparate@8, _dispatch_stub_777, _dispatch_stub_777@8)
|
||||
GL_STUB_ALIAS(BindFramebuffer, _gloffset_BindFramebufferEXT, BindFramebuffer@8, BindFramebufferEXT, BindFramebufferEXT@8)
|
||||
GL_STUB_ALIAS(BindRenderbuffer, _gloffset_BindRenderbufferEXT, BindRenderbuffer@8, BindRenderbufferEXT, BindRenderbufferEXT@8)
|
||||
GL_STUB_ALIAS(CheckFramebufferStatus, _gloffset_CheckFramebufferStatusEXT, CheckFramebufferStatus@4, CheckFramebufferStatusEXT, CheckFramebufferStatusEXT@4)
|
||||
|
|
@ -1289,7 +1291,7 @@ GLNAME(gl_dispatch_functions_start):
|
|||
GL_STUB_ALIAS(IsFramebuffer, _gloffset_IsFramebufferEXT, IsFramebuffer@4, IsFramebufferEXT, IsFramebufferEXT@4)
|
||||
GL_STUB_ALIAS(IsRenderbuffer, _gloffset_IsRenderbufferEXT, IsRenderbuffer@4, IsRenderbufferEXT, IsRenderbufferEXT@4)
|
||||
GL_STUB_ALIAS(RenderbufferStorage, _gloffset_RenderbufferStorageEXT, RenderbufferStorage@16, RenderbufferStorageEXT, RenderbufferStorageEXT@16)
|
||||
GL_STUB_ALIAS(BlitFramebuffer, _gloffset_BlitFramebufferEXT, BlitFramebuffer@40, _dispatch_stub_793, _dispatch_stub_793@40)
|
||||
GL_STUB_ALIAS(BlitFramebuffer, _gloffset_BlitFramebufferEXT, BlitFramebuffer@40, _dispatch_stub_795, _dispatch_stub_795@40)
|
||||
GL_STUB_ALIAS(FramebufferTextureLayer, _gloffset_FramebufferTextureLayerEXT, FramebufferTextureLayer@20, FramebufferTextureLayerEXT, FramebufferTextureLayerEXT@20)
|
||||
GL_STUB_ALIAS(BeginTransformFeedback, _gloffset_BeginTransformFeedbackEXT, BeginTransformFeedback@4, BeginTransformFeedbackEXT, BeginTransformFeedbackEXT@4)
|
||||
GL_STUB_ALIAS(BindBufferBase, _gloffset_BindBufferBaseEXT, BindBufferBase@12, BindBufferBaseEXT, BindBufferBaseEXT@12)
|
||||
|
|
|
|||
|
|
@ -2383,6 +2383,12 @@
|
|||
#define CALL_ProgramNamedParameter4fvNV(disp, parameters) (*((disp)->ProgramNamedParameter4fvNV)) parameters
|
||||
#define GET_ProgramNamedParameter4fvNV(disp) ((disp)->ProgramNamedParameter4fvNV)
|
||||
#define SET_ProgramNamedParameter4fvNV(disp, fn) ((disp)->ProgramNamedParameter4fvNV = fn)
|
||||
#define CALL_PrimitiveRestartIndexNV(disp, parameters) (*((disp)->PrimitiveRestartIndexNV)) parameters
|
||||
#define GET_PrimitiveRestartIndexNV(disp) ((disp)->PrimitiveRestartIndexNV)
|
||||
#define SET_PrimitiveRestartIndexNV(disp, fn) ((disp)->PrimitiveRestartIndexNV = fn)
|
||||
#define CALL_PrimitiveRestartNV(disp, parameters) (*((disp)->PrimitiveRestartNV)) parameters
|
||||
#define GET_PrimitiveRestartNV(disp) ((disp)->PrimitiveRestartNV)
|
||||
#define SET_PrimitiveRestartNV(disp, fn) ((disp)->PrimitiveRestartNV = fn)
|
||||
#define CALL_DepthBoundsEXT(disp, parameters) (*((disp)->DepthBoundsEXT)) parameters
|
||||
#define GET_DepthBoundsEXT(disp) ((disp)->DepthBoundsEXT)
|
||||
#define SET_DepthBoundsEXT(disp, fn) ((disp)->DepthBoundsEXT = fn)
|
||||
|
|
@ -2539,7 +2545,7 @@
|
|||
|
||||
#else
|
||||
|
||||
#define driDispatchRemapTable_size 417
|
||||
#define driDispatchRemapTable_size 419
|
||||
extern int driDispatchRemapTable[ driDispatchRemapTable_size ];
|
||||
|
||||
#define AttachShader_remap_index 0
|
||||
|
|
@ -2908,57 +2914,59 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ];
|
|||
#define ProgramNamedParameter4dvNV_remap_index 363
|
||||
#define ProgramNamedParameter4fNV_remap_index 364
|
||||
#define ProgramNamedParameter4fvNV_remap_index 365
|
||||
#define DepthBoundsEXT_remap_index 366
|
||||
#define BlendEquationSeparateEXT_remap_index 367
|
||||
#define BindFramebufferEXT_remap_index 368
|
||||
#define BindRenderbufferEXT_remap_index 369
|
||||
#define CheckFramebufferStatusEXT_remap_index 370
|
||||
#define DeleteFramebuffersEXT_remap_index 371
|
||||
#define DeleteRenderbuffersEXT_remap_index 372
|
||||
#define FramebufferRenderbufferEXT_remap_index 373
|
||||
#define FramebufferTexture1DEXT_remap_index 374
|
||||
#define FramebufferTexture2DEXT_remap_index 375
|
||||
#define FramebufferTexture3DEXT_remap_index 376
|
||||
#define GenFramebuffersEXT_remap_index 377
|
||||
#define GenRenderbuffersEXT_remap_index 378
|
||||
#define GenerateMipmapEXT_remap_index 379
|
||||
#define GetFramebufferAttachmentParameterivEXT_remap_index 380
|
||||
#define GetRenderbufferParameterivEXT_remap_index 381
|
||||
#define IsFramebufferEXT_remap_index 382
|
||||
#define IsRenderbufferEXT_remap_index 383
|
||||
#define RenderbufferStorageEXT_remap_index 384
|
||||
#define BlitFramebufferEXT_remap_index 385
|
||||
#define BufferParameteriAPPLE_remap_index 386
|
||||
#define FlushMappedBufferRangeAPPLE_remap_index 387
|
||||
#define FramebufferTextureLayerEXT_remap_index 388
|
||||
#define ColorMaskIndexedEXT_remap_index 389
|
||||
#define DisableIndexedEXT_remap_index 390
|
||||
#define EnableIndexedEXT_remap_index 391
|
||||
#define GetBooleanIndexedvEXT_remap_index 392
|
||||
#define GetIntegerIndexedvEXT_remap_index 393
|
||||
#define IsEnabledIndexedEXT_remap_index 394
|
||||
#define BeginConditionalRenderNV_remap_index 395
|
||||
#define EndConditionalRenderNV_remap_index 396
|
||||
#define BeginTransformFeedbackEXT_remap_index 397
|
||||
#define BindBufferBaseEXT_remap_index 398
|
||||
#define BindBufferOffsetEXT_remap_index 399
|
||||
#define BindBufferRangeEXT_remap_index 400
|
||||
#define EndTransformFeedbackEXT_remap_index 401
|
||||
#define GetTransformFeedbackVaryingEXT_remap_index 402
|
||||
#define TransformFeedbackVaryingsEXT_remap_index 403
|
||||
#define ProvokingVertexEXT_remap_index 404
|
||||
#define GetTexParameterPointervAPPLE_remap_index 405
|
||||
#define TextureRangeAPPLE_remap_index 406
|
||||
#define GetObjectParameterivAPPLE_remap_index 407
|
||||
#define ObjectPurgeableAPPLE_remap_index 408
|
||||
#define ObjectUnpurgeableAPPLE_remap_index 409
|
||||
#define StencilFuncSeparateATI_remap_index 410
|
||||
#define ProgramEnvParameters4fvEXT_remap_index 411
|
||||
#define ProgramLocalParameters4fvEXT_remap_index 412
|
||||
#define GetQueryObjecti64vEXT_remap_index 413
|
||||
#define GetQueryObjectui64vEXT_remap_index 414
|
||||
#define EGLImageTargetRenderbufferStorageOES_remap_index 415
|
||||
#define EGLImageTargetTexture2DOES_remap_index 416
|
||||
#define PrimitiveRestartIndexNV_remap_index 366
|
||||
#define PrimitiveRestartNV_remap_index 367
|
||||
#define DepthBoundsEXT_remap_index 368
|
||||
#define BlendEquationSeparateEXT_remap_index 369
|
||||
#define BindFramebufferEXT_remap_index 370
|
||||
#define BindRenderbufferEXT_remap_index 371
|
||||
#define CheckFramebufferStatusEXT_remap_index 372
|
||||
#define DeleteFramebuffersEXT_remap_index 373
|
||||
#define DeleteRenderbuffersEXT_remap_index 374
|
||||
#define FramebufferRenderbufferEXT_remap_index 375
|
||||
#define FramebufferTexture1DEXT_remap_index 376
|
||||
#define FramebufferTexture2DEXT_remap_index 377
|
||||
#define FramebufferTexture3DEXT_remap_index 378
|
||||
#define GenFramebuffersEXT_remap_index 379
|
||||
#define GenRenderbuffersEXT_remap_index 380
|
||||
#define GenerateMipmapEXT_remap_index 381
|
||||
#define GetFramebufferAttachmentParameterivEXT_remap_index 382
|
||||
#define GetRenderbufferParameterivEXT_remap_index 383
|
||||
#define IsFramebufferEXT_remap_index 384
|
||||
#define IsRenderbufferEXT_remap_index 385
|
||||
#define RenderbufferStorageEXT_remap_index 386
|
||||
#define BlitFramebufferEXT_remap_index 387
|
||||
#define BufferParameteriAPPLE_remap_index 388
|
||||
#define FlushMappedBufferRangeAPPLE_remap_index 389
|
||||
#define FramebufferTextureLayerEXT_remap_index 390
|
||||
#define ColorMaskIndexedEXT_remap_index 391
|
||||
#define DisableIndexedEXT_remap_index 392
|
||||
#define EnableIndexedEXT_remap_index 393
|
||||
#define GetBooleanIndexedvEXT_remap_index 394
|
||||
#define GetIntegerIndexedvEXT_remap_index 395
|
||||
#define IsEnabledIndexedEXT_remap_index 396
|
||||
#define BeginConditionalRenderNV_remap_index 397
|
||||
#define EndConditionalRenderNV_remap_index 398
|
||||
#define BeginTransformFeedbackEXT_remap_index 399
|
||||
#define BindBufferBaseEXT_remap_index 400
|
||||
#define BindBufferOffsetEXT_remap_index 401
|
||||
#define BindBufferRangeEXT_remap_index 402
|
||||
#define EndTransformFeedbackEXT_remap_index 403
|
||||
#define GetTransformFeedbackVaryingEXT_remap_index 404
|
||||
#define TransformFeedbackVaryingsEXT_remap_index 405
|
||||
#define ProvokingVertexEXT_remap_index 406
|
||||
#define GetTexParameterPointervAPPLE_remap_index 407
|
||||
#define TextureRangeAPPLE_remap_index 408
|
||||
#define GetObjectParameterivAPPLE_remap_index 409
|
||||
#define ObjectPurgeableAPPLE_remap_index 410
|
||||
#define ObjectUnpurgeableAPPLE_remap_index 411
|
||||
#define StencilFuncSeparateATI_remap_index 412
|
||||
#define ProgramEnvParameters4fvEXT_remap_index 413
|
||||
#define ProgramLocalParameters4fvEXT_remap_index 414
|
||||
#define GetQueryObjecti64vEXT_remap_index 415
|
||||
#define GetQueryObjectui64vEXT_remap_index 416
|
||||
#define EGLImageTargetRenderbufferStorageOES_remap_index 417
|
||||
#define EGLImageTargetTexture2DOES_remap_index 418
|
||||
|
||||
#define CALL_AttachShader(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint)), driDispatchRemapTable[AttachShader_remap_index], parameters)
|
||||
#define GET_AttachShader(disp) GET_by_offset(disp, driDispatchRemapTable[AttachShader_remap_index])
|
||||
|
|
@ -4058,6 +4066,12 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ];
|
|||
#define CALL_ProgramNamedParameter4fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, const GLfloat *)), driDispatchRemapTable[ProgramNamedParameter4fvNV_remap_index], parameters)
|
||||
#define GET_ProgramNamedParameter4fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramNamedParameter4fvNV_remap_index])
|
||||
#define SET_ProgramNamedParameter4fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramNamedParameter4fvNV_remap_index], fn)
|
||||
#define CALL_PrimitiveRestartIndexNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[PrimitiveRestartIndexNV_remap_index], parameters)
|
||||
#define GET_PrimitiveRestartIndexNV(disp) GET_by_offset(disp, driDispatchRemapTable[PrimitiveRestartIndexNV_remap_index])
|
||||
#define SET_PrimitiveRestartIndexNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PrimitiveRestartIndexNV_remap_index], fn)
|
||||
#define CALL_PrimitiveRestartNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), driDispatchRemapTable[PrimitiveRestartNV_remap_index], parameters)
|
||||
#define GET_PrimitiveRestartNV(disp) GET_by_offset(disp, driDispatchRemapTable[PrimitiveRestartNV_remap_index])
|
||||
#define SET_PrimitiveRestartNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PrimitiveRestartNV_remap_index], fn)
|
||||
#define CALL_DepthBoundsEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampd, GLclampd)), driDispatchRemapTable[DepthBoundsEXT_remap_index], parameters)
|
||||
#define GET_DepthBoundsEXT(disp) GET_by_offset(disp, driDispatchRemapTable[DepthBoundsEXT_remap_index])
|
||||
#define SET_DepthBoundsEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DepthBoundsEXT_remap_index], fn)
|
||||
|
|
|
|||
|
|
@ -808,58 +808,60 @@
|
|||
#define _gloffset_ProgramNamedParameter4dvNV 771
|
||||
#define _gloffset_ProgramNamedParameter4fNV 772
|
||||
#define _gloffset_ProgramNamedParameter4fvNV 773
|
||||
#define _gloffset_DepthBoundsEXT 774
|
||||
#define _gloffset_BlendEquationSeparateEXT 775
|
||||
#define _gloffset_BindFramebufferEXT 776
|
||||
#define _gloffset_BindRenderbufferEXT 777
|
||||
#define _gloffset_CheckFramebufferStatusEXT 778
|
||||
#define _gloffset_DeleteFramebuffersEXT 779
|
||||
#define _gloffset_DeleteRenderbuffersEXT 780
|
||||
#define _gloffset_FramebufferRenderbufferEXT 781
|
||||
#define _gloffset_FramebufferTexture1DEXT 782
|
||||
#define _gloffset_FramebufferTexture2DEXT 783
|
||||
#define _gloffset_FramebufferTexture3DEXT 784
|
||||
#define _gloffset_GenFramebuffersEXT 785
|
||||
#define _gloffset_GenRenderbuffersEXT 786
|
||||
#define _gloffset_GenerateMipmapEXT 787
|
||||
#define _gloffset_GetFramebufferAttachmentParameterivEXT 788
|
||||
#define _gloffset_GetRenderbufferParameterivEXT 789
|
||||
#define _gloffset_IsFramebufferEXT 790
|
||||
#define _gloffset_IsRenderbufferEXT 791
|
||||
#define _gloffset_RenderbufferStorageEXT 792
|
||||
#define _gloffset_BlitFramebufferEXT 793
|
||||
#define _gloffset_BufferParameteriAPPLE 794
|
||||
#define _gloffset_FlushMappedBufferRangeAPPLE 795
|
||||
#define _gloffset_FramebufferTextureLayerEXT 796
|
||||
#define _gloffset_ColorMaskIndexedEXT 797
|
||||
#define _gloffset_DisableIndexedEXT 798
|
||||
#define _gloffset_EnableIndexedEXT 799
|
||||
#define _gloffset_GetBooleanIndexedvEXT 800
|
||||
#define _gloffset_GetIntegerIndexedvEXT 801
|
||||
#define _gloffset_IsEnabledIndexedEXT 802
|
||||
#define _gloffset_BeginConditionalRenderNV 803
|
||||
#define _gloffset_EndConditionalRenderNV 804
|
||||
#define _gloffset_BeginTransformFeedbackEXT 805
|
||||
#define _gloffset_BindBufferBaseEXT 806
|
||||
#define _gloffset_BindBufferOffsetEXT 807
|
||||
#define _gloffset_BindBufferRangeEXT 808
|
||||
#define _gloffset_EndTransformFeedbackEXT 809
|
||||
#define _gloffset_GetTransformFeedbackVaryingEXT 810
|
||||
#define _gloffset_TransformFeedbackVaryingsEXT 811
|
||||
#define _gloffset_ProvokingVertexEXT 812
|
||||
#define _gloffset_GetTexParameterPointervAPPLE 813
|
||||
#define _gloffset_TextureRangeAPPLE 814
|
||||
#define _gloffset_GetObjectParameterivAPPLE 815
|
||||
#define _gloffset_ObjectPurgeableAPPLE 816
|
||||
#define _gloffset_ObjectUnpurgeableAPPLE 817
|
||||
#define _gloffset_StencilFuncSeparateATI 818
|
||||
#define _gloffset_ProgramEnvParameters4fvEXT 819
|
||||
#define _gloffset_ProgramLocalParameters4fvEXT 820
|
||||
#define _gloffset_GetQueryObjecti64vEXT 821
|
||||
#define _gloffset_GetQueryObjectui64vEXT 822
|
||||
#define _gloffset_EGLImageTargetRenderbufferStorageOES 823
|
||||
#define _gloffset_EGLImageTargetTexture2DOES 824
|
||||
#define _gloffset_FIRST_DYNAMIC 825
|
||||
#define _gloffset_PrimitiveRestartIndexNV 774
|
||||
#define _gloffset_PrimitiveRestartNV 775
|
||||
#define _gloffset_DepthBoundsEXT 776
|
||||
#define _gloffset_BlendEquationSeparateEXT 777
|
||||
#define _gloffset_BindFramebufferEXT 778
|
||||
#define _gloffset_BindRenderbufferEXT 779
|
||||
#define _gloffset_CheckFramebufferStatusEXT 780
|
||||
#define _gloffset_DeleteFramebuffersEXT 781
|
||||
#define _gloffset_DeleteRenderbuffersEXT 782
|
||||
#define _gloffset_FramebufferRenderbufferEXT 783
|
||||
#define _gloffset_FramebufferTexture1DEXT 784
|
||||
#define _gloffset_FramebufferTexture2DEXT 785
|
||||
#define _gloffset_FramebufferTexture3DEXT 786
|
||||
#define _gloffset_GenFramebuffersEXT 787
|
||||
#define _gloffset_GenRenderbuffersEXT 788
|
||||
#define _gloffset_GenerateMipmapEXT 789
|
||||
#define _gloffset_GetFramebufferAttachmentParameterivEXT 790
|
||||
#define _gloffset_GetRenderbufferParameterivEXT 791
|
||||
#define _gloffset_IsFramebufferEXT 792
|
||||
#define _gloffset_IsRenderbufferEXT 793
|
||||
#define _gloffset_RenderbufferStorageEXT 794
|
||||
#define _gloffset_BlitFramebufferEXT 795
|
||||
#define _gloffset_BufferParameteriAPPLE 796
|
||||
#define _gloffset_FlushMappedBufferRangeAPPLE 797
|
||||
#define _gloffset_FramebufferTextureLayerEXT 798
|
||||
#define _gloffset_ColorMaskIndexedEXT 799
|
||||
#define _gloffset_DisableIndexedEXT 800
|
||||
#define _gloffset_EnableIndexedEXT 801
|
||||
#define _gloffset_GetBooleanIndexedvEXT 802
|
||||
#define _gloffset_GetIntegerIndexedvEXT 803
|
||||
#define _gloffset_IsEnabledIndexedEXT 804
|
||||
#define _gloffset_BeginConditionalRenderNV 805
|
||||
#define _gloffset_EndConditionalRenderNV 806
|
||||
#define _gloffset_BeginTransformFeedbackEXT 807
|
||||
#define _gloffset_BindBufferBaseEXT 808
|
||||
#define _gloffset_BindBufferOffsetEXT 809
|
||||
#define _gloffset_BindBufferRangeEXT 810
|
||||
#define _gloffset_EndTransformFeedbackEXT 811
|
||||
#define _gloffset_GetTransformFeedbackVaryingEXT 812
|
||||
#define _gloffset_TransformFeedbackVaryingsEXT 813
|
||||
#define _gloffset_ProvokingVertexEXT 814
|
||||
#define _gloffset_GetTexParameterPointervAPPLE 815
|
||||
#define _gloffset_TextureRangeAPPLE 816
|
||||
#define _gloffset_GetObjectParameterivAPPLE 817
|
||||
#define _gloffset_ObjectPurgeableAPPLE 818
|
||||
#define _gloffset_ObjectUnpurgeableAPPLE 819
|
||||
#define _gloffset_StencilFuncSeparateATI 820
|
||||
#define _gloffset_ProgramEnvParameters4fvEXT 821
|
||||
#define _gloffset_ProgramLocalParameters4fvEXT 822
|
||||
#define _gloffset_GetQueryObjecti64vEXT 823
|
||||
#define _gloffset_GetQueryObjectui64vEXT 824
|
||||
#define _gloffset_EGLImageTargetRenderbufferStorageOES 825
|
||||
#define _gloffset_EGLImageTargetTexture2DOES 826
|
||||
#define _gloffset_FIRST_DYNAMIC 827
|
||||
|
||||
#else
|
||||
|
||||
|
|
@ -1229,6 +1231,8 @@
|
|||
#define _gloffset_ProgramNamedParameter4dvNV driDispatchRemapTable[ProgramNamedParameter4dvNV_remap_index]
|
||||
#define _gloffset_ProgramNamedParameter4fNV driDispatchRemapTable[ProgramNamedParameter4fNV_remap_index]
|
||||
#define _gloffset_ProgramNamedParameter4fvNV driDispatchRemapTable[ProgramNamedParameter4fvNV_remap_index]
|
||||
#define _gloffset_PrimitiveRestartIndexNV driDispatchRemapTable[PrimitiveRestartIndexNV_remap_index]
|
||||
#define _gloffset_PrimitiveRestartNV driDispatchRemapTable[PrimitiveRestartNV_remap_index]
|
||||
#define _gloffset_DepthBoundsEXT driDispatchRemapTable[DepthBoundsEXT_remap_index]
|
||||
#define _gloffset_BlendEquationSeparateEXT driDispatchRemapTable[BlendEquationSeparateEXT_remap_index]
|
||||
#define _gloffset_BindFramebufferEXT driDispatchRemapTable[BindFramebufferEXT_remap_index]
|
||||
|
|
|
|||
|
|
@ -814,57 +814,59 @@ struct _glapi_table
|
|||
void (GLAPIENTRYP ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v); /* 771 */
|
||||
void (GLAPIENTRYP ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 772 */
|
||||
void (GLAPIENTRYP ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v); /* 773 */
|
||||
void (GLAPIENTRYP DepthBoundsEXT)(GLclampd zmin, GLclampd zmax); /* 774 */
|
||||
void (GLAPIENTRYP BlendEquationSeparateEXT)(GLenum modeRGB, GLenum modeA); /* 775 */
|
||||
void (GLAPIENTRYP BindFramebufferEXT)(GLenum target, GLuint framebuffer); /* 776 */
|
||||
void (GLAPIENTRYP BindRenderbufferEXT)(GLenum target, GLuint renderbuffer); /* 777 */
|
||||
GLenum (GLAPIENTRYP CheckFramebufferStatusEXT)(GLenum target); /* 778 */
|
||||
void (GLAPIENTRYP DeleteFramebuffersEXT)(GLsizei n, const GLuint * framebuffers); /* 779 */
|
||||
void (GLAPIENTRYP DeleteRenderbuffersEXT)(GLsizei n, const GLuint * renderbuffers); /* 780 */
|
||||
void (GLAPIENTRYP FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); /* 781 */
|
||||
void (GLAPIENTRYP FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 782 */
|
||||
void (GLAPIENTRYP FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 783 */
|
||||
void (GLAPIENTRYP FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); /* 784 */
|
||||
void (GLAPIENTRYP GenFramebuffersEXT)(GLsizei n, GLuint * framebuffers); /* 785 */
|
||||
void (GLAPIENTRYP GenRenderbuffersEXT)(GLsizei n, GLuint * renderbuffers); /* 786 */
|
||||
void (GLAPIENTRYP GenerateMipmapEXT)(GLenum target); /* 787 */
|
||||
void (GLAPIENTRYP GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint * params); /* 788 */
|
||||
void (GLAPIENTRYP GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint * params); /* 789 */
|
||||
GLboolean (GLAPIENTRYP IsFramebufferEXT)(GLuint framebuffer); /* 790 */
|
||||
GLboolean (GLAPIENTRYP IsRenderbufferEXT)(GLuint renderbuffer); /* 791 */
|
||||
void (GLAPIENTRYP RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); /* 792 */
|
||||
void (GLAPIENTRYP BlitFramebufferEXT)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); /* 793 */
|
||||
void (GLAPIENTRYP BufferParameteriAPPLE)(GLenum target, GLenum pname, GLint param); /* 794 */
|
||||
void (GLAPIENTRYP FlushMappedBufferRangeAPPLE)(GLenum target, GLintptr offset, GLsizeiptr size); /* 795 */
|
||||
void (GLAPIENTRYP FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); /* 796 */
|
||||
void (GLAPIENTRYP ColorMaskIndexedEXT)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a); /* 797 */
|
||||
void (GLAPIENTRYP DisableIndexedEXT)(GLenum target, GLuint index); /* 798 */
|
||||
void (GLAPIENTRYP EnableIndexedEXT)(GLenum target, GLuint index); /* 799 */
|
||||
void (GLAPIENTRYP GetBooleanIndexedvEXT)(GLenum value, GLuint index, GLboolean * data); /* 800 */
|
||||
void (GLAPIENTRYP GetIntegerIndexedvEXT)(GLenum value, GLuint index, GLint * data); /* 801 */
|
||||
GLboolean (GLAPIENTRYP IsEnabledIndexedEXT)(GLenum target, GLuint index); /* 802 */
|
||||
void (GLAPIENTRYP BeginConditionalRenderNV)(GLuint query, GLenum mode); /* 803 */
|
||||
void (GLAPIENTRYP EndConditionalRenderNV)(void); /* 804 */
|
||||
void (GLAPIENTRYP BeginTransformFeedbackEXT)(GLenum mode); /* 805 */
|
||||
void (GLAPIENTRYP BindBufferBaseEXT)(GLenum target, GLuint index, GLuint buffer); /* 806 */
|
||||
void (GLAPIENTRYP BindBufferOffsetEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset); /* 807 */
|
||||
void (GLAPIENTRYP BindBufferRangeEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); /* 808 */
|
||||
void (GLAPIENTRYP EndTransformFeedbackEXT)(void); /* 809 */
|
||||
void (GLAPIENTRYP GetTransformFeedbackVaryingEXT)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name); /* 810 */
|
||||
void (GLAPIENTRYP TransformFeedbackVaryingsEXT)(GLuint program, GLsizei count, const char ** varyings, GLenum bufferMode); /* 811 */
|
||||
void (GLAPIENTRYP ProvokingVertexEXT)(GLenum mode); /* 812 */
|
||||
void (GLAPIENTRYP GetTexParameterPointervAPPLE)(GLenum target, GLenum pname, GLvoid ** params); /* 813 */
|
||||
void (GLAPIENTRYP TextureRangeAPPLE)(GLenum target, GLsizei length, GLvoid * pointer); /* 814 */
|
||||
void (GLAPIENTRYP GetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint * value); /* 815 */
|
||||
GLenum (GLAPIENTRYP ObjectPurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 816 */
|
||||
GLenum (GLAPIENTRYP ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 817 */
|
||||
void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 818 */
|
||||
void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 819 */
|
||||
void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 820 */
|
||||
void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 821 */
|
||||
void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 822 */
|
||||
void (GLAPIENTRYP EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid * writeOffset); /* 823 */
|
||||
void (GLAPIENTRYP EGLImageTargetTexture2DOES)(GLenum target, GLvoid * writeOffset); /* 824 */
|
||||
void (GLAPIENTRYP PrimitiveRestartIndexNV)(GLuint index); /* 774 */
|
||||
void (GLAPIENTRYP PrimitiveRestartNV)(void); /* 775 */
|
||||
void (GLAPIENTRYP DepthBoundsEXT)(GLclampd zmin, GLclampd zmax); /* 776 */
|
||||
void (GLAPIENTRYP BlendEquationSeparateEXT)(GLenum modeRGB, GLenum modeA); /* 777 */
|
||||
void (GLAPIENTRYP BindFramebufferEXT)(GLenum target, GLuint framebuffer); /* 778 */
|
||||
void (GLAPIENTRYP BindRenderbufferEXT)(GLenum target, GLuint renderbuffer); /* 779 */
|
||||
GLenum (GLAPIENTRYP CheckFramebufferStatusEXT)(GLenum target); /* 780 */
|
||||
void (GLAPIENTRYP DeleteFramebuffersEXT)(GLsizei n, const GLuint * framebuffers); /* 781 */
|
||||
void (GLAPIENTRYP DeleteRenderbuffersEXT)(GLsizei n, const GLuint * renderbuffers); /* 782 */
|
||||
void (GLAPIENTRYP FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); /* 783 */
|
||||
void (GLAPIENTRYP FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 784 */
|
||||
void (GLAPIENTRYP FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 785 */
|
||||
void (GLAPIENTRYP FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); /* 786 */
|
||||
void (GLAPIENTRYP GenFramebuffersEXT)(GLsizei n, GLuint * framebuffers); /* 787 */
|
||||
void (GLAPIENTRYP GenRenderbuffersEXT)(GLsizei n, GLuint * renderbuffers); /* 788 */
|
||||
void (GLAPIENTRYP GenerateMipmapEXT)(GLenum target); /* 789 */
|
||||
void (GLAPIENTRYP GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint * params); /* 790 */
|
||||
void (GLAPIENTRYP GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint * params); /* 791 */
|
||||
GLboolean (GLAPIENTRYP IsFramebufferEXT)(GLuint framebuffer); /* 792 */
|
||||
GLboolean (GLAPIENTRYP IsRenderbufferEXT)(GLuint renderbuffer); /* 793 */
|
||||
void (GLAPIENTRYP RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); /* 794 */
|
||||
void (GLAPIENTRYP BlitFramebufferEXT)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); /* 795 */
|
||||
void (GLAPIENTRYP BufferParameteriAPPLE)(GLenum target, GLenum pname, GLint param); /* 796 */
|
||||
void (GLAPIENTRYP FlushMappedBufferRangeAPPLE)(GLenum target, GLintptr offset, GLsizeiptr size); /* 797 */
|
||||
void (GLAPIENTRYP FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); /* 798 */
|
||||
void (GLAPIENTRYP ColorMaskIndexedEXT)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a); /* 799 */
|
||||
void (GLAPIENTRYP DisableIndexedEXT)(GLenum target, GLuint index); /* 800 */
|
||||
void (GLAPIENTRYP EnableIndexedEXT)(GLenum target, GLuint index); /* 801 */
|
||||
void (GLAPIENTRYP GetBooleanIndexedvEXT)(GLenum value, GLuint index, GLboolean * data); /* 802 */
|
||||
void (GLAPIENTRYP GetIntegerIndexedvEXT)(GLenum value, GLuint index, GLint * data); /* 803 */
|
||||
GLboolean (GLAPIENTRYP IsEnabledIndexedEXT)(GLenum target, GLuint index); /* 804 */
|
||||
void (GLAPIENTRYP BeginConditionalRenderNV)(GLuint query, GLenum mode); /* 805 */
|
||||
void (GLAPIENTRYP EndConditionalRenderNV)(void); /* 806 */
|
||||
void (GLAPIENTRYP BeginTransformFeedbackEXT)(GLenum mode); /* 807 */
|
||||
void (GLAPIENTRYP BindBufferBaseEXT)(GLenum target, GLuint index, GLuint buffer); /* 808 */
|
||||
void (GLAPIENTRYP BindBufferOffsetEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset); /* 809 */
|
||||
void (GLAPIENTRYP BindBufferRangeEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); /* 810 */
|
||||
void (GLAPIENTRYP EndTransformFeedbackEXT)(void); /* 811 */
|
||||
void (GLAPIENTRYP GetTransformFeedbackVaryingEXT)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name); /* 812 */
|
||||
void (GLAPIENTRYP TransformFeedbackVaryingsEXT)(GLuint program, GLsizei count, const char ** varyings, GLenum bufferMode); /* 813 */
|
||||
void (GLAPIENTRYP ProvokingVertexEXT)(GLenum mode); /* 814 */
|
||||
void (GLAPIENTRYP GetTexParameterPointervAPPLE)(GLenum target, GLenum pname, GLvoid ** params); /* 815 */
|
||||
void (GLAPIENTRYP TextureRangeAPPLE)(GLenum target, GLsizei length, GLvoid * pointer); /* 816 */
|
||||
void (GLAPIENTRYP GetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint * value); /* 817 */
|
||||
GLenum (GLAPIENTRYP ObjectPurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 818 */
|
||||
GLenum (GLAPIENTRYP ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 819 */
|
||||
void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 820 */
|
||||
void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 821 */
|
||||
void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 822 */
|
||||
void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 823 */
|
||||
void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 824 */
|
||||
void (GLAPIENTRYP EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid * writeOffset); /* 825 */
|
||||
void (GLAPIENTRYP EGLImageTargetTexture2DOES)(GLenum target, GLvoid * writeOffset); /* 826 */
|
||||
};
|
||||
|
||||
#endif /* !defined( _GLAPI_TABLE_H_ ) */
|
||||
|
|
|
|||
|
|
@ -5354,9 +5354,19 @@ KEYWORD1 void KEYWORD2 NAME(ProgramNamedParameter4fvNV)(GLuint id, GLsizei len,
|
|||
DISPATCH(ProgramNamedParameter4fvNV, (id, len, name, v), (F, "glProgramNamedParameter4fvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const void *) v));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_774)(GLclampd zmin, GLclampd zmax);
|
||||
KEYWORD1 void KEYWORD2 NAME(PrimitiveRestartIndexNV)(GLuint index)
|
||||
{
|
||||
DISPATCH(PrimitiveRestartIndexNV, (index), (F, "glPrimitiveRestartIndexNV(%d);\n", index));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_774)(GLclampd zmin, GLclampd zmax)
|
||||
KEYWORD1 void KEYWORD2 NAME(PrimitiveRestartNV)(void)
|
||||
{
|
||||
DISPATCH(PrimitiveRestartNV, (), (F, "glPrimitiveRestartNV();\n"));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_776)(GLclampd zmin, GLclampd zmax);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_776)(GLclampd zmin, GLclampd zmax)
|
||||
{
|
||||
DISPATCH(DepthBoundsEXT, (zmin, zmax), (F, "glDepthBoundsEXT(%f, %f);\n", zmin, zmax));
|
||||
}
|
||||
|
|
@ -5366,9 +5376,9 @@ KEYWORD1 void KEYWORD2 NAME(BlendEquationSeparate)(GLenum modeRGB, GLenum modeA)
|
|||
DISPATCH(BlendEquationSeparateEXT, (modeRGB, modeA), (F, "glBlendEquationSeparate(0x%x, 0x%x);\n", modeRGB, modeA));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_775)(GLenum modeRGB, GLenum modeA);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_777)(GLenum modeRGB, GLenum modeA);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_775)(GLenum modeRGB, GLenum modeA)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_777)(GLenum modeRGB, GLenum modeA)
|
||||
{
|
||||
DISPATCH(BlendEquationSeparateEXT, (modeRGB, modeA), (F, "glBlendEquationSeparateEXT(0x%x, 0x%x);\n", modeRGB, modeA));
|
||||
}
|
||||
|
|
@ -5548,23 +5558,23 @@ KEYWORD1 void KEYWORD2 NAME(BlitFramebuffer)(GLint srcX0, GLint srcY0, GLint src
|
|||
DISPATCH(BlitFramebufferEXT, (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter), (F, "glBlitFramebuffer(%d, %d, %d, %d, %d, %d, %d, %d, %d, 0x%x);\n", srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_793)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_795)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_793)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_795)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
|
||||
{
|
||||
DISPATCH(BlitFramebufferEXT, (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter), (F, "glBlitFramebufferEXT(%d, %d, %d, %d, %d, %d, %d, %d, %d, 0x%x);\n", srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_794)(GLenum target, GLenum pname, GLint param);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_796)(GLenum target, GLenum pname, GLint param);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_794)(GLenum target, GLenum pname, GLint param)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_796)(GLenum target, GLenum pname, GLint param)
|
||||
{
|
||||
DISPATCH(BufferParameteriAPPLE, (target, pname, param), (F, "glBufferParameteriAPPLE(0x%x, 0x%x, %d);\n", target, pname, param));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_795)(GLenum target, GLintptr offset, GLsizeiptr size);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_797)(GLenum target, GLintptr offset, GLsizeiptr size);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_795)(GLenum target, GLintptr offset, GLsizeiptr size)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_797)(GLenum target, GLintptr offset, GLsizeiptr size)
|
||||
{
|
||||
DISPATCH(FlushMappedBufferRangeAPPLE, (target, offset, size), (F, "glFlushMappedBufferRangeAPPLE(0x%x, %d, %d);\n", target, offset, size));
|
||||
}
|
||||
|
|
@ -5694,16 +5704,16 @@ KEYWORD1 void KEYWORD2 NAME(ProvokingVertex)(GLenum mode)
|
|||
DISPATCH(ProvokingVertexEXT, (mode), (F, "glProvokingVertex(0x%x);\n", mode));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_813)(GLenum target, GLenum pname, GLvoid ** params);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_815)(GLenum target, GLenum pname, GLvoid ** params);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_813)(GLenum target, GLenum pname, GLvoid ** params)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_815)(GLenum target, GLenum pname, GLvoid ** params)
|
||||
{
|
||||
DISPATCH(GetTexParameterPointervAPPLE, (target, pname, params), (F, "glGetTexParameterPointervAPPLE(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_814)(GLenum target, GLsizei length, GLvoid * pointer);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_816)(GLenum target, GLsizei length, GLvoid * pointer);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_814)(GLenum target, GLsizei length, GLvoid * pointer)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_816)(GLenum target, GLsizei length, GLvoid * pointer)
|
||||
{
|
||||
DISPATCH(TextureRangeAPPLE, (target, length, pointer), (F, "glTextureRangeAPPLE(0x%x, %d, %p);\n", target, length, (const void *) pointer));
|
||||
}
|
||||
|
|
@ -5723,37 +5733,37 @@ KEYWORD1 GLenum KEYWORD2 NAME(ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint
|
|||
RETURN_DISPATCH(ObjectUnpurgeableAPPLE, (objectType, name, option), (F, "glObjectUnpurgeableAPPLE(0x%x, %d, 0x%x);\n", objectType, name, option));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_818)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_820)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_818)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_820)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask)
|
||||
{
|
||||
DISPATCH(StencilFuncSeparateATI, (frontfunc, backfunc, ref, mask), (F, "glStencilFuncSeparateATI(0x%x, 0x%x, %d, %d);\n", frontfunc, backfunc, ref, mask));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_819)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_821)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_819)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_821)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
|
||||
{
|
||||
DISPATCH(ProgramEnvParameters4fvEXT, (target, index, count, params), (F, "glProgramEnvParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_820)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_822)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_820)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_822)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
|
||||
{
|
||||
DISPATCH(ProgramLocalParameters4fvEXT, (target, index, count, params), (F, "glProgramLocalParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_821)(GLuint id, GLenum pname, GLint64EXT * params);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_823)(GLuint id, GLenum pname, GLint64EXT * params);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_821)(GLuint id, GLenum pname, GLint64EXT * params)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_823)(GLuint id, GLenum pname, GLint64EXT * params)
|
||||
{
|
||||
DISPATCH(GetQueryObjecti64vEXT, (id, pname, params), (F, "glGetQueryObjecti64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params));
|
||||
}
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_822)(GLuint id, GLenum pname, GLuint64EXT * params);
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_824)(GLuint id, GLenum pname, GLuint64EXT * params);
|
||||
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_822)(GLuint id, GLenum pname, GLuint64EXT * params)
|
||||
KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_824)(GLuint id, GLenum pname, GLuint64EXT * params)
|
||||
{
|
||||
DISPATCH(GetQueryObjectui64vEXT, (id, pname, params), (F, "glGetQueryObjectui64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params));
|
||||
}
|
||||
|
|
@ -6695,8 +6705,10 @@ _glapi_proc DISPATCH_TABLE_NAME[] = {
|
|||
TABLE_ENTRY(ProgramNamedParameter4dvNV),
|
||||
TABLE_ENTRY(ProgramNamedParameter4fNV),
|
||||
TABLE_ENTRY(ProgramNamedParameter4fvNV),
|
||||
TABLE_ENTRY(_dispatch_stub_774),
|
||||
TABLE_ENTRY(_dispatch_stub_775),
|
||||
TABLE_ENTRY(PrimitiveRestartIndexNV),
|
||||
TABLE_ENTRY(PrimitiveRestartNV),
|
||||
TABLE_ENTRY(_dispatch_stub_776),
|
||||
TABLE_ENTRY(_dispatch_stub_777),
|
||||
TABLE_ENTRY(BindFramebufferEXT),
|
||||
TABLE_ENTRY(BindRenderbufferEXT),
|
||||
TABLE_ENTRY(CheckFramebufferStatusEXT),
|
||||
|
|
@ -6714,9 +6726,9 @@ _glapi_proc DISPATCH_TABLE_NAME[] = {
|
|||
TABLE_ENTRY(IsFramebufferEXT),
|
||||
TABLE_ENTRY(IsRenderbufferEXT),
|
||||
TABLE_ENTRY(RenderbufferStorageEXT),
|
||||
TABLE_ENTRY(_dispatch_stub_793),
|
||||
TABLE_ENTRY(_dispatch_stub_794),
|
||||
TABLE_ENTRY(_dispatch_stub_795),
|
||||
TABLE_ENTRY(_dispatch_stub_796),
|
||||
TABLE_ENTRY(_dispatch_stub_797),
|
||||
TABLE_ENTRY(FramebufferTextureLayerEXT),
|
||||
TABLE_ENTRY(ColorMaskIndexedEXT),
|
||||
TABLE_ENTRY(DisableIndexedEXT),
|
||||
|
|
@ -6734,16 +6746,16 @@ _glapi_proc DISPATCH_TABLE_NAME[] = {
|
|||
TABLE_ENTRY(GetTransformFeedbackVaryingEXT),
|
||||
TABLE_ENTRY(TransformFeedbackVaryingsEXT),
|
||||
TABLE_ENTRY(ProvokingVertexEXT),
|
||||
TABLE_ENTRY(_dispatch_stub_813),
|
||||
TABLE_ENTRY(_dispatch_stub_814),
|
||||
TABLE_ENTRY(_dispatch_stub_815),
|
||||
TABLE_ENTRY(_dispatch_stub_816),
|
||||
TABLE_ENTRY(GetObjectParameterivAPPLE),
|
||||
TABLE_ENTRY(ObjectPurgeableAPPLE),
|
||||
TABLE_ENTRY(ObjectUnpurgeableAPPLE),
|
||||
TABLE_ENTRY(_dispatch_stub_818),
|
||||
TABLE_ENTRY(_dispatch_stub_819),
|
||||
TABLE_ENTRY(_dispatch_stub_820),
|
||||
TABLE_ENTRY(_dispatch_stub_821),
|
||||
TABLE_ENTRY(_dispatch_stub_822),
|
||||
TABLE_ENTRY(_dispatch_stub_823),
|
||||
TABLE_ENTRY(_dispatch_stub_824),
|
||||
TABLE_ENTRY(EGLImageTargetRenderbufferStorageOES),
|
||||
TABLE_ENTRY(EGLImageTargetTexture2DOES),
|
||||
/* A whole bunch of no-op functions. These might be called
|
||||
|
|
|
|||
|
|
@ -826,6 +826,8 @@ static const char gl_string_table[] =
|
|||
"glProgramNamedParameter4dvNV\0"
|
||||
"glProgramNamedParameter4fNV\0"
|
||||
"glProgramNamedParameter4fvNV\0"
|
||||
"glPrimitiveRestartIndexNV\0"
|
||||
"glPrimitiveRestartNV\0"
|
||||
"glDepthBoundsEXT\0"
|
||||
"glBlendEquationSeparateEXT\0"
|
||||
"glBindFramebufferEXT\0"
|
||||
|
|
@ -1229,18 +1231,18 @@ static const char gl_string_table[] =
|
|||
#define gl_dispatch_stub_765 mgl_dispatch_stub_765
|
||||
#define gl_dispatch_stub_766 mgl_dispatch_stub_766
|
||||
#define gl_dispatch_stub_767 mgl_dispatch_stub_767
|
||||
#define gl_dispatch_stub_774 mgl_dispatch_stub_774
|
||||
#define gl_dispatch_stub_775 mgl_dispatch_stub_775
|
||||
#define gl_dispatch_stub_793 mgl_dispatch_stub_793
|
||||
#define gl_dispatch_stub_794 mgl_dispatch_stub_794
|
||||
#define gl_dispatch_stub_776 mgl_dispatch_stub_776
|
||||
#define gl_dispatch_stub_777 mgl_dispatch_stub_777
|
||||
#define gl_dispatch_stub_795 mgl_dispatch_stub_795
|
||||
#define gl_dispatch_stub_813 mgl_dispatch_stub_813
|
||||
#define gl_dispatch_stub_814 mgl_dispatch_stub_814
|
||||
#define gl_dispatch_stub_818 mgl_dispatch_stub_818
|
||||
#define gl_dispatch_stub_819 mgl_dispatch_stub_819
|
||||
#define gl_dispatch_stub_796 mgl_dispatch_stub_796
|
||||
#define gl_dispatch_stub_797 mgl_dispatch_stub_797
|
||||
#define gl_dispatch_stub_815 mgl_dispatch_stub_815
|
||||
#define gl_dispatch_stub_816 mgl_dispatch_stub_816
|
||||
#define gl_dispatch_stub_820 mgl_dispatch_stub_820
|
||||
#define gl_dispatch_stub_821 mgl_dispatch_stub_821
|
||||
#define gl_dispatch_stub_822 mgl_dispatch_stub_822
|
||||
#define gl_dispatch_stub_823 mgl_dispatch_stub_823
|
||||
#define gl_dispatch_stub_824 mgl_dispatch_stub_824
|
||||
#endif /* USE_MGL_NAMESPACE */
|
||||
|
||||
|
||||
|
|
@ -1281,18 +1283,18 @@ void GLAPIENTRY gl_dispatch_stub_764(GLuint array);
|
|||
void GLAPIENTRY gl_dispatch_stub_765(GLsizei n, const GLuint * arrays);
|
||||
void GLAPIENTRY gl_dispatch_stub_766(GLsizei n, GLuint * arrays);
|
||||
GLboolean GLAPIENTRY gl_dispatch_stub_767(GLuint array);
|
||||
void GLAPIENTRY gl_dispatch_stub_774(GLclampd zmin, GLclampd zmax);
|
||||
void GLAPIENTRY gl_dispatch_stub_775(GLenum modeRGB, GLenum modeA);
|
||||
void GLAPIENTRY gl_dispatch_stub_793(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
|
||||
void GLAPIENTRY gl_dispatch_stub_794(GLenum target, GLenum pname, GLint param);
|
||||
void GLAPIENTRY gl_dispatch_stub_795(GLenum target, GLintptr offset, GLsizeiptr size);
|
||||
void GLAPIENTRY gl_dispatch_stub_813(GLenum target, GLenum pname, GLvoid ** params);
|
||||
void GLAPIENTRY gl_dispatch_stub_814(GLenum target, GLsizei length, GLvoid * pointer);
|
||||
void GLAPIENTRY gl_dispatch_stub_818(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
|
||||
void GLAPIENTRY gl_dispatch_stub_819(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
|
||||
void GLAPIENTRY gl_dispatch_stub_820(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
|
||||
void GLAPIENTRY gl_dispatch_stub_821(GLuint id, GLenum pname, GLint64EXT * params);
|
||||
void GLAPIENTRY gl_dispatch_stub_822(GLuint id, GLenum pname, GLuint64EXT * params);
|
||||
void GLAPIENTRY gl_dispatch_stub_776(GLclampd zmin, GLclampd zmax);
|
||||
void GLAPIENTRY gl_dispatch_stub_777(GLenum modeRGB, GLenum modeA);
|
||||
void GLAPIENTRY gl_dispatch_stub_795(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
|
||||
void GLAPIENTRY gl_dispatch_stub_796(GLenum target, GLenum pname, GLint param);
|
||||
void GLAPIENTRY gl_dispatch_stub_797(GLenum target, GLintptr offset, GLsizeiptr size);
|
||||
void GLAPIENTRY gl_dispatch_stub_815(GLenum target, GLenum pname, GLvoid ** params);
|
||||
void GLAPIENTRY gl_dispatch_stub_816(GLenum target, GLsizei length, GLvoid * pointer);
|
||||
void GLAPIENTRY gl_dispatch_stub_820(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
|
||||
void GLAPIENTRY gl_dispatch_stub_821(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
|
||||
void GLAPIENTRY gl_dispatch_stub_822(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
|
||||
void GLAPIENTRY gl_dispatch_stub_823(GLuint id, GLenum pname, GLint64EXT * params);
|
||||
void GLAPIENTRY gl_dispatch_stub_824(GLuint id, GLenum pname, GLuint64EXT * params);
|
||||
#endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */
|
||||
|
||||
static const glprocs_table_t static_functions[] = {
|
||||
|
|
@ -2070,369 +2072,371 @@ static const glprocs_table_t static_functions[] = {
|
|||
NAME_FUNC_OFFSET(13457, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, _gloffset_ProgramNamedParameter4dvNV),
|
||||
NAME_FUNC_OFFSET(13486, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, _gloffset_ProgramNamedParameter4fNV),
|
||||
NAME_FUNC_OFFSET(13514, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, _gloffset_ProgramNamedParameter4fvNV),
|
||||
NAME_FUNC_OFFSET(13543, gl_dispatch_stub_774, gl_dispatch_stub_774, NULL, _gloffset_DepthBoundsEXT),
|
||||
NAME_FUNC_OFFSET(13560, gl_dispatch_stub_775, gl_dispatch_stub_775, NULL, _gloffset_BlendEquationSeparateEXT),
|
||||
NAME_FUNC_OFFSET(13587, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT),
|
||||
NAME_FUNC_OFFSET(13608, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT),
|
||||
NAME_FUNC_OFFSET(13630, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT),
|
||||
NAME_FUNC_OFFSET(13658, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT),
|
||||
NAME_FUNC_OFFSET(13682, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT),
|
||||
NAME_FUNC_OFFSET(13707, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT),
|
||||
NAME_FUNC_OFFSET(13736, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT),
|
||||
NAME_FUNC_OFFSET(13762, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT),
|
||||
NAME_FUNC_OFFSET(13788, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT),
|
||||
NAME_FUNC_OFFSET(13814, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT),
|
||||
NAME_FUNC_OFFSET(13835, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT),
|
||||
NAME_FUNC_OFFSET(13857, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT),
|
||||
NAME_FUNC_OFFSET(13877, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT),
|
||||
NAME_FUNC_OFFSET(13918, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT),
|
||||
NAME_FUNC_OFFSET(13950, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT),
|
||||
NAME_FUNC_OFFSET(13969, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT),
|
||||
NAME_FUNC_OFFSET(13989, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT),
|
||||
NAME_FUNC_OFFSET(14014, gl_dispatch_stub_793, gl_dispatch_stub_793, NULL, _gloffset_BlitFramebufferEXT),
|
||||
NAME_FUNC_OFFSET(14035, gl_dispatch_stub_794, gl_dispatch_stub_794, NULL, _gloffset_BufferParameteriAPPLE),
|
||||
NAME_FUNC_OFFSET(14059, gl_dispatch_stub_795, gl_dispatch_stub_795, NULL, _gloffset_FlushMappedBufferRangeAPPLE),
|
||||
NAME_FUNC_OFFSET(14089, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT),
|
||||
NAME_FUNC_OFFSET(14118, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, _gloffset_ColorMaskIndexedEXT),
|
||||
NAME_FUNC_OFFSET(14140, glDisableIndexedEXT, glDisableIndexedEXT, NULL, _gloffset_DisableIndexedEXT),
|
||||
NAME_FUNC_OFFSET(14160, glEnableIndexedEXT, glEnableIndexedEXT, NULL, _gloffset_EnableIndexedEXT),
|
||||
NAME_FUNC_OFFSET(14179, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, _gloffset_GetBooleanIndexedvEXT),
|
||||
NAME_FUNC_OFFSET(14203, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, _gloffset_GetIntegerIndexedvEXT),
|
||||
NAME_FUNC_OFFSET(14227, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, _gloffset_IsEnabledIndexedEXT),
|
||||
NAME_FUNC_OFFSET(14249, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, _gloffset_BeginConditionalRenderNV),
|
||||
NAME_FUNC_OFFSET(14276, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, _gloffset_EndConditionalRenderNV),
|
||||
NAME_FUNC_OFFSET(14301, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, _gloffset_BeginTransformFeedbackEXT),
|
||||
NAME_FUNC_OFFSET(14329, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, _gloffset_BindBufferBaseEXT),
|
||||
NAME_FUNC_OFFSET(14349, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, _gloffset_BindBufferOffsetEXT),
|
||||
NAME_FUNC_OFFSET(14371, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, _gloffset_BindBufferRangeEXT),
|
||||
NAME_FUNC_OFFSET(14392, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, _gloffset_EndTransformFeedbackEXT),
|
||||
NAME_FUNC_OFFSET(14418, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, _gloffset_GetTransformFeedbackVaryingEXT),
|
||||
NAME_FUNC_OFFSET(14451, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, _gloffset_TransformFeedbackVaryingsEXT),
|
||||
NAME_FUNC_OFFSET(14482, glProvokingVertexEXT, glProvokingVertexEXT, NULL, _gloffset_ProvokingVertexEXT),
|
||||
NAME_FUNC_OFFSET(14503, gl_dispatch_stub_813, gl_dispatch_stub_813, NULL, _gloffset_GetTexParameterPointervAPPLE),
|
||||
NAME_FUNC_OFFSET(14534, gl_dispatch_stub_814, gl_dispatch_stub_814, NULL, _gloffset_TextureRangeAPPLE),
|
||||
NAME_FUNC_OFFSET(14554, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, _gloffset_GetObjectParameterivAPPLE),
|
||||
NAME_FUNC_OFFSET(14582, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, _gloffset_ObjectPurgeableAPPLE),
|
||||
NAME_FUNC_OFFSET(14605, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, _gloffset_ObjectUnpurgeableAPPLE),
|
||||
NAME_FUNC_OFFSET(14630, gl_dispatch_stub_818, gl_dispatch_stub_818, NULL, _gloffset_StencilFuncSeparateATI),
|
||||
NAME_FUNC_OFFSET(14655, gl_dispatch_stub_819, gl_dispatch_stub_819, NULL, _gloffset_ProgramEnvParameters4fvEXT),
|
||||
NAME_FUNC_OFFSET(14684, gl_dispatch_stub_820, gl_dispatch_stub_820, NULL, _gloffset_ProgramLocalParameters4fvEXT),
|
||||
NAME_FUNC_OFFSET(14715, gl_dispatch_stub_821, gl_dispatch_stub_821, NULL, _gloffset_GetQueryObjecti64vEXT),
|
||||
NAME_FUNC_OFFSET(14739, gl_dispatch_stub_822, gl_dispatch_stub_822, NULL, _gloffset_GetQueryObjectui64vEXT),
|
||||
NAME_FUNC_OFFSET(14764, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, _gloffset_EGLImageTargetRenderbufferStorageOES),
|
||||
NAME_FUNC_OFFSET(14803, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, _gloffset_EGLImageTargetTexture2DOES),
|
||||
NAME_FUNC_OFFSET(14832, glArrayElement, glArrayElement, NULL, _gloffset_ArrayElement),
|
||||
NAME_FUNC_OFFSET(14850, glBindTexture, glBindTexture, NULL, _gloffset_BindTexture),
|
||||
NAME_FUNC_OFFSET(14867, glDrawArrays, glDrawArrays, NULL, _gloffset_DrawArrays),
|
||||
NAME_FUNC_OFFSET(14883, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, _gloffset_AreTexturesResident),
|
||||
NAME_FUNC_OFFSET(14908, glCopyTexImage1D, glCopyTexImage1D, NULL, _gloffset_CopyTexImage1D),
|
||||
NAME_FUNC_OFFSET(14928, glCopyTexImage2D, glCopyTexImage2D, NULL, _gloffset_CopyTexImage2D),
|
||||
NAME_FUNC_OFFSET(14948, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, _gloffset_CopyTexSubImage1D),
|
||||
NAME_FUNC_OFFSET(14971, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, _gloffset_CopyTexSubImage2D),
|
||||
NAME_FUNC_OFFSET(14994, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, _gloffset_DeleteTextures),
|
||||
NAME_FUNC_OFFSET(15014, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, _gloffset_GenTextures),
|
||||
NAME_FUNC_OFFSET(15031, glGetPointerv, glGetPointerv, NULL, _gloffset_GetPointerv),
|
||||
NAME_FUNC_OFFSET(15048, glIsTexture, glIsTextureEXT, glIsTextureEXT, _gloffset_IsTexture),
|
||||
NAME_FUNC_OFFSET(15063, glPrioritizeTextures, glPrioritizeTextures, NULL, _gloffset_PrioritizeTextures),
|
||||
NAME_FUNC_OFFSET(15087, glTexSubImage1D, glTexSubImage1D, NULL, _gloffset_TexSubImage1D),
|
||||
NAME_FUNC_OFFSET(15106, glTexSubImage2D, glTexSubImage2D, NULL, _gloffset_TexSubImage2D),
|
||||
NAME_FUNC_OFFSET(15125, glBlendColor, glBlendColor, NULL, _gloffset_BlendColor),
|
||||
NAME_FUNC_OFFSET(15141, glBlendEquation, glBlendEquation, NULL, _gloffset_BlendEquation),
|
||||
NAME_FUNC_OFFSET(15160, glDrawRangeElements, glDrawRangeElements, NULL, _gloffset_DrawRangeElements),
|
||||
NAME_FUNC_OFFSET(15183, glColorTable, glColorTable, NULL, _gloffset_ColorTable),
|
||||
NAME_FUNC_OFFSET(15199, glColorTable, glColorTable, NULL, _gloffset_ColorTable),
|
||||
NAME_FUNC_OFFSET(15215, glColorTableParameterfv, glColorTableParameterfv, NULL, _gloffset_ColorTableParameterfv),
|
||||
NAME_FUNC_OFFSET(15242, glColorTableParameteriv, glColorTableParameteriv, NULL, _gloffset_ColorTableParameteriv),
|
||||
NAME_FUNC_OFFSET(15269, glCopyColorTable, glCopyColorTable, NULL, _gloffset_CopyColorTable),
|
||||
NAME_FUNC_OFFSET(15289, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable),
|
||||
NAME_FUNC_OFFSET(15308, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable),
|
||||
NAME_FUNC_OFFSET(15327, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv),
|
||||
NAME_FUNC_OFFSET(15357, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv),
|
||||
NAME_FUNC_OFFSET(15387, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv),
|
||||
NAME_FUNC_OFFSET(15417, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv),
|
||||
NAME_FUNC_OFFSET(15447, glColorSubTable, glColorSubTable, NULL, _gloffset_ColorSubTable),
|
||||
NAME_FUNC_OFFSET(15466, glCopyColorSubTable, glCopyColorSubTable, NULL, _gloffset_CopyColorSubTable),
|
||||
NAME_FUNC_OFFSET(15489, glConvolutionFilter1D, glConvolutionFilter1D, NULL, _gloffset_ConvolutionFilter1D),
|
||||
NAME_FUNC_OFFSET(15514, glConvolutionFilter2D, glConvolutionFilter2D, NULL, _gloffset_ConvolutionFilter2D),
|
||||
NAME_FUNC_OFFSET(15539, glConvolutionParameterf, glConvolutionParameterf, NULL, _gloffset_ConvolutionParameterf),
|
||||
NAME_FUNC_OFFSET(15566, glConvolutionParameterfv, glConvolutionParameterfv, NULL, _gloffset_ConvolutionParameterfv),
|
||||
NAME_FUNC_OFFSET(15594, glConvolutionParameteri, glConvolutionParameteri, NULL, _gloffset_ConvolutionParameteri),
|
||||
NAME_FUNC_OFFSET(15621, glConvolutionParameteriv, glConvolutionParameteriv, NULL, _gloffset_ConvolutionParameteriv),
|
||||
NAME_FUNC_OFFSET(15649, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, _gloffset_CopyConvolutionFilter1D),
|
||||
NAME_FUNC_OFFSET(15678, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, _gloffset_CopyConvolutionFilter2D),
|
||||
NAME_FUNC_OFFSET(15707, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, _gloffset_GetConvolutionFilter),
|
||||
NAME_FUNC_OFFSET(15733, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, _gloffset_GetConvolutionParameterfv),
|
||||
NAME_FUNC_OFFSET(15764, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, _gloffset_GetConvolutionParameteriv),
|
||||
NAME_FUNC_OFFSET(15795, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, _gloffset_GetSeparableFilter),
|
||||
NAME_FUNC_OFFSET(15819, glSeparableFilter2D, glSeparableFilter2D, NULL, _gloffset_SeparableFilter2D),
|
||||
NAME_FUNC_OFFSET(15842, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, _gloffset_GetHistogram),
|
||||
NAME_FUNC_OFFSET(15860, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, _gloffset_GetHistogramParameterfv),
|
||||
NAME_FUNC_OFFSET(15889, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, _gloffset_GetHistogramParameteriv),
|
||||
NAME_FUNC_OFFSET(15918, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, _gloffset_GetMinmax),
|
||||
NAME_FUNC_OFFSET(15933, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, _gloffset_GetMinmaxParameterfv),
|
||||
NAME_FUNC_OFFSET(15959, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, _gloffset_GetMinmaxParameteriv),
|
||||
NAME_FUNC_OFFSET(15985, glHistogram, glHistogram, NULL, _gloffset_Histogram),
|
||||
NAME_FUNC_OFFSET(16000, glMinmax, glMinmax, NULL, _gloffset_Minmax),
|
||||
NAME_FUNC_OFFSET(16012, glResetHistogram, glResetHistogram, NULL, _gloffset_ResetHistogram),
|
||||
NAME_FUNC_OFFSET(16032, glResetMinmax, glResetMinmax, NULL, _gloffset_ResetMinmax),
|
||||
NAME_FUNC_OFFSET(16049, glTexImage3D, glTexImage3D, NULL, _gloffset_TexImage3D),
|
||||
NAME_FUNC_OFFSET(16065, glTexSubImage3D, glTexSubImage3D, NULL, _gloffset_TexSubImage3D),
|
||||
NAME_FUNC_OFFSET(16084, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, _gloffset_CopyTexSubImage3D),
|
||||
NAME_FUNC_OFFSET(16107, glActiveTextureARB, glActiveTextureARB, NULL, _gloffset_ActiveTextureARB),
|
||||
NAME_FUNC_OFFSET(16123, glClientActiveTextureARB, glClientActiveTextureARB, NULL, _gloffset_ClientActiveTextureARB),
|
||||
NAME_FUNC_OFFSET(16145, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, _gloffset_MultiTexCoord1dARB),
|
||||
NAME_FUNC_OFFSET(16163, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, _gloffset_MultiTexCoord1dvARB),
|
||||
NAME_FUNC_OFFSET(16182, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, _gloffset_MultiTexCoord1fARB),
|
||||
NAME_FUNC_OFFSET(16200, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, _gloffset_MultiTexCoord1fvARB),
|
||||
NAME_FUNC_OFFSET(16219, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, _gloffset_MultiTexCoord1iARB),
|
||||
NAME_FUNC_OFFSET(16237, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, _gloffset_MultiTexCoord1ivARB),
|
||||
NAME_FUNC_OFFSET(16256, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, _gloffset_MultiTexCoord1sARB),
|
||||
NAME_FUNC_OFFSET(16274, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, _gloffset_MultiTexCoord1svARB),
|
||||
NAME_FUNC_OFFSET(16293, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, _gloffset_MultiTexCoord2dARB),
|
||||
NAME_FUNC_OFFSET(16311, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, _gloffset_MultiTexCoord2dvARB),
|
||||
NAME_FUNC_OFFSET(16330, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, _gloffset_MultiTexCoord2fARB),
|
||||
NAME_FUNC_OFFSET(16348, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, _gloffset_MultiTexCoord2fvARB),
|
||||
NAME_FUNC_OFFSET(16367, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, _gloffset_MultiTexCoord2iARB),
|
||||
NAME_FUNC_OFFSET(16385, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, _gloffset_MultiTexCoord2ivARB),
|
||||
NAME_FUNC_OFFSET(16404, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, _gloffset_MultiTexCoord2sARB),
|
||||
NAME_FUNC_OFFSET(16422, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, _gloffset_MultiTexCoord2svARB),
|
||||
NAME_FUNC_OFFSET(16441, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, _gloffset_MultiTexCoord3dARB),
|
||||
NAME_FUNC_OFFSET(16459, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, _gloffset_MultiTexCoord3dvARB),
|
||||
NAME_FUNC_OFFSET(16478, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, _gloffset_MultiTexCoord3fARB),
|
||||
NAME_FUNC_OFFSET(16496, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, _gloffset_MultiTexCoord3fvARB),
|
||||
NAME_FUNC_OFFSET(16515, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, _gloffset_MultiTexCoord3iARB),
|
||||
NAME_FUNC_OFFSET(16533, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, _gloffset_MultiTexCoord3ivARB),
|
||||
NAME_FUNC_OFFSET(16552, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, _gloffset_MultiTexCoord3sARB),
|
||||
NAME_FUNC_OFFSET(16570, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, _gloffset_MultiTexCoord3svARB),
|
||||
NAME_FUNC_OFFSET(16589, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, _gloffset_MultiTexCoord4dARB),
|
||||
NAME_FUNC_OFFSET(16607, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, _gloffset_MultiTexCoord4dvARB),
|
||||
NAME_FUNC_OFFSET(16626, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, _gloffset_MultiTexCoord4fARB),
|
||||
NAME_FUNC_OFFSET(16644, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, _gloffset_MultiTexCoord4fvARB),
|
||||
NAME_FUNC_OFFSET(16663, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, _gloffset_MultiTexCoord4iARB),
|
||||
NAME_FUNC_OFFSET(16681, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, _gloffset_MultiTexCoord4ivARB),
|
||||
NAME_FUNC_OFFSET(16700, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, _gloffset_MultiTexCoord4sARB),
|
||||
NAME_FUNC_OFFSET(16718, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, _gloffset_MultiTexCoord4svARB),
|
||||
NAME_FUNC_OFFSET(16737, glStencilOpSeparate, glStencilOpSeparate, NULL, _gloffset_StencilOpSeparate),
|
||||
NAME_FUNC_OFFSET(16760, glDrawArraysInstanced, glDrawArraysInstanced, NULL, _gloffset_DrawArraysInstanced),
|
||||
NAME_FUNC_OFFSET(16785, glDrawArraysInstanced, glDrawArraysInstanced, NULL, _gloffset_DrawArraysInstanced),
|
||||
NAME_FUNC_OFFSET(16810, glDrawElementsInstanced, glDrawElementsInstanced, NULL, _gloffset_DrawElementsInstanced),
|
||||
NAME_FUNC_OFFSET(16837, glDrawElementsInstanced, glDrawElementsInstanced, NULL, _gloffset_DrawElementsInstanced),
|
||||
NAME_FUNC_OFFSET(16864, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, _gloffset_LoadTransposeMatrixdARB),
|
||||
NAME_FUNC_OFFSET(16887, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, _gloffset_LoadTransposeMatrixfARB),
|
||||
NAME_FUNC_OFFSET(16910, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, _gloffset_MultTransposeMatrixdARB),
|
||||
NAME_FUNC_OFFSET(16933, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, _gloffset_MultTransposeMatrixfARB),
|
||||
NAME_FUNC_OFFSET(16956, glSampleCoverageARB, glSampleCoverageARB, NULL, _gloffset_SampleCoverageARB),
|
||||
NAME_FUNC_OFFSET(16973, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, _gloffset_CompressedTexImage1DARB),
|
||||
NAME_FUNC_OFFSET(16996, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, _gloffset_CompressedTexImage2DARB),
|
||||
NAME_FUNC_OFFSET(17019, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, _gloffset_CompressedTexImage3DARB),
|
||||
NAME_FUNC_OFFSET(17042, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, _gloffset_CompressedTexSubImage1DARB),
|
||||
NAME_FUNC_OFFSET(17068, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, _gloffset_CompressedTexSubImage2DARB),
|
||||
NAME_FUNC_OFFSET(17094, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, _gloffset_CompressedTexSubImage3DARB),
|
||||
NAME_FUNC_OFFSET(17120, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, _gloffset_GetCompressedTexImageARB),
|
||||
NAME_FUNC_OFFSET(17144, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, _gloffset_DisableVertexAttribArrayARB),
|
||||
NAME_FUNC_OFFSET(17171, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, _gloffset_EnableVertexAttribArrayARB),
|
||||
NAME_FUNC_OFFSET(17197, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, _gloffset_GetVertexAttribdvARB),
|
||||
NAME_FUNC_OFFSET(17217, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, _gloffset_GetVertexAttribfvARB),
|
||||
NAME_FUNC_OFFSET(17237, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, _gloffset_GetVertexAttribivARB),
|
||||
NAME_FUNC_OFFSET(17257, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, _gloffset_ProgramEnvParameter4dARB),
|
||||
NAME_FUNC_OFFSET(17280, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, _gloffset_ProgramEnvParameter4dvARB),
|
||||
NAME_FUNC_OFFSET(17304, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, _gloffset_ProgramEnvParameter4fARB),
|
||||
NAME_FUNC_OFFSET(17327, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, _gloffset_ProgramEnvParameter4fvARB),
|
||||
NAME_FUNC_OFFSET(17351, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, _gloffset_VertexAttrib1dARB),
|
||||
NAME_FUNC_OFFSET(17368, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, _gloffset_VertexAttrib1dvARB),
|
||||
NAME_FUNC_OFFSET(17386, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, _gloffset_VertexAttrib1fARB),
|
||||
NAME_FUNC_OFFSET(17403, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, _gloffset_VertexAttrib1fvARB),
|
||||
NAME_FUNC_OFFSET(17421, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, _gloffset_VertexAttrib1sARB),
|
||||
NAME_FUNC_OFFSET(17438, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, _gloffset_VertexAttrib1svARB),
|
||||
NAME_FUNC_OFFSET(17456, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, _gloffset_VertexAttrib2dARB),
|
||||
NAME_FUNC_OFFSET(17473, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, _gloffset_VertexAttrib2dvARB),
|
||||
NAME_FUNC_OFFSET(17491, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, _gloffset_VertexAttrib2fARB),
|
||||
NAME_FUNC_OFFSET(17508, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, _gloffset_VertexAttrib2fvARB),
|
||||
NAME_FUNC_OFFSET(17526, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, _gloffset_VertexAttrib2sARB),
|
||||
NAME_FUNC_OFFSET(17543, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, _gloffset_VertexAttrib2svARB),
|
||||
NAME_FUNC_OFFSET(17561, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, _gloffset_VertexAttrib3dARB),
|
||||
NAME_FUNC_OFFSET(17578, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, _gloffset_VertexAttrib3dvARB),
|
||||
NAME_FUNC_OFFSET(17596, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, _gloffset_VertexAttrib3fARB),
|
||||
NAME_FUNC_OFFSET(17613, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, _gloffset_VertexAttrib3fvARB),
|
||||
NAME_FUNC_OFFSET(17631, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, _gloffset_VertexAttrib3sARB),
|
||||
NAME_FUNC_OFFSET(17648, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, _gloffset_VertexAttrib3svARB),
|
||||
NAME_FUNC_OFFSET(17666, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, _gloffset_VertexAttrib4NbvARB),
|
||||
NAME_FUNC_OFFSET(17685, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, _gloffset_VertexAttrib4NivARB),
|
||||
NAME_FUNC_OFFSET(17704, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, _gloffset_VertexAttrib4NsvARB),
|
||||
NAME_FUNC_OFFSET(17723, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, _gloffset_VertexAttrib4NubARB),
|
||||
NAME_FUNC_OFFSET(17742, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, _gloffset_VertexAttrib4NubvARB),
|
||||
NAME_FUNC_OFFSET(17762, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, _gloffset_VertexAttrib4NuivARB),
|
||||
NAME_FUNC_OFFSET(17782, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, _gloffset_VertexAttrib4NusvARB),
|
||||
NAME_FUNC_OFFSET(17802, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, _gloffset_VertexAttrib4bvARB),
|
||||
NAME_FUNC_OFFSET(17820, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, _gloffset_VertexAttrib4dARB),
|
||||
NAME_FUNC_OFFSET(17837, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, _gloffset_VertexAttrib4dvARB),
|
||||
NAME_FUNC_OFFSET(17855, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, _gloffset_VertexAttrib4fARB),
|
||||
NAME_FUNC_OFFSET(17872, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, _gloffset_VertexAttrib4fvARB),
|
||||
NAME_FUNC_OFFSET(17890, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, _gloffset_VertexAttrib4ivARB),
|
||||
NAME_FUNC_OFFSET(17908, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, _gloffset_VertexAttrib4sARB),
|
||||
NAME_FUNC_OFFSET(17925, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, _gloffset_VertexAttrib4svARB),
|
||||
NAME_FUNC_OFFSET(17943, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, _gloffset_VertexAttrib4ubvARB),
|
||||
NAME_FUNC_OFFSET(17962, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, _gloffset_VertexAttrib4uivARB),
|
||||
NAME_FUNC_OFFSET(17981, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, _gloffset_VertexAttrib4usvARB),
|
||||
NAME_FUNC_OFFSET(18000, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, _gloffset_VertexAttribPointerARB),
|
||||
NAME_FUNC_OFFSET(18022, glBindBufferARB, glBindBufferARB, NULL, _gloffset_BindBufferARB),
|
||||
NAME_FUNC_OFFSET(18035, glBufferDataARB, glBufferDataARB, NULL, _gloffset_BufferDataARB),
|
||||
NAME_FUNC_OFFSET(18048, glBufferSubDataARB, glBufferSubDataARB, NULL, _gloffset_BufferSubDataARB),
|
||||
NAME_FUNC_OFFSET(18064, glDeleteBuffersARB, glDeleteBuffersARB, NULL, _gloffset_DeleteBuffersARB),
|
||||
NAME_FUNC_OFFSET(18080, glGenBuffersARB, glGenBuffersARB, NULL, _gloffset_GenBuffersARB),
|
||||
NAME_FUNC_OFFSET(18093, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, _gloffset_GetBufferParameterivARB),
|
||||
NAME_FUNC_OFFSET(18116, glGetBufferPointervARB, glGetBufferPointervARB, NULL, _gloffset_GetBufferPointervARB),
|
||||
NAME_FUNC_OFFSET(18136, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, _gloffset_GetBufferSubDataARB),
|
||||
NAME_FUNC_OFFSET(18155, glIsBufferARB, glIsBufferARB, NULL, _gloffset_IsBufferARB),
|
||||
NAME_FUNC_OFFSET(18166, glMapBufferARB, glMapBufferARB, NULL, _gloffset_MapBufferARB),
|
||||
NAME_FUNC_OFFSET(18178, glUnmapBufferARB, glUnmapBufferARB, NULL, _gloffset_UnmapBufferARB),
|
||||
NAME_FUNC_OFFSET(18192, glBeginQueryARB, glBeginQueryARB, NULL, _gloffset_BeginQueryARB),
|
||||
NAME_FUNC_OFFSET(18205, glDeleteQueriesARB, glDeleteQueriesARB, NULL, _gloffset_DeleteQueriesARB),
|
||||
NAME_FUNC_OFFSET(18221, glEndQueryARB, glEndQueryARB, NULL, _gloffset_EndQueryARB),
|
||||
NAME_FUNC_OFFSET(18232, glGenQueriesARB, glGenQueriesARB, NULL, _gloffset_GenQueriesARB),
|
||||
NAME_FUNC_OFFSET(18245, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, _gloffset_GetQueryObjectivARB),
|
||||
NAME_FUNC_OFFSET(18264, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, _gloffset_GetQueryObjectuivARB),
|
||||
NAME_FUNC_OFFSET(18284, glGetQueryivARB, glGetQueryivARB, NULL, _gloffset_GetQueryivARB),
|
||||
NAME_FUNC_OFFSET(18297, glIsQueryARB, glIsQueryARB, NULL, _gloffset_IsQueryARB),
|
||||
NAME_FUNC_OFFSET(18307, glCompileShaderARB, glCompileShaderARB, NULL, _gloffset_CompileShaderARB),
|
||||
NAME_FUNC_OFFSET(18323, glGetActiveUniformARB, glGetActiveUniformARB, NULL, _gloffset_GetActiveUniformARB),
|
||||
NAME_FUNC_OFFSET(18342, glGetShaderSourceARB, glGetShaderSourceARB, NULL, _gloffset_GetShaderSourceARB),
|
||||
NAME_FUNC_OFFSET(18360, glGetUniformLocationARB, glGetUniformLocationARB, NULL, _gloffset_GetUniformLocationARB),
|
||||
NAME_FUNC_OFFSET(18381, glGetUniformfvARB, glGetUniformfvARB, NULL, _gloffset_GetUniformfvARB),
|
||||
NAME_FUNC_OFFSET(18396, glGetUniformivARB, glGetUniformivARB, NULL, _gloffset_GetUniformivARB),
|
||||
NAME_FUNC_OFFSET(18411, glLinkProgramARB, glLinkProgramARB, NULL, _gloffset_LinkProgramARB),
|
||||
NAME_FUNC_OFFSET(18425, glShaderSourceARB, glShaderSourceARB, NULL, _gloffset_ShaderSourceARB),
|
||||
NAME_FUNC_OFFSET(18440, glUniform1fARB, glUniform1fARB, NULL, _gloffset_Uniform1fARB),
|
||||
NAME_FUNC_OFFSET(18452, glUniform1fvARB, glUniform1fvARB, NULL, _gloffset_Uniform1fvARB),
|
||||
NAME_FUNC_OFFSET(18465, glUniform1iARB, glUniform1iARB, NULL, _gloffset_Uniform1iARB),
|
||||
NAME_FUNC_OFFSET(18477, glUniform1ivARB, glUniform1ivARB, NULL, _gloffset_Uniform1ivARB),
|
||||
NAME_FUNC_OFFSET(18490, glUniform2fARB, glUniform2fARB, NULL, _gloffset_Uniform2fARB),
|
||||
NAME_FUNC_OFFSET(18502, glUniform2fvARB, glUniform2fvARB, NULL, _gloffset_Uniform2fvARB),
|
||||
NAME_FUNC_OFFSET(18515, glUniform2iARB, glUniform2iARB, NULL, _gloffset_Uniform2iARB),
|
||||
NAME_FUNC_OFFSET(18527, glUniform2ivARB, glUniform2ivARB, NULL, _gloffset_Uniform2ivARB),
|
||||
NAME_FUNC_OFFSET(18540, glUniform3fARB, glUniform3fARB, NULL, _gloffset_Uniform3fARB),
|
||||
NAME_FUNC_OFFSET(18552, glUniform3fvARB, glUniform3fvARB, NULL, _gloffset_Uniform3fvARB),
|
||||
NAME_FUNC_OFFSET(18565, glUniform3iARB, glUniform3iARB, NULL, _gloffset_Uniform3iARB),
|
||||
NAME_FUNC_OFFSET(18577, glUniform3ivARB, glUniform3ivARB, NULL, _gloffset_Uniform3ivARB),
|
||||
NAME_FUNC_OFFSET(18590, glUniform4fARB, glUniform4fARB, NULL, _gloffset_Uniform4fARB),
|
||||
NAME_FUNC_OFFSET(18602, glUniform4fvARB, glUniform4fvARB, NULL, _gloffset_Uniform4fvARB),
|
||||
NAME_FUNC_OFFSET(18615, glUniform4iARB, glUniform4iARB, NULL, _gloffset_Uniform4iARB),
|
||||
NAME_FUNC_OFFSET(18627, glUniform4ivARB, glUniform4ivARB, NULL, _gloffset_Uniform4ivARB),
|
||||
NAME_FUNC_OFFSET(18640, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, _gloffset_UniformMatrix2fvARB),
|
||||
NAME_FUNC_OFFSET(18659, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, _gloffset_UniformMatrix3fvARB),
|
||||
NAME_FUNC_OFFSET(18678, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, _gloffset_UniformMatrix4fvARB),
|
||||
NAME_FUNC_OFFSET(18697, glUseProgramObjectARB, glUseProgramObjectARB, NULL, _gloffset_UseProgramObjectARB),
|
||||
NAME_FUNC_OFFSET(18710, glValidateProgramARB, glValidateProgramARB, NULL, _gloffset_ValidateProgramARB),
|
||||
NAME_FUNC_OFFSET(18728, glBindAttribLocationARB, glBindAttribLocationARB, NULL, _gloffset_BindAttribLocationARB),
|
||||
NAME_FUNC_OFFSET(18749, glGetActiveAttribARB, glGetActiveAttribARB, NULL, _gloffset_GetActiveAttribARB),
|
||||
NAME_FUNC_OFFSET(18767, glGetAttribLocationARB, glGetAttribLocationARB, NULL, _gloffset_GetAttribLocationARB),
|
||||
NAME_FUNC_OFFSET(18787, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB),
|
||||
NAME_FUNC_OFFSET(18801, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB),
|
||||
NAME_FUNC_OFFSET(18818, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, _gloffset_RenderbufferStorageMultisample),
|
||||
NAME_FUNC_OFFSET(18854, gl_dispatch_stub_596, gl_dispatch_stub_596, NULL, _gloffset_SampleMaskSGIS),
|
||||
NAME_FUNC_OFFSET(18870, gl_dispatch_stub_597, gl_dispatch_stub_597, NULL, _gloffset_SamplePatternSGIS),
|
||||
NAME_FUNC_OFFSET(18889, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
|
||||
NAME_FUNC_OFFSET(18907, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
|
||||
NAME_FUNC_OFFSET(18928, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
|
||||
NAME_FUNC_OFFSET(18950, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
|
||||
NAME_FUNC_OFFSET(18969, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
|
||||
NAME_FUNC_OFFSET(18991, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
|
||||
NAME_FUNC_OFFSET(19014, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT),
|
||||
NAME_FUNC_OFFSET(19033, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT),
|
||||
NAME_FUNC_OFFSET(19053, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT),
|
||||
NAME_FUNC_OFFSET(19072, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT),
|
||||
NAME_FUNC_OFFSET(19092, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT),
|
||||
NAME_FUNC_OFFSET(19111, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT),
|
||||
NAME_FUNC_OFFSET(19131, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT),
|
||||
NAME_FUNC_OFFSET(19150, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT),
|
||||
NAME_FUNC_OFFSET(19170, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT),
|
||||
NAME_FUNC_OFFSET(19189, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT),
|
||||
NAME_FUNC_OFFSET(19209, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT),
|
||||
NAME_FUNC_OFFSET(19229, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT),
|
||||
NAME_FUNC_OFFSET(19250, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT),
|
||||
NAME_FUNC_OFFSET(19270, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT),
|
||||
NAME_FUNC_OFFSET(19291, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT),
|
||||
NAME_FUNC_OFFSET(19311, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT),
|
||||
NAME_FUNC_OFFSET(19332, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT),
|
||||
NAME_FUNC_OFFSET(19356, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT),
|
||||
NAME_FUNC_OFFSET(19374, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT),
|
||||
NAME_FUNC_OFFSET(19394, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT),
|
||||
NAME_FUNC_OFFSET(19412, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT),
|
||||
NAME_FUNC_OFFSET(19424, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT),
|
||||
NAME_FUNC_OFFSET(19437, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT),
|
||||
NAME_FUNC_OFFSET(19449, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT),
|
||||
NAME_FUNC_OFFSET(19462, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT),
|
||||
NAME_FUNC_OFFSET(19482, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT),
|
||||
NAME_FUNC_OFFSET(19506, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA),
|
||||
NAME_FUNC_OFFSET(19520, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA),
|
||||
NAME_FUNC_OFFSET(19537, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA),
|
||||
NAME_FUNC_OFFSET(19552, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA),
|
||||
NAME_FUNC_OFFSET(19570, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA),
|
||||
NAME_FUNC_OFFSET(19584, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA),
|
||||
NAME_FUNC_OFFSET(19601, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA),
|
||||
NAME_FUNC_OFFSET(19616, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA),
|
||||
NAME_FUNC_OFFSET(19634, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA),
|
||||
NAME_FUNC_OFFSET(19648, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA),
|
||||
NAME_FUNC_OFFSET(19665, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA),
|
||||
NAME_FUNC_OFFSET(19680, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA),
|
||||
NAME_FUNC_OFFSET(19698, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA),
|
||||
NAME_FUNC_OFFSET(19712, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA),
|
||||
NAME_FUNC_OFFSET(19729, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA),
|
||||
NAME_FUNC_OFFSET(19744, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA),
|
||||
NAME_FUNC_OFFSET(19762, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA),
|
||||
NAME_FUNC_OFFSET(19776, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA),
|
||||
NAME_FUNC_OFFSET(19793, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA),
|
||||
NAME_FUNC_OFFSET(19808, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA),
|
||||
NAME_FUNC_OFFSET(19826, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA),
|
||||
NAME_FUNC_OFFSET(19840, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA),
|
||||
NAME_FUNC_OFFSET(19857, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA),
|
||||
NAME_FUNC_OFFSET(19872, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA),
|
||||
NAME_FUNC_OFFSET(19890, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA),
|
||||
NAME_FUNC_OFFSET(19904, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA),
|
||||
NAME_FUNC_OFFSET(19921, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA),
|
||||
NAME_FUNC_OFFSET(19936, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA),
|
||||
NAME_FUNC_OFFSET(19954, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA),
|
||||
NAME_FUNC_OFFSET(19968, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA),
|
||||
NAME_FUNC_OFFSET(19985, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA),
|
||||
NAME_FUNC_OFFSET(20000, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA),
|
||||
NAME_FUNC_OFFSET(20018, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV),
|
||||
NAME_FUNC_OFFSET(20035, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV),
|
||||
NAME_FUNC_OFFSET(20055, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV),
|
||||
NAME_FUNC_OFFSET(20072, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV),
|
||||
NAME_FUNC_OFFSET(20098, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV),
|
||||
NAME_FUNC_OFFSET(20127, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV),
|
||||
NAME_FUNC_OFFSET(20142, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV),
|
||||
NAME_FUNC_OFFSET(20160, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV),
|
||||
NAME_FUNC_OFFSET(20179, gl_dispatch_stub_765, gl_dispatch_stub_765, NULL, _gloffset_DeleteVertexArraysAPPLE),
|
||||
NAME_FUNC_OFFSET(20200, gl_dispatch_stub_767, gl_dispatch_stub_767, NULL, _gloffset_IsVertexArrayAPPLE),
|
||||
NAME_FUNC_OFFSET(20216, gl_dispatch_stub_775, gl_dispatch_stub_775, NULL, _gloffset_BlendEquationSeparateEXT),
|
||||
NAME_FUNC_OFFSET(20240, gl_dispatch_stub_775, gl_dispatch_stub_775, NULL, _gloffset_BlendEquationSeparateEXT),
|
||||
NAME_FUNC_OFFSET(20267, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT),
|
||||
NAME_FUNC_OFFSET(20285, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT),
|
||||
NAME_FUNC_OFFSET(20304, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT),
|
||||
NAME_FUNC_OFFSET(20329, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT),
|
||||
NAME_FUNC_OFFSET(20350, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT),
|
||||
NAME_FUNC_OFFSET(20372, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT),
|
||||
NAME_FUNC_OFFSET(20398, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT),
|
||||
NAME_FUNC_OFFSET(20421, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT),
|
||||
NAME_FUNC_OFFSET(20444, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT),
|
||||
NAME_FUNC_OFFSET(20467, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT),
|
||||
NAME_FUNC_OFFSET(20485, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT),
|
||||
NAME_FUNC_OFFSET(20504, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT),
|
||||
NAME_FUNC_OFFSET(20521, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT),
|
||||
NAME_FUNC_OFFSET(20559, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT),
|
||||
NAME_FUNC_OFFSET(20588, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT),
|
||||
NAME_FUNC_OFFSET(20604, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT),
|
||||
NAME_FUNC_OFFSET(20621, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT),
|
||||
NAME_FUNC_OFFSET(20643, gl_dispatch_stub_793, gl_dispatch_stub_793, NULL, _gloffset_BlitFramebufferEXT),
|
||||
NAME_FUNC_OFFSET(20661, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT),
|
||||
NAME_FUNC_OFFSET(20687, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, _gloffset_BeginTransformFeedbackEXT),
|
||||
NAME_FUNC_OFFSET(20712, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, _gloffset_BindBufferBaseEXT),
|
||||
NAME_FUNC_OFFSET(20729, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, _gloffset_BindBufferRangeEXT),
|
||||
NAME_FUNC_OFFSET(20747, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, _gloffset_EndTransformFeedbackEXT),
|
||||
NAME_FUNC_OFFSET(20770, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, _gloffset_GetTransformFeedbackVaryingEXT),
|
||||
NAME_FUNC_OFFSET(20800, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, _gloffset_TransformFeedbackVaryingsEXT),
|
||||
NAME_FUNC_OFFSET(20828, glProvokingVertexEXT, glProvokingVertexEXT, NULL, _gloffset_ProvokingVertexEXT),
|
||||
NAME_FUNC_OFFSET(13543, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, _gloffset_PrimitiveRestartIndexNV),
|
||||
NAME_FUNC_OFFSET(13569, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, _gloffset_PrimitiveRestartNV),
|
||||
NAME_FUNC_OFFSET(13590, gl_dispatch_stub_776, gl_dispatch_stub_776, NULL, _gloffset_DepthBoundsEXT),
|
||||
NAME_FUNC_OFFSET(13607, gl_dispatch_stub_777, gl_dispatch_stub_777, NULL, _gloffset_BlendEquationSeparateEXT),
|
||||
NAME_FUNC_OFFSET(13634, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT),
|
||||
NAME_FUNC_OFFSET(13655, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT),
|
||||
NAME_FUNC_OFFSET(13677, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT),
|
||||
NAME_FUNC_OFFSET(13705, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT),
|
||||
NAME_FUNC_OFFSET(13729, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT),
|
||||
NAME_FUNC_OFFSET(13754, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT),
|
||||
NAME_FUNC_OFFSET(13783, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT),
|
||||
NAME_FUNC_OFFSET(13809, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT),
|
||||
NAME_FUNC_OFFSET(13835, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT),
|
||||
NAME_FUNC_OFFSET(13861, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT),
|
||||
NAME_FUNC_OFFSET(13882, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT),
|
||||
NAME_FUNC_OFFSET(13904, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT),
|
||||
NAME_FUNC_OFFSET(13924, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT),
|
||||
NAME_FUNC_OFFSET(13965, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT),
|
||||
NAME_FUNC_OFFSET(13997, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT),
|
||||
NAME_FUNC_OFFSET(14016, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT),
|
||||
NAME_FUNC_OFFSET(14036, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT),
|
||||
NAME_FUNC_OFFSET(14061, gl_dispatch_stub_795, gl_dispatch_stub_795, NULL, _gloffset_BlitFramebufferEXT),
|
||||
NAME_FUNC_OFFSET(14082, gl_dispatch_stub_796, gl_dispatch_stub_796, NULL, _gloffset_BufferParameteriAPPLE),
|
||||
NAME_FUNC_OFFSET(14106, gl_dispatch_stub_797, gl_dispatch_stub_797, NULL, _gloffset_FlushMappedBufferRangeAPPLE),
|
||||
NAME_FUNC_OFFSET(14136, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT),
|
||||
NAME_FUNC_OFFSET(14165, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, _gloffset_ColorMaskIndexedEXT),
|
||||
NAME_FUNC_OFFSET(14187, glDisableIndexedEXT, glDisableIndexedEXT, NULL, _gloffset_DisableIndexedEXT),
|
||||
NAME_FUNC_OFFSET(14207, glEnableIndexedEXT, glEnableIndexedEXT, NULL, _gloffset_EnableIndexedEXT),
|
||||
NAME_FUNC_OFFSET(14226, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, _gloffset_GetBooleanIndexedvEXT),
|
||||
NAME_FUNC_OFFSET(14250, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, _gloffset_GetIntegerIndexedvEXT),
|
||||
NAME_FUNC_OFFSET(14274, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, _gloffset_IsEnabledIndexedEXT),
|
||||
NAME_FUNC_OFFSET(14296, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, _gloffset_BeginConditionalRenderNV),
|
||||
NAME_FUNC_OFFSET(14323, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, _gloffset_EndConditionalRenderNV),
|
||||
NAME_FUNC_OFFSET(14348, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, _gloffset_BeginTransformFeedbackEXT),
|
||||
NAME_FUNC_OFFSET(14376, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, _gloffset_BindBufferBaseEXT),
|
||||
NAME_FUNC_OFFSET(14396, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, _gloffset_BindBufferOffsetEXT),
|
||||
NAME_FUNC_OFFSET(14418, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, _gloffset_BindBufferRangeEXT),
|
||||
NAME_FUNC_OFFSET(14439, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, _gloffset_EndTransformFeedbackEXT),
|
||||
NAME_FUNC_OFFSET(14465, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, _gloffset_GetTransformFeedbackVaryingEXT),
|
||||
NAME_FUNC_OFFSET(14498, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, _gloffset_TransformFeedbackVaryingsEXT),
|
||||
NAME_FUNC_OFFSET(14529, glProvokingVertexEXT, glProvokingVertexEXT, NULL, _gloffset_ProvokingVertexEXT),
|
||||
NAME_FUNC_OFFSET(14550, gl_dispatch_stub_815, gl_dispatch_stub_815, NULL, _gloffset_GetTexParameterPointervAPPLE),
|
||||
NAME_FUNC_OFFSET(14581, gl_dispatch_stub_816, gl_dispatch_stub_816, NULL, _gloffset_TextureRangeAPPLE),
|
||||
NAME_FUNC_OFFSET(14601, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, _gloffset_GetObjectParameterivAPPLE),
|
||||
NAME_FUNC_OFFSET(14629, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, _gloffset_ObjectPurgeableAPPLE),
|
||||
NAME_FUNC_OFFSET(14652, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, _gloffset_ObjectUnpurgeableAPPLE),
|
||||
NAME_FUNC_OFFSET(14677, gl_dispatch_stub_820, gl_dispatch_stub_820, NULL, _gloffset_StencilFuncSeparateATI),
|
||||
NAME_FUNC_OFFSET(14702, gl_dispatch_stub_821, gl_dispatch_stub_821, NULL, _gloffset_ProgramEnvParameters4fvEXT),
|
||||
NAME_FUNC_OFFSET(14731, gl_dispatch_stub_822, gl_dispatch_stub_822, NULL, _gloffset_ProgramLocalParameters4fvEXT),
|
||||
NAME_FUNC_OFFSET(14762, gl_dispatch_stub_823, gl_dispatch_stub_823, NULL, _gloffset_GetQueryObjecti64vEXT),
|
||||
NAME_FUNC_OFFSET(14786, gl_dispatch_stub_824, gl_dispatch_stub_824, NULL, _gloffset_GetQueryObjectui64vEXT),
|
||||
NAME_FUNC_OFFSET(14811, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, _gloffset_EGLImageTargetRenderbufferStorageOES),
|
||||
NAME_FUNC_OFFSET(14850, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, _gloffset_EGLImageTargetTexture2DOES),
|
||||
NAME_FUNC_OFFSET(14879, glArrayElement, glArrayElement, NULL, _gloffset_ArrayElement),
|
||||
NAME_FUNC_OFFSET(14897, glBindTexture, glBindTexture, NULL, _gloffset_BindTexture),
|
||||
NAME_FUNC_OFFSET(14914, glDrawArrays, glDrawArrays, NULL, _gloffset_DrawArrays),
|
||||
NAME_FUNC_OFFSET(14930, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, _gloffset_AreTexturesResident),
|
||||
NAME_FUNC_OFFSET(14955, glCopyTexImage1D, glCopyTexImage1D, NULL, _gloffset_CopyTexImage1D),
|
||||
NAME_FUNC_OFFSET(14975, glCopyTexImage2D, glCopyTexImage2D, NULL, _gloffset_CopyTexImage2D),
|
||||
NAME_FUNC_OFFSET(14995, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, _gloffset_CopyTexSubImage1D),
|
||||
NAME_FUNC_OFFSET(15018, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, _gloffset_CopyTexSubImage2D),
|
||||
NAME_FUNC_OFFSET(15041, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, _gloffset_DeleteTextures),
|
||||
NAME_FUNC_OFFSET(15061, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, _gloffset_GenTextures),
|
||||
NAME_FUNC_OFFSET(15078, glGetPointerv, glGetPointerv, NULL, _gloffset_GetPointerv),
|
||||
NAME_FUNC_OFFSET(15095, glIsTexture, glIsTextureEXT, glIsTextureEXT, _gloffset_IsTexture),
|
||||
NAME_FUNC_OFFSET(15110, glPrioritizeTextures, glPrioritizeTextures, NULL, _gloffset_PrioritizeTextures),
|
||||
NAME_FUNC_OFFSET(15134, glTexSubImage1D, glTexSubImage1D, NULL, _gloffset_TexSubImage1D),
|
||||
NAME_FUNC_OFFSET(15153, glTexSubImage2D, glTexSubImage2D, NULL, _gloffset_TexSubImage2D),
|
||||
NAME_FUNC_OFFSET(15172, glBlendColor, glBlendColor, NULL, _gloffset_BlendColor),
|
||||
NAME_FUNC_OFFSET(15188, glBlendEquation, glBlendEquation, NULL, _gloffset_BlendEquation),
|
||||
NAME_FUNC_OFFSET(15207, glDrawRangeElements, glDrawRangeElements, NULL, _gloffset_DrawRangeElements),
|
||||
NAME_FUNC_OFFSET(15230, glColorTable, glColorTable, NULL, _gloffset_ColorTable),
|
||||
NAME_FUNC_OFFSET(15246, glColorTable, glColorTable, NULL, _gloffset_ColorTable),
|
||||
NAME_FUNC_OFFSET(15262, glColorTableParameterfv, glColorTableParameterfv, NULL, _gloffset_ColorTableParameterfv),
|
||||
NAME_FUNC_OFFSET(15289, glColorTableParameteriv, glColorTableParameteriv, NULL, _gloffset_ColorTableParameteriv),
|
||||
NAME_FUNC_OFFSET(15316, glCopyColorTable, glCopyColorTable, NULL, _gloffset_CopyColorTable),
|
||||
NAME_FUNC_OFFSET(15336, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable),
|
||||
NAME_FUNC_OFFSET(15355, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable),
|
||||
NAME_FUNC_OFFSET(15374, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv),
|
||||
NAME_FUNC_OFFSET(15404, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv),
|
||||
NAME_FUNC_OFFSET(15434, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv),
|
||||
NAME_FUNC_OFFSET(15464, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv),
|
||||
NAME_FUNC_OFFSET(15494, glColorSubTable, glColorSubTable, NULL, _gloffset_ColorSubTable),
|
||||
NAME_FUNC_OFFSET(15513, glCopyColorSubTable, glCopyColorSubTable, NULL, _gloffset_CopyColorSubTable),
|
||||
NAME_FUNC_OFFSET(15536, glConvolutionFilter1D, glConvolutionFilter1D, NULL, _gloffset_ConvolutionFilter1D),
|
||||
NAME_FUNC_OFFSET(15561, glConvolutionFilter2D, glConvolutionFilter2D, NULL, _gloffset_ConvolutionFilter2D),
|
||||
NAME_FUNC_OFFSET(15586, glConvolutionParameterf, glConvolutionParameterf, NULL, _gloffset_ConvolutionParameterf),
|
||||
NAME_FUNC_OFFSET(15613, glConvolutionParameterfv, glConvolutionParameterfv, NULL, _gloffset_ConvolutionParameterfv),
|
||||
NAME_FUNC_OFFSET(15641, glConvolutionParameteri, glConvolutionParameteri, NULL, _gloffset_ConvolutionParameteri),
|
||||
NAME_FUNC_OFFSET(15668, glConvolutionParameteriv, glConvolutionParameteriv, NULL, _gloffset_ConvolutionParameteriv),
|
||||
NAME_FUNC_OFFSET(15696, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, _gloffset_CopyConvolutionFilter1D),
|
||||
NAME_FUNC_OFFSET(15725, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, _gloffset_CopyConvolutionFilter2D),
|
||||
NAME_FUNC_OFFSET(15754, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, _gloffset_GetConvolutionFilter),
|
||||
NAME_FUNC_OFFSET(15780, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, _gloffset_GetConvolutionParameterfv),
|
||||
NAME_FUNC_OFFSET(15811, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, _gloffset_GetConvolutionParameteriv),
|
||||
NAME_FUNC_OFFSET(15842, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, _gloffset_GetSeparableFilter),
|
||||
NAME_FUNC_OFFSET(15866, glSeparableFilter2D, glSeparableFilter2D, NULL, _gloffset_SeparableFilter2D),
|
||||
NAME_FUNC_OFFSET(15889, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, _gloffset_GetHistogram),
|
||||
NAME_FUNC_OFFSET(15907, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, _gloffset_GetHistogramParameterfv),
|
||||
NAME_FUNC_OFFSET(15936, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, _gloffset_GetHistogramParameteriv),
|
||||
NAME_FUNC_OFFSET(15965, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, _gloffset_GetMinmax),
|
||||
NAME_FUNC_OFFSET(15980, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, _gloffset_GetMinmaxParameterfv),
|
||||
NAME_FUNC_OFFSET(16006, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, _gloffset_GetMinmaxParameteriv),
|
||||
NAME_FUNC_OFFSET(16032, glHistogram, glHistogram, NULL, _gloffset_Histogram),
|
||||
NAME_FUNC_OFFSET(16047, glMinmax, glMinmax, NULL, _gloffset_Minmax),
|
||||
NAME_FUNC_OFFSET(16059, glResetHistogram, glResetHistogram, NULL, _gloffset_ResetHistogram),
|
||||
NAME_FUNC_OFFSET(16079, glResetMinmax, glResetMinmax, NULL, _gloffset_ResetMinmax),
|
||||
NAME_FUNC_OFFSET(16096, glTexImage3D, glTexImage3D, NULL, _gloffset_TexImage3D),
|
||||
NAME_FUNC_OFFSET(16112, glTexSubImage3D, glTexSubImage3D, NULL, _gloffset_TexSubImage3D),
|
||||
NAME_FUNC_OFFSET(16131, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, _gloffset_CopyTexSubImage3D),
|
||||
NAME_FUNC_OFFSET(16154, glActiveTextureARB, glActiveTextureARB, NULL, _gloffset_ActiveTextureARB),
|
||||
NAME_FUNC_OFFSET(16170, glClientActiveTextureARB, glClientActiveTextureARB, NULL, _gloffset_ClientActiveTextureARB),
|
||||
NAME_FUNC_OFFSET(16192, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, _gloffset_MultiTexCoord1dARB),
|
||||
NAME_FUNC_OFFSET(16210, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, _gloffset_MultiTexCoord1dvARB),
|
||||
NAME_FUNC_OFFSET(16229, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, _gloffset_MultiTexCoord1fARB),
|
||||
NAME_FUNC_OFFSET(16247, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, _gloffset_MultiTexCoord1fvARB),
|
||||
NAME_FUNC_OFFSET(16266, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, _gloffset_MultiTexCoord1iARB),
|
||||
NAME_FUNC_OFFSET(16284, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, _gloffset_MultiTexCoord1ivARB),
|
||||
NAME_FUNC_OFFSET(16303, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, _gloffset_MultiTexCoord1sARB),
|
||||
NAME_FUNC_OFFSET(16321, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, _gloffset_MultiTexCoord1svARB),
|
||||
NAME_FUNC_OFFSET(16340, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, _gloffset_MultiTexCoord2dARB),
|
||||
NAME_FUNC_OFFSET(16358, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, _gloffset_MultiTexCoord2dvARB),
|
||||
NAME_FUNC_OFFSET(16377, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, _gloffset_MultiTexCoord2fARB),
|
||||
NAME_FUNC_OFFSET(16395, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, _gloffset_MultiTexCoord2fvARB),
|
||||
NAME_FUNC_OFFSET(16414, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, _gloffset_MultiTexCoord2iARB),
|
||||
NAME_FUNC_OFFSET(16432, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, _gloffset_MultiTexCoord2ivARB),
|
||||
NAME_FUNC_OFFSET(16451, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, _gloffset_MultiTexCoord2sARB),
|
||||
NAME_FUNC_OFFSET(16469, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, _gloffset_MultiTexCoord2svARB),
|
||||
NAME_FUNC_OFFSET(16488, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, _gloffset_MultiTexCoord3dARB),
|
||||
NAME_FUNC_OFFSET(16506, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, _gloffset_MultiTexCoord3dvARB),
|
||||
NAME_FUNC_OFFSET(16525, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, _gloffset_MultiTexCoord3fARB),
|
||||
NAME_FUNC_OFFSET(16543, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, _gloffset_MultiTexCoord3fvARB),
|
||||
NAME_FUNC_OFFSET(16562, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, _gloffset_MultiTexCoord3iARB),
|
||||
NAME_FUNC_OFFSET(16580, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, _gloffset_MultiTexCoord3ivARB),
|
||||
NAME_FUNC_OFFSET(16599, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, _gloffset_MultiTexCoord3sARB),
|
||||
NAME_FUNC_OFFSET(16617, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, _gloffset_MultiTexCoord3svARB),
|
||||
NAME_FUNC_OFFSET(16636, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, _gloffset_MultiTexCoord4dARB),
|
||||
NAME_FUNC_OFFSET(16654, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, _gloffset_MultiTexCoord4dvARB),
|
||||
NAME_FUNC_OFFSET(16673, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, _gloffset_MultiTexCoord4fARB),
|
||||
NAME_FUNC_OFFSET(16691, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, _gloffset_MultiTexCoord4fvARB),
|
||||
NAME_FUNC_OFFSET(16710, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, _gloffset_MultiTexCoord4iARB),
|
||||
NAME_FUNC_OFFSET(16728, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, _gloffset_MultiTexCoord4ivARB),
|
||||
NAME_FUNC_OFFSET(16747, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, _gloffset_MultiTexCoord4sARB),
|
||||
NAME_FUNC_OFFSET(16765, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, _gloffset_MultiTexCoord4svARB),
|
||||
NAME_FUNC_OFFSET(16784, glStencilOpSeparate, glStencilOpSeparate, NULL, _gloffset_StencilOpSeparate),
|
||||
NAME_FUNC_OFFSET(16807, glDrawArraysInstanced, glDrawArraysInstanced, NULL, _gloffset_DrawArraysInstanced),
|
||||
NAME_FUNC_OFFSET(16832, glDrawArraysInstanced, glDrawArraysInstanced, NULL, _gloffset_DrawArraysInstanced),
|
||||
NAME_FUNC_OFFSET(16857, glDrawElementsInstanced, glDrawElementsInstanced, NULL, _gloffset_DrawElementsInstanced),
|
||||
NAME_FUNC_OFFSET(16884, glDrawElementsInstanced, glDrawElementsInstanced, NULL, _gloffset_DrawElementsInstanced),
|
||||
NAME_FUNC_OFFSET(16911, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, _gloffset_LoadTransposeMatrixdARB),
|
||||
NAME_FUNC_OFFSET(16934, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, _gloffset_LoadTransposeMatrixfARB),
|
||||
NAME_FUNC_OFFSET(16957, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, _gloffset_MultTransposeMatrixdARB),
|
||||
NAME_FUNC_OFFSET(16980, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, _gloffset_MultTransposeMatrixfARB),
|
||||
NAME_FUNC_OFFSET(17003, glSampleCoverageARB, glSampleCoverageARB, NULL, _gloffset_SampleCoverageARB),
|
||||
NAME_FUNC_OFFSET(17020, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, _gloffset_CompressedTexImage1DARB),
|
||||
NAME_FUNC_OFFSET(17043, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, _gloffset_CompressedTexImage2DARB),
|
||||
NAME_FUNC_OFFSET(17066, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, _gloffset_CompressedTexImage3DARB),
|
||||
NAME_FUNC_OFFSET(17089, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, _gloffset_CompressedTexSubImage1DARB),
|
||||
NAME_FUNC_OFFSET(17115, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, _gloffset_CompressedTexSubImage2DARB),
|
||||
NAME_FUNC_OFFSET(17141, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, _gloffset_CompressedTexSubImage3DARB),
|
||||
NAME_FUNC_OFFSET(17167, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, _gloffset_GetCompressedTexImageARB),
|
||||
NAME_FUNC_OFFSET(17191, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, _gloffset_DisableVertexAttribArrayARB),
|
||||
NAME_FUNC_OFFSET(17218, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, _gloffset_EnableVertexAttribArrayARB),
|
||||
NAME_FUNC_OFFSET(17244, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, _gloffset_GetVertexAttribdvARB),
|
||||
NAME_FUNC_OFFSET(17264, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, _gloffset_GetVertexAttribfvARB),
|
||||
NAME_FUNC_OFFSET(17284, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, _gloffset_GetVertexAttribivARB),
|
||||
NAME_FUNC_OFFSET(17304, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, _gloffset_ProgramEnvParameter4dARB),
|
||||
NAME_FUNC_OFFSET(17327, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, _gloffset_ProgramEnvParameter4dvARB),
|
||||
NAME_FUNC_OFFSET(17351, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, _gloffset_ProgramEnvParameter4fARB),
|
||||
NAME_FUNC_OFFSET(17374, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, _gloffset_ProgramEnvParameter4fvARB),
|
||||
NAME_FUNC_OFFSET(17398, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, _gloffset_VertexAttrib1dARB),
|
||||
NAME_FUNC_OFFSET(17415, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, _gloffset_VertexAttrib1dvARB),
|
||||
NAME_FUNC_OFFSET(17433, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, _gloffset_VertexAttrib1fARB),
|
||||
NAME_FUNC_OFFSET(17450, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, _gloffset_VertexAttrib1fvARB),
|
||||
NAME_FUNC_OFFSET(17468, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, _gloffset_VertexAttrib1sARB),
|
||||
NAME_FUNC_OFFSET(17485, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, _gloffset_VertexAttrib1svARB),
|
||||
NAME_FUNC_OFFSET(17503, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, _gloffset_VertexAttrib2dARB),
|
||||
NAME_FUNC_OFFSET(17520, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, _gloffset_VertexAttrib2dvARB),
|
||||
NAME_FUNC_OFFSET(17538, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, _gloffset_VertexAttrib2fARB),
|
||||
NAME_FUNC_OFFSET(17555, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, _gloffset_VertexAttrib2fvARB),
|
||||
NAME_FUNC_OFFSET(17573, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, _gloffset_VertexAttrib2sARB),
|
||||
NAME_FUNC_OFFSET(17590, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, _gloffset_VertexAttrib2svARB),
|
||||
NAME_FUNC_OFFSET(17608, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, _gloffset_VertexAttrib3dARB),
|
||||
NAME_FUNC_OFFSET(17625, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, _gloffset_VertexAttrib3dvARB),
|
||||
NAME_FUNC_OFFSET(17643, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, _gloffset_VertexAttrib3fARB),
|
||||
NAME_FUNC_OFFSET(17660, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, _gloffset_VertexAttrib3fvARB),
|
||||
NAME_FUNC_OFFSET(17678, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, _gloffset_VertexAttrib3sARB),
|
||||
NAME_FUNC_OFFSET(17695, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, _gloffset_VertexAttrib3svARB),
|
||||
NAME_FUNC_OFFSET(17713, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, _gloffset_VertexAttrib4NbvARB),
|
||||
NAME_FUNC_OFFSET(17732, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, _gloffset_VertexAttrib4NivARB),
|
||||
NAME_FUNC_OFFSET(17751, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, _gloffset_VertexAttrib4NsvARB),
|
||||
NAME_FUNC_OFFSET(17770, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, _gloffset_VertexAttrib4NubARB),
|
||||
NAME_FUNC_OFFSET(17789, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, _gloffset_VertexAttrib4NubvARB),
|
||||
NAME_FUNC_OFFSET(17809, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, _gloffset_VertexAttrib4NuivARB),
|
||||
NAME_FUNC_OFFSET(17829, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, _gloffset_VertexAttrib4NusvARB),
|
||||
NAME_FUNC_OFFSET(17849, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, _gloffset_VertexAttrib4bvARB),
|
||||
NAME_FUNC_OFFSET(17867, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, _gloffset_VertexAttrib4dARB),
|
||||
NAME_FUNC_OFFSET(17884, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, _gloffset_VertexAttrib4dvARB),
|
||||
NAME_FUNC_OFFSET(17902, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, _gloffset_VertexAttrib4fARB),
|
||||
NAME_FUNC_OFFSET(17919, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, _gloffset_VertexAttrib4fvARB),
|
||||
NAME_FUNC_OFFSET(17937, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, _gloffset_VertexAttrib4ivARB),
|
||||
NAME_FUNC_OFFSET(17955, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, _gloffset_VertexAttrib4sARB),
|
||||
NAME_FUNC_OFFSET(17972, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, _gloffset_VertexAttrib4svARB),
|
||||
NAME_FUNC_OFFSET(17990, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, _gloffset_VertexAttrib4ubvARB),
|
||||
NAME_FUNC_OFFSET(18009, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, _gloffset_VertexAttrib4uivARB),
|
||||
NAME_FUNC_OFFSET(18028, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, _gloffset_VertexAttrib4usvARB),
|
||||
NAME_FUNC_OFFSET(18047, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, _gloffset_VertexAttribPointerARB),
|
||||
NAME_FUNC_OFFSET(18069, glBindBufferARB, glBindBufferARB, NULL, _gloffset_BindBufferARB),
|
||||
NAME_FUNC_OFFSET(18082, glBufferDataARB, glBufferDataARB, NULL, _gloffset_BufferDataARB),
|
||||
NAME_FUNC_OFFSET(18095, glBufferSubDataARB, glBufferSubDataARB, NULL, _gloffset_BufferSubDataARB),
|
||||
NAME_FUNC_OFFSET(18111, glDeleteBuffersARB, glDeleteBuffersARB, NULL, _gloffset_DeleteBuffersARB),
|
||||
NAME_FUNC_OFFSET(18127, glGenBuffersARB, glGenBuffersARB, NULL, _gloffset_GenBuffersARB),
|
||||
NAME_FUNC_OFFSET(18140, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, _gloffset_GetBufferParameterivARB),
|
||||
NAME_FUNC_OFFSET(18163, glGetBufferPointervARB, glGetBufferPointervARB, NULL, _gloffset_GetBufferPointervARB),
|
||||
NAME_FUNC_OFFSET(18183, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, _gloffset_GetBufferSubDataARB),
|
||||
NAME_FUNC_OFFSET(18202, glIsBufferARB, glIsBufferARB, NULL, _gloffset_IsBufferARB),
|
||||
NAME_FUNC_OFFSET(18213, glMapBufferARB, glMapBufferARB, NULL, _gloffset_MapBufferARB),
|
||||
NAME_FUNC_OFFSET(18225, glUnmapBufferARB, glUnmapBufferARB, NULL, _gloffset_UnmapBufferARB),
|
||||
NAME_FUNC_OFFSET(18239, glBeginQueryARB, glBeginQueryARB, NULL, _gloffset_BeginQueryARB),
|
||||
NAME_FUNC_OFFSET(18252, glDeleteQueriesARB, glDeleteQueriesARB, NULL, _gloffset_DeleteQueriesARB),
|
||||
NAME_FUNC_OFFSET(18268, glEndQueryARB, glEndQueryARB, NULL, _gloffset_EndQueryARB),
|
||||
NAME_FUNC_OFFSET(18279, glGenQueriesARB, glGenQueriesARB, NULL, _gloffset_GenQueriesARB),
|
||||
NAME_FUNC_OFFSET(18292, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, _gloffset_GetQueryObjectivARB),
|
||||
NAME_FUNC_OFFSET(18311, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, _gloffset_GetQueryObjectuivARB),
|
||||
NAME_FUNC_OFFSET(18331, glGetQueryivARB, glGetQueryivARB, NULL, _gloffset_GetQueryivARB),
|
||||
NAME_FUNC_OFFSET(18344, glIsQueryARB, glIsQueryARB, NULL, _gloffset_IsQueryARB),
|
||||
NAME_FUNC_OFFSET(18354, glCompileShaderARB, glCompileShaderARB, NULL, _gloffset_CompileShaderARB),
|
||||
NAME_FUNC_OFFSET(18370, glGetActiveUniformARB, glGetActiveUniformARB, NULL, _gloffset_GetActiveUniformARB),
|
||||
NAME_FUNC_OFFSET(18389, glGetShaderSourceARB, glGetShaderSourceARB, NULL, _gloffset_GetShaderSourceARB),
|
||||
NAME_FUNC_OFFSET(18407, glGetUniformLocationARB, glGetUniformLocationARB, NULL, _gloffset_GetUniformLocationARB),
|
||||
NAME_FUNC_OFFSET(18428, glGetUniformfvARB, glGetUniformfvARB, NULL, _gloffset_GetUniformfvARB),
|
||||
NAME_FUNC_OFFSET(18443, glGetUniformivARB, glGetUniformivARB, NULL, _gloffset_GetUniformivARB),
|
||||
NAME_FUNC_OFFSET(18458, glLinkProgramARB, glLinkProgramARB, NULL, _gloffset_LinkProgramARB),
|
||||
NAME_FUNC_OFFSET(18472, glShaderSourceARB, glShaderSourceARB, NULL, _gloffset_ShaderSourceARB),
|
||||
NAME_FUNC_OFFSET(18487, glUniform1fARB, glUniform1fARB, NULL, _gloffset_Uniform1fARB),
|
||||
NAME_FUNC_OFFSET(18499, glUniform1fvARB, glUniform1fvARB, NULL, _gloffset_Uniform1fvARB),
|
||||
NAME_FUNC_OFFSET(18512, glUniform1iARB, glUniform1iARB, NULL, _gloffset_Uniform1iARB),
|
||||
NAME_FUNC_OFFSET(18524, glUniform1ivARB, glUniform1ivARB, NULL, _gloffset_Uniform1ivARB),
|
||||
NAME_FUNC_OFFSET(18537, glUniform2fARB, glUniform2fARB, NULL, _gloffset_Uniform2fARB),
|
||||
NAME_FUNC_OFFSET(18549, glUniform2fvARB, glUniform2fvARB, NULL, _gloffset_Uniform2fvARB),
|
||||
NAME_FUNC_OFFSET(18562, glUniform2iARB, glUniform2iARB, NULL, _gloffset_Uniform2iARB),
|
||||
NAME_FUNC_OFFSET(18574, glUniform2ivARB, glUniform2ivARB, NULL, _gloffset_Uniform2ivARB),
|
||||
NAME_FUNC_OFFSET(18587, glUniform3fARB, glUniform3fARB, NULL, _gloffset_Uniform3fARB),
|
||||
NAME_FUNC_OFFSET(18599, glUniform3fvARB, glUniform3fvARB, NULL, _gloffset_Uniform3fvARB),
|
||||
NAME_FUNC_OFFSET(18612, glUniform3iARB, glUniform3iARB, NULL, _gloffset_Uniform3iARB),
|
||||
NAME_FUNC_OFFSET(18624, glUniform3ivARB, glUniform3ivARB, NULL, _gloffset_Uniform3ivARB),
|
||||
NAME_FUNC_OFFSET(18637, glUniform4fARB, glUniform4fARB, NULL, _gloffset_Uniform4fARB),
|
||||
NAME_FUNC_OFFSET(18649, glUniform4fvARB, glUniform4fvARB, NULL, _gloffset_Uniform4fvARB),
|
||||
NAME_FUNC_OFFSET(18662, glUniform4iARB, glUniform4iARB, NULL, _gloffset_Uniform4iARB),
|
||||
NAME_FUNC_OFFSET(18674, glUniform4ivARB, glUniform4ivARB, NULL, _gloffset_Uniform4ivARB),
|
||||
NAME_FUNC_OFFSET(18687, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, _gloffset_UniformMatrix2fvARB),
|
||||
NAME_FUNC_OFFSET(18706, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, _gloffset_UniformMatrix3fvARB),
|
||||
NAME_FUNC_OFFSET(18725, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, _gloffset_UniformMatrix4fvARB),
|
||||
NAME_FUNC_OFFSET(18744, glUseProgramObjectARB, glUseProgramObjectARB, NULL, _gloffset_UseProgramObjectARB),
|
||||
NAME_FUNC_OFFSET(18757, glValidateProgramARB, glValidateProgramARB, NULL, _gloffset_ValidateProgramARB),
|
||||
NAME_FUNC_OFFSET(18775, glBindAttribLocationARB, glBindAttribLocationARB, NULL, _gloffset_BindAttribLocationARB),
|
||||
NAME_FUNC_OFFSET(18796, glGetActiveAttribARB, glGetActiveAttribARB, NULL, _gloffset_GetActiveAttribARB),
|
||||
NAME_FUNC_OFFSET(18814, glGetAttribLocationARB, glGetAttribLocationARB, NULL, _gloffset_GetAttribLocationARB),
|
||||
NAME_FUNC_OFFSET(18834, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB),
|
||||
NAME_FUNC_OFFSET(18848, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB),
|
||||
NAME_FUNC_OFFSET(18865, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, _gloffset_RenderbufferStorageMultisample),
|
||||
NAME_FUNC_OFFSET(18901, gl_dispatch_stub_596, gl_dispatch_stub_596, NULL, _gloffset_SampleMaskSGIS),
|
||||
NAME_FUNC_OFFSET(18917, gl_dispatch_stub_597, gl_dispatch_stub_597, NULL, _gloffset_SamplePatternSGIS),
|
||||
NAME_FUNC_OFFSET(18936, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
|
||||
NAME_FUNC_OFFSET(18954, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
|
||||
NAME_FUNC_OFFSET(18975, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
|
||||
NAME_FUNC_OFFSET(18997, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
|
||||
NAME_FUNC_OFFSET(19016, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
|
||||
NAME_FUNC_OFFSET(19038, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
|
||||
NAME_FUNC_OFFSET(19061, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT),
|
||||
NAME_FUNC_OFFSET(19080, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT),
|
||||
NAME_FUNC_OFFSET(19100, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT),
|
||||
NAME_FUNC_OFFSET(19119, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT),
|
||||
NAME_FUNC_OFFSET(19139, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT),
|
||||
NAME_FUNC_OFFSET(19158, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT),
|
||||
NAME_FUNC_OFFSET(19178, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT),
|
||||
NAME_FUNC_OFFSET(19197, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT),
|
||||
NAME_FUNC_OFFSET(19217, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT),
|
||||
NAME_FUNC_OFFSET(19236, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT),
|
||||
NAME_FUNC_OFFSET(19256, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT),
|
||||
NAME_FUNC_OFFSET(19276, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT),
|
||||
NAME_FUNC_OFFSET(19297, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT),
|
||||
NAME_FUNC_OFFSET(19317, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT),
|
||||
NAME_FUNC_OFFSET(19338, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT),
|
||||
NAME_FUNC_OFFSET(19358, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT),
|
||||
NAME_FUNC_OFFSET(19379, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT),
|
||||
NAME_FUNC_OFFSET(19403, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT),
|
||||
NAME_FUNC_OFFSET(19421, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT),
|
||||
NAME_FUNC_OFFSET(19441, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT),
|
||||
NAME_FUNC_OFFSET(19459, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT),
|
||||
NAME_FUNC_OFFSET(19471, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT),
|
||||
NAME_FUNC_OFFSET(19484, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT),
|
||||
NAME_FUNC_OFFSET(19496, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT),
|
||||
NAME_FUNC_OFFSET(19509, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT),
|
||||
NAME_FUNC_OFFSET(19529, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT),
|
||||
NAME_FUNC_OFFSET(19553, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA),
|
||||
NAME_FUNC_OFFSET(19567, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA),
|
||||
NAME_FUNC_OFFSET(19584, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA),
|
||||
NAME_FUNC_OFFSET(19599, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA),
|
||||
NAME_FUNC_OFFSET(19617, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA),
|
||||
NAME_FUNC_OFFSET(19631, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA),
|
||||
NAME_FUNC_OFFSET(19648, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA),
|
||||
NAME_FUNC_OFFSET(19663, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA),
|
||||
NAME_FUNC_OFFSET(19681, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA),
|
||||
NAME_FUNC_OFFSET(19695, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA),
|
||||
NAME_FUNC_OFFSET(19712, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA),
|
||||
NAME_FUNC_OFFSET(19727, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA),
|
||||
NAME_FUNC_OFFSET(19745, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA),
|
||||
NAME_FUNC_OFFSET(19759, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA),
|
||||
NAME_FUNC_OFFSET(19776, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA),
|
||||
NAME_FUNC_OFFSET(19791, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA),
|
||||
NAME_FUNC_OFFSET(19809, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA),
|
||||
NAME_FUNC_OFFSET(19823, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA),
|
||||
NAME_FUNC_OFFSET(19840, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA),
|
||||
NAME_FUNC_OFFSET(19855, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA),
|
||||
NAME_FUNC_OFFSET(19873, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA),
|
||||
NAME_FUNC_OFFSET(19887, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA),
|
||||
NAME_FUNC_OFFSET(19904, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA),
|
||||
NAME_FUNC_OFFSET(19919, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA),
|
||||
NAME_FUNC_OFFSET(19937, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA),
|
||||
NAME_FUNC_OFFSET(19951, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA),
|
||||
NAME_FUNC_OFFSET(19968, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA),
|
||||
NAME_FUNC_OFFSET(19983, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA),
|
||||
NAME_FUNC_OFFSET(20001, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA),
|
||||
NAME_FUNC_OFFSET(20015, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA),
|
||||
NAME_FUNC_OFFSET(20032, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA),
|
||||
NAME_FUNC_OFFSET(20047, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA),
|
||||
NAME_FUNC_OFFSET(20065, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV),
|
||||
NAME_FUNC_OFFSET(20082, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV),
|
||||
NAME_FUNC_OFFSET(20102, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV),
|
||||
NAME_FUNC_OFFSET(20119, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV),
|
||||
NAME_FUNC_OFFSET(20145, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV),
|
||||
NAME_FUNC_OFFSET(20174, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV),
|
||||
NAME_FUNC_OFFSET(20189, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV),
|
||||
NAME_FUNC_OFFSET(20207, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV),
|
||||
NAME_FUNC_OFFSET(20226, gl_dispatch_stub_765, gl_dispatch_stub_765, NULL, _gloffset_DeleteVertexArraysAPPLE),
|
||||
NAME_FUNC_OFFSET(20247, gl_dispatch_stub_767, gl_dispatch_stub_767, NULL, _gloffset_IsVertexArrayAPPLE),
|
||||
NAME_FUNC_OFFSET(20263, gl_dispatch_stub_777, gl_dispatch_stub_777, NULL, _gloffset_BlendEquationSeparateEXT),
|
||||
NAME_FUNC_OFFSET(20287, gl_dispatch_stub_777, gl_dispatch_stub_777, NULL, _gloffset_BlendEquationSeparateEXT),
|
||||
NAME_FUNC_OFFSET(20314, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT),
|
||||
NAME_FUNC_OFFSET(20332, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT),
|
||||
NAME_FUNC_OFFSET(20351, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT),
|
||||
NAME_FUNC_OFFSET(20376, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT),
|
||||
NAME_FUNC_OFFSET(20397, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT),
|
||||
NAME_FUNC_OFFSET(20419, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT),
|
||||
NAME_FUNC_OFFSET(20445, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT),
|
||||
NAME_FUNC_OFFSET(20468, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT),
|
||||
NAME_FUNC_OFFSET(20491, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT),
|
||||
NAME_FUNC_OFFSET(20514, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT),
|
||||
NAME_FUNC_OFFSET(20532, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT),
|
||||
NAME_FUNC_OFFSET(20551, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT),
|
||||
NAME_FUNC_OFFSET(20568, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT),
|
||||
NAME_FUNC_OFFSET(20606, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT),
|
||||
NAME_FUNC_OFFSET(20635, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT),
|
||||
NAME_FUNC_OFFSET(20651, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT),
|
||||
NAME_FUNC_OFFSET(20668, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT),
|
||||
NAME_FUNC_OFFSET(20690, gl_dispatch_stub_795, gl_dispatch_stub_795, NULL, _gloffset_BlitFramebufferEXT),
|
||||
NAME_FUNC_OFFSET(20708, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT),
|
||||
NAME_FUNC_OFFSET(20734, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, _gloffset_BeginTransformFeedbackEXT),
|
||||
NAME_FUNC_OFFSET(20759, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, _gloffset_BindBufferBaseEXT),
|
||||
NAME_FUNC_OFFSET(20776, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, _gloffset_BindBufferRangeEXT),
|
||||
NAME_FUNC_OFFSET(20794, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, _gloffset_EndTransformFeedbackEXT),
|
||||
NAME_FUNC_OFFSET(20817, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, _gloffset_GetTransformFeedbackVaryingEXT),
|
||||
NAME_FUNC_OFFSET(20847, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, _gloffset_TransformFeedbackVaryingsEXT),
|
||||
NAME_FUNC_OFFSET(20875, glProvokingVertexEXT, glProvokingVertexEXT, NULL, _gloffset_ProvokingVertexEXT),
|
||||
NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0)
|
||||
};
|
||||
|
||||
|
|
|
|||
|
|
@ -494,6 +494,9 @@ _mesa_create_exec_table(void)
|
|||
SET_ActiveStencilFaceEXT(exec, _mesa_ActiveStencilFaceEXT);
|
||||
#endif
|
||||
|
||||
/* 285. GL_NV_primitive_restart */
|
||||
SET_PrimitiveRestartIndexNV(exec, _mesa_PrimitiveRestartIndex);
|
||||
|
||||
/* ???. GL_EXT_depth_bounds_test */
|
||||
SET_DepthBoundsEXT(exec, _mesa_DepthBoundsEXT);
|
||||
|
||||
|
|
|
|||
|
|
@ -679,6 +679,16 @@ static void GLAPIENTRY _mesa_noop_End( void )
|
|||
}
|
||||
|
||||
|
||||
/***
|
||||
* PrimitiveRestart called outside glBegin()/End(): raise an error
|
||||
*/
|
||||
static void GLAPIENTRY _mesa_noop_PrimitiveRestartNV( void )
|
||||
{
|
||||
GET_CURRENT_CONTEXT(ctx);
|
||||
_mesa_error(ctx, GL_INVALID_OPERATION, "glPrimitiveRestartNV(no glBegin)");
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Execute a glRectf() function. This is not suitable for GL_COMPILE
|
||||
* modes (as the test for outside begin/end is not compiled),
|
||||
|
|
@ -1007,6 +1017,8 @@ _mesa_noop_vtxfmt_init( GLvertexformat *vfmt )
|
|||
vfmt->EdgeFlag = _mesa_noop_EdgeFlag;
|
||||
vfmt->End = _mesa_noop_End;
|
||||
|
||||
vfmt->PrimitiveRestartNV = _mesa_noop_PrimitiveRestartNV;
|
||||
|
||||
_MESA_INIT_EVAL_VTXFMT(vfmt, _mesa_noop_);
|
||||
|
||||
vfmt->FogCoordfEXT = _mesa_noop_FogCoordfEXT;
|
||||
|
|
|
|||
|
|
@ -1086,6 +1086,7 @@ typedef struct {
|
|||
void (GLAPIENTRYP CallLists)( GLsizei, GLenum, const GLvoid * );
|
||||
void (GLAPIENTRYP Begin)( GLenum );
|
||||
void (GLAPIENTRYP End)( void );
|
||||
void (GLAPIENTRYP PrimitiveRestartNV)( void );
|
||||
/* GL_NV_vertex_program */
|
||||
void (GLAPIENTRYP VertexAttrib1fNV)( GLuint index, GLfloat x );
|
||||
void (GLAPIENTRYP VertexAttrib1fvNV)( GLuint index, const GLfloat *v );
|
||||
|
|
|
|||
|
|
@ -124,6 +124,14 @@ client_state(struct gl_context *ctx, GLenum cap, GLboolean state)
|
|||
break;
|
||||
#endif /* FEATURE_NV_vertex_program */
|
||||
|
||||
/* GL_NV_primitive_restart */
|
||||
case GL_PRIMITIVE_RESTART_NV:
|
||||
if (!ctx->Extensions.NV_primitive_restart) {
|
||||
goto invalid_enum_error;
|
||||
}
|
||||
var = &ctx->Array.PrimitiveRestart;
|
||||
break;
|
||||
|
||||
default:
|
||||
goto invalid_enum_error;
|
||||
}
|
||||
|
|
@ -945,9 +953,11 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state)
|
|||
break;
|
||||
#endif
|
||||
|
||||
/* GL 3.1 primitive restart */
|
||||
/* GL 3.1 primitive restart. Note: this enum is different from
|
||||
* GL_PRIMITIVE_RESTART_NV (which is client state).
|
||||
*/
|
||||
case GL_PRIMITIVE_RESTART:
|
||||
if (ctx->VersionMajor * 10 + ctx->VersionMinor < 31) {
|
||||
if (ctx->VersionMajor * 10 + ctx->VersionMinor < 31) {
|
||||
goto invalid_enum_error;
|
||||
}
|
||||
if (ctx->Array.PrimitiveRestart != state) {
|
||||
|
|
@ -1454,9 +1464,16 @@ _mesa_IsEnabled( GLenum cap )
|
|||
return ctx->TransformFeedback.RasterDiscard;
|
||||
#endif
|
||||
|
||||
/* GL_NV_primitive_restart */
|
||||
case GL_PRIMITIVE_RESTART_NV:
|
||||
if (!ctx->Extensions.NV_primitive_restart) {
|
||||
goto invalid_enum_error;
|
||||
}
|
||||
return ctx->Array.PrimitiveRestart;
|
||||
|
||||
/* GL 3.1 primitive restart */
|
||||
case GL_PRIMITIVE_RESTART:
|
||||
if (ctx->VersionMajor * 10 + ctx->VersionMinor < 31) {
|
||||
if (ctx->VersionMajor * 10 + ctx->VersionMinor < 31) {
|
||||
goto invalid_enum_error;
|
||||
}
|
||||
return ctx->Array.PrimitiveRestart;
|
||||
|
|
|
|||
File diff suppressed because it is too large
Load diff
|
|
@ -320,6 +320,12 @@ extra_NV_vertex_program_ARB_vertex_program_ARB_fragment_program_NV_vertex_progra
|
|||
EXTRA_END
|
||||
};
|
||||
|
||||
static const int
|
||||
extra_NV_primitive_restart[] = {
|
||||
EXT(NV_primitive_restart),
|
||||
EXTRA_END
|
||||
};
|
||||
|
||||
static const int extra_version_30[] = { EXTRA_VERSION_30, EXTRA_END };
|
||||
static const int extra_version_31[] = { EXTRA_VERSION_31, EXTRA_END };
|
||||
static const int extra_version_32[] = { EXTRA_VERSION_32, EXTRA_END };
|
||||
|
|
@ -1019,6 +1025,12 @@ static const struct value_desc values[] = {
|
|||
{ GL_MAX_SPOT_EXPONENT_NV, CONTEXT_FLOAT(Const.MaxSpotExponent),
|
||||
extra_NV_light_max_exponent },
|
||||
|
||||
/* GL_NV_primitive_restart */
|
||||
{ GL_PRIMITIVE_RESTART_NV, CONTEXT_BOOL(Array.PrimitiveRestart),
|
||||
extra_NV_primitive_restart },
|
||||
{ GL_PRIMITIVE_RESTART_INDEX_NV, CONTEXT_INT(Array.RestartIndex),
|
||||
extra_NV_primitive_restart },
|
||||
|
||||
/* GL_ARB_vertex_buffer_object */
|
||||
{ GL_INDEX_ARRAY_BUFFER_BINDING_ARB, LOC_CUSTOM, TYPE_INT,
|
||||
offsetof(struct gl_array_object, Index.BufferObj), NO_EXTRA },
|
||||
|
|
@ -1182,11 +1194,15 @@ static const struct value_desc values[] = {
|
|||
{ GL_CONTEXT_FLAGS, CONTEXT_INT(Const.ContextFlags), extra_version_30 },
|
||||
|
||||
/* GL 3.1 */
|
||||
/* NOTE: different enum values for GL_PRIMITIVE_RESTART_NV
|
||||
* vs. GL_PRIMITIVE_RESTART!
|
||||
*/
|
||||
{ GL_PRIMITIVE_RESTART, CONTEXT_BOOL(Array.PrimitiveRestart),
|
||||
extra_version_31 },
|
||||
{ GL_PRIMITIVE_RESTART_INDEX, CONTEXT_INT(Array.RestartIndex),
|
||||
extra_version_31 },
|
||||
|
||||
|
||||
/* GL 3.2 */
|
||||
{ GL_CONTEXT_PROFILE_MASK, CONTEXT_INT(Const.ProfileMask),
|
||||
extra_version_32 },
|
||||
|
|
|
|||
File diff suppressed because it is too large
Load diff
|
|
@ -1315,15 +1315,16 @@ _mesa_MultiModeDrawElementsIBM( const GLenum * mode, const GLsizei * count,
|
|||
|
||||
|
||||
/**
|
||||
* GL 3.1 glPrimitiveRestartIndex().
|
||||
* GL_NV_primitive_restart and GL 3.1
|
||||
*/
|
||||
void GLAPIENTRY
|
||||
_mesa_PrimitiveRestartIndex(GLuint index)
|
||||
{
|
||||
GET_CURRENT_CONTEXT(ctx);
|
||||
|
||||
if (ctx->VersionMajor * 10 + ctx->VersionMinor < 31) {
|
||||
_mesa_error(ctx, GL_INVALID_OPERATION, "glPrimitiveRestartIndex()");
|
||||
if (!ctx->Extensions.NV_primitive_restart &&
|
||||
ctx->VersionMajor * 10 + ctx->VersionMinor < 31) {
|
||||
_mesa_error(ctx, GL_INVALID_OPERATION, "glPrimitiveRestartIndexNV()");
|
||||
return;
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -92,7 +92,10 @@ install_vtxfmt( struct _glapi_table *tab, const GLvertexformat *vfmt )
|
|||
|
||||
SET_Begin(tab, vfmt->Begin);
|
||||
SET_End(tab, vfmt->End);
|
||||
SET_PrimitiveRestartNV(tab, vfmt->PrimitiveRestartNV);
|
||||
|
||||
SET_Rectf(tab, vfmt->Rectf);
|
||||
|
||||
SET_DrawArrays(tab, vfmt->DrawArrays);
|
||||
SET_DrawElements(tab, vfmt->DrawElements);
|
||||
SET_DrawRangeElements(tab, vfmt->DrawRangeElements);
|
||||
|
|
|
|||
|
|
@ -703,6 +703,9 @@ st_draw_vbo(struct gl_context *ctx,
|
|||
}
|
||||
}
|
||||
|
||||
info.primitive_restart = st->ctx->Array.PrimitiveRestart;
|
||||
info.restart_index = st->ctx->Array.RestartIndex;
|
||||
|
||||
/* do actual drawing */
|
||||
for (i = 0; i < nr_prims; i++) {
|
||||
info.mode = translate_prim( ctx, prims[i].mode );
|
||||
|
|
|
|||
|
|
@ -432,6 +432,10 @@ void st_init_extensions(struct st_context *st)
|
|||
ctx->Extensions.ARB_geometry_shader4 = GL_TRUE;
|
||||
}
|
||||
|
||||
if (screen->get_param(screen, PIPE_CAP_PRIMITIVE_RESTART)) {
|
||||
ctx->Extensions.NV_primitive_restart = GL_TRUE;
|
||||
}
|
||||
|
||||
if (screen->get_param(screen, PIPE_CAP_DEPTH_CLAMP)) {
|
||||
ctx->Extensions.ARB_depth_clamp = GL_TRUE;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -568,6 +568,28 @@ static void GLAPIENTRY vbo_exec_End( void )
|
|||
}
|
||||
|
||||
|
||||
/**
|
||||
* Called via glPrimitiveRestartNV()
|
||||
*/
|
||||
static void GLAPIENTRY
|
||||
vbo_exec_PrimitiveRestartNV(void)
|
||||
{
|
||||
GLenum curPrim;
|
||||
GET_CURRENT_CONTEXT( ctx );
|
||||
|
||||
curPrim = ctx->Driver.CurrentExecPrimitive;
|
||||
|
||||
if (curPrim == PRIM_OUTSIDE_BEGIN_END) {
|
||||
_mesa_error( ctx, GL_INVALID_OPERATION, "glPrimitiveRestartNV" );
|
||||
}
|
||||
else {
|
||||
vbo_exec_End();
|
||||
vbo_exec_Begin(curPrim);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
static void vbo_exec_vtxfmt_init( struct vbo_exec_context *exec )
|
||||
{
|
||||
GLvertexformat *vfmt = &exec->vtxfmt;
|
||||
|
|
@ -576,6 +598,7 @@ static void vbo_exec_vtxfmt_init( struct vbo_exec_context *exec )
|
|||
|
||||
vfmt->Begin = vbo_exec_Begin;
|
||||
vfmt->End = vbo_exec_End;
|
||||
vfmt->PrimitiveRestartNV = vbo_exec_PrimitiveRestartNV;
|
||||
|
||||
_MESA_INIT_DLIST_VTXFMT(vfmt, _mesa_);
|
||||
_MESA_INIT_EVAL_VTXFMT(vfmt, vbo_exec_);
|
||||
|
|
|
|||
|
|
@ -41,6 +41,8 @@
|
|||
/**
|
||||
* Compute min and max elements by scanning the index buffer for
|
||||
* glDraw[Range]Elements() calls.
|
||||
* If primitive restart is enabled, we need to ignore restart
|
||||
* indexes when computing min/max.
|
||||
*/
|
||||
void
|
||||
vbo_get_minmax_index(struct gl_context *ctx,
|
||||
|
|
@ -48,9 +50,11 @@ vbo_get_minmax_index(struct gl_context *ctx,
|
|||
const struct _mesa_index_buffer *ib,
|
||||
GLuint *min_index, GLuint *max_index)
|
||||
{
|
||||
GLuint i;
|
||||
GLuint count = prim->count;
|
||||
const GLboolean restart = ctx->Array.PrimitiveRestart;
|
||||
const GLuint restartIndex = ctx->Array.RestartIndex;
|
||||
const GLuint count = prim->count;
|
||||
const void *indices;
|
||||
GLuint i;
|
||||
|
||||
if (_mesa_is_bufferobj(ib->obj)) {
|
||||
const GLvoid *map =
|
||||
|
|
@ -64,11 +68,21 @@ vbo_get_minmax_index(struct gl_context *ctx,
|
|||
switch (ib->type) {
|
||||
case GL_UNSIGNED_INT: {
|
||||
const GLuint *ui_indices = (const GLuint *)indices;
|
||||
GLuint max_ui = ui_indices[count-1];
|
||||
GLuint min_ui = ui_indices[0];
|
||||
for (i = 0; i < count; i++) {
|
||||
if (ui_indices[i] > max_ui) max_ui = ui_indices[i];
|
||||
if (ui_indices[i] < min_ui) min_ui = ui_indices[i];
|
||||
GLuint max_ui = 0;
|
||||
GLuint min_ui = ~0U;
|
||||
if (restart) {
|
||||
for (i = 0; i < count; i++) {
|
||||
if (ui_indices[i] != restartIndex) {
|
||||
if (ui_indices[i] > max_ui) max_ui = ui_indices[i];
|
||||
if (ui_indices[i] < min_ui) min_ui = ui_indices[i];
|
||||
}
|
||||
}
|
||||
}
|
||||
else {
|
||||
for (i = 0; i < count; i++) {
|
||||
if (ui_indices[i] > max_ui) max_ui = ui_indices[i];
|
||||
if (ui_indices[i] < min_ui) min_ui = ui_indices[i];
|
||||
}
|
||||
}
|
||||
*min_index = min_ui;
|
||||
*max_index = max_ui;
|
||||
|
|
@ -76,11 +90,21 @@ vbo_get_minmax_index(struct gl_context *ctx,
|
|||
}
|
||||
case GL_UNSIGNED_SHORT: {
|
||||
const GLushort *us_indices = (const GLushort *)indices;
|
||||
GLuint max_us = us_indices[count-1];
|
||||
GLuint min_us = us_indices[0];
|
||||
for (i = 0; i < count; i++) {
|
||||
if (us_indices[i] > max_us) max_us = us_indices[i];
|
||||
if (us_indices[i] < min_us) min_us = us_indices[i];
|
||||
GLuint max_us = 0;
|
||||
GLuint min_us = ~0U;
|
||||
if (restart) {
|
||||
for (i = 0; i < count; i++) {
|
||||
if (us_indices[i] != restartIndex) {
|
||||
if (us_indices[i] > max_us) max_us = us_indices[i];
|
||||
if (us_indices[i] < min_us) min_us = us_indices[i];
|
||||
}
|
||||
}
|
||||
}
|
||||
else {
|
||||
for (i = 0; i < count; i++) {
|
||||
if (us_indices[i] > max_us) max_us = us_indices[i];
|
||||
if (us_indices[i] < min_us) min_us = us_indices[i];
|
||||
}
|
||||
}
|
||||
*min_index = min_us;
|
||||
*max_index = max_us;
|
||||
|
|
@ -88,11 +112,21 @@ vbo_get_minmax_index(struct gl_context *ctx,
|
|||
}
|
||||
case GL_UNSIGNED_BYTE: {
|
||||
const GLubyte *ub_indices = (const GLubyte *)indices;
|
||||
GLuint max_ub = ub_indices[count-1];
|
||||
GLuint min_ub = ub_indices[0];
|
||||
for (i = 0; i < count; i++) {
|
||||
if (ub_indices[i] > max_ub) max_ub = ub_indices[i];
|
||||
if (ub_indices[i] < min_ub) min_ub = ub_indices[i];
|
||||
GLuint max_ub = 0;
|
||||
GLuint min_ub = ~0U;
|
||||
if (restart) {
|
||||
for (i = 0; i < count; i++) {
|
||||
if (ub_indices[i] != restartIndex) {
|
||||
if (ub_indices[i] > max_ub) max_ub = ub_indices[i];
|
||||
if (ub_indices[i] < min_ub) min_ub = ub_indices[i];
|
||||
}
|
||||
}
|
||||
}
|
||||
else {
|
||||
for (i = 0; i < count; i++) {
|
||||
if (ub_indices[i] > max_ub) max_ub = ub_indices[i];
|
||||
if (ub_indices[i] < min_ub) min_ub = ub_indices[i];
|
||||
}
|
||||
}
|
||||
*min_index = min_ub;
|
||||
*max_index = max_ub;
|
||||
|
|
@ -254,9 +288,11 @@ check_draw_arrays_data(struct gl_context *ctx, GLint start, GLsizei count)
|
|||
* Print info/data for glDrawArrays(), for debugging.
|
||||
*/
|
||||
static void
|
||||
print_draw_arrays(struct gl_context *ctx, struct vbo_exec_context *exec,
|
||||
print_draw_arrays(struct gl_context *ctx,
|
||||
GLenum mode, GLint start, GLsizei count)
|
||||
{
|
||||
struct vbo_context *vbo = vbo_context(ctx);
|
||||
struct vbo_exec_context *exec = &vbo->exec;
|
||||
int i;
|
||||
|
||||
printf("vbo_exec_DrawArrays(mode 0x%x, start %d, count %d):\n",
|
||||
|
|
@ -471,6 +507,90 @@ bind_arrays(struct gl_context *ctx)
|
|||
}
|
||||
|
||||
|
||||
/**
|
||||
* Helper function called by the other DrawArrays() functions below.
|
||||
* This is where we handle primitive restart for drawing non-indexed
|
||||
* arrays. If primitive restart is enabled, it typically means
|
||||
* splitting one DrawArrays() into two.
|
||||
*/
|
||||
static void
|
||||
vbo_draw_arrays(struct gl_context *ctx, GLenum mode, GLint start,
|
||||
GLsizei count, GLuint numInstances)
|
||||
{
|
||||
struct vbo_context *vbo = vbo_context(ctx);
|
||||
struct vbo_exec_context *exec = &vbo->exec;
|
||||
struct _mesa_prim prim[2];
|
||||
|
||||
bind_arrays(ctx);
|
||||
|
||||
/* Again... because we may have changed the bitmask of per-vertex varying
|
||||
* attributes. If we regenerate the fixed-function vertex program now
|
||||
* we may be able to prune down the number of vertex attributes which we
|
||||
* need in the shader.
|
||||
*/
|
||||
if (ctx->NewState)
|
||||
_mesa_update_state(ctx);
|
||||
|
||||
prim[0].begin = 1;
|
||||
prim[0].end = 1;
|
||||
prim[0].weak = 0;
|
||||
prim[0].pad = 0;
|
||||
prim[0].mode = mode;
|
||||
prim[0].start = 0; /* filled in below */
|
||||
prim[0].count = 0; /* filled in below */
|
||||
prim[0].indexed = 0;
|
||||
prim[0].basevertex = 0;
|
||||
prim[0].num_instances = numInstances;
|
||||
|
||||
/* Implement the primitive restart index */
|
||||
if (ctx->Array.PrimitiveRestart && ctx->Array.RestartIndex < count) {
|
||||
GLuint primCount = 0;
|
||||
|
||||
if (ctx->Array.RestartIndex == start) {
|
||||
/* special case: RestartIndex at beginning */
|
||||
if (count > 1) {
|
||||
prim[0].start = start + 1;
|
||||
prim[0].count = count - 1;
|
||||
primCount = 1;
|
||||
}
|
||||
}
|
||||
else if (ctx->Array.RestartIndex == start + count - 1) {
|
||||
/* special case: RestartIndex at end */
|
||||
if (count > 1) {
|
||||
prim[0].start = start;
|
||||
prim[0].count = count - 1;
|
||||
primCount = 1;
|
||||
}
|
||||
}
|
||||
else {
|
||||
/* general case: RestartIndex in middle, split into two prims */
|
||||
prim[0].start = start;
|
||||
prim[0].count = ctx->Array.RestartIndex - start;
|
||||
|
||||
prim[1] = prim[0];
|
||||
prim[1].start = ctx->Array.RestartIndex + 1;
|
||||
prim[1].count = count - prim[1].start;
|
||||
|
||||
primCount = 2;
|
||||
}
|
||||
|
||||
if (primCount > 0) {
|
||||
/* draw one or two prims */
|
||||
vbo->draw_prims(ctx, exec->array.inputs, prim, primCount, NULL,
|
||||
GL_TRUE, start, start + count - 1);
|
||||
}
|
||||
}
|
||||
else {
|
||||
/* no prim restart */
|
||||
prim[0].start = start;
|
||||
prim[0].count = count;
|
||||
|
||||
vbo->draw_prims(ctx, exec->array.inputs, prim, 1, NULL,
|
||||
GL_TRUE, start, start + count - 1);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
/**
|
||||
* Called from glDrawArrays when in immediate mode (not display list mode).
|
||||
|
|
@ -479,9 +599,6 @@ static void GLAPIENTRY
|
|||
vbo_exec_DrawArrays(GLenum mode, GLint start, GLsizei count)
|
||||
{
|
||||
GET_CURRENT_CONTEXT(ctx);
|
||||
struct vbo_context *vbo = vbo_context(ctx);
|
||||
struct vbo_exec_context *exec = &vbo->exec;
|
||||
struct _mesa_prim prim[1];
|
||||
|
||||
if (MESA_VERBOSE & VERBOSE_DRAW)
|
||||
_mesa_debug(ctx, "glDrawArrays(%s, %d, %d)\n",
|
||||
|
|
@ -496,41 +613,13 @@ vbo_exec_DrawArrays(GLenum mode, GLint start, GLsizei count)
|
|||
return;
|
||||
}
|
||||
|
||||
#if 0
|
||||
check_draw_arrays_data(ctx, start, count);
|
||||
#else
|
||||
(void) check_draw_arrays_data;
|
||||
#endif
|
||||
if (0)
|
||||
check_draw_arrays_data(ctx, start, count);
|
||||
|
||||
bind_arrays( ctx );
|
||||
vbo_draw_arrays(ctx, mode, start, count, 1);
|
||||
|
||||
/* Again... because we may have changed the bitmask of per-vertex varying
|
||||
* attributes. If we regenerate the fixed-function vertex program now
|
||||
* we may be able to prune down the number of vertex attributes which we
|
||||
* need in the shader.
|
||||
*/
|
||||
if (ctx->NewState)
|
||||
_mesa_update_state( ctx );
|
||||
|
||||
prim[0].begin = 1;
|
||||
prim[0].end = 1;
|
||||
prim[0].weak = 0;
|
||||
prim[0].pad = 0;
|
||||
prim[0].mode = mode;
|
||||
prim[0].start = start;
|
||||
prim[0].count = count;
|
||||
prim[0].indexed = 0;
|
||||
prim[0].basevertex = 0;
|
||||
prim[0].num_instances = 1;
|
||||
|
||||
vbo->draw_prims( ctx, exec->array.inputs, prim, 1, NULL,
|
||||
GL_TRUE, start, start + count - 1 );
|
||||
|
||||
#if 0
|
||||
print_draw_arrays(ctx, exec, mode, start, count);
|
||||
#else
|
||||
(void) print_draw_arrays;
|
||||
#endif
|
||||
if (0)
|
||||
print_draw_arrays(ctx, mode, start, count);
|
||||
}
|
||||
|
||||
|
||||
|
|
@ -543,9 +632,6 @@ vbo_exec_DrawArraysInstanced(GLenum mode, GLint start, GLsizei count,
|
|||
GLsizei primcount)
|
||||
{
|
||||
GET_CURRENT_CONTEXT(ctx);
|
||||
struct vbo_context *vbo = vbo_context(ctx);
|
||||
struct vbo_exec_context *exec = &vbo->exec;
|
||||
struct _mesa_prim prim[1];
|
||||
|
||||
if (MESA_VERBOSE & VERBOSE_DRAW)
|
||||
_mesa_debug(ctx, "glDrawArraysInstanced(%s, %d, %d, %d)\n",
|
||||
|
|
@ -560,37 +646,13 @@ vbo_exec_DrawArraysInstanced(GLenum mode, GLint start, GLsizei count,
|
|||
return;
|
||||
}
|
||||
|
||||
#if 0 /* debug */
|
||||
check_draw_arrays_data(ctx, start, count);
|
||||
#endif
|
||||
if (0)
|
||||
check_draw_arrays_data(ctx, start, count);
|
||||
|
||||
bind_arrays( ctx );
|
||||
vbo_draw_arrays(ctx, mode, start, count, primcount);
|
||||
|
||||
/* Again... because we may have changed the bitmask of per-vertex varying
|
||||
* attributes. If we regenerate the fixed-function vertex program now
|
||||
* we may be able to prune down the number of vertex attributes which we
|
||||
* need in the shader.
|
||||
*/
|
||||
if (ctx->NewState)
|
||||
_mesa_update_state( ctx );
|
||||
|
||||
prim[0].begin = 1;
|
||||
prim[0].end = 1;
|
||||
prim[0].weak = 0;
|
||||
prim[0].pad = 0;
|
||||
prim[0].mode = mode;
|
||||
prim[0].start = start;
|
||||
prim[0].count = count;
|
||||
prim[0].indexed = 0;
|
||||
prim[0].basevertex = 0;
|
||||
prim[0].num_instances = primcount;
|
||||
|
||||
vbo->draw_prims( ctx, exec->array.inputs, prim, 1, NULL,
|
||||
GL_TRUE, start, start + count - 1 );
|
||||
|
||||
#if 0 /* debug */
|
||||
print_draw_arrays(ctx, exec, mode, start, count);
|
||||
#endif
|
||||
if (0)
|
||||
print_draw_arrays(ctx, mode, start, count);
|
||||
}
|
||||
|
||||
|
||||
|
|
@ -1003,6 +1065,8 @@ vbo_validated_multidrawelements(struct gl_context *ctx, GLenum mode,
|
|||
/* Check if we can handle this thing as a bunch of index offsets from the
|
||||
* same index pointer. If we can't, then we have to fall back to doing
|
||||
* a draw_prims per primitive.
|
||||
* Check that the difference between each prim's indexes is a multiple of
|
||||
* the index/element size.
|
||||
*/
|
||||
if (index_type_size != 1) {
|
||||
for (i = 0; i < primcount; i++) {
|
||||
|
|
|
|||
|
|
@ -896,6 +896,18 @@ static void GLAPIENTRY _save_Begin( GLenum mode )
|
|||
}
|
||||
|
||||
|
||||
static void GLAPIENTRY _save_PrimitiveRestartNV( void )
|
||||
{
|
||||
GLenum curPrim;
|
||||
GET_CURRENT_CONTEXT( ctx );
|
||||
|
||||
curPrim = ctx->Driver.CurrentSavePrimitive;
|
||||
|
||||
_save_End();
|
||||
_save_Begin(curPrim);
|
||||
}
|
||||
|
||||
|
||||
/* Unlike the functions above, these are to be hooked into the vtxfmt
|
||||
* maintained in ctx->ListState, active when the list is known or
|
||||
* suspected to be outside any begin/end primitive.
|
||||
|
|
@ -1003,6 +1015,7 @@ static void _save_vtxfmt_init( struct gl_context *ctx )
|
|||
vfmt->Color4fv = _save_Color4fv;
|
||||
vfmt->EdgeFlag = _save_EdgeFlag;
|
||||
vfmt->End = _save_End;
|
||||
vfmt->PrimitiveRestartNV = _save_PrimitiveRestartNV;
|
||||
vfmt->FogCoordfEXT = _save_FogCoordfEXT;
|
||||
vfmt->FogCoordfvEXT = _save_FogCoordfvEXT;
|
||||
vfmt->Indexf = _save_Indexf;
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue