ir_to_mesa: Fix implementation of ir_binop_equal, ir_binop_notequal.

These binops are the vector-to-bool comparisons, not vec-to-bvec.  We
likely want both operations avilable as expression, since 915 and 965
FS naturally does the vector version, while 965 VS can also naturally
do the scalar version.  However, we can save that until later.

Fixes:
glsl-fs-vec4-operator-equal.shader_test
glsl-fs-vec4-operator-notequal.shader_test
glsl-vs-vec4-operator-equal.shader_test
glsl-vs-vec4-operator-notequal.shader_test
This commit is contained in:
Eric Anholt 2010-08-17 17:24:42 -07:00
parent 02e1639829
commit 6992c3c373

View file

@ -813,10 +813,34 @@ ir_to_mesa_visitor::visit(ir_expression *ir)
ir_to_mesa_emit_op2(ir, OPCODE_SGE, result_dst, op[0], op[1]);
break;
case ir_binop_equal:
ir_to_mesa_emit_op2(ir, OPCODE_SEQ, result_dst, op[0], op[1]);
/* "==" operator producing a scalar boolean. */
if (ir->operands[0]->type->is_vector() ||
ir->operands[1]->type->is_vector()) {
ir_to_mesa_src_reg temp = get_temp(glsl_type::vec4_type);
ir_to_mesa_emit_op2(ir, OPCODE_SNE,
ir_to_mesa_dst_reg_from_src(temp), op[0], op[1]);
ir_to_mesa_emit_op2(ir, OPCODE_DP4, result_dst, temp, temp);
ir_to_mesa_emit_op2(ir, OPCODE_SEQ,
result_dst, result_src, src_reg_for_float(0.0));
} else {
ir_to_mesa_emit_op2(ir, OPCODE_SEQ, result_dst, op[0], op[1]);
}
break;
case ir_binop_nequal:
/* "!=" operator producing a scalar boolean. */
if (ir->operands[0]->type->is_vector() ||
ir->operands[1]->type->is_vector()) {
ir_to_mesa_src_reg temp = get_temp(glsl_type::vec4_type);
ir_to_mesa_emit_op2(ir, OPCODE_SNE,
ir_to_mesa_dst_reg_from_src(temp), op[0], op[1]);
ir_to_mesa_emit_op2(ir, OPCODE_DP4, result_dst, temp, temp);
ir_to_mesa_emit_op2(ir, OPCODE_SNE,
result_dst, result_src, src_reg_for_float(0.0));
} else {
ir_to_mesa_emit_op2(ir, OPCODE_SNE, result_dst, op[0], op[1]);
}
break;
case ir_binop_logic_xor:
case ir_binop_nequal:
ir_to_mesa_emit_op2(ir, OPCODE_SNE, result_dst, op[0], op[1]);
break;