i965: Compute the maximum SF source attribute.

The maximum SF source attribute is necessary to compute the Vertex URB
read length properly, which will be done in the next commit.

NOTE: This is a candidate for all stable branches.
Reviewed-by: Paul Berry <stereotype441@gmail.com>
Tested-by: Martin Steigerwald <martin@lichtvoll.de>
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit 5e9bc7bd12)
This commit is contained in:
Kenneth Graunke 2013-02-02 12:40:54 -08:00
parent 45ae093e5c
commit 697f8e56dc
3 changed files with 12 additions and 4 deletions

View file

@ -225,7 +225,7 @@ void upload_default_color(struct brw_context *brw,
/* gen6_sf_state.c */
uint32_t
get_attr_override(struct brw_vue_map *vue_map, int urb_entry_read_offset,
int fs_attr, bool two_side_color);
int fs_attr, bool two_side_color, uint32_t *max_source_attr);
#ifdef __cplusplus
}

View file

@ -54,7 +54,7 @@
*/
uint32_t
get_attr_override(struct brw_vue_map *vue_map, int urb_entry_read_offset,
int fs_attr, bool two_side_color)
int fs_attr, bool two_side_color, uint32_t *max_source_attr)
{
int vs_attr = _mesa_frag_attrib_to_vert_result(fs_attr);
if (vs_attr < 0 || vs_attr == VERT_RESULT_HPOS) {
@ -101,6 +101,10 @@ get_attr_override(struct brw_vue_map *vue_map, int urb_entry_read_offset,
(vue_map->slot_to_vert_result[slot] == VERT_RESULT_COL1 &&
vue_map->slot_to_vert_result[slot+1] == VERT_RESULT_BFC1));
/* Update max_source_attr. If swizzling, the SF will read this slot + 1. */
if (*max_source_attr < source_attr + swizzling)
*max_source_attr = source_attr + swizzling;
if (swizzling) {
return source_attr |
(ATTRIBUTE_SWIZZLE_INPUTATTR_FACING << ATTRIBUTE_SWIZZLE_SHIFT);
@ -281,6 +285,7 @@ upload_sf_state(struct brw_context *brw)
/* Create the mapping from the FS inputs we produce to the VS outputs
* they source from.
*/
uint32_t max_source_attr = 0;
for (; attr < FRAG_ATTRIB_MAX; attr++) {
enum glsl_interp_qualifier interp_qualifier =
brw->fragment_program->InterpQualifier[attr];
@ -316,7 +321,8 @@ upload_sf_state(struct brw_context *brw)
attr_overrides[input_index++] =
get_attr_override(&brw->vs.prog_data->vue_map,
urb_entry_read_offset, attr,
ctx->VertexProgram._TwoSideEnabled);
ctx->VertexProgram._TwoSideEnabled,
&max_source_attr);
}
for (; input_index < FRAG_ATTRIB_MAX; input_index++)

View file

@ -84,6 +84,7 @@ upload_sbe_state(struct brw_context *brw)
/* Create the mapping from the FS inputs we produce to the VS outputs
* they source from.
*/
uint32_t max_source_attr = 0;
for (; attr < FRAG_ATTRIB_MAX; attr++) {
enum glsl_interp_qualifier interp_qualifier =
brw->fragment_program->InterpQualifier[attr];
@ -118,7 +119,8 @@ upload_sbe_state(struct brw_context *brw)
attr_overrides[input_index++] =
get_attr_override(&brw->vs.prog_data->vue_map,
urb_entry_read_offset, attr,
ctx->VertexProgram._TwoSideEnabled);
ctx->VertexProgram._TwoSideEnabled,
&max_source_attr);
}
for (; input_index < FRAG_ATTRIB_MAX; input_index++)