panfrost: Don't leak NIR compute shaders

We never steal the NIR program or free it explicitly, and the state
tracker expects drivers to take ownership of the program object. Since
panfrost doesn't need to keep the original NIR shader around for
compute, let's just free it before returning.

Fixes: 40372bd720 ("panfrost: Implement a disk cache")
Cc: stable
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26424>
This commit is contained in:
Boris Brezillon 2023-11-30 11:15:10 +01:00 committed by Marge Bot
parent b470bd7359
commit 692a4b1804

View file

@ -470,6 +470,7 @@ panfrost_create_compute_state(struct pipe_context *pctx,
/* The NIR becomes invalid after this. For compute kernels, we never
* need to access it again. Don't keep a dangling pointer around.
*/
ralloc_free((void *)so->nir);
so->nir = NULL;
return so;