From 6889a0a5dd970bbfcd407085c8f12356a9dfe334 Mon Sep 17 00:00:00 2001 From: Eric Engestrom Date: Wed, 5 Jun 2024 10:49:30 +0200 Subject: [PATCH] zink+nvk/ci: add flakes seen in latest nightly run Part-of: --- src/gallium/drivers/zink/ci/zink-nvk-ga106-flakes.txt | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/src/gallium/drivers/zink/ci/zink-nvk-ga106-flakes.txt b/src/gallium/drivers/zink/ci/zink-nvk-ga106-flakes.txt index a89637ad10d..5ff830db54d 100644 --- a/src/gallium/drivers/zink/ci/zink-nvk-ga106-flakes.txt +++ b/src/gallium/drivers/zink/ci/zink-nvk-ga106-flakes.txt @@ -20,6 +20,7 @@ spec@arb_gpu_shader_fp64@execution@built-in-functions@vs-op-div-dvec2-dvec2 spec@arb_pixel_buffer_object@pbo-drawpixels spec@arb_shader_image_load_store@semantics@imageLoad/Tessellation control shader/r8/image2D test spec@arb_shader_precision@fs-fma-float-float-float +spec@arb_shader_precision@vs-op-assign-add-vec4-float spec@arb_tessellation_shader@execution@tcs-input-read-nonconst spec@arb_tessellation_shader@execution@variable-indexing@tcs-output-array-float-index-wr spec@arb_tessellation_shader@execution@variable-indexing@tcs-output-array-float-index-wr-before-barrier @@ -29,6 +30,7 @@ spec@arb_tessellation_shader@execution@variable-indexing@tcs-output-array-vec3-i spec@arb_tessellation_shader@execution@variable-indexing@tcs-output-array-vec3-index-wr-before-barrier spec@arb_tessellation_shader@execution@variable-indexing@tcs-output-array-vec4-index-wr spec@arb_tessellation_shader@execution@variable-indexing@tcs-output-array-vec4-index-wr-before-barrier +spec@arb_texture_cube_map_array@texturesize@gs-texturesize-samplercubearrayshadow spec@arb_texture_multisample@texelfetch fs sampler2dmsarray 4 1x129x9-98x129x9 spec@arb_texture_multisample@texelfetch fs sampler2dmsarray 4 98x1x9-98x129x9 spec@arb_vertex_attrib_64bit@execution@vs_in@vs-input-double_dvec4-double_dmat3-position @@ -37,15 +39,18 @@ spec@ext_external_objects@vk-image-display-muliple-textures spec@ext_framebuffer_multisample@clip-and-scissor-blit 2 msaa spec@ext_framebuffer_multisample@clip-and-scissor-blit 2 upsample spec@ext_framebuffer_multisample@clip-and-scissor-blit 4 upsample +spec@ext_framebuffer_multisample@line-smooth 6 spec@ext_framebuffer_multisample@line-smooth 8 spec@ext_framebuffer_multisample@polygon-smooth 2 spec@ext_framebuffer_object@fbo-blending-formats spec@ext_texture_array@fbo-depth-array depth-clear +spec@ext_texture_array@fbo-depth-array depth-draw spec@ext_texture_array@fbo-depth-array fs-writes-depth spec@ext_texture_array@fbo-depth-array stencil-clear spec@ext_texture_array@fbo-depth-array stencil-draw spec@ext_texture_integer@getteximage-clamping spec@ext_texture_snorm@fbo-blending-formats +spec@ext_texture_swizzle@ext_texture_swizzle-swizzle spec@glsl-1.10@execution@built-in-functions@fs-op-assign-add-float-float spec@glsl-1.10@execution@derivatives@glsl-derivs-abs spec@glsl-1.10@execution@glsl-1.10-linear-fog @@ -63,6 +68,7 @@ spec@glsl-1.30@execution@texelfetch fs sampler2d 1x281-501x281 spec@glsl-1.30@execution@texelfetch fs sampler2d 1x71-501x71 spec@glsl-1.30@execution@texelfetch fs sampler2darray 1x129x9-98x129x9 spec@glsl-1.30@execution@texelfetch fs sampler2darray 98x1x9-98x129x9 +spec@glsl-1.30@execution@texelfetch fs sampler3d 1x129x9-98x129x9 spec@glsl-1.30@execution@texelfetch fs sampler3d 98x1x9-98x129x9 spec@glsl-1.30@execution@texelfetch@vs-texelfetch-isampler2darray-swizzle spec@glsl-1.30@execution@texelfetch@vs-texelfetch-isampler3d