radv/rt: Handle no-null shader flags

If those flags are set, we can assume that idx is not 0.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20286>
This commit is contained in:
Konstantin Seurer 2022-12-12 20:26:28 +01:00 committed by Marge Bot
parent a3aea98a2a
commit 687a82d2d3

View file

@ -597,10 +597,15 @@ lower_rt_instructions(nir_shader *shader, struct rt_variables *vars, unsigned ca
load_sbt_entry(&b_shader, vars, intr->src[0].ssa, SBT_HIT, SBT_CLOSEST_HIT_IDX);
nir_ssa_def *should_return =
nir_ior(&b_shader,
nir_test_mask(&b_shader, nir_load_var(&b_shader, vars->flags),
SpvRayFlagsSkipClosestHitShaderKHRMask),
SpvRayFlagsSkipClosestHitShaderKHRMask);
if (!(vars->create_info->flags &
VK_PIPELINE_CREATE_RAY_TRACING_NO_NULL_CLOSEST_HIT_SHADERS_BIT_KHR)) {
should_return =
nir_ior(&b_shader, should_return,
nir_ieq_imm(&b_shader, nir_load_var(&b_shader, vars->idx), 0));
}
/* should_return is set if we had a hit but we won't be calling the closest hit
* shader and hence need to return immediately to the calling shader. */
@ -619,10 +624,15 @@ lower_rt_instructions(nir_shader *shader, struct rt_variables *vars, unsigned ca
nir_ssa_def *miss_index = nir_load_var(&b_shader, vars->miss_index);
load_sbt_entry(&b_shader, vars, miss_index, SBT_MISS, SBT_GENERAL_IDX);
if (!(vars->create_info->flags &
VK_PIPELINE_CREATE_RAY_TRACING_NO_NULL_MISS_SHADERS_BIT_KHR)) {
/* In case of a NULL miss shader, do nothing and just return. */
nir_push_if(&b_shader, nir_ieq_imm(&b_shader, nir_load_var(&b_shader, vars->idx), 0));
nir_push_if(&b_shader,
nir_ieq_imm(&b_shader, nir_load_var(&b_shader, vars->idx), 0));
insert_rt_return(&b_shader, vars);
nir_pop_if(&b_shader, NULL);
}
break;
}
default:
@ -1078,7 +1088,9 @@ visit_any_hit_shaders(struct radv_device *device,
{
nir_ssa_def *sbt_idx = nir_load_var(b, vars->idx);
if (!(vars->create_info->flags & VK_PIPELINE_CREATE_RAY_TRACING_NO_NULL_ANY_HIT_SHADERS_BIT_KHR))
nir_push_if(b, nir_ine_imm(b, sbt_idx, 0));
for (unsigned i = 0; i < pCreateInfo->groupCount; ++i) {
const VkRayTracingShaderGroupCreateInfoKHR *group_info = &pCreateInfo->pGroups[i];
uint32_t shader_id = VK_SHADER_UNUSED_KHR;
@ -1099,6 +1111,8 @@ visit_any_hit_shaders(struct radv_device *device,
vars->stage_idx = shader_id;
insert_rt_case(b, nir_stage, vars, sbt_idx, 0, i + 2);
}
if (!(vars->create_info->flags & VK_PIPELINE_CREATE_RAY_TRACING_NO_NULL_ANY_HIT_SHADERS_BIT_KHR))
nir_pop_if(b, NULL);
}
@ -1206,7 +1220,10 @@ handle_candidate_aabb(nir_builder *b, struct radv_leaf_intersection *intersectio
nir_store_var(b, data->vars->ahit_accept, nir_imm_false(b), 0x1);
nir_store_var(b, data->vars->ahit_terminate, nir_imm_false(b), 0x1);
if (!(data->vars->create_info->flags &
VK_PIPELINE_CREATE_RAY_TRACING_NO_NULL_INTERSECTION_SHADERS_BIT_KHR))
nir_push_if(b, nir_ine_imm(b, nir_load_var(b, inner_vars.idx), 0));
for (unsigned i = 0; i < data->createInfo->groupCount; ++i) {
const VkRayTracingShaderGroupCreateInfoKHR *group_info = &data->createInfo->pGroups[i];
uint32_t shader_id = VK_SHADER_UNUSED_KHR;
@ -1238,6 +1255,9 @@ handle_candidate_aabb(nir_builder *b, struct radv_leaf_intersection *intersectio
inner_vars.stage_idx = shader_id;
insert_rt_case(b, nir_stage, &inner_vars, nir_load_var(b, inner_vars.idx), 0, i + 2);
}
if (!(data->vars->create_info->flags &
VK_PIPELINE_CREATE_RAY_TRACING_NO_NULL_INTERSECTION_SHADERS_BIT_KHR))
nir_pop_if(b, NULL);
nir_push_if(b, nir_load_var(b, data->vars->ahit_accept));